diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml new file mode 100644 index 00000000..84528e77 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&7➸ 攻擊傷害: &f{value}' +attack-speed: '&7➸ 攻擊速度: &f{value}' +critical-strike-chance: '&7■ 暴擊機率: &f{value}%' +critical-strike-power: '&7■ 暴擊傷害加成: &f{value}%' +skill-critical-strike-chance: '&3 &7■ 技能暴擊率: &f{value}%' +skill-critical-strike-power: '&3 &7■ 技能暴威力: &f{value}%' +range: '&7■ 範圍: &f{value}' +mana-cost: '&9■ 消耗 {value} 法力值' +stamina-cost: '&9■ 消耗 {value} 體力' +arrow-velocity: '&7■ 箭矢速度: &f{value}' +blunt-power: '&7■ AOE 傷害半徑: &f{value}' +blunt-rating: '&7■ AOE 傷害比例: &f{value}%' +two-handed: '&7■ 雙持' +handworn: '&3 &7■ 手持' +knockback: '&7■ 擊退: &f{value}' +recoil: '&7■ 後坐力: &f{value}%' +note-weight: '&7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ 吸血: &c+{value}%' +spell-vampirism: '&3 &7■ 法術吸血: &c+{value}%' +#Extra Damage +pve-damage: '&7■ PvE 傷害加成: &f{value}%' +pvp-damage: '&7■ PvP 傷害加成: &f{value}%' +magic-damage: '&7■ 法術傷害加成: &f{value}%' +weapon-damage: '&7■ 武器傷害加成: &f{value}%' +undead-damage: '&7■ 不死生物傷害加成: &f{value}%' +skill-damage: '&7■ 技能傷害加成: &f{value}%' +physical-damage: '&7■ 物理傷害加成: &f{value}%' +projectile-damage: '&7■ 投射物傷害: &f{value}%' +faction-damage-undead: '&3 &7■ 亡靈陣營傷害: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&7■ 格擋: &f{value}%' +block-rating: '&7■ 格擋機率: &f{value}%' +block-cooldown-reduction: '&7■ 格擋冷卻縮減: &f{value}%' +dodge-rating: '&7■ 閃避機率: &f{value}%' +dodge-cooldown-reduction: '&7■ 迴避冷卻縮減: &f{value}%' +parry-rating: '&7■ 抵擋機率: &f{value}%' +parry-cooldown-reduction: '&7■ 招架冷卻縮減: &f{value}%' +armor: '&7✠ 護甲: &f{value}' +armor-toughness: '&7✠ 盔甲強度: &f{value}' +knockback-resistance: '&7✠ 抗擊退: &f{value}%' +max-health: '&c❤ 生命值: {value}' +movement-speed: '&7■ 移動速度: &f{value}' +#Damage Reduction +defense: '&3 &7■ 防禦力: &f{value}' +damage-reduction: '&7■ 傷害減免: &f{value}%' +fall-damage-reduction: '&7■ 摔落傷害減免: &f{value}%' +fire-damage-reduction: '&7■ 火焰傷害減免: &f{value}%' +magic-damage-reduction: '&7■ 魔法傷害減免: &f{value}%' +projectile-damage-reduction: '&7■ 彈射物傷害減免: &f{value}%' +physical-damage-reduction: '&7■ 物理傷害減免: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE 傷害減免: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP 傷害減免: &f{value}%' +#RPG stats +health-regeneration: '&7■ 生命力回復: &f{value}' +max-mana: '&7■ 最大法力值加成: &f{value}' +mana-regeneration: '&7■ 法力值回復: &f{value}' +max-stamina: '&7■ 最大耐力值加成: &f{value}' +stamina-regeneration: '&7■ 耐力值回復: &f{value}' +cooldown-reduction: '&7■ 技能冷卻減少: &f{value}%' +additional-experience: '&7■ 額外經驗: &f{value}%' +additional-experience-alchemy: '&7■ 額外的煉金術經驗: &f{value}%' +additional-experience-enchanting: '&7■ 額外的附魔師經驗: &f{value}%' +additional-experience-farming: '&7■ 額外的農業經驗: &f{value}%' +additional-experience-fishing: '&7■ 額外的漁夫經驗: &f{value}%' +additional-experience-mining: '&7■ 額外的礦工經驗: &f{value}%' +additional-experience-smelting: '&7■ 額外的冶煉經驗: &f{value}%' +additional-experience-smithing: '&7■ 額外的鍛造經驗: &f{value}%' +additional-experience-woodcutting: '&7■ 額外的 Woodcutting 經驗: &f{value}%' +#Extra Options +perm-effect: '&7■ 效果 &f{effect}' +command: '&7■ 指令: &f{format}c &7(&f{cooldown}d&7s)' +item-cooldown: '&7■ &f{value}&7 秒 冷卻' +arrow-potion-effects: '&3 &7■ 箭矢效果: &f{effect}' +#Consumables +restore-health: '&7■ 恢復 &f{value} &7生命值' +restore-food: '&7■ 恢復 &f{value} &7飢餓值' +restore-saturation: '&7■ 恢復 &f{value} &7飽和度' +restore-mana: '&7■ 恢復 &f{value} &7法力值' +restore-stamina: '&7■ 恢復 &f{value} &7法力值' +effect: '&7■ 獲得 &f{effect}e &7持續 &f{duration}d&7 秒' +repair: '&7■ 修復: &f{value}' +repair-percent: '&3 &7■ 修復: &f{value}%' +can-identify: '&7■ 可識別' +can-deconstruct: '&7■ 可分解' +can-deskin: '&3 &7■ 可以去除帶有Skin的物品.' +success-rate: '&7■ 成功機率: &a&l{value}%' +max-consume: '&7■ 最大消耗: &f{value} &7uses' +#Gem Stones +empty-gem-socket: '&a◆ 可鑲嵌 {name} 寶石' +filled-gem-socket: '&a◆ {name}' +when-applied: '&a鑲嵌時間:' +gem-stone-lore: '&8&l[&2&l*&8&l] 放置寶石以鑲嵌' +#Soulbound +soulbinding-chance: '&7■ &a{value}%&7 機率綁定物品' +soulbound-break-chance: '&7■ &a{value}%&7 機率破壞綁定' +soulbound-level: '&7■ 綁定等級 &e{value}' +#Tools +autosmelt: '&7■ &f自動熔煉' +bouncing-crack: '&7■ &f範圍破壞' +pickaxe-power: '&7■ &f工具威力: &a{value}' +durability: '&7耐久: {current} / {max}' +#General +item-type: '&7> 類型: {type}' +tier: '&7[&f&l品質&7]: {value}' +required-class: '&7> &9&l職業限制&7&l: {value}' +required-level: '&7> &c&l等級限制&7&l: {value}' +#MMOCore Attributes +required-dexterity: '&e需要 &c{value} &eDexterity' +required-strength: '&e需要 &c{value} &eStrength' +required-intelligence: '&e需要 &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ 魔力回復: &f{value}' +additional-strength: '&3 &7■ 力量提升: &f{value}' +additional-intelligence: '&3 &7■ 靈活度提升: &f{value}' +#Professions +profession-alchemy: '&e煉金術等級: &c{value}' +profession-enchanting: '&e附魔師等級: &c{value}' +profession-farming: '&e農業等級: &c{value}' +profession-fishing: '&e漁夫等級: &c{value}' +profession-mining: '&e礦工等級: &c{value}' +profession-smelting: '&e冶煉等級: &c{value}' +profession-smithing: '&e鍛造等級: &c{value}' +profession-woodcutting: '&e木工等級: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} 攻擊力' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} 攻擊力' +elemental-defense: '{color}{icon}&7 {value} {element} 防禦值' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} 防禦值' +elemental-weakness: '{color}{icon}&7 {value}% {element} 虛弱值' +#Custom stats +custom-myluck: '&3 &7■ 幸運: &f{value}'