Added {upgrade_level} as lore placeholder

This commit is contained in:
Jules 2023-10-28 00:30:09 +02:00
parent 464d4784e5
commit 68b4be0fdf
2 changed files with 4 additions and 1 deletions

View File

@ -65,6 +65,9 @@ public class UpgradeStat extends ItemStat<UpgradeData, UpgradeData> implements C
// Show in lore
item.addItemTag(getAppliedNBT(data));
// Special placeholder
item.getLore().registerPlaceholder("upgrade_level", String.valueOf(data.getLevel()));
// Show in lore
if (data.getMaxUpgrades() > 0)
item.getLore().insert(getPath(),

View File

@ -91,7 +91,7 @@ item-upgrading:
# Whether to display in Item Name or Lore
# Disable if item renaming is available to players.
# If set to 'false', remember to include
# %upgrade_level% in your item lore.
# {upgrade_level} in your item lore.
display-in-name: true
# Whether or not to display which