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https://gitlab.com/phoenix-dvpmt/mmoitems.git
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fixed issue with no damage type
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parent
5f7ef21178
commit
419b3ef4f9
@ -26,6 +26,7 @@ import net.Indyuce.mmoitems.MMOItems;
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import net.Indyuce.mmoitems.MMOUtils;
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import net.Indyuce.mmoitems.api.Ability;
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import net.Indyuce.mmoitems.api.Ability.CastingMode;
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import net.Indyuce.mmoitems.api.AttackResult.DamageType;
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import net.Indyuce.mmoitems.api.ItemSet.SetBonuses;
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import net.Indyuce.mmoitems.api.AttackResult;
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import net.Indyuce.mmoitems.api.ConfigFile;
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@ -375,11 +376,11 @@ public class PlayerData {
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* cast
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*/
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public void cast(Ability ability) {
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cast(getStats().newTemporary(), null, new AttackResult(true), new AbilityData(ability), true);
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cast(getStats().newTemporary(), null, new AttackResult(true, DamageType.SKILL), new AbilityData(ability), true);
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}
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public void cast(AbilityData data) {
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cast(getStats().newTemporary(), null, new AttackResult(true), data, true);
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cast(getStats().newTemporary(), null, new AttackResult(true, DamageType.SKILL), data, true);
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}
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public void cast(TemporaryStats stats, LivingEntity target, AttackResult result, AbilityData ability, boolean message) {
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@ -12,6 +12,7 @@ import com.evill4mer.RealDualWield.Api.PlayerDamageEntityWithOffhandEvent;
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import net.Indyuce.mmoitems.MMOItems;
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import net.Indyuce.mmoitems.api.AttackResult;
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import net.Indyuce.mmoitems.api.TypeSet;
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import net.Indyuce.mmoitems.api.AttackResult.DamageType;
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import net.Indyuce.mmoitems.api.interaction.weapon.Weapon;
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import net.Indyuce.mmoitems.api.item.NBTItem;
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import net.Indyuce.mmoitems.api.player.PlayerData;
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@ -40,7 +41,7 @@ public class RealDualWieldHook implements Listener {
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*/
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PlayerData playerData = PlayerData.get(player);
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NBTItem item = MMOItems.plugin.getNMS().getNBTItem(event.getItemInOffhand());
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AttackResult result = new AttackResult(true, event.getDamage());
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AttackResult result = new AttackResult(event.getDamage(), DamageType.WEAPON, DamageType.PHYSICAL);
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if (item.hasType()) {
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Weapon weapon = new Weapon(playerData, item, item.getType());
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@ -29,6 +29,7 @@ import net.Indyuce.mmoitems.api.AttackResult;
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import net.Indyuce.mmoitems.api.Message;
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import net.Indyuce.mmoitems.api.Type;
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import net.Indyuce.mmoitems.api.TypeSet;
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import net.Indyuce.mmoitems.api.AttackResult.DamageType;
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import net.Indyuce.mmoitems.api.interaction.Consumable;
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import net.Indyuce.mmoitems.api.interaction.GemStone;
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import net.Indyuce.mmoitems.api.interaction.GemStone.ApplyResult;
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@ -117,7 +118,7 @@ public class ItemUse implements Listener {
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*/
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PlayerData playerData = PlayerData.get(player);
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NBTItem item = MMOItems.plugin.getNMS().getNBTItem(player.getInventory().getItemInMainHand());
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AttackResult result = new AttackResult(true, event.getDamage());
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AttackResult result = new AttackResult(event.getDamage(), DamageType.WEAPON, DamageType.PHYSICAL);
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if (item.hasType()) {
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Weapon weapon = new Weapon(playerData, item, item.getType());
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@ -23,6 +23,7 @@ import org.bukkit.inventory.ItemStack;
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import net.Indyuce.mmoitems.MMOItems;
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import net.Indyuce.mmoitems.ability.Magical_Shield;
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import net.Indyuce.mmoitems.api.Ability.CastingMode;
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import net.Indyuce.mmoitems.api.AttackResult.DamageType;
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import net.Indyuce.mmoitems.api.AttackResult;
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import net.Indyuce.mmoitems.api.SoulboundInfo;
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import net.Indyuce.mmoitems.api.player.PlayerData;
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@ -87,7 +88,7 @@ public class PlayerListener implements Listener {
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LivingEntity damager = (LivingEntity) event.getDamager();
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Player player = (Player) event.getEntity();
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PlayerData.get(player).castAbilities(damager, new AttackResult(true, event.getDamage()), CastingMode.WHEN_HIT);
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PlayerData.get(player).castAbilities(damager, new AttackResult(event.getDamage(), DamageType.SKILL), CastingMode.WHEN_HIT);
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}
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@EventHandler(priority = EventPriority.LOW)
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@ -97,7 +98,7 @@ public class PlayerListener implements Listener {
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Player player = event.getPlayer();
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boolean left = event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK;
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PlayerData.get(player).castAbilities(null, new AttackResult(true), player.isSneaking() ? (left ? CastingMode.SHIFT_LEFT_CLICK : CastingMode.SHIFT_RIGHT_CLICK) : (left ? CastingMode.LEFT_CLICK : CastingMode.RIGHT_CLICK));
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PlayerData.get(player).castAbilities(null, new AttackResult(true, DamageType.SKILL), player.isSneaking() ? (left ? CastingMode.SHIFT_LEFT_CLICK : CastingMode.SHIFT_RIGHT_CLICK) : (left ? CastingMode.LEFT_CLICK : CastingMode.RIGHT_CLICK));
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}
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/*
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