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https://gitlab.com/phoenix-dvpmt/mmoitems.git
synced 2024-12-22 04:37:42 +01:00
Abilities issues fixed & deprecated methods replaced
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0db2980fda
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@ -170,7 +170,7 @@ public class DurabilityItem {
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// Play sound when item breaks
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if (isBroken()) {
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player.getWorld().playSound(player.getLocation(), Sound.ENTITY_ITEM_BREAK, 1, 1);
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PlayerData.get(player).getInventory().scheduleUpdate();
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PlayerData.get(player).getInventory().update();
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}
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return this;
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@ -5,17 +5,15 @@ import net.Indyuce.mmoitems.api.player.PlayerData;
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import org.bukkit.Bukkit;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.jetbrains.annotations.ApiStatus;
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import java.util.ArrayList;
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import java.util.List;
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@Deprecated
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@ApiStatus.ScheduledForRemoval
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/**
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* TODO
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* <p>
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* It's one of the most urgent systems to update. Moving everything to a new
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* class to mark everything that needs to be changed
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*
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* @author indyuce
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* @deprecated Use {@link net.Indyuce.mmoitems.comp.inventory.PlayerInventoryHandler} instead
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*/
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public class InventoryUpdateHandler {
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private final PlayerData player;
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@ -38,7 +36,7 @@ public class InventoryUpdateHandler {
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* - the player meets the item requirements (class, level etc)
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*
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* @return All equipped MMOItems in the player's inventory. Also includes
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* items from custom inventory plugins like MMOInventory
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* items from custom inventory plugins like MMOInventory
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*/
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public List<EquippedItem> getEquipped() {
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return items;
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@ -311,9 +311,7 @@ public class PlayerInventoryHandler implements Runnable {
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}
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private void processNewItem(@NotNull PlayerInventoryImage newImage, @Nullable SlotEquippedItem item, @Nullable VolatileMMOItem newItem) {
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if (newItem == null || item == null)
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return;
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if (!item.isPlacementLegal() || !this.data.getRPG().canUse(item.getNBT(), false, false))
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if (newItem == null || item == null || !item.isPlacementLegal() || !this.data.getRPG().canUse(item.getNBT(), false, false))
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return;
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// Cache item and add it to the inventory
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@ -330,7 +328,6 @@ public class PlayerInventoryHandler implements Runnable {
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final ModifierSource source = item.getCached().getType().getModifierSource();
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double value = item.getNBT().getStat(stat.getId());
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// Apply hand weapon stat offset
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if (source.isWeapon() && stat instanceof AttackWeaponStat)
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value -= ((AttackWeaponStat) stat).getOffset(this.data);
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@ -344,9 +341,9 @@ public class PlayerInventoryHandler implements Runnable {
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List<UUID> uuids = new ArrayList<>();
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for (AbilityData abilityData : ((AbilityListData) newItem.getData(ItemStats.ABILITIES)).getAbilities()) {
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ModifierSource modSource = item.getCached().getType().getModifierSource();
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PassiveSkill skill = this.data.getMMOPlayerData().getPassiveSkillMap().addModifier(new PassiveSkill("MMOItemsItem", abilityData, item.getSlot(), modSource));
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if (skill != null)
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uuids.add(skill.getUniqueId());
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PassiveSkill skill = new PassiveSkill("MMOItemsItem", abilityData, item.getSlot(), modSource);
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this.data.getMMOPlayerData().getPassiveSkillMap().addModifier(skill);
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uuids.add(skill.getUniqueId());
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}
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newImage.itemAbilities().put(item.getSlotNumber(), uuids);
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}
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@ -8,7 +8,6 @@ import org.jetbrains.annotations.ApiStatus;
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import org.jetbrains.annotations.NotNull;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import java.util.UUID;
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@ -66,7 +65,7 @@ public class PlayerMMOInventory {
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}
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public List<EquippedItem> equipped() {
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return Collections.unmodifiableList(content);
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return content;
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}
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public PlayerInventoryHandler getHandler() {
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@ -6,8 +6,8 @@ import io.lumine.mythic.lib.api.player.EquipmentSlot;
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import net.Indyuce.mmoitems.api.Type;
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import net.Indyuce.mmoitems.api.player.PlayerData;
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import net.Indyuce.mmoitems.api.player.inventory.EquippedItem;
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import net.Indyuce.mmoitems.comp.inventory.model.SlotEquippedItem;
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import net.Indyuce.mmoitems.comp.inventory.model.PlayerInventory;
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import net.Indyuce.mmoitems.comp.inventory.model.SlotEquippedItem;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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@ -54,7 +54,7 @@ public class OrnamentPlayerInventory implements PlayerInventory, Listener {
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if (event.getEntityType() == EntityType.PLAYER) {
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final NBTItem nbt = NBTItem.get(event.getItem().getItemStack());
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if (nbt.hasType() && Type.get(nbt.getType()).getSupertype().equals(Type.ORNAMENT))
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PlayerData.get((Player) event.getEntity()).getInventory().scheduleUpdate();
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PlayerData.get((Player) event.getEntity()).getInventory().update();
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}
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}
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@ -62,6 +62,6 @@ public class OrnamentPlayerInventory implements PlayerInventory, Listener {
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public void updateOnItemDrop(PlayerDropItemEvent event) {
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final NBTItem nbt = NBTItem.get(event.getItemDrop().getItemStack());
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if (nbt.hasType() && Type.get(nbt.getType()).getSupertype().equals(Type.ORNAMENT))
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PlayerData.get(event.getPlayer()).updateInventory();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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}
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@ -67,12 +67,12 @@ public class MMOCoreHook implements RPGHandler, Listener {
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@EventHandler
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public void updateInventoryOnLevelUp(PlayerLevelUpEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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@EventHandler
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public void updateInventoryOnClassChange(PlayerChangeClassEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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/**
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@ -86,7 +86,7 @@ public class MMOCoreHook implements RPGHandler, Listener {
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@EventHandler
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public void updateInventoryOnLoad(AsyncPlayerDataLoadEvent event) {
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if (PlayerData.has(event.getPlayer()))
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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public static class MMOCoreRPGPlayer extends RPGPlayer {
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@ -47,7 +47,7 @@ public class AureliumSkillsHook implements RPGHandler, Listener {
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public void a(SkillLevelUpEvent event) {
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OfflinePlayer player = event.getPlayer();
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if (player.isOnline())
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PlayerData.get(player).getInventory().scheduleUpdate();
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PlayerData.get(player).getInventory().update();
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}
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@Override
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@ -12,7 +12,7 @@ public class BattleLevelsHook implements RPGHandler, Listener {
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@EventHandler
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public void a(PlayerLevelUpEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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@Override
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@ -15,7 +15,7 @@ public class DefaultHook implements RPGHandler, Listener {
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@EventHandler
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public void a(PlayerLevelChangeEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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@Override
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@ -76,7 +76,7 @@ public class HeroesHook implements RPGHandler, Listener, AttackHandler {
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*/
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@EventHandler
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public void a(HeroChangeLevelEvent event) {
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PlayerData.get(event.getHero().getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getHero().getPlayer()).getInventory().update();
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}
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/**
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@ -85,7 +85,7 @@ public class HeroesHook implements RPGHandler, Listener, AttackHandler {
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*/
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@EventHandler
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public void b(ClassChangeEvent event) {
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PlayerData.get(event.getHero().getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getHero().getPlayer()).getInventory().update();
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}
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public static class HeroesPlayer extends RPGPlayer {
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@ -1,19 +1,16 @@
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package net.Indyuce.mmoitems.comp.rpg;
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import net.Indyuce.mmoitems.MMOItems;
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import org.bukkit.Material;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import com.gmail.nossr50.api.ExperienceAPI;
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import com.gmail.nossr50.api.exceptions.McMMOPlayerNotFoundException;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelDownEvent;
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import com.gmail.nossr50.events.experience.McMMOPlayerLevelUpEvent;
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import net.Indyuce.mmoitems.api.player.PlayerData;
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import net.Indyuce.mmoitems.api.player.RPGPlayer;
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import net.Indyuce.mmoitems.stat.type.DisableStat;
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import net.Indyuce.mmoitems.stat.type.ItemStat;
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import org.bukkit.Material;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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public class McMMOHook implements RPGHandler, Listener {
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@ -28,12 +25,12 @@ public class McMMOHook implements RPGHandler, Listener {
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@EventHandler(ignoreCancelled = true)
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public void a(McMMOPlayerLevelUpEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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@EventHandler(ignoreCancelled = true)
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public void b(McMMOPlayerLevelDownEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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@Override
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@ -12,7 +12,7 @@ public class McRPGHook implements RPGHandler, Listener {
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@EventHandler
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public void a(McRPGPlayerLevelChangeEvent event) {
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PlayerData.get(event.getMcRPGPlayer().getOfflineMcRPGPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getMcRPGPlayer().getOfflineMcRPGPlayer()).getInventory().update();
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}
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@Override
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@ -58,7 +58,7 @@ public class ProSkillAPIHook implements RPGHandler, Listener, AttackHandler {
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@EventHandler
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public void b(PlayerLevelUpEvent event) {
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net.Indyuce.mmoitems.api.player.PlayerData.get(event.getPlayerData().getPlayer()).getInventory().scheduleUpdate();
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net.Indyuce.mmoitems.api.player.PlayerData.get(event.getPlayerData().getPlayer()).getInventory().update();
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}
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@Override
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@ -30,12 +30,12 @@ public class RacesAndClassesHook implements RPGHandler, Listener {
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*/
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@EventHandler
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public void a(LevelUpEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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@EventHandler
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public void b(LevelDownEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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public static class RacePlayer extends RPGPlayer {
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@ -58,7 +58,7 @@ public class SkillAPIHook implements RPGHandler, Listener, AttackHandler {
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@EventHandler
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public void b(PlayerLevelUpEvent event) {
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net.Indyuce.mmoitems.api.player.PlayerData.get(event.getPlayerData().getPlayer()).getInventory().scheduleUpdate();
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net.Indyuce.mmoitems.api.player.PlayerData.get(event.getPlayerData().getPlayer()).getInventory().update();
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}
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@Override
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@ -16,7 +16,7 @@ public class SkillsHook implements RPGHandler, Listener {
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public void a(SkillLevelUpEvent event) {
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OfflinePlayer player = event.getPlayer();
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if (player.isOnline())
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PlayerData.get(player).getInventory().scheduleUpdate();
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PlayerData.get(player).getInventory().update();
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}
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@Override
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@ -16,7 +16,7 @@ public class SkillsProHook implements RPGHandler, Listener {
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public void a(SkillLevelUpEvent event) {
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OfflinePlayer player = event.getPlayer();
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if (player.isOnline())
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PlayerData.get(player).getInventory().scheduleUpdate();
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PlayerData.get(player).getInventory().update();
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}
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@Override
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@ -166,7 +166,7 @@ public class PlayerListener implements Listener {
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@Deprecated
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@EventHandler
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public void registerInventoryUpdates1(PlayerSwapHandItemsEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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/**
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@ -180,7 +180,7 @@ public class PlayerListener implements Listener {
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@Deprecated
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@EventHandler
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public void registerInventoryUpdates2(PlayerItemHeldEvent event) {
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PlayerData.get(event.getPlayer()).getInventory().scheduleUpdate();
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PlayerData.get(event.getPlayer()).getInventory().update();
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}
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/**
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