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https://gitlab.com/phoenix-dvpmt/mmoitems.git
synced 2025-01-10 07:47:35 +01:00
!Removed unused method, fixed Heroes hook
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parent
e51c369757
commit
af98a76001
@ -5,6 +5,7 @@ import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import java.util.logging.Level;
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import org.bukkit.configuration.ConfigurationSection;
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@ -26,7 +27,10 @@ public class CraftingStatus {
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for (String stationId : config.getKeys(false)) {
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if (!MMOItems.plugin.getCrafting().hasStation(stationId)) {
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data.log("Could not find crafting station ID " + stationId + ", not loading started recipes.", "Make sure you backup that player data file before the user logs off.");
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MMOItems.plugin.getLogger().log(Level.WARNING,
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"An error occured while trying to load crafting station recipe data of '" + data.getPlayer().getName() + "': "
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+ "could not find crafting station with ID '" + stationId
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+ "', make sure you backup that player data file before the user logs off.");
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continue;
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}
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@ -37,17 +41,22 @@ public class CraftingStatus {
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for (String recipeConfigId : config.getConfigurationSection(stationId).getKeys(false)) {
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String recipeId = config.getString(stationId + "." + recipeConfigId + ".recipe");
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if (recipeId == null || !station.hasRecipe(recipeId)) {
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data.log("Could not find recipe ID '" + recipeId + "', not loading this recipe.", "Make sure you backup that player data file before the user logs off.");
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MMOItems.plugin.getLogger().log(Level.WARNING,
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"An error occured while trying to load crafting station recipe data of '" + data.getPlayer().getName() + "': "
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+ "could not find recipe with ID '" + recipeId
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+ "', make sure you backup that player data file before the user logs off.");
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continue;
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}
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Recipe recipe = station.getRecipe(recipeId);
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if (!(recipe instanceof CraftingRecipe)) {
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data.log("Could not load recipe " + recipeId + ", it is not a CRAFTING recipe!?");
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MMOItems.plugin.getLogger().log(Level.WARNING, "An error occured while trying to load crafting station recipe data of '"
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+ data.getPlayer().getName() + "': " + "recipe '" + recipe.getId() + "' is not a CRAFTING recipe.");
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continue;
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}
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queue.add((CraftingRecipe) recipe, config.getLong(stationId + "." + recipeConfigId + ".started"), config.getLong(stationId + "." + recipeConfigId + ".delay"));
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queue.add((CraftingRecipe) recipe, config.getLong(stationId + "." + recipeConfigId + ".started"),
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config.getLong(stationId + "." + recipeConfigId + ".delay"));
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}
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}
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}
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@ -103,10 +112,11 @@ public class CraftingStatus {
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/*
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* when adding a crafting recipe, the delay is the actual crafting time
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* PLUS the delay of the previous item since it's a queue.
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* PLUS the delay left for the previous item since it's a queue.
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*/
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public void add(CraftingRecipe recipe) {
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add(recipe, System.currentTimeMillis(), (crafts.size() == 0 ? 0 : crafts.get(crafts.size() - 1).getLeft()) + (long) recipe.getCraftingTime() * 1000);
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add(recipe, System.currentTimeMillis(),
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(crafts.size() == 0 ? 0 : crafts.get(crafts.size() - 1).getLeft()) + (long) recipe.getCraftingTime() * 1000);
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}
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private void add(CraftingRecipe recipe, long started, long delay) {
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@ -8,7 +8,6 @@ import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import java.util.logging.Level;
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import java.util.stream.Collectors;
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import org.bukkit.Bukkit;
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@ -66,7 +65,7 @@ public class PlayerData {
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/*
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* the inventory is all the items the player can actually use. items are
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* cached here to check if the player's items changed, if so just update
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* inventory
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* inventory TODO improve player inventory checkup method
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*/
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private ItemStack helmet = null, chestplate = null, leggings = null, boots = null, hand = null, offhand = null;
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private List<VolatileMMOItem> playerInventory = new ArrayList<>();
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@ -78,7 +77,8 @@ public class PlayerData {
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private Map<CooldownType, Long> extraCooldowns = new HashMap<>();
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/*
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* specific stat calculation
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* specific stat calculation TODO compress it in Map<ItemStat,
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* DynamicStatData>
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*/
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private Map<PotionEffectType, PotionEffect> permanentEffects = new HashMap<>();
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private Set<ParticleRunnable> itemParticles = new HashSet<>();
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@ -427,11 +427,6 @@ public class PlayerData {
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ability.getAbility().whenCast(stats, abilityResult, attack);
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}
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public void log(String... lines) {
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for (String line : lines)
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MMOItems.plugin.getLogger().log(Level.WARNING, "[Data] " + player.getName() + ": " + line);
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}
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public boolean isOnCooldown(CooldownType type) {
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return extraCooldowns.containsKey(type) && extraCooldowns.get(type) > System.currentTimeMillis();
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}
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@ -6,14 +6,12 @@ import java.util.stream.Collectors;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import com.herocraftonline.heroes.Heroes;
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import com.herocraftonline.heroes.api.SkillUseInfo;
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import com.herocraftonline.heroes.api.events.HeroChangeLevelEvent;
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import com.herocraftonline.heroes.api.events.SkillDamageEvent;
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import com.herocraftonline.heroes.characters.Hero;
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import com.herocraftonline.heroes.characters.skill.SkillType;
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@ -70,27 +68,27 @@ public class HeroesHook implements RPGHandler, Listener, DamageHandler {
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PlayerData.get(event.getHero().getPlayer()).scheduleDelayedInventoryUpdate();
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}
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@EventHandler
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public void b(SkillDamageEvent event) {
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/*
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* apply the 'Magic Damage' and 'Magic Damage Reduction' item option to
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* Heroes skills
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*/
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if (event.getSkill().isType(SkillType.ABILITY_PROPERTY_MAGICAL)) {
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if (event.getDamager().getEntity() instanceof Player)
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event.setDamage(event.getDamage() * (1 + PlayerData.get((Player) event.getDamager().getEntity()).getStats().getStat(ItemStat.MAGIC_DAMAGE) / 100));
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if (event.getEntity() instanceof Player)
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event.setDamage(event.getDamage() * (1 - PlayerData.get((Player) event.getDamager().getEntity()).getStats().getStat(ItemStat.MAGIC_DAMAGE_REDUCTION) / 100));
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}
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/*
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* apply 'Physical Damage Reduction' to physical skills
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*/
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if (event.getSkill().isType(SkillType.ABILITY_PROPERTY_PHYSICAL))
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if (event.getEntity() instanceof Player)
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event.setDamage(event.getDamage() * (1 - PlayerData.get((Player) event.getDamager().getEntity()).getStats().getStat(ItemStat.PHYSICAL_DAMAGE_REDUCTION) / 100));
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}
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// @EventHandler
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// public void b(SkillDamageEvent event) {
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//
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// /*
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// * apply the 'Magic Damage' and 'Magic Damage Reduction' item option to
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// * Heroes skills
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// */
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// if (event.getSkill().isType(SkillType.ABILITY_PROPERTY_MAGICAL)) {
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// if (event.getDamager().getEntity() instanceof Player)
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// event.setDamage(event.getDamage() * (1 + PlayerData.get((Player) event.getDamager().getEntity()).getStats().getStat(ItemStat.MAGIC_DAMAGE) / 100));
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// if (event.getEntity() instanceof Player)
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// event.setDamage(event.getDamage() * (1 - PlayerData.get((Player) event.getDamager().getEntity()).getStats().getStat(ItemStat.MAGIC_DAMAGE_REDUCTION) / 100));
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// }
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//
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// /*
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// * apply 'Physical Damage Reduction' to physical skills
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// */
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// if (event.getSkill().isType(SkillType.ABILITY_PROPERTY_PHYSICAL))
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// if (event.getEntity() instanceof Player)
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// event.setDamage(event.getDamage() * (1 - PlayerData.get((Player) event.getDamager().getEntity()).getStats().getStat(ItemStat.PHYSICAL_DAMAGE_REDUCTION) / 100));
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// }
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public class HeroesPlayer extends RPGPlayer {
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private final Hero hero;
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@ -0,0 +1,10 @@
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package net.Indyuce.mmoitems.stat.data.dynamic;
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public interface DynamicStatData {
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/*
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* dynamic stat data is used when all the mmoitems are in the player
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* inventory and when MMOItems calculates all passive effects which the
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* items must apply on the player
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*/
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}
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