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https://gitlab.com/phoenix-dvpmt/mmoitems.git
synced 2025-01-20 09:11:21 +01:00
Encumbered function update & debug removed
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@ -54,7 +54,6 @@ public class PlayerData {
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private final Map<PotionEffectType, PotionEffect> permanentEffects = new HashMap<>();
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private final Set<ParticleRunnable> itemParticles = new HashSet<>();
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private ParticleRunnable overridingItemParticles = null;
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private boolean encumbered = false;
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@Nullable
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private SetBonuses setBonuses = null;
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private final PlayerStats stats;
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@ -193,7 +192,7 @@ public class PlayerData {
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* Updates the encumbered boolean, this way it can be
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* cached and used in the updateEffects() method
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*/
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encumbered = isEncumbered();
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// encumbered = isEncumbered();
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// Find all the items the player can actually use
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for (EquippedItem item : MMOItems.plugin.getInventory().inventory(getPlayer())) {
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@ -318,14 +317,6 @@ public class PlayerData {
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// inventory.offhand = getPlayer().getInventory().getItemInOffHand();
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}
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public void updateStats() {
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// Permanent effects
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permanentEffects.values().forEach(effect -> getPlayer().addPotionEffect(effect));
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// Two handed slowness
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if (encumbered)
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getPlayer().addPotionEffect(new PotionEffect(PotionEffectType.SLOW, 40, 1, true, false));
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}
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public PlayerMMOInventory getInventory() {
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return inventory;
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@ -439,11 +430,6 @@ public class PlayerData {
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this.overridingItemParticles = overridingItemParticles;
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}
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@ApiStatus.Internal
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public void refreshEncumberedValue() {
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this.encumbered = isEncumbered();
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}
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@ApiStatus.Internal
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public @NotNull Set<String> permissions() {
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return permissions;
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@ -47,7 +47,6 @@ public abstract class EquippedItem {
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public void cacheItem() {
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Validate.isTrue(cached == null, "MMOItem has already been cached");
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cached = new VolatileMMOItem(item);
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MMOItems.log("Cached item " + cached.getType().getName() + " in slot " + slot);
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}
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public NBTItem getNBT() {
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@ -23,6 +23,7 @@ import net.milkbowl.vault.permission.Permission;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -71,9 +72,6 @@ public class PlayerInventoryHandler implements Runnable {
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if (item.getSlot().equals(EquipmentSlot.ARMOR))
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armorChanged.set(true);
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// TODO: remove the following line
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MMOItems.log(String.format("Slot #%d: %s -> %s", slot, oldItem == null ? "AIR" : oldItem.getId(), newItem == null ? "AIR" : newItem.getId()));
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// Process old item
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this.processOldItem(slot, oldItem);
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@ -86,9 +84,6 @@ public class PlayerInventoryHandler implements Runnable {
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// Process old item sets
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this.processOldItemSets();
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// Refresh player data
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this.data.refreshEncumberedValue();
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// Call Bukkit event
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Bukkit.getPluginManager().callEvent(new MMOInventoryRefreshEvent(inventory.equipped(), this.data.getPlayer(), this.data));
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@ -96,6 +91,10 @@ public class PlayerInventoryHandler implements Runnable {
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this.processNewItemSets(newImage);
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}
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// Check if the player is encumbered
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if (this.data.isEncumbered())
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this.player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, 40, 1, true, false));
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// Update stats from external plugins
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MMOItems.plugin.getRPG().refreshStats(this.data);
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@ -199,7 +198,6 @@ public class PlayerInventoryHandler implements Runnable {
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// Apply the bonuses
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if (bonuses == null)
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return;
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MMOItems.log("Applying bonuses... Abilities: " + bonuses.getAbilities().size() + " Particles: " + bonuses.getParticles().size() + " Potion effects: " + bonuses.getPotionEffects().size() + " Permissions: " + bonuses.getPermissions().size());
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// Stats
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final ItemSet.SetBonuses finalBonuses = bonuses;
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@ -28,7 +28,5 @@ public class MMOItemsBukkit {
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if (plugin.getConfig().getBoolean("dropped-items.tier-glow") || plugin.getConfig().getBoolean("dropped-items.hints"))
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Bukkit.getPluginManager().registerEvents(new DroppedItems(plugin.getConfig().getConfigurationSection("dropped-items")), plugin);
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Bukkit.getScheduler().runTaskTimer(plugin, () -> Bukkit.getOnlinePlayers().forEach(player -> PlayerData.get(player).updateStats()), 100, 20);
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}
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}
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