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Made crit-coefficient less confusing.
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@ -19,9 +19,16 @@ update-notify: true
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# to get some spare memory.
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use-item-caching: true
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# Default: 2.5 ; critical strikes deal 2.5x damage.
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# Default: 1.0 ; critical strikes deal 1.0x EXTRA damage.
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#
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# Example:
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# If a sword has 10 attack damage and 50% critical power and the
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# weapon hits the critical chance it'll deal 15 attack damage (50% Extra).
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# If the below value was 2.0 for example it'll deal
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# 10 (Base damage) + 10 critical damage! (100% Extra)
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#
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# Can be increased by 'Critical Strike Power'
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crit-coefficient: 2.5
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crit-coefficient: 1.0
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# By default, all player inventories will be updated every
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# 10 ticks which corresponds to 2 inventory updates a second.
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@ -207,4 +214,4 @@ permissions:
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# Add [] if the list is empty.
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disable-vanilla-recipes: []
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# - DIAMOND_PICKAXE
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# - IRON_BLOCK
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# - IRON_BLOCK
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