Manually added entries to config.yml to include both changes.

This commit is contained in:
Aria 2019-09-27 19:25:18 +02:00
parent 12a4e0146c
commit 42b9cbd205

View File

@ -25,14 +25,21 @@ use-item-caching: true
# it CAN cause lag and/or take a lot of memory.
iterate-whole-inventory: false
# Default: 2.5 ; critical strikes deal 2.5x damage.
# Can be increased by 'Critical Strike Power'
crit-coefficient: 2.5
# By default, all player inventories will be updated every
# 10 ticks which corresponds to 2 inventory updates a second.
inventory-update-delay: 10
# Default: 1.0 ; critical strikes deal 1.0x EXTRA damage.
#
# Example:
# If a sword has 10 attack damage and 50% critical power and the
# weapon hits the critical chance it'll deal 15 attack damage (50% Extra).
# If the below value was 2.0 for example it'll deal
# 10 (Base damage) + 10 critical damage! (100% Extra)
#
# Can be increased by 'Critical Strike Power'
crit-coefficient: 1.0
# Changes the default value for some stats.
default:
attack-speed: 0.67
@ -213,4 +220,4 @@ permissions:
# Add [] if the list is empty.
disable-vanilla-recipes: []
# - DIAMOND_PICKAXE
# - IRON_BLOCK
# - IRON_BLOCK