Reload & code cleanup

This commit is contained in:
Roch Blonndiaux 2023-01-11 14:44:49 +01:00
parent e442d030ad
commit ce4fbf6321
2 changed files with 50 additions and 29 deletions

View File

@ -14,6 +14,7 @@ import org.bukkit.configuration.ConfigurationSection;
import org.jetbrains.annotations.NotNull;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Modifier;
import java.util.*;
import java.util.logging.Level;
@ -45,16 +46,7 @@ public class StatManager {
}
// Custom stats
ConfigManager.DefaultFile.CUSTOM_STATS.checkFile();
ConfigFile config = new ConfigFile("custom-stats");
ConfigurationSection section = config.getConfig().getConfigurationSection("custom-stats");
Validate.notNull(section, "Custom stats section is null");
section.getKeys(true)
.stream()
.filter(section::isConfigurationSection)
.map(section::getConfigurationSection)
.filter(Objects::nonNull)
.forEach(this::registerCustomStat);
loadCustom();
}
/**
@ -69,6 +61,25 @@ public class StatManager {
// Register elemental stats
loadElements();
// Register custom stats
loadCustom();
}
/**
* Load custom stats
*/
public void loadCustom() {
ConfigManager.DefaultFile.CUSTOM_STATS.checkFile();
ConfigFile config = new ConfigFile("custom-stats");
ConfigurationSection section = config.getConfig().getConfigurationSection("custom-stats");
Validate.notNull(section, "Custom stats section is null");
section.getKeys(true)
.stream()
.filter(section::isConfigurationSection)
.map(section::getConfigurationSection)
.filter(Objects::nonNull)
.forEach(this::registerCustomStat);
}
/**
@ -188,7 +199,7 @@ public class StatManager {
.forEach(type -> type.getAvailableStats().add(stat));
}
public void registerCustomStat(@NotNull ConfigurationSection section) {
private void registerCustomStat(@NotNull ConfigurationSection section) {
final String name = section.getString("name");
final String type = section.getString("type");
@ -196,29 +207,41 @@ public class StatManager {
Validate.notNull(name, "Cannot register a custom stat without a name");
Validate.notNull(type, "Cannot register a custom stat without a type");
Class<? extends ItemStat<?, ?>> statClass;
switch (type.toLowerCase()) {
case "double":
statClass = DoubleStat.class;
break;
case "boolean":
statClass = BooleanStat.class;
break;
case "text":
statClass = StringStat.class;
break;
case "text-list":
statClass = StringListStat.class;
break;
default:
throw new RuntimeException("Cannot register a custom stat of type " + type);
}
final String statId = String.format("custom_%s", name.replace(" ", "_")).toUpperCase();
// Lore
String[] lore = new String[0];
if (section.isList("lore"))
lore = section.getStringList("lore").toArray(new String[]{});
else if (section.isString("lore"))
lore = new String[]{section.getString("lore")};
switch (type.toLowerCase()) {
case "double":
register(new DoubleStat(statId, Material.PAPER, name, lore));
break;
case "boolean":
register(new BooleanStat(statId, Material.PAPER, name, lore, new String[]{"!miscellaneous", "!block", "all"}));
break;
case "text":
register(new StringStat(statId, Material.PAPER, name, lore, new String[]{"!miscellaneous", "!block", "all"}));
break;
case "text-list":
register(new StringListStat(statId, Material.PAPER, name, lore, new String[]{"!miscellaneous", "!block", "all"}));
break;
default:
throw new RuntimeException("Cannot register a custom stat of type " + type);
// Create a new stat instance
try {
ItemStat<?, ?> stat = statClass.getConstructor(String.class, Material.class, String.class, String[].class, String[].class, Material[].class)
.newInstance(statId, Material.PAPER, name, lore, new String[]{"!miscellaneous", "!block", "all"}, new Material[0]);
register(stat);
} catch (InstantiationException | IllegalAccessException | InvocationTargetException |
NoSuchMethodException e) {
throw new RuntimeException("Unable to create a custom stat of type " + type, e);
}
}
}

View File

@ -13,9 +13,7 @@ custom-stats:
# Allowed stats type:
# - double (numbers)
# - boolean (true/false)
# - text
# - text-list (a list of string)
type: "double"
# The lore must be a list of strings