From 86305c6152b61a2004808b86bbb903e4ca3fceb9 Mon Sep 17 00:00:00 2001 From: Taner <11832079-Tanerx@users.noreply.gitlab.com> Date: Wed, 22 Mar 2023 10:11:40 +0000 Subject: [PATCH] New translations stats.yml (Chinese Simplified) --- .../language/Chinese Simplified/stats.yml | 135 ++++++++++++++++++ 1 file changed, 135 insertions(+) create mode 100644 MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/stats.yml diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/stats.yml new file mode 100644 index 00000000..30ca9441 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ 攻击伤害: &f{value}' +attack-speed: '&3 &7➸ 攻击速度: &f{value}' +critical-strike-chance: '&3 &7■ 暴击率: &f{value}%' +critical-strike-power: '&3 &7■ 暴击伤害比例: &f{value}%' +skill-critical-strike-chance: '&3 &7■ 技能暴击率: &f{value}%' +skill-critical-strike-power: '&3 &7■ 技能暴击伤害比例: &f{value}%' +range: '&3 &7■ 范围: &f{value}' +mana-cost: '&9■ 消耗 {value} 法力值' +stamina-cost: '&9■ 消耗 {value} 耐力' +arrow-velocity: '&3 &7■ 箭矢速度: &f{value}' +blunt-power: '&3 &7■ AOE伤害半径: &f{value}' +blunt-rating: '&3 &7■ AOE伤害比例: &f{value}%' +two-handed: '&3 &7■ 双手使用' +handworn: '&3 &7■ 戴在手上' +knockback: '&3 &7■ 击退: &f{value}' +recoil: '&3 &7■ 后坐力: &f{value}%' +note-weight: '&3 &7■ 音符强度: &f{value}' +lifesteal: '&3 &7■ 生命窃取: &c+{value}%' +spell-vampirism: '&3 &7■ 技能吸血比例: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE伤害加成: &f{value}%' +pvp-damage: '&3 &7■ PvP伤害加成: &f{value}%' +magic-damage: '&3 &7■ 魔法伤害加成: &f{value}%' +weapon-damage: '&3 &7■ 武器伤害加成: &f{value}%' +undead-damage: '&3 &7■ 不死生物伤害加成: &f{value}%' +skill-damage: '&3 &7■ 技能伤害加成: &f{value}%' +physical-damage: '&3 &7■ 物理伤害加成: &f{value}%' +projectile-damage: '&3 &7■ 弹射物伤害加成: &f{value}%' +faction-damage-undead: '&3 &7■ 不死派系伤害加成: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ 格挡比例: &f{value}%' +block-rating: '&3 &7■ 格挡几率: &f{value}%' +block-cooldown-reduction: '&3 &7■ 格挡冷却缩减: &f{value}%' +dodge-rating: '&3 &7■ 闪避几率: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ 闪避冷却缩减: &f{value}%' +parry-rating: '&3 &7■ 招架几率: &f{value}%' +parry-cooldown-reduction: '&3 &7■ 招架冷却缩减: &f{value}%' +armor: '&3 &7✠ 护甲值: &f{value}' +armor-toughness: '&3 &7✠ 盔甲韧性: &f{value}' +knockback-resistance: '&3 &7✠ 击退抗性: &f{value}%' +max-health: '&c❤ 生命上限: {value}' +movement-speed: '&3 &7■ 移动速度: &f{value}' +#Damage Reduction +defense: '&3 &7■ 护甲: &f{value}' +damage-reduction: '&3 &7■ 伤害减免: &f{value}%' +fall-damage-reduction: '&3 &7■ 摔落伤害减免: &f{value}%' +fire-damage-reduction: '&3 &7■ 火焰伤害减免: &f{value}%' +magic-damage-reduction: '&3 &7■ 魔法伤害减免: &f{value}%' +projectile-damage-reduction: '&3 &7■ 弹射物伤害减免: &f{value}%' +physical-damage-reduction: '&3 &7■ 物理伤害减免: &f{value}%' +pve-damage-reduction: '&3 &7■ PVE伤害减免: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP伤害减免: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ 生命恢复: &f{value}' +max-mana: '&3 &7■ 法力上限: &f{value}' +mana-regeneration: '&3 &7■ 法力恢复: &f{value}' +max-stamina: '&3 &7■ 耐力上限: &f{value}' +stamina-regeneration: '&3 &7■ 耐力恢复: &f{value}' +cooldown-reduction: '&3 &7■ 技能冷却缩减: &f{value}%' +additional-experience: '&3 &7■ 额外职业经验: &f{value}%' +additional-experience-alchemy: '&7■ 额外炼金经验: &f{value}%' +additional-experience-enchanting: '&7■ 额外附魔经验: &f{value}%' +additional-experience-farming: '&7■ 额外农业经验: &f{value}%' +additional-experience-fishing: '&7■ 额外垂钓经验: &f{value}%' +additional-experience-mining: '&7■ 额外采矿经验: &f{value}%' +additional-experience-smelting: '&7■ 额外锻造经验: &f{value}%' +additional-experience-smithing: '&7■ 额外冶炼经验: &f{value}%' +additional-experience-woodcutting: '&7■ 额外伐木经验: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ 永久效果 &f{effect}' +command: '&3 &7■ 指令: &f{format} &3 &7(&f{cooldown}&3 &7秒)' +item-cooldown: '&3 &7■ &f{value}秒&3 &7Cooldown' +arrow-potion-effects: '&3 &7■ 箭矢药水效果: &f{effect}' +#Consumables +restore-health: '&3 &7■ 恢复 &f{value} &7生命值' +restore-food: '&3 &7■ 恢复 &f{value} &7饥饿值' +restore-saturation: '&3 &7■ 恢复 &f{value} &7饱和度' +restore-mana: '&3 &7■ 恢复 &f{value} &7法力值' +restore-stamina: '&3 &7■ 恢复 &f{value} &7耐力' +effect: '&3 &7■ 获得 &f{effect} &7持续 &f{duration}&7秒' +repair: '&3 &7■ 修复: &f{value}' +repair-percent: '&3 &7■ 修复: &f{value}%' +can-identify: '&3 &7■ 用于鉴定物品' +can-deconstruct: '&3 &7■ 用于拆解物品' +can-deskin: '&3 &7■ 用于揭下物品皮肤' +success-rate: '&3 &7■ 成功几率: &a&l{value}%' +max-consume: '&3 &7■ &7剩余使用次数: &f{value}' +#Gem Stones +empty-gem-socket: '&a◆ 空 {name} 宝石槽' +filled-gem-socket: '&a◆ {name}' +when-applied: '&a镶嵌时间:' +gem-stone-lore: '&8&l[&2&l*&8&l] &a将宝石拖放到物品上 &7以镶嵌!' +#Soulbound +soulbinding-chance: '&3 &7■ 有 &a{value}% &7几率灵魂绑定你的物品' +soulbound-break-chance: '&3 &7■ 有 &a{value}% &7几率破坏灵魂绑定' +soulbound-level: '&3 &7■ 灵魂绑定等级 &e{value}' +#Tools +autosmelt: '&3 &7■ &f自动熔炼' +bouncing-crack: '&3 &7■ &f范围破坏' +pickaxe-power: '&3 &7■ &f挖掘强度: &a{value}' +durability: '&7耐久: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7品质: {value}' +required-class: '&3 &7所需职业 {value}' +required-level: '&e所需等级 {value}' +#MMOCore Attributes +required-dexterity: '&e所需敏捷 &c{value}' +required-strength: '&e所需力量 &c{value}' +required-intelligence: '&e所需智慧 &c{value}' +additional-dexterity: '&3 &7■ 额外敏捷: &f{value}' +additional-strength: '&3 &7■ 额外力量: &f{value}' +additional-intelligence: '&3 &7■ 额外智慧: &f{value}' +#Professions +profession-alchemy: '&e炼金等级: &c{value}' +profession-enchanting: '&e附魔等级: &c{value}' +profession-farming: '&e农业等级: &c{value}' +profession-fishing: '&e垂钓等级: &c{value}' +profession-mining: '&e采矿等级: &c{value}' +profession-smelting: '&e锻造等级: &c{value}' +profession-smithing: '&e冶炼等级: &c{value}' +profession-woodcutting: '&e伐木等级: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} 伤害' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} 伤害加成' +elemental-defense: '{color}{icon}&7 {value} {element} 防御' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} 防御加成' +elemental-weakness: '{color}{icon}&7 {value}% {element} 弱化' +#Custom stats +custom-myluck: '&3 &7■ 幸运: &f{value}'