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build plz
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@ -165,7 +165,7 @@ public class ItemStats {
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REPAIR_TYPE = new RepairType(),
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KNOCKBACK = new DoubleStat("KNOCKBACK", VersionMaterial.IRON_HORSE_ARMOR.toMaterial(), "Knockback", new String[]{"Using this musket will knock", "the user back if positive."}, new String[]{"musket"}),
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RECOIL = new DoubleStat("RECOIL", VersionMaterial.IRON_HORSE_ARMOR.toMaterial(), "Recoil", new String[]{"Corresponds to the shooting innacuracy."}, new String[]{"musket"}),
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HANDWORN = new BooleanStat("HANDWORN", Material.STRING, "Handworn", new String[]{"This item ignores two-handedness.", "", "Basically for a ring or a glove that you", "can wear and still have your hand free", " to carry a two-handed weapon."}, new String[]{ "offhand" }),
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HANDWORN = new BooleanStat("HANDWORN", Material.STRING, "Handworn", new String[]{"This item ignores two-handedness.", "", "Basically for a ring or a glove that you", " can wear and still have your hand free", " to carry a two-handed weapon."}, new String[]{ "offhand" }),
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// Abilities & Upgrading
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ABILITIES = new Abilities(),
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