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New translations messages.yml (Chinese Traditional)
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received-item: '&f獲得 #amount# x #item#'
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hands-too-charged: '請將需要改變屬性的物品置於手中'
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spell-on-cooldown: '#progress# &eYou must wait #left# second#s# before casting this spell.'
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item-on-cooldown: 'This item is on cooldown! Please wait #left# second#s#.'
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spell-on-cooldown: '#progress# &e請再等待 #left# 秒#s# 以施放這個技能。'
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item-on-cooldown: '冷卻中! 請稍後#left# 秒#s#。'
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not-enough-perms-command: '你沒有權限執行該命令'
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not-enough-levels: 'You don''t have enough levels to use this item!'
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soulbound-restriction: 'This item is linked to another player, you can''t use it!'
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not-enough-perms: 'You don''t have enough permissions to use this.'
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wrong-class: 'You don''t have the right class!'
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not-enough-mana: 'You don''t have enough mana!'
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not-enough-stamina: 'You don''t have enough stamina!'
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not-enough-levels: '你沒有足夠的等級使用這個物品!'
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soulbound-restriction: '這個物品已綁定至其他玩家,無法使用!'
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not-enough-perms: '您沒有足夠的權限使用此指令'
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wrong-class: '職業錯誤!'
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not-enough-mana: '魔力不足!'
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not-enough-stamina: '耐力不足!'
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not-enough-attribute: '你沒有足夠的 #attribute#!'
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not-enough-profession: '你的 #profession# 級別不夠高!'
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unidentified-item: '您不能使用不明物品!'
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zero-durability: '物品已無耐久值 請先修復該物品'
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cannot-identify-stacked-items: '你無法識別已堆疊的物品.'
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successfully-identified: 'You successfully identified &6#item#&e.'
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successfully-deconstructed: 'You successfully deconstructed &6#item#&e.'
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gem-stone-applied: 'You successfully applied &6#gem#&e onto your &6#item#&e.'
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gem-stone-broke: 'Your gem stone &6#gem#&c broke while trying to apply it onto &6#item#&c.'
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successfully-identified: '已成功解析 &6#item#&e。'
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successfully-deconstructed: '已成功拆解 &6#item#&e。'
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gem-stone-applied: '成功鑲嵌 &6#gem#&e 至 &6#item#&e。'
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gem-stone-broke: '寶石 &6#gem#&c 在鑲嵌至 &6#item#&c時失敗。'
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repaired-item: '修復 #amount# x #item#'
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skin-applied: '已成功將皮膚應用至 &6#item#&e!'
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skin-removed: '已成功將皮膚由 &6#item#&e 移除!'
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