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New translations stats.yml (Chinese Traditional)
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@ -84,7 +84,7 @@ entity-interaction-range: '&3 &7■ 戰鬥距離: &f<plus>{value}'
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fall-damage-multiplier: '&3 &7■ 摔落傷害: &f<plus>{value}%'
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gravity: '&3 &7■ 重力: &f<plus>{value}%'
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jump-strength: '&3 &7■ 跳躍強度: &f<plus>{value}'
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max-absorption: '&3 &7■ 最大吸收量: &f<plus>{value}'
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max-absorption: '&3 &7■ 最大吸收值: &f<plus>{value}'
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safe-fall-distance: '&3 &7■ 安全墜落距離: &f<plus>{value}'
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scale: '&3 &7■ 尺寸: &f<plus>{value}%'
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step-height: '&3 &7■ 平滑行走: &f<plus>{value}'
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@ -143,14 +143,14 @@ additional-dexterity: '&3 &7■ 魔力回復: &f<plus>{value}'
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additional-strength: '&3 &7■ 力量提升: &f<plus>{value}'
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additional-intelligence: '&3 &7■ 靈活度提升: &f<plus>{value}'
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#MMOCore Professions
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profession-alchemy: '&e煉金術等級: &c{value}'
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profession-enchanting: '&e附魔師等級: &c{value}'
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profession-farming: '&e農業等級: &c{value}'
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profession-fishing: '&e漁夫等級: &c{value}'
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profession-mining: '&e礦工等級: &c{value}'
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profession-smelting: '&e冶煉等級: &c{value}'
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profession-smithing: '&e鍛造等級: &c{value}'
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profession-woodcutting: '&e伐木等級: &c{value}'
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profession-alchemy: '&e需求釀造等級{value}'
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profession-enchanting: '&e需求附魔師等級{value}'
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profession-farming: '&e需求農耕等級{value}'
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profession-fishing: '&e需求釣魚等級{value}'
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profession-mining: '&e需求挖掘等級{value}'
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profession-smelting: '&e需求治煉等級{value}'
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profession-smithing: '&e需求鍛造等級{value}'
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profession-woodcutting: '&e需求伐木等級{value}'
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#Heroes stats
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required-secondary-hero-level: '&e需要第二英雄等級 {value}'
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#Elemental Stat Formats
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