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fix bow and empty hand bug
fix bug where player could put bow in offhand, and use their empty hand to attack with bow damage as their main damage
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@ -33,7 +33,7 @@ public class Type {
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// range
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public static final Type WHIP = new Type(TypeSet.RANGE, "WHIP", true, EquipmentSlot.MAIN_HAND);
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public static final Type STAFF = new Type(TypeSet.RANGE, "STAFF", true, EquipmentSlot.MAIN_HAND);
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public static final Type BOW = new Type(TypeSet.RANGE, "BOW", true, EquipmentSlot.EITHER_HAND);
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public static final Type BOW = new Type(TypeSet.RANGE, "BOW", true, EquipmentSlot.MAIN_HAND);
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public static final Type CROSSBOW = new Type(TypeSet.RANGE, "CROSSBOW", false, EquipmentSlot.EITHER_HAND);
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public static final Type MUSKET = new Type(TypeSet.RANGE, "MUSKET", true, EquipmentSlot.EITHER_HAND);
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public static final Type LUTE = new Type(TypeSet.RANGE, "LUTE", true, EquipmentSlot.EITHER_HAND);
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