added mana regen MMOCore stat

This commit is contained in:
Indyuce 2019-08-29 14:41:34 +02:00
parent b8bfbd45e1
commit c6545f5e95

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@ -19,8 +19,10 @@ import net.Indyuce.mmoitems.stat.type.ItemStat;
public class MMOCoreHook implements RPGHandler, Listener { public class MMOCoreHook implements RPGHandler, Listener {
private final ItemStat manaRegen = new DoubleStat(new ItemStack(Material.LAPIS_LAZULI), "Mana Regeneration", new String[] { "Increases mana regen." }, "mana-regen");
private final ItemStat cooldownReduction = new DoubleStat(new ItemStack(Material.BOOK), "Skill Cooldown Reduction", new String[] { "Reduces cooldowns of MMOCore skills (%)." }, "skill-cooldown-reduction"); private final ItemStat cooldownReduction = new DoubleStat(new ItemStack(Material.BOOK), "Skill Cooldown Reduction", new String[] { "Reduces cooldowns of MMOCore skills (%)." }, "skill-cooldown-reduction");
private final ItemStat additionalExperience = new DoubleStat(new ItemStack(Material.EXPERIENCE_BOTTLE), "Additional Experience", new String[] { "Additional MMOCore main class experience in %." }, "additional-experience"); private final ItemStat additionalExperience = new DoubleStat(new ItemStack(Material.EXPERIENCE_BOTTLE), "Additional Experience", new String[] { "Additional MMOCore main class experience in %." }, "additional-experience");
private final ItemStat weaponDamage = new DoubleStat(new ItemStack(Material.IRON_SWORD), "Weapon Damage (MMOCore)", new String[] { "Additional weapon damage in %." }, "weapon-damage"); private final ItemStat weaponDamage = new DoubleStat(new ItemStack(Material.IRON_SWORD), "Weapon Damage (MMOCore)", new String[] { "Additional weapon damage in %." }, "weapon-damage");
private final ItemStat skillDamage = new DoubleStat(new ItemStack(Material.BLAZE_POWDER), "Skill Damage (MMOCore)", new String[] { "Additional skill damage in %." }, "skill-damage"); private final ItemStat skillDamage = new DoubleStat(new ItemStack(Material.BLAZE_POWDER), "Skill Damage (MMOCore)", new String[] { "Additional skill damage in %." }, "skill-damage");
private final ItemStat projectileDamage = new DoubleStat(new ItemStack(Material.SPECTRAL_ARROW), "Projectile Damage (MMOCore)", new String[] { "Additional projectile damage in %." }, "projectile-damage"); private final ItemStat projectileDamage = new DoubleStat(new ItemStack(Material.SPECTRAL_ARROW), "Projectile Damage (MMOCore)", new String[] { "Additional projectile damage in %." }, "projectile-damage");
@ -39,6 +41,7 @@ public class MMOCoreHook implements RPGHandler, Listener {
*/ */
MMOCore.plugin.damage.registerHandler(new MMOCoreDamageHandler()); MMOCore.plugin.damage.registerHandler(new MMOCoreDamageHandler());
MMOItems.plugin.getStats().register("MANA_REGENERATION", manaRegen);
MMOItems.plugin.getStats().register("COOLDOWN_REDUCTION", cooldownReduction); MMOItems.plugin.getStats().register("COOLDOWN_REDUCTION", cooldownReduction);
MMOItems.plugin.getStats().register("ADDITIONAL_EXPERIENCE", additionalExperience); MMOItems.plugin.getStats().register("ADDITIONAL_EXPERIENCE", additionalExperience);
MMOItems.plugin.getStats().register("WEAPON_DAMAGE", weaponDamage); MMOItems.plugin.getStats().register("WEAPON_DAMAGE", weaponDamage);
@ -57,6 +60,7 @@ public class MMOCoreHook implements RPGHandler, Listener {
public void refreshStats(net.Indyuce.mmoitems.api.player.PlayerData data) { public void refreshStats(net.Indyuce.mmoitems.api.player.PlayerData data) {
PlayerData rpgdata = PlayerData.get(data.getPlayer()); PlayerData rpgdata = PlayerData.get(data.getPlayer());
rpgdata.getStats().getInstance(StatType.MAX_MANA).addAttribute("MMOItems", data.getStats().getStat(ItemStat.MAX_MANA)); rpgdata.getStats().getInstance(StatType.MAX_MANA).addAttribute("MMOItems", data.getStats().getStat(ItemStat.MAX_MANA));
rpgdata.getStats().getInstance(StatType.MANA_REGENERATION).addAttribute("MMOItems", data.getStats().getStat(manaRegen));
rpgdata.getStats().getInstance(StatType.HEALTH_REGENERATION).addAttribute("MMOItems", data.getStats().getStat(ItemStat.REGENERATION)); rpgdata.getStats().getInstance(StatType.HEALTH_REGENERATION).addAttribute("MMOItems", data.getStats().getStat(ItemStat.REGENERATION));
rpgdata.getStats().getInstance(StatType.COOLDOWN_REDUCTION).addAttribute("MMOItems", data.getStats().getStat(cooldownReduction)); rpgdata.getStats().getInstance(StatType.COOLDOWN_REDUCTION).addAttribute("MMOItems", data.getStats().getStat(cooldownReduction));
rpgdata.getStats().getInstance(StatType.ADDITIONAL_EXPERIENCE).addAttribute("MMOItems", data.getStats().getStat(additionalExperience)); rpgdata.getStats().getInstance(StatType.ADDITIONAL_EXPERIENCE).addAttribute("MMOItems", data.getStats().getStat(additionalExperience));