This commit is contained in:
Indyuce 2020-12-21 23:29:00 +01:00
parent efd6de1f05
commit da8a6a2c1a
2 changed files with 22 additions and 5 deletions

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@ -65,7 +65,7 @@ public class PluginHelp {
SPACE(""), SPACE(""),
HELP("mi help <page>", "Shows the help page."), HELP("mi help <page>", "Shows the help page."),
GIVE("mi <type> <item> (player) (min-max) (unident-chance) (drop-chance)", GIVE("mi give <type> <item> (player) (min-max) (unident-chance) (drop-chance)",
"&a/mi <type> <item> (player) (min-max) (unidentification-chance) (drop-chance)\\n&fGives an item to a player.\\nSupports drop chance, unidentification chance & random amounts."), "&a/mi <type> <item> (player) (min-max) (unidentification-chance) (drop-chance)\\n&fGives an item to a player.\\nSupports drop chance, unidentification chance & random amounts."),
GIVEALL("mi giveall <type> <item> <min-max> <unident-chance>", "Gives an item to all online players on the server."), GIVEALL("mi giveall <type> <item> <min-max> <unident-chance>", "Gives an item to all online players on the server."),
BROWSE("mi browse (type)", "Allows you to browse through all the items you created."), BROWSE("mi browse (type)", "Allows you to browse through all the items you created."),
@ -74,9 +74,11 @@ public class PluginHelp {
DROP("mi drop <type> <item-id> <world-name> <x> <y> <z>...", DROP("mi drop <type> <item-id> <world-name> <x> <y> <z>...",
"&a/mi drop <type> <item-id> <world-name> <x> <y> <z> <drop-chance> <[min]-[max]> <unidentified-chance>\\n&fDrops an item at the target location."), "&a/mi drop <type> <item-id> <world-name> <x> <y> <z> <drop-chance> <[min]-[max]> <unidentified-chance>\\n&fDrops an item at the target location."),
HEAL("mi heal", "Heals you & remove negative potion effects."), HEAL("mi heal", "Heals you & remove negative potion effects."),
IDENTIFY("mi identifify", "Identifies the item you are holding."), IDENTIFY("mi item identifify", "Identifies the item you are holding."),
UNIDENTIFY("mi unidentifify", "Unidentifies the item you are holding."), UNIDENTIFY("mi item unidentifify", "Unidentifies the item you are holding."),
INFO("mi info (player)", "Displays information about the specified player."), REPAIR("mi item repair", "Repairs the item you are holding."),
DECONSTRUCT("mi item deconstruct", "Deconstructs the item you are holding."),
INFO("mi debug info (player)", "Displays information about the specified player."),
LIST("mi list", "Some useful things when editing items."), LIST("mi list", "Some useful things when editing items."),
RELOAD("mi reload (adv-recipes/stations)", "Reloads a specific/every plugin system."), RELOAD("mi reload (adv-recipes/stations)", "Reloads a specific/every plugin system."),
CREATE("mi create <type> <id>", "Creates a new item."), CREATE("mi create <type> <id>", "Creates a new item."),

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@ -64,6 +64,7 @@ default:
item-glow: true item-glow: true
item-upgrading: item-upgrading:
# Display name suffix for upgraded items. # Display name suffix for upgraded items.
name-suffix: '&f &e(+#lvl#)' name-suffix: '&f &e(+#lvl#)'
@ -83,21 +84,27 @@ item-upgrading:
display-stat-changes: false display-stat-changes: false
soulbound: soulbound:
# Edit soulbound damage when players try to use # Edit soulbound damage when players try to use
# items which are not bound to themselves. # items which are not bound to themselves.
damage: damage:
base: 1 base: 1
per-lvl: 1 per-lvl: 1
# Whether or not soulbound items should be # Whether or not soulbound items should be
# kept when a player dies. # kept when a player dies.
keep-on-death: true keep-on-death: true
# Whether or not soulbound item can be # Whether or not soulbound item can be
# dropped by the player # dropped by the player
can-drop: true can-drop: true
auto-bind: auto-bind:
# The default Soulbind level to apply # The default Soulbind level to apply
# when automatically soulbinding # when automatically soulbinding
level: 1 level: 1
# Here you can disable individual events for when # Here you can disable individual events for when
# Items should automatically soulbind to the player # Items should automatically soulbind to the player
# (Requires the 'Auto-Bind' stat to be true) # (Requires the 'Auto-Bind' stat to be true)
@ -205,11 +212,13 @@ game-indicators:
#format: '&a&l❤ #' #format: '&a&l❤ #'
recipes: recipes:
# Allows you to use stack amounts for recipe ingredients. # Allows you to use stack amounts for recipe ingredients.
# This will enable a custom crafting system which # This will enable a custom crafting system which
# can cause lots of trouble. If you don't need specific # can cause lots of trouble. If you don't need specific
# ingredient amounts then DO NOT enable this! # ingredient amounts then DO NOT enable this!
recipe-amounts: false recipe-amounts: false
# Enables the vanilla recipe book for MMOItem recipes! # Enables the vanilla recipe book for MMOItem recipes!
# THIS IS NOT COMPATIBLE WITH RECIPE AMOUNTS! # THIS IS NOT COMPATIBLE WITH RECIPE AMOUNTS!
use-recipe-book: true use-recipe-book: true
@ -244,28 +253,32 @@ permissions:
# Disables non MMOItems from being crafted in the vanilla workbench. # Disables non MMOItems from being crafted in the vanilla workbench.
# Add [] if the list is empty. # Add [] if the list is empty.
disable-vanilla-recipes: [ ] disable-vanilla-recipes: []
# - DIAMOND_PICKAXE # - DIAMOND_PICKAXE
# - IRON_BLOCK # - IRON_BLOCK
# Options for the Item Revision System # Options for the Item Revision System
item-revision: item-revision:
# This is the value to set the Item Level to when # This is the value to set the Item Level to when
# items are updated by the revision system. # items are updated by the revision system.
# This can be set to -1 to use the items previous level. # This can be set to -1 to use the items previous level.
# Please note, that this value has no effect if # Please note, that this value has no effect if
# ´reroll-when-updated´ is set to true. # ´reroll-when-updated´ is set to true.
default-item-level: -1 default-item-level: -1
# Whether or not the current tier of the item should # Whether or not the current tier of the item should
# be carried over. # be carried over.
# Please note, that this value has no effect if # Please note, that this value has no effect if
# ´reroll-when-updated´ is set to true. # ´reroll-when-updated´ is set to true.
keep-tiers: true keep-tiers: true
# Whether the updated items should reroll stats # Whether the updated items should reroll stats
# according to the players current level or if # according to the players current level or if
# they should keep the level and tier from when # they should keep the level and tier from when
# the item was first generated. # the item was first generated.
reroll-when-updated: false reroll-when-updated: false
# Whether or not specific stats should be kept # Whether or not specific stats should be kept
# when an item is updated to latest revision. # when an item is updated to latest revision.
keep-data: keep-data:
@ -273,10 +286,12 @@ item-revision:
lore: false # Warning, this prevents stats in the lore from updating visually! lore: false # Warning, this prevents stats in the lore from updating visually!
enchantments: true enchantments: true
soulbound: true soulbound: true
# Modifications are Gemstones and Upgrades # Modifications are Gemstones and Upgrades
# Please note that some stats will be unable to update # Please note that some stats will be unable to update
# to the latest changes if you enable these. # to the latest changes if you enable these.
modifications: false modifications: false
# Here you can disable individual events for when # Here you can disable individual events for when
# Items should update when a higher revision ID is found # Items should update when a higher revision ID is found
disable-on: disable-on: