diff --git a/MMOItems-Dist/src/main/resources/default/item-tiers.yml b/MMOItems-Dist/src/main/resources/default/item-tiers.yml index 096b35ba..14666b9f 100644 --- a/MMOItems-Dist/src/main/resources/default/item-tiers.yml +++ b/MMOItems-Dist/src/main/resources/default/item-tiers.yml @@ -47,8 +47,9 @@ UNCOMMON: # an item hint (looks like a hologram). hint: true - # Item glow color. List (line 400+): - # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Color.html + # Item glow color. + # https://htmlcolorcodes.com/bukkit-color-codes/ + # BLACK DARK_BLUE DARK_GREEN DARK_AQUA DARK_RED DARK_PURPLE GOLD GRAY DARK_GRAY BLUE GREEN AQUA RED LIGHT_PURPLE YELLOW WHITE color: 'GRAY' generation: @@ -225,4 +226,4 @@ UNIQUE: MATERIAL: WEAPON_POWDER: 100,1-1,0 # This tier has no generation options specified. - # In that case, it'll use the default values set in config.yml \ No newline at end of file + # In that case, it'll use the default values set in config.yml diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/abilities.yml new file mode 100644 index 00000000..01e34289 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: 施法时 + shoot-bow: 发射箭矢时 + shoot-trident: 投射三叉戟时 + sneak: 潜行时 + shift-left-click: 潜行 + 左键 + arrow-tick: 箭矢飞行时 + timer: 定时触发 + death: 死亡时 + trident-land: 三叉戟落地时 + arrow-land: 箭矢落地时 + trident-tick: 三叉戟飞行时 + kill-entity: 击杀实体时 + right-click: 右键 + attack: 左键 + arrow-hit: 箭矢命中时 + login: 上线时 + api: Api + damaged: 造成伤害时 + left-click: 左键 + trident-hit: 三叉戟命中时 + damaged-by-entity: 受伤时 + shift-right-click: 潜行 + 右键 diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/attack-effects.yml new file mode 100644 index 00000000..176202cf --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ 下界之灵' + void-spirit: '&3 &7■ 虚空之灵' + mana-spirit: '&3 &7■ 法力之灵' + lightning-spirit: '&3 &7■ 雷霆之灵' + xray-spirit: '&3 &7■ X射线之灵' + thunder-spirit: '&3 &7■ 风暴之灵' + sunfire-spirit: '&3 &7■ 阳炎之灵' +lute-attack: + wave: '&3 &7■ 波纹旋律' + circular: '&3 &7■ 环形旋律' + slash: '&3 &7■ 尖锐旋律' + simple: '&3 &7■ 普通旋律' + brute: '&3 &7■ 野蛮旋律' + heavy: '&3 &7■ 沉重旋律' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/crafting-stations.yml new file mode 100644 index 00000000..7f851867 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ 需要 #level#级 工作 #profession#' + negative: '&c✖ 需要 #level#级 工作 #profession#' + mana: + positive: '&a✔ 需要 #mana# 法力值' + negative: '&c✖ 需要 #mana# 法力值' + money: + positive: '&a✔ 需要金钱 $#money#' + negative: '&c✖ 需要金钱 $#money#' + level: + positive: '&a✔ 需要等级 #level#' + negative: '&c✖ 需要等级 #level#' + stellium: + positive: '&a✔ 需要 #stellium# 星光' + negative: '&c✖ 需要 #stellium# 星光' + stamina: + positive: '&a✔ 需要 #stamina# 耐力' + negative: '&c✖ 需要 #stamina# 耐力' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ 需要 #points# #attribute#' + negative: '&c✖ 需要 #points# #attribute#' + class: + positive: '&a✔ 需要职业: #class#' + negative: '&c✖ 需要职业: #class#' + food: + positive: '&a✔ 需要 #food# 饥饿值' + negative: '&c✖ 需要 #food# 饥饿值' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/items.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/items.yml new file mode 100644 index 00000000..dfc1f80e --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&a确认' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&a上一页' + lore: [ ] +NEXT_PAGE: + name: '&a下一页' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&a上一个' + lore: [ ] +NEXT_IN_QUEUE: + name: '&a下一个' + lore: [ ] +BACK: + name: '&a返回' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&l合成&f #name#' + lore: + - '{conditions}' + - '{conditions}&8条件:' + - '{crafting_time}' + - '{crafting_time}&7合成用时: &c#crafting-time#&7秒' + - '' + - '&8所需材料:' + - '#ingredients#' + - '' + - '&e左键点击以合成!' + - '&e右键点击以预览!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&l升级&f #name#' + lore: + - '{conditions}' + - '{conditions}&8条件:' + - '' + - '&8所需材料:' + - '#ingredients#' + - '' + - '&e左键点击以合成!' + - '&e右键点击以预览!' +QUEUE_ITEM_DISPLAY: + name: '&6&l队列&f #name#' + lore: + - '{ready}&7&o这个物品已被成功合成.' + - '{queue}&7&o这个物品正在排队等待被合成.' + - '{queue}' + - '{queue}&7剩余时间: &c#left#' + - '' + - '{ready}&e点击收取!' + - '{queue}&e点击取消.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/messages.yml new file mode 100644 index 00000000..178786ed --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/messages.yml @@ -0,0 +1,53 @@ +received-item: '你获得了 &e#amount# x &6#item#' +hands-too-charged: '你什么都做不了, 你的手太重了.' +spell-on-cooldown: '#progress# &e你需要等待 #left#秒 以释放这个技能.' +item-on-cooldown: '这个物品正在冷却中! 请等待 #left#秒.' +not-enough-perms-command: '你的权限不足.' +not-enough-levels: '你没有足够的等级以使用这个物品!' +soulbound-restriction: '这个物品已经被灵魂绑定到其它玩家, 你不能使用它!' +not-enough-perms: '你没有足够的权限以使用这个.' +wrong-class: '你的职业不正确!' +not-enough-mana: '你的法力值不足!' +not-enough-stamina: '你的耐力不足!' +not-enough-attribute: '你没有足够的 #attribute#!' +not-enough-profession: '你的工作 #profession# 等级不足!' +unidentified-item: '你不能使用未鉴定的物品!' +zero-durability: '物品已损坏, 你需要先修复它.' +cannot-identify-stacked-items: '你一次只能鉴定一个物品.' +successfully-identified: '你成功鉴定了 &6#item#&e.' +successfully-deconstructed: '你成功拆解了 &6#item#&e.' +gem-stone-applied: '你成功将 &6#gem#&e 镶嵌到了 &6#item#&e.' +gem-stone-broke: '你的宝石 &6#gem#&c 在镶嵌到 &6#item#&c 的过程中损坏了.' +repaired-item: '你成功修复了 &6#item#&e &6#amount#次 &e使用次数.' +skin-applied: '你成功将物品皮肤贴到了 &6#item#&e 上!' +skin-removed: '你成功将物品皮肤从 &6#item#&e 上揭了下来!' +skin-broke: '你的物品皮肤在贴到 &6#item#&c 上的过程中损坏了.' +skin-rejected: '你的 &6#item#&c 上已经贴着一个物品皮肤了!' +skin-incompatible: '该物品皮肤与你的 &6#item#&c 不兼容!' +random-unsocket-gem-too-old: '宝石已经与你的物品融为一体. 不能拆除.' +random-unsocket-success: '&a你从物品 &6#item#&a 上移除了 &3#gem#&a!' +cant-bind-item: '这个物品已经被灵魂绑定到了 #player#, 绑定等级 #level#. 你需要先破坏这个绑定.' +no-soulbound: '这个物品没有被灵魂绑定到任何人.' +cant-bind-stacked: '你不能一次灵魂绑定多个物品.' +unsuccessful-soulbound: '你的灵魂绑定失败了.' +unsuccessful-soulbound-break: '你不能破坏这个灵魂绑定.' +low-soulbound-level: '这个物品的灵魂绑定等级为 #level#. 你的绑定消耗品需要有更高的绑定等级才能打破这个绑定.' +successfully-bind-item: '你成功以等级 &6#level# &e灵魂绑定到了你的物品 &6#item#&e.' +successfully-break-bind: '你成功破坏了等级为 &6#level# &e的灵魂绑定!' +soulbound-item-lore: '&4灵魂绑定至 #player#//&4绑定等级 #level#' +cant-upgraded-stack: '你不能一次升级多个物品.' +max-upgrades-hit: '这个物品无法被进一步升级了.' +upgrade-fail: '你的升级失败了, 消耗品已丢失.' +upgrade-fail-station: '你的升级失败了, 材料已丢失.' +wrong-upgrade-reference: '你不能用这个消耗品升级这个物品.' +upgrade-success: '你成功升级了 &6#item#&e!' +not-have-item-upgrade: '你没有可以升级的物品!' +upgrade-requirement-safe-check: '你没有达到升级需求.' +death-downgrading: '&c你的 &6#item#&c 在那场战斗中严重受损...' +not-enough-materials: '你没有足够的材料以合成这个物品.' +conditions-not-met: '你不能合成这个物品.' +crafting-canceled: '你取消了一个合成.' +crafting-queue-full: '合成队列已满.' +station-big-stack: '合成数量: #size#' +recipe-preview: '配方预览' +unable-to-repair: '这个物品不能被这个消耗品修复!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/potion-effects.yml new file mode 100644 index 00000000..8dfa8f4c --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/potion-effects.yml @@ -0,0 +1,33 @@ +speed: 速度 +slow: 缓慢 +fast-digging: 急迫 +slow-digging: 挖掘疲劳 +increase-damage: 力量 +heal: 生命恢复 +harm: 瞬间伤害 +jump: 跳跃提升 +confusion: 反胃 +regeneration: 生命恢复 +damage-resistance: 抗性提升 +fire-resistance: 防火 +water-breathing: 水下呼吸 +invisibility: 隐身 +blindness: 失明 +night-vision: 夜视 +hunger: 饥饿 +weakness: 虚弱 +poison: 中毒 +wither: 凋零 +health-boost: 生命提升 +absorption: 伤害吸收 +saturation: 饱和 +glowing: 发光 +levitation: 飘浮 +luck: 幸运 +unluck: 霉运 +slow-falling: 缓降 +conduit-power: 潮涌能量 +dolphins-grace: 海豚的恩惠 +bad-omen: 不祥之兆 +hero-of-the-village: 村庄英雄 +darkness: 黑暗 diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/stats.yml new file mode 100644 index 00000000..30ca9441 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Simplified/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ 攻击伤害: &f{value}' +attack-speed: '&3 &7➸ 攻击速度: &f{value}' +critical-strike-chance: '&3 &7■ 暴击率: &f{value}%' +critical-strike-power: '&3 &7■ 暴击伤害比例: &f{value}%' +skill-critical-strike-chance: '&3 &7■ 技能暴击率: &f{value}%' +skill-critical-strike-power: '&3 &7■ 技能暴击伤害比例: &f{value}%' +range: '&3 &7■ 范围: &f{value}' +mana-cost: '&9■ 消耗 {value} 法力值' +stamina-cost: '&9■ 消耗 {value} 耐力' +arrow-velocity: '&3 &7■ 箭矢速度: &f{value}' +blunt-power: '&3 &7■ AOE伤害半径: &f{value}' +blunt-rating: '&3 &7■ AOE伤害比例: &f{value}%' +two-handed: '&3 &7■ 双手使用' +handworn: '&3 &7■ 戴在手上' +knockback: '&3 &7■ 击退: &f{value}' +recoil: '&3 &7■ 后坐力: &f{value}%' +note-weight: '&3 &7■ 音符强度: &f{value}' +lifesteal: '&3 &7■ 生命窃取: &c+{value}%' +spell-vampirism: '&3 &7■ 技能吸血比例: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE伤害加成: &f{value}%' +pvp-damage: '&3 &7■ PvP伤害加成: &f{value}%' +magic-damage: '&3 &7■ 魔法伤害加成: &f{value}%' +weapon-damage: '&3 &7■ 武器伤害加成: &f{value}%' +undead-damage: '&3 &7■ 不死生物伤害加成: &f{value}%' +skill-damage: '&3 &7■ 技能伤害加成: &f{value}%' +physical-damage: '&3 &7■ 物理伤害加成: &f{value}%' +projectile-damage: '&3 &7■ 弹射物伤害加成: &f{value}%' +faction-damage-undead: '&3 &7■ 不死派系伤害加成: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ 格挡比例: &f{value}%' +block-rating: '&3 &7■ 格挡几率: &f{value}%' +block-cooldown-reduction: '&3 &7■ 格挡冷却缩减: &f{value}%' +dodge-rating: '&3 &7■ 闪避几率: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ 闪避冷却缩减: &f{value}%' +parry-rating: '&3 &7■ 招架几率: &f{value}%' +parry-cooldown-reduction: '&3 &7■ 招架冷却缩减: &f{value}%' +armor: '&3 &7✠ 护甲值: &f{value}' +armor-toughness: '&3 &7✠ 盔甲韧性: &f{value}' +knockback-resistance: '&3 &7✠ 击退抗性: &f{value}%' +max-health: '&c❤ 生命上限: {value}' +movement-speed: '&3 &7■ 移动速度: &f{value}' +#Damage Reduction +defense: '&3 &7■ 护甲: &f{value}' +damage-reduction: '&3 &7■ 伤害减免: &f{value}%' +fall-damage-reduction: '&3 &7■ 摔落伤害减免: &f{value}%' +fire-damage-reduction: '&3 &7■ 火焰伤害减免: &f{value}%' +magic-damage-reduction: '&3 &7■ 魔法伤害减免: &f{value}%' +projectile-damage-reduction: '&3 &7■ 弹射物伤害减免: &f{value}%' +physical-damage-reduction: '&3 &7■ 物理伤害减免: &f{value}%' +pve-damage-reduction: '&3 &7■ PVE伤害减免: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP伤害减免: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ 生命恢复: &f{value}' +max-mana: '&3 &7■ 法力上限: &f{value}' +mana-regeneration: '&3 &7■ 法力恢复: &f{value}' +max-stamina: '&3 &7■ 耐力上限: &f{value}' +stamina-regeneration: '&3 &7■ 耐力恢复: &f{value}' +cooldown-reduction: '&3 &7■ 技能冷却缩减: &f{value}%' +additional-experience: '&3 &7■ 额外职业经验: &f{value}%' +additional-experience-alchemy: '&7■ 额外炼金经验: &f{value}%' +additional-experience-enchanting: '&7■ 额外附魔经验: &f{value}%' +additional-experience-farming: '&7■ 额外农业经验: &f{value}%' +additional-experience-fishing: '&7■ 额外垂钓经验: &f{value}%' +additional-experience-mining: '&7■ 额外采矿经验: &f{value}%' +additional-experience-smelting: '&7■ 额外锻造经验: &f{value}%' +additional-experience-smithing: '&7■ 额外冶炼经验: &f{value}%' +additional-experience-woodcutting: '&7■ 额外伐木经验: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ 永久效果 &f{effect}' +command: '&3 &7■ 指令: &f{format} &3 &7(&f{cooldown}&3 &7秒)' +item-cooldown: '&3 &7■ &f{value}秒&3 &7Cooldown' +arrow-potion-effects: '&3 &7■ 箭矢药水效果: &f{effect}' +#Consumables +restore-health: '&3 &7■ 恢复 &f{value} &7生命值' +restore-food: '&3 &7■ 恢复 &f{value} &7饥饿值' +restore-saturation: '&3 &7■ 恢复 &f{value} &7饱和度' +restore-mana: '&3 &7■ 恢复 &f{value} &7法力值' +restore-stamina: '&3 &7■ 恢复 &f{value} &7耐力' +effect: '&3 &7■ 获得 &f{effect} &7持续 &f{duration}&7秒' +repair: '&3 &7■ 修复: &f{value}' +repair-percent: '&3 &7■ 修复: &f{value}%' +can-identify: '&3 &7■ 用于鉴定物品' +can-deconstruct: '&3 &7■ 用于拆解物品' +can-deskin: '&3 &7■ 用于揭下物品皮肤' +success-rate: '&3 &7■ 成功几率: &a&l{value}%' +max-consume: '&3 &7■ &7剩余使用次数: &f{value}' +#Gem Stones +empty-gem-socket: '&a◆ 空 {name} 宝石槽' +filled-gem-socket: '&a◆ {name}' +when-applied: '&a镶嵌时间:' +gem-stone-lore: '&8&l[&2&l*&8&l] &a将宝石拖放到物品上 &7以镶嵌!' +#Soulbound +soulbinding-chance: '&3 &7■ 有 &a{value}% &7几率灵魂绑定你的物品' +soulbound-break-chance: '&3 &7■ 有 &a{value}% &7几率破坏灵魂绑定' +soulbound-level: '&3 &7■ 灵魂绑定等级 &e{value}' +#Tools +autosmelt: '&3 &7■ &f自动熔炼' +bouncing-crack: '&3 &7■ &f范围破坏' +pickaxe-power: '&3 &7■ &f挖掘强度: &a{value}' +durability: '&7耐久: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7品质: {value}' +required-class: '&3 &7所需职业 {value}' +required-level: '&e所需等级 {value}' +#MMOCore Attributes +required-dexterity: '&e所需敏捷 &c{value}' +required-strength: '&e所需力量 &c{value}' +required-intelligence: '&e所需智慧 &c{value}' +additional-dexterity: '&3 &7■ 额外敏捷: &f{value}' +additional-strength: '&3 &7■ 额外力量: &f{value}' +additional-intelligence: '&3 &7■ 额外智慧: &f{value}' +#Professions +profession-alchemy: '&e炼金等级: &c{value}' +profession-enchanting: '&e附魔等级: &c{value}' +profession-farming: '&e农业等级: &c{value}' +profession-fishing: '&e垂钓等级: &c{value}' +profession-mining: '&e采矿等级: &c{value}' +profession-smelting: '&e锻造等级: &c{value}' +profession-smithing: '&e冶炼等级: &c{value}' +profession-woodcutting: '&e伐木等级: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} 伤害' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} 伤害加成' +elemental-defense: '{color}{icon}&7 {value} {element} 防御' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} 防御加成' +elemental-weakness: '{color}{icon}&7 {value}% {element} 弱化' +#Custom stats +custom-myluck: '&3 &7■ 幸运: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/abilities.yml new file mode 100644 index 00000000..4be9ced3 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: 投擲 + shoot-bow: 射箭時 + shoot-trident: 投擲三叉戟時 + sneak: 蹲下 + shift-left-click: Shift+左鍵使用 + arrow-tick: 箭矢擊中 + timer: 定時 + death: 死亡時 + trident-land: 三叉戟掉落時 + arrow-land: 箭掉落時 + trident-tick: 三叉戟擊中 + kill-entity: 殺死實體 + right-click: 右鍵使用 + attack: 發動攻擊時 + arrow-hit: 擊中時 + login: 登入時 + api: API + damaged: 受到傷害時 + left-click: 左鍵使用 + trident-hit: 三叉戟擊中時 + damaged-by-entity: 受到實體傷害時 + shift-right-click: Shift+右鍵使用 diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/attack-effects.yml new file mode 100644 index 00000000..a5fd7f34 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&7■ 幽冥之靈' + void-spirit: '&7■ 虛靈' + mana-spirit: '&7■ 法力精神' + lightning-spirit: '&7■ 閃電之靈' + xray-spirit: '&7■ X-Ray 之靈' + thunder-spirit: '&7■ 雷神' + sunfire-spirit: '&7■ 陽炎之靈' +lute-attack: + wave: '&7■ 波攻擊' + circular: '&7■ 循環攻擊' + slash: '&7■ 砍擊' + simple: '&7■ 簡單攻擊' + brute: '&7■ 蠻力攻擊' + heavy: '&7■ 強力攻擊' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/crafting-stations.yml new file mode 100644 index 00000000..cccef8a0 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ #profession# 等級 #level#' + negative: '&c✖ #profession# 等級 #level#' + mana: + positive: '&a✔ #mana# 法力值' + negative: '&c✖ #mana# 法力值' + money: + positive: '&a✔ #money# 元' + negative: '&c✖ #money# 元' + level: + positive: '&a✔ 等級需求 #level#' + negative: '&c✖ 等級需求 #level#' + stellium: + positive: '&a✔ #stellium# 群星' + negative: '&c✖ #stellium# 群星' + stamina: + positive: '&a✔ #stamina# 耐力值' + negative: '&c✖ #stamina# 耐力值' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ 需要 #points# #attribute#' + negative: '&c✖ 需要 #points# #attribute#' + class: + positive: '&a✔ 職業需求 #class#' + negative: '&c✖ 職業需求 #class#' + food: + positive: '&a✔ 需要 #food#' + negative: '&c✖ 需要 #food#' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/items.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/items.yml new file mode 100644 index 00000000..f8254d09 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&a確認' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&6上一頁' + lore: [ ] +NEXT_PAGE: + name: '&6下一頁' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&6上一頁' + lore: [ ] +NEXT_IN_QUEUE: + name: '&6下一頁' + lore: [ ] +BACK: + name: '返回' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lCraft&f #name#' + lore: + - '{conditions}' + - '{conditions}&8合成條件:' + - '{crafting_time}' + - '{crafting_time}&8合成時間: &c#crafting-time# &8秒' + - '' + - '&8所需素材:' + - '#ingredients#' + - '' + - '&e左鍵點擊來合成!' + - '&e右鍵點擊來預覽!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&l強化&f #name#' + lore: + - '{conditions}' + - '{conditions}&8強化條件:' + - '' + - '&8所需素材:' + - '#ingredients#' + - '' + - '&e左鍵點擊來強化!' + - '&e右鍵點擊來預覽!' +QUEUE_ITEM_DISPLAY: + name: '&6&l合成:&f #name#' + lore: + - '{ready}&7&o已成功合成.' + - '{queue}&7&o正在等待合成.' + - '{queue}' + - '{queue}&7剩餘時間: &c#left#' + - '' + - '{ready}&e點擊領取物品!' + - '{queue}&e點擊取消合成.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/messages.yml new file mode 100644 index 00000000..d55df64c --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/messages.yml @@ -0,0 +1,53 @@ +received-item: '&f獲得 #amount# x #item#' +hands-too-charged: '請將需要改變屬性的物品置於手中' +spell-on-cooldown: '#progress# &eYou must wait #left# second#s# before casting this spell.' +item-on-cooldown: 'This item is on cooldown! Please wait #left# second#s#.' +not-enough-perms-command: '你沒有權限執行該命令' +not-enough-levels: 'You don''t have enough levels to use this item!' +soulbound-restriction: 'This item is linked to another player, you can''t use it!' +not-enough-perms: 'You don''t have enough permissions to use this.' +wrong-class: 'You don''t have the right class!' +not-enough-mana: 'You don''t have enough mana!' +not-enough-stamina: 'You don''t have enough stamina!' +not-enough-attribute: '你沒有足夠的 #attribute#!' +not-enough-profession: '你的 #profession# 級別不夠高!' +unidentified-item: '您不能使用不明物品!' +zero-durability: '物品已無耐久值 請先修復該物品' +cannot-identify-stacked-items: '你無法識別已堆疊的物品.' +successfully-identified: 'You successfully identified &6#item#&e.' +successfully-deconstructed: 'You successfully deconstructed &6#item#&e.' +gem-stone-applied: 'You successfully applied &6#gem#&e onto your &6#item#&e.' +gem-stone-broke: 'Your gem stone &6#gem#&c broke while trying to apply it onto &6#item#&c.' +repaired-item: '修復 #amount# x #item#' +skin-applied: '已成功將皮膚應用至 &6#item#&e!' +skin-removed: '已成功將皮膚由 &6#item#&e 移除!' +skin-broke: '此皮膚在應用至 &6#item#&c 時失敗。' +skin-rejected: '已有皮膚應用於 &6#item#&c!' +skin-incompatible: '無法將此皮膚應用至 &6#item#&c!' +random-unsocket-gem-too-old: '寶石與您的物品緊密結合. 無法移除.' +random-unsocket-success: '&e你從 &6#item# &e移除了 &3#gem#' +cant-bind-item: '該物品綁定至 #player# 綁定等級 #level# 若需重新綁定請破壞原綁定' +no-soulbound: '無綁定' +cant-bind-stacked: '無法綁定堆疊物品' +unsuccessful-soulbound: '綁定失敗' +unsuccessful-soulbound-break: '無法破壞綁定' +low-soulbound-level: '綁定等級 #level# 若需重新綁定 綁定等級需高於該綁定等級' +successfully-bind-item: '成功綁定 綁定等級 #level# 綁定物品 #item#' +successfully-break-bind: '綁定破壞 綁定等級 #level#' +soulbound-item-lore: '&f綁定至 #player# &8| &n綁定等級 &7&l#level#' +cant-upgraded-stack: '你無法進化已堆疊的物品.' +max-upgrades-hit: '該物品已達最大等級.' +upgrade-fail: '進化失敗,請再接再厲.' +upgrade-fail-station: '進化失敗,請再接再厲.' +wrong-upgrade-reference: '您無法使用此消耗品升級此物品.' +upgrade-success: '你成功進化了 &6#item#&e!' +not-have-item-upgrade: '你沒有欲進化之物品!' +upgrade-requirement-safe-check: '你將不符合升級後的物品要求.' +death-downgrading: '&c你的 &6#item#&c 在那場戰鬥中被嚴重損壞了...' +not-enough-materials: '你沒有足夠的素材來合成此物品.' +conditions-not-met: '你無法合成此物品.' +crafting-canceled: '你取消了一個待合成物品.' +crafting-queue-full: '合成佇列已滿.' +station-big-stack: '製作數量: #size#' +recipe-preview: '配方預覽' +unable-to-repair: '此消耗品無法修復此物品!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/potion-effects.yml new file mode 100644 index 00000000..bbf07a47 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/potion-effects.yml @@ -0,0 +1,33 @@ +speed: 加速 +slow: 緩速 +fast-digging: 挖掘加速 +slow-digging: 挖掘疲勞 +increase-damage: 力量 +heal: 立即治療 +harm: 立即傷害 +jump: 跳躍提升 +confusion: 噁心 +regeneration: 回復 +damage-resistance: 抗性 +fire-resistance: 抗火 +water-breathing: 水下呼吸 +invisibility: 隱形 +blindness: 失明 +night-vision: 夜視 +hunger: 飢餓 +weakness: 虛弱 +poison: 劇毒 +wither: 凋零 +health-boost: 生命值提升 +absorption: 吸收 +saturation: 飽食 +glowing: 發光 +levitation: 懸浮 +luck: 幸運 +unluck: 霉運 +slow-falling: 緩降 +conduit-power: 海靈祝福 +dolphins-grace: 海豚悠游 +bad-omen: 不祥之兆 +hero-of-the-village: 村莊英雄 +darkness: 黑暗 diff --git a/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml new file mode 100644 index 00000000..84528e77 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Chinese Traditional/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&7➸ 攻擊傷害: &f{value}' +attack-speed: '&7➸ 攻擊速度: &f{value}' +critical-strike-chance: '&7■ 暴擊機率: &f{value}%' +critical-strike-power: '&7■ 暴擊傷害加成: &f{value}%' +skill-critical-strike-chance: '&3 &7■ 技能暴擊率: &f{value}%' +skill-critical-strike-power: '&3 &7■ 技能暴威力: &f{value}%' +range: '&7■ 範圍: &f{value}' +mana-cost: '&9■ 消耗 {value} 法力值' +stamina-cost: '&9■ 消耗 {value} 體力' +arrow-velocity: '&7■ 箭矢速度: &f{value}' +blunt-power: '&7■ AOE 傷害半徑: &f{value}' +blunt-rating: '&7■ AOE 傷害比例: &f{value}%' +two-handed: '&7■ 雙持' +handworn: '&3 &7■ 手持' +knockback: '&7■ 擊退: &f{value}' +recoil: '&7■ 後坐力: &f{value}%' +note-weight: '&7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ 吸血: &c+{value}%' +spell-vampirism: '&3 &7■ 法術吸血: &c+{value}%' +#Extra Damage +pve-damage: '&7■ PvE 傷害加成: &f{value}%' +pvp-damage: '&7■ PvP 傷害加成: &f{value}%' +magic-damage: '&7■ 法術傷害加成: &f{value}%' +weapon-damage: '&7■ 武器傷害加成: &f{value}%' +undead-damage: '&7■ 不死生物傷害加成: &f{value}%' +skill-damage: '&7■ 技能傷害加成: &f{value}%' +physical-damage: '&7■ 物理傷害加成: &f{value}%' +projectile-damage: '&7■ 投射物傷害: &f{value}%' +faction-damage-undead: '&3 &7■ 亡靈陣營傷害: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&7■ 格擋: &f{value}%' +block-rating: '&7■ 格擋機率: &f{value}%' +block-cooldown-reduction: '&7■ 格擋冷卻縮減: &f{value}%' +dodge-rating: '&7■ 閃避機率: &f{value}%' +dodge-cooldown-reduction: '&7■ 迴避冷卻縮減: &f{value}%' +parry-rating: '&7■ 抵擋機率: &f{value}%' +parry-cooldown-reduction: '&7■ 招架冷卻縮減: &f{value}%' +armor: '&7✠ 護甲: &f{value}' +armor-toughness: '&7✠ 盔甲強度: &f{value}' +knockback-resistance: '&7✠ 抗擊退: &f{value}%' +max-health: '&c❤ 生命值: {value}' +movement-speed: '&7■ 移動速度: &f{value}' +#Damage Reduction +defense: '&3 &7■ 防禦力: &f{value}' +damage-reduction: '&7■ 傷害減免: &f{value}%' +fall-damage-reduction: '&7■ 摔落傷害減免: &f{value}%' +fire-damage-reduction: '&7■ 火焰傷害減免: &f{value}%' +magic-damage-reduction: '&7■ 魔法傷害減免: &f{value}%' +projectile-damage-reduction: '&7■ 彈射物傷害減免: &f{value}%' +physical-damage-reduction: '&7■ 物理傷害減免: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE 傷害減免: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP 傷害減免: &f{value}%' +#RPG stats +health-regeneration: '&7■ 生命力回復: &f{value}' +max-mana: '&7■ 最大法力值加成: &f{value}' +mana-regeneration: '&7■ 法力值回復: &f{value}' +max-stamina: '&7■ 最大耐力值加成: &f{value}' +stamina-regeneration: '&7■ 耐力值回復: &f{value}' +cooldown-reduction: '&7■ 技能冷卻減少: &f{value}%' +additional-experience: '&7■ 額外經驗: &f{value}%' +additional-experience-alchemy: '&7■ 額外的煉金術經驗: &f{value}%' +additional-experience-enchanting: '&7■ 額外的附魔師經驗: &f{value}%' +additional-experience-farming: '&7■ 額外的農業經驗: &f{value}%' +additional-experience-fishing: '&7■ 額外的漁夫經驗: &f{value}%' +additional-experience-mining: '&7■ 額外的礦工經驗: &f{value}%' +additional-experience-smelting: '&7■ 額外的冶煉經驗: &f{value}%' +additional-experience-smithing: '&7■ 額外的鍛造經驗: &f{value}%' +additional-experience-woodcutting: '&7■ 額外的 Woodcutting 經驗: &f{value}%' +#Extra Options +perm-effect: '&7■ 效果 &f{effect}' +command: '&7■ 指令: &f{format}c &7(&f{cooldown}d&7s)' +item-cooldown: '&7■ &f{value}&7 秒 冷卻' +arrow-potion-effects: '&3 &7■ 箭矢效果: &f{effect}' +#Consumables +restore-health: '&7■ 恢復 &f{value} &7生命值' +restore-food: '&7■ 恢復 &f{value} &7飢餓值' +restore-saturation: '&7■ 恢復 &f{value} &7飽和度' +restore-mana: '&7■ 恢復 &f{value} &7法力值' +restore-stamina: '&7■ 恢復 &f{value} &7法力值' +effect: '&7■ 獲得 &f{effect}e &7持續 &f{duration}d&7 秒' +repair: '&7■ 修復: &f{value}' +repair-percent: '&3 &7■ 修復: &f{value}%' +can-identify: '&7■ 可識別' +can-deconstruct: '&7■ 可分解' +can-deskin: '&3 &7■ 可以去除帶有Skin的物品.' +success-rate: '&7■ 成功機率: &a&l{value}%' +max-consume: '&7■ 最大消耗: &f{value} &7uses' +#Gem Stones +empty-gem-socket: '&a◆ 可鑲嵌 {name} 寶石' +filled-gem-socket: '&a◆ {name}' +when-applied: '&a鑲嵌時間:' +gem-stone-lore: '&8&l[&2&l*&8&l] 放置寶石以鑲嵌' +#Soulbound +soulbinding-chance: '&7■ &a{value}%&7 機率綁定物品' +soulbound-break-chance: '&7■ &a{value}%&7 機率破壞綁定' +soulbound-level: '&7■ 綁定等級 &e{value}' +#Tools +autosmelt: '&7■ &f自動熔煉' +bouncing-crack: '&7■ &f範圍破壞' +pickaxe-power: '&7■ &f工具威力: &a{value}' +durability: '&7耐久: {current} / {max}' +#General +item-type: '&7> 類型: {type}' +tier: '&7[&f&l品質&7]: {value}' +required-class: '&7> &9&l職業限制&7&l: {value}' +required-level: '&7> &c&l等級限制&7&l: {value}' +#MMOCore Attributes +required-dexterity: '&e需要 &c{value} &eDexterity' +required-strength: '&e需要 &c{value} &eStrength' +required-intelligence: '&e需要 &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ 魔力回復: &f{value}' +additional-strength: '&3 &7■ 力量提升: &f{value}' +additional-intelligence: '&3 &7■ 靈活度提升: &f{value}' +#Professions +profession-alchemy: '&e煉金術等級: &c{value}' +profession-enchanting: '&e附魔師等級: &c{value}' +profession-farming: '&e農業等級: &c{value}' +profession-fishing: '&e漁夫等級: &c{value}' +profession-mining: '&e礦工等級: &c{value}' +profession-smelting: '&e冶煉等級: &c{value}' +profession-smithing: '&e鍛造等級: &c{value}' +profession-woodcutting: '&e木工等級: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} 攻擊力' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} 攻擊力' +elemental-defense: '{color}{icon}&7 {value} {element} 防禦值' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} 防禦值' +elemental-weakness: '{color}{icon}&7 {value}% {element} 虛弱值' +#Custom stats +custom-myluck: '&3 &7■ 幸運: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Czech/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Czech/abilities.yml new file mode 100644 index 00000000..ef8efc9b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Czech/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Cast + shoot-bow: Shoot Bow + shoot-trident: Shoot Trident + sneak: Sneak + shift-left-click: Shift Left Click + arrow-tick: Arrow Tick + timer: Timer + death: Death + trident-land: Trident Land + arrow-land: Arrow Land + trident-tick: Trident Tick + kill-entity: Kill Entity + right-click: Right Click + attack: Attack + arrow-hit: Arrow Hit + login: Login + api: Api + damaged: Damaged + left-click: Left Click + trident-hit: Trident Hit + damaged-by-entity: Damaged By Entity + shift-right-click: Shift Right Click diff --git a/MMOItems-Dist/src/main/resources/default/language/Czech/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Czech/attack-effects.yml new file mode 100644 index 00000000..16984f85 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Czech/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Nether Spirit' + void-spirit: '&3 &7■ Void Spirit' + mana-spirit: '&3 &7■ Mana Spirit' + lightning-spirit: '&3 &7■ Lightning Spirit' + xray-spirit: '&3 &7■ X-Ray Spirit' + thunder-spirit: '&3 &7■ Thunder Spirit' + sunfire-spirit: '&3 &7■ Sunfire Spirit' +lute-attack: + wave: '&3 &7■ Wave Melody' + circular: '&3 &7■ Circular Melody' + slash: '&3 &7■ Slashing Melody' + simple: '&3 &7■ Simple Melody' + brute: '&3 &7■ Brute Melody' + heavy: '&3 &7■ Heavy Melody' diff --git a/MMOItems-Dist/src/main/resources/default/language/Czech/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Czech/crafting-stations.yml new file mode 100644 index 00000000..58b423ff --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Czech/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Requires #level# in #profession#' + negative: '&c✖ Requires #level# in #profession#' + mana: + positive: '&a✔ Requires #mana# Mana' + negative: '&c✖ Requires #mana# Mana' + money: + positive: '&a✔ Requires $#money#' + negative: '&c✖ Requires $#money#' + level: + positive: '&a✔ Requires Level #level#' + negative: '&c✖ Requires Level #level#' + stellium: + positive: '&a✔ Requires #stellium# Stellium' + negative: '&c✖ Requires #stellium# Stellium' + stamina: + positive: '&a✔ Requires #stamina# Stamina' + negative: '&c✖ Requires #stamina# Stamina' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Requires #points# #attribute#' + negative: '&c✖ Requires #points# #attribute#' + class: + positive: '&a✔ Required Class: #class#' + negative: '&c✖ Required Class: #class#' + food: + positive: '&a✔ Requires #food# Food' + negative: '&c✖ Requires #food# Food' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Czech/items.yml b/MMOItems-Dist/src/main/resources/default/language/Czech/items.yml new file mode 100644 index 00000000..57abea3b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Czech/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aConfirm' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPrevious Page' + lore: [ ] +NEXT_PAGE: + name: '&aNext Page' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aPrevious' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aNext' + lore: [ ] +BACK: + name: '&aBack' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lCraft&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '{crafting_time}' + - '{crafting_time}&7Crafting Time: &c#crafting-time#&7s' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lUpgrade&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +QUEUE_ITEM_DISPLAY: + name: '&6&lQueue&f #name#' + lore: + - '{ready}&7&oThis item was successfully crafted.' + - '{queue}&7&oThis item is in the crafting queue.' + - '{queue}' + - '{queue}&7Time Left: &c#left#' + - '' + - '{ready}&eClick to claim!' + - '{queue}&eClick to cancel.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Czech/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Czech/messages.yml new file mode 100644 index 00000000..4ddb2232 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Czech/messages.yml @@ -0,0 +1,53 @@ +received-item: 'Obdržel jsi &6#item#&e#amount#.' +hands-too-charged: 'Nemůžeš nic dělat, tvé ruce jsou připraveny na akci.' +spell-on-cooldown: '#progress# &eMusíš počkat #left# sekund#s# před vyčarováním tohoto kouzla.' +item-on-cooldown: 'Tento item má cooldown! Prosím počkej #left# sekund#s#.' +not-enough-perms-command: 'Nemáš dostatečná oprávnění.' +not-enough-levels: 'Nemáš dostatečný level pro použití tohoto předmětu!' +soulbound-restriction: 'Tato položka je propojena s jiným hráčem, nelze ji použít!' +not-enough-perms: 'Nemáš dostatečná oprávnění.' +wrong-class: 'Nemáš správnou třídu!' +not-enough-mana: 'Nemáš dostatek many!' +not-enough-stamina: 'Nemáš dostatek výdrže!' +not-enough-attribute: 'Nemáte dostatek #attribute#!' +not-enough-profession: 'Nemáš dostatečný level v #profession#!' +unidentified-item: 'Nemůžeš použít neidentifikovaný předmět!' +zero-durability: 'Tato položka je rozbitá, musíš ji nejprve opravit.' +cannot-identify-stacked-items: 'Můžeš identifikovat pouze jednu položku najednou.' +successfully-identified: 'Úspěšně jsi identifikoval &6#item#&e.' +successfully-deconstructed: 'Úspěšně jsi dekonstruoval &6#item#&e.' +gem-stone-applied: 'Úspěšně jsi aplikoval &6#gem#&e na &6#item#&e.' +gem-stone-broke: 'Tvůj gem &6#gem#&c se rozbil při použití &6#item#&c.' +repaired-item: 'Úspěšně jsi opravil &6#item#&e pro &6#amount# &epoužití.' +skin-applied: 'Úspěšně jsi použili skin na &6#item#&e!' +skin-removed: 'Úspěšně jsi odstranili skin z &6#item#&e!' +skin-broke: 'Skin se rozbil při použití na &6#item#&c.' +skin-rejected: 'Vzhled byl již aplikován na &6#item#&c!' +skin-incompatible: 'Tento skin není kompatibilní s &6#item#&c!' +random-unsocket-gem-too-old: 'Gemy jsou pevně spojeny s vaší položkou. Nelze odstranit.' +random-unsocket-success: '&aOdstranil jsi &3#gem# &az &6#item#&a!' +cant-bind-item: 'Tato položka je v současné době propojena s #player# poutem Lvl #level#. Nejdříve budete muset toto pouto rozbít.' +no-soulbound: 'Tato položka není vázána nikomu.' +cant-bind-stacked: 'Nemůžeš bindnout stackovatelné tyto předměty.' +unsuccessful-soulbound: 'Pokus pouto se nezdařilo.' +unsuccessful-soulbound-break: 'Nelze rozbít toto spojení.' +low-soulbound-level: 'Propojení Lvl #level#. Potřebuješ vyšší úroveň na svém jídle pro rozbití.' +successfully-bind-item: 'Úspěšně jsi použil Lvl &6#level# &epropojení k &6#item#&e.' +successfully-break-bind: 'Úspěšně jsi rozbil Lvl &6#level# &eitem propojení!' +soulbound-item-lore: '&4Linked to #player#//&4Lvl #level# Soulbound' +cant-upgraded-stack: 'You can''t upgrade stacked items.' +max-upgrades-hit: 'This item cannot be upgraded anymore.' +upgrade-fail: 'Your upgrade failed and you lost your consumable.' +upgrade-fail-station: 'Your upgrade failed and you lost your materials.' +wrong-upgrade-reference: 'You cannot upgrade this item with this consumable.' +upgrade-success: 'You successfully upgraded your &6#item#&e!' +not-have-item-upgrade: 'You don''t have the item to upgrade!' +upgrade-requirement-safe-check: 'You would not meet the upgraded item requirements.' +death-downgrading: '&cYour &6#item#&c got severely damaged that fight...' +not-enough-materials: 'You do not have enough materials to craft this item.' +conditions-not-met: 'You cannot craft this item.' +crafting-canceled: 'You cancelled a crafting recipe.' +crafting-queue-full: 'The crafting queue is currently full.' +station-big-stack: 'Amount Crafted: #size#' +recipe-preview: 'Recipe Preview' +unable-to-repair: 'This item can''t be repaired by this consumable!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Czech/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Czech/potion-effects.yml new file mode 100644 index 00000000..8f623a06 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Czech/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Speed +slow: Slow +fast-digging: Fast Digging +slow-digging: Slow Digging +increase-damage: Increase Damage +heal: Heal +harm: Harm +jump: Jump +confusion: Confusion +regeneration: Regeneration +damage-resistance: Damage Resistance +fire-resistance: Fire Resistance +water-breathing: Water Breathing +invisibility: Invisibility +blindness: Blindness +night-vision: Night Vision +hunger: Hunger +weakness: Weakness +poison: Poison +wither: Wither +health-boost: Health Boost +absorption: Absorption +saturation: Saturation +glowing: Glowing +levitation: Levitation +luck: Luck +unluck: Unluck +slow-falling: Slow Falling +conduit-power: Conduit Power +dolphins-grace: Dolphins Grace +bad-omen: Bad Omen +hero-of-the-village: Hero Of The Village +darkness: Darkness diff --git a/MMOItems-Dist/src/main/resources/default/language/Czech/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Czech/stats.yml new file mode 100644 index 00000000..78a568e4 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Czech/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Attack Damage: &f{value}' +attack-speed: '&3 &7➸ Attack Speed: &f{value}' +critical-strike-chance: '&3 &7■ Crit Strike Chance: &f{value}%' +critical-strike-power: '&3 &7■ Crit Strike Power: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Skill Crit Chance: &f{value}%' +skill-critical-strike-power: '&3 &7■ Skill Crit Power: &f{value}%' +range: '&3 &7■ Range: &f{value}' +mana-cost: '&3 &7■ Uses &9{value} Mana' +stamina-cost: '&3 &7■ Uses &9{value} Stamina' +arrow-velocity: '&3 &7■ Arrow Velocity: &f{value}' +blunt-power: '&3 &7■ Blunt Power: &f{value}' +blunt-rating: '&3 &7■ Blunt Rating: &f{value}%' +two-handed: '&3 &7■ Two Handed' +handworn: '&3 &7■ Handworn' +knockback: '&3 &7■ Knockback: &f{value}' +recoil: '&3 &7■ Recoil: &f{value}%' +note-weight: '&3 &7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ Lifesteal: &c+{value}%' +spell-vampirism: '&3 &7■ Spell Vampirism: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE Damage: &f{value}%' +pvp-damage: '&3 &7■ PvP Damage: &f{value}%' +magic-damage: '&3 &7■ Magic Damage: &f{value}%' +weapon-damage: '&3 &7■ Weapon Damage: &f{value}%' +undead-damage: '&3 &7■ Undead Damage: &f{value}%' +skill-damage: '&3 &7■ Skill Damage: &f{value}%' +physical-damage: '&3 &7■ Physical Damage: &f{value}%' +projectile-damage: '&3 &7■ Projectile Damage: &f{value}%' +faction-damage-undead: '&3 &7■ Undead Faction Damage: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Block Power: &f{value}%' +block-rating: '&3 &7■ Block Rating: &f{value}%' +block-cooldown-reduction: '&3 &7■ Block Cooldown Reduction: &f{value}%' +dodge-rating: '&3 &7■ Dodge Rating: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Dodge Cooldown Reduction: &f{value}%' +parry-rating: '&3 &7■ Parry Rating: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Parry Cooldown Reduction: &f{value}%' +armor: '&3 &7✠ Armor: &f{value}' +armor-toughness: '&3 &7✠ Armor Toughness: &f{value}' +knockback-resistance: '&3 &7✠ Knockback Resistance: &f{value}%' +max-health: '&3 &7❤ Health:&c {value}' +movement-speed: '&3 &7■ Movement Speed: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defense: &f{value}' +damage-reduction: '&3 &7■ Damage Reduction: &f{value}%' +fall-damage-reduction: '&3 &7■ Fall Damage Reduction: &f{value}%' +fire-damage-reduction: '&3 &7■ Fire Damage Reduction: &f{value}%' +magic-damage-reduction: '&3 &7■ Magic Damage Reduction: &f{value}%' +projectile-damage-reduction: '&3 &7■ Projectile Damage Reduction: &f{value}%' +physical-damage-reduction: '&3 &7■ Physical Damage Reduction: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE Damage Reduction: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP Damage Reduction: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Health Regeneration: &f{value}' +max-mana: '&3 &7■ Max Mana: &f{value}' +mana-regeneration: '&3 &7■ Mana Regeneration: &f{value}' +max-stamina: '&3 &7■ Max Stamina: &f{value}' +stamina-regeneration: '&3 &7■ Stamina Regeneration: &f{value}' +cooldown-reduction: '&3 &7■ Skill Cooldown Reduction: &f{value}%' +additional-experience: '&3 &7■ Additional Experience: &f{value}%' +additional-experience-alchemy: '&7■ Additional Alchemy Experience: &f{value}%' +additional-experience-enchanting: '&7■ Additional Enchanting Experience: &f{value}%' +additional-experience-farming: '&7■ Additional Farming Experience: &f{value}%' +additional-experience-fishing: '&7■ Additional Fishing Experience: &f{value}%' +additional-experience-mining: '&7■ Additional Mining Experience: &f{value}%' +additional-experience-smelting: '&7■ Additional Smelting Experience: &f{value}%' +additional-experience-smithing: '&7■ Additional Smithing Experience: &f{value}%' +additional-experience-woodcutting: '&7■ Additional Woodcutting Experience: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Permanent &f{effect}' +command: '&3 &7■ Command: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Cooldown' +arrow-potion-effects: '&3 &7■ Arrow Effect: &f{effect}' +#Consumables +restore-health: '&3 &7■ Restores &f{value} &7Health' +restore-food: '&3 &7■ Restores &f{value} &7Food' +restore-saturation: '&3 &7■ Restores &f{value} &7Saturation' +restore-mana: '&3 &7■ Restores &f{value} &7Mana' +restore-stamina: '&3 &7■ Restores &f{value} &7Stamina' +effect: '&3 &7■ Grants &f{effect} &7for &f{duration} &7s' +repair: '&3 &7■ Repair: &f{value}' +repair-percent: '&3 &7■ Repair: &f{value}%' +can-identify: '&3 &7■ Can identify items.' +can-deconstruct: '&3 &7■ Can deconstruct tiered items.' +can-deskin: '&3 &7■ Can de-skin skinned items.' +success-rate: '&3 &7■ Success Rate: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Uses Left' +#Gem Stones +empty-gem-socket: '&a◆ Empty {name} Gem Socket' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aWhen Applied:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aDrag onto an item &7to apply!' +#Soulbound +soulbinding-chance: '&3 &7■ Has a &a{value}% &7chance to bind your item.' +soulbound-break-chance: '&3 &7■ Has a &a{value}% &7chance to break soulbounds.' +soulbound-level: '&3 &7■ Level &e{value} &7Soulbound' +#Tools +autosmelt: '&3 &7■ &fAutosmelt' +bouncing-crack: '&3 &7■ &fBouncing Crack' +pickaxe-power: '&3 &7■ &fPickaxe Power: &a{value}' +durability: '&7Durability: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Tier: {value}' +required-class: '&3 &7{value} Item' +required-level: '&eRequires Lvl {value}' +#MMOCore Attributes +required-dexterity: '&eRequires &c{value} &eDexterity' +required-strength: '&eRequires &c{value} &eStrength' +required-intelligence: '&eRequires &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ Extra Dexterity: &f{value}' +additional-strength: '&3 &7■ Extra Strength: &f{value}' +additional-intelligence: '&3 &7■ Extra Intelligence: &f{value}' +#Professions +profession-alchemy: '&eAlchemy Level: &c{value}' +profession-enchanting: '&eEnchanting Level: &c{value}' +profession-farming: '&eFarming Level: &c{value}' +profession-fishing: '&eFishing Level: &c{value}' +profession-mining: '&eMining Level: &c{value}' +profession-smelting: '&eSmelting Level: &c{value}' +profession-smithing: '&eSmithing Level: &c{value}' +profession-woodcutting: '&eWoodcutting Level: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Damage' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Damage' +elemental-defense: '{color}{icon}&7 {value} {element} Defense' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defense' +elemental-weakness: '{color}{icon}&7 {value}% {element} Weakness' +#Custom stats +custom-myluck: '&3 &7■ Luck: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/French/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/French/abilities.yml new file mode 100644 index 00000000..0689a147 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/French/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Lancé de sort + shoot-bow: Tir à l'Arc + shoot-trident: Tir de Trident + sneak: Accroupissement + shift-left-click: Maj. Clic gauche + arrow-tick: Tick de Flèche + timer: Délai + death: Mort + trident-land: Arrivée du trident + arrow-land: Arrivée de la flèche + trident-tick: Tick de Trident + kill-entity: Entité Tuée + right-click: Clic droit + attack: Attaque + arrow-hit: Flèche touchée + login: Se connecter + api: Api + damaged: Endommagé + left-click: Clic gauche + trident-hit: Coup de Trident + damaged-by-entity: Endommagé par l'entité + shift-right-click: Maj clic droit diff --git a/MMOItems-Dist/src/main/resources/default/language/French/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/French/attack-effects.yml new file mode 100644 index 00000000..ae9591bd --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/French/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Esprit du Nether' + void-spirit: '&3 &7■ Esprit du Néant' + mana-spirit: '&3 &7■ Esprit de Mana' + lightning-spirit: '&3 &7■ Esprit de Foudre' + xray-spirit: '&3 &7■ Esprit de Rayons X' + thunder-spirit: '&3 &7■ Esprit du tonnerre' + sunfire-spirit: '&3 &7■ Esprit du Soleil' +lute-attack: + wave: '&3 &7■ Mélodie d''onde' + circular: '&3 &7■ Mélodie circulaire' + slash: '&3 &7■ Mélodie déchirante' + simple: '&3 &7■ Mélodie simple' + brute: '&3 &7■ Mélodie Brutale' + heavy: '&3 &7■ Mélodie lourde' diff --git a/MMOItems-Dist/src/main/resources/default/language/French/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/French/crafting-stations.yml new file mode 100644 index 00000000..f307d70d --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/French/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Nécessite #level# dans #profession#' + negative: '&a✖ Nécessite #level# dans #profession#' + mana: + positive: '&a✔ Nécessite #mana# de mana' + negative: '&c✖ Nécessite #mana# de mana' + money: + positive: '&a✔ Nécessite $#money#' + negative: '&c✖ Nécessite $#money#' + level: + positive: '&a✔ Nécessite le niveau #level#' + negative: '&c✖ Nécessite le niveau #level#' + stellium: + positive: '&a✔ Nécessite #stellium# de Stellium' + negative: '&c✖ Nécessite #stellium# de Stellium' + stamina: + positive: '&a✔ Nécessite #stamina# d''endurance' + negative: '&c✖ Nécessite #stamina# d''endurance' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Nécessite #points# de #attribute#' + negative: '&c✖ Nécessite #points# de #attribute#' + class: + positive: '&a✔ Classe Requise : #class#' + negative: '&c✖ Classe Requise: #class#' + food: + positive: '&a✔ Requiert #food# Nourriture' + negative: '&c✖ Requiert #food# Nourriture' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/French/items.yml b/MMOItems-Dist/src/main/resources/default/language/French/items.yml new file mode 100644 index 00000000..d262bfc6 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/French/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aConfirmer' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPage Précédente' + lore: [ ] +NEXT_PAGE: + name: '&aPage suivante' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aPrécédent' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aSuivant' + lore: [ ] +BACK: + name: '&aRetour' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lFabrication&f #name#' + lore: + - '{conditions}' + - '{conditions}&8conditions:' + - '{crafting_time}' + - '{crafting_time}&7Temps de Fabrication : &c#temps-de-fabrication#&7s' + - '' + - '&8Ingrédients :' + - '#ingredients#' + - '' + - '&eClic gauche pour fabriquer !' + - '&eClic droit pour prévisualiser!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lUpgrade&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '' + - '&8Ingrédients :' + - '#ingredients#' + - '' + - '&eClic gauche pour fabriquer !' + - '&eClic droit pour prévisualiser!' +QUEUE_ITEM_DISPLAY: + name: '&6&lFile d''attente&f #name#' + lore: + - '{ready}&7&oCet objet a été fabriqué avec succès.' + - '{queue}&7&oCet objet se trouve dans la file d''attente de fabrication.' + - '{queue}' + - '{queue}&7Temps restant : &c#left#' + - '' + - '{ready}&eCliquez pour revendiquer !' + - '{queue}&eCliquez pour annuler.' diff --git a/MMOItems-Dist/src/main/resources/default/language/French/messages.yml b/MMOItems-Dist/src/main/resources/default/language/French/messages.yml new file mode 100644 index 00000000..c650881e --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/French/messages.yml @@ -0,0 +1,53 @@ +received-item: 'Vous avez reçu &6#item#&e#amount#.' +hands-too-charged: 'Vous ne pouvez rien faire, vos mains sont trop chargées.' +spell-on-cooldown: '#progress# &eVous devez attendre #left# seconde#s# avant de lancer ce sort.' +item-on-cooldown: 'Cet objet est en cours de rechargement! Veuillez patienter #left# seconde#s#.' +not-enough-perms-command: 'Vous n''avez pas assez de permissions.' +not-enough-levels: 'Vous n''avez pas assez de niveaux pour utiliser cet objet!' +soulbound-restriction: 'Cet objet est lié à un autre joueur, vous ne pouvez pas l''utiliser !' +not-enough-perms: 'Vous n''avez pas les permissions suffisantes pour utiliser ceci.' +wrong-class: 'Vous n''avez pas la bonne classe!' +not-enough-mana: 'Vous n''avez pas assez de mana !' +not-enough-stamina: 'Vous n''avez pas assez d''endurance!' +not-enough-attribute: 'Vous n''avez pas assez de #attribute#!' +not-enough-profession: 'Vous n''avez pas assez de niveaux dans #profession#!' +unidentified-item: 'Vous ne pouvez pas utiliser un objet non identifié!' +zero-durability: 'Cet objet est cassé, vous devez d''abord le réparer.' +cannot-identify-stacked-items: 'Vous ne pouvez identifier qu''un seul élément à la fois.' +successfully-identified: 'Vous avez identifié avec succès &6#item#&e.' +successfully-deconstructed: 'Vous avez déconstruit avec succès &6#item#&e.' +gem-stone-applied: 'Vous avez appliqué &6#gem#&e avec succès à votre &6#item#&e.' +gem-stone-broke: 'Votre gemme &6#gem#&c s''est cassée en essayant de l''appliquer à &6#item#&c.' +repaired-item: 'Vous avez réparé &6#item#&e avec succès pour &6#amount# &eutilisations.' +skin-applied: 'Vous avez appliqué le skin à votre &6#item#&e avec succès !' +skin-removed: 'Vous avez supprimé avec succès le skin de votre &6#item#&e!' +skin-broke: 'Votre skin s''est cassé en essayant de l''ajouter sur votre &6#item#&c.' +skin-rejected: 'Un skin a déjà été appliqué à votre &6#item#&c!' +skin-incompatible: 'Ce skin n''est pas compatible avec votre &6#item#&c!' +random-unsocket-gem-too-old: 'Les gemmes ont un lien étroit avec votre objet. Impossible de retirer.' +random-unsocket-success: '&aVous avez supprimé &3#gem# &ade votre &6#item#&a!' +cant-bind-item: 'Cet objet est actuellement lié à #joueur# par un lien au Niv.#niveau# d''âme. Vous devrez d''abord briser ce lien.' +no-soulbound: 'Cet élément n''est lié à personne.' +cant-bind-stacked: 'Vous ne pouvez pas lier des objets empilés.' +unsuccessful-soulbound: 'Votre liaison a échoué.' +unsuccessful-soulbound-break: 'Vous ne pouviez pas casser le lien.' +low-soulbound-level: 'Le lien de cet objet est au Niv.#niveau. Vous aurez besoin d''un niveau de lien plus élevé sur votre objet pour casser ce lien.' +successfully-bind-item: 'Vous avez appliqué avec succès un lien de niveau &6#level# &eà votre &6#item#&e.' +successfully-break-bind: 'Vous avez cassé avec succès le lien de l''objet au Niv.&6#level# &e!' +soulbound-item-lore: '&4Lié à #player#//&4Lvl #level#' +cant-upgraded-stack: 'Vous ne pouvez pas améliorer les objets empilés.' +max-upgrades-hit: 'Cet objet ne peut plus être amélioré.' +upgrade-fail: 'Votre amélioration a échoué et vous avez perdu votre consommable.' +upgrade-fail-station: 'Votre amélioration a échoué et vous avez perdu vos matériaux.' +wrong-upgrade-reference: 'Vous ne pouvez pas améliorer cet objet avec ce consommable.' +upgrade-success: 'Vous avez amélioré votre &6#item#&e avec succès !' +not-have-item-upgrade: 'Vous n''avez pas d''objets à améliorer !' +upgrade-requirement-safe-check: 'Vous ne respecteriez pas les conditions d''amélioration de l''objet.' +death-downgrading: '&cVotre &6#item#&c a été gravement endommagé par ce combat...' +not-enough-materials: 'Vous n''avez pas assez de matériaux pour fabriquer cet objet.' +conditions-not-met: 'Vous ne pouvez pas fabriquer cet objet.' +crafting-canceled: 'Vous avez annulé une recette de fabrication.' +crafting-queue-full: 'La file d''artisanat est pleine.' +station-big-stack: 'Quantité fabriquée : #size#' +recipe-preview: 'Aperçu de la recette' +unable-to-repair: 'Cet objet ne peut pas être réparé par ce consommable!' diff --git a/MMOItems-Dist/src/main/resources/default/language/French/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/French/potion-effects.yml new file mode 100644 index 00000000..03e54814 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/French/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Vitesse +slow: Lenteur +fast-digging: Célérité +slow-digging: Fatigue +increase-damage: Force +heal: Soin instantané +harm: Dégats instantanés +jump: Sauts améliorés +confusion: Nausée +regeneration: Régénération +damage-resistance: Résistance +fire-resistance: Résistance au feu +water-breathing: Apnée +invisibility: Invisibilité +blindness: Cécité +night-vision: Vision Nocturne +hunger: Faim +weakness: Faiblesse +poison: Poison +wither: Wither +health-boost: Bonus de vie +absorption: Absorption +saturation: Saturation +glowing: Surbrillance +levitation: Lévitation +luck: Chance +unluck: Malchance +slow-falling: Chute lente +conduit-power: Force de conduit +dolphins-grace: Grâce du dauphin +bad-omen: Mauvais Présage +hero-of-the-village: Héro du village +darkness: Obscurité diff --git a/MMOItems-Dist/src/main/resources/default/language/French/stats.yml b/MMOItems-Dist/src/main/resources/default/language/French/stats.yml new file mode 100644 index 00000000..b024cf1d --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/French/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7 Dégâts d''attaque : &f{value}' +attack-speed: '&3 &7➸ Vitesse d''attaque : &f{value}' +critical-strike-chance: '&3 &7■ Chances de coup critique : &f{value}%' +critical-strike-power: '&3 &7■ Pouvoir de coup critique : &f{value}%' +skill-critical-strike-chance: '&3 &7■ Chances Critiques de la Compétence : &f{value}%' +skill-critical-strike-power: '&3 &7■ Puissance Critique de la Compétence: &f{value}%' +range: '&3 &7■ Portée: &f{value}' +mana-cost: '&3 &7■ Utilises &9{value} Mana' +stamina-cost: '&3 &7■ Utilise &9{value} d''Endurance' +arrow-velocity: '&3 &7■ Vitesse de flèche: &f{value}' +blunt-power: '&3 &7■ Puissance de l''attaque de zone : &f{value}' +blunt-rating: '&3 &7■ Chance d''attaque de zone: &f{value}%' +two-handed: '&3 &7■ À deux mains' +handworn: '&3 &7■ Porté à la main' +knockback: '&3 &7■ Recul : &f{value}' +recoil: '&3 &7■ Rebond : &f{value}%' +note-weight: '&3 &7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ Vol de vie: &c+{value}%' +spell-vampirism: '&3 &7■ Vol de vie (Sorts): &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ Dégâts PvE : &f{value}%' +pvp-damage: '&3 &7■ Dégâts PvP : &f{value}%' +magic-damage: '&3 &7■ Dégâts magiques: &f{value}%' +weapon-damage: '&3 &7■ Dégâts des armes: &f{value}%' +undead-damage: '&3 &7■ Dégâts contre les morts-vivants: &f{value}%' +skill-damage: '&3 &7■ Dégâts de compétence : &f{value}%' +physical-damage: '&3 &7■ Dégâts physiques: &f{value}%' +projectile-damage: '&3 &7■ Dégâts de projectile : &f{value}%' +faction-damage-undead: '&3 &7■ Dégâts de la faction des morts-vivants : &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Block Power: &f{value}%' +block-rating: '&3 &7■ Block Rating: &f{value}%' +block-cooldown-reduction: '&3 &7■ Block Cooldown Reduction: &f{value}%' +dodge-rating: '&3 &7■ Dodge Rating: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Dodge Cooldown Reduction: &f{value}%' +parry-rating: '&3 &7■ Parry Rating: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Parry Cooldown Reduction: &f{value}%' +armor: '&3 &7✠ Armor: &f{value}' +armor-toughness: '&3 &7✠ Armor Toughness: &f{value}' +knockback-resistance: '&3 &7✠ Knockback Resistance: &f{value}%' +max-health: '&3 &7❤ Health:&c {value}' +movement-speed: '&3 &7■ Movement Speed: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defense: &f{value}' +damage-reduction: '&3 &7■ Damage Reduction: &f{value}%' +fall-damage-reduction: '&3 &7■ Fall Damage Reduction: &f{value}%' +fire-damage-reduction: '&3 &7■ Fire Damage Reduction: &f{value}%' +magic-damage-reduction: '&3 &7■ Magic Damage Reduction: &f{value}%' +projectile-damage-reduction: '&3 &7■ Projectile Damage Reduction: &f{value}%' +physical-damage-reduction: '&3 &7■ Physical Damage Reduction: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE Damage Reduction: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP Damage Reduction: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Health Regeneration: &f{value}' +max-mana: '&3 &7■ Max Mana: &f{value}' +mana-regeneration: '&3 &7■ Mana Regeneration: &f{value}' +max-stamina: '&3 &7■ Max Stamina: &f{value}' +stamina-regeneration: '&3 &7■ Stamina Regeneration: &f{value}' +cooldown-reduction: '&3 &7■ Skill Cooldown Reduction: &f{value}%' +additional-experience: '&3 &7■ Additional Experience: &f{value}%' +additional-experience-alchemy: '&7■ Additional Alchemy Experience: &f{value}%' +additional-experience-enchanting: '&7■ Additional Enchanting Experience: &f{value}%' +additional-experience-farming: '&7■ Additional Farming Experience: &f{value}%' +additional-experience-fishing: '&7■ Additional Fishing Experience: &f{value}%' +additional-experience-mining: '&7■ Additional Mining Experience: &f{value}%' +additional-experience-smelting: '&7■ Additional Smelting Experience: &f{value}%' +additional-experience-smithing: '&7■ Additional Smithing Experience: &f{value}%' +additional-experience-woodcutting: '&7■ Additional Woodcutting Experience: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Permanent &f{effect}' +command: '&3 &7■ Command: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Cooldown' +arrow-potion-effects: '&3 &7■ Arrow Effect: &f{effect}' +#Consumables +restore-health: '&3 &7■ Restores &f{value} &7Health' +restore-food: '&3 &7■ Restores &f{value} &7Food' +restore-saturation: '&3 &7■ Restores &f{value} &7Saturation' +restore-mana: '&3 &7■ Restores &f{value} &7Mana' +restore-stamina: '&3 &7■ Restores &f{value} &7Stamina' +effect: '&3 &7■ Grants &f{effect} &7for &f{duration} &7s' +repair: '&3 &7■ Repair: &f{value}' +repair-percent: '&3 &7■ Repair: &f{value}%' +can-identify: '&3 &7■ Can identify items.' +can-deconstruct: '&3 &7■ Can deconstruct tiered items.' +can-deskin: '&3 &7■ Can de-skin skinned items.' +success-rate: '&3 &7■ Success Rate: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Uses Left' +#Gem Stones +empty-gem-socket: '&a◆ Empty {name} Gem Socket' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aWhen Applied:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aDrag onto an item &7to apply!' +#Soulbound +soulbinding-chance: '&3 &7■ Has a &a{value}% &7chance to bind your item.' +soulbound-break-chance: '&3 &7■ Has a &a{value}% &7chance to break soulbounds.' +soulbound-level: '&3 &7■ Level &e{value} &7Soulbound' +#Tools +autosmelt: '&3 &7■ &fAutosmelt' +bouncing-crack: '&3 &7■ &fBouncing Crack' +pickaxe-power: '&3 &7■ &fPickaxe Power: &a{value}' +durability: '&7Durability: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Tier: {value}' +required-class: '&3 &7{value} Item' +required-level: '&eRequires Lvl {value}' +#MMOCore Attributes +required-dexterity: '&eRequires &c{value} &eDexterity' +required-strength: '&eRequires &c{value} &eStrength' +required-intelligence: '&eRequires &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ Extra Dexterity: &f{value}' +additional-strength: '&3 &7■ Extra Strength: &f{value}' +additional-intelligence: '&3 &7■ Extra Intelligence: &f{value}' +#Professions +profession-alchemy: '&eAlchemy Level: &c{value}' +profession-enchanting: '&eEnchanting Level: &c{value}' +profession-farming: '&eFarming Level: &c{value}' +profession-fishing: '&eFishing Level: &c{value}' +profession-mining: '&eMining Level: &c{value}' +profession-smelting: '&eSmelting Level: &c{value}' +profession-smithing: '&eSmithing Level: &c{value}' +profession-woodcutting: '&eWoodcutting Level: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Damage' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Damage' +elemental-defense: '{color}{icon}&7 {value} {element} Defense' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defense' +elemental-weakness: '{color}{icon}&7 {value}% {element} Weakness' +#Custom stats +custom-myluck: '&3 &7■ Luck: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/German/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/German/abilities.yml new file mode 100644 index 00000000..ef8efc9b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/German/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Cast + shoot-bow: Shoot Bow + shoot-trident: Shoot Trident + sneak: Sneak + shift-left-click: Shift Left Click + arrow-tick: Arrow Tick + timer: Timer + death: Death + trident-land: Trident Land + arrow-land: Arrow Land + trident-tick: Trident Tick + kill-entity: Kill Entity + right-click: Right Click + attack: Attack + arrow-hit: Arrow Hit + login: Login + api: Api + damaged: Damaged + left-click: Left Click + trident-hit: Trident Hit + damaged-by-entity: Damaged By Entity + shift-right-click: Shift Right Click diff --git a/MMOItems-Dist/src/main/resources/default/language/German/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/German/attack-effects.yml new file mode 100644 index 00000000..16984f85 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/German/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Nether Spirit' + void-spirit: '&3 &7■ Void Spirit' + mana-spirit: '&3 &7■ Mana Spirit' + lightning-spirit: '&3 &7■ Lightning Spirit' + xray-spirit: '&3 &7■ X-Ray Spirit' + thunder-spirit: '&3 &7■ Thunder Spirit' + sunfire-spirit: '&3 &7■ Sunfire Spirit' +lute-attack: + wave: '&3 &7■ Wave Melody' + circular: '&3 &7■ Circular Melody' + slash: '&3 &7■ Slashing Melody' + simple: '&3 &7■ Simple Melody' + brute: '&3 &7■ Brute Melody' + heavy: '&3 &7■ Heavy Melody' diff --git a/MMOItems-Dist/src/main/resources/default/language/German/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/German/crafting-stations.yml new file mode 100644 index 00000000..58b423ff --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/German/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Requires #level# in #profession#' + negative: '&c✖ Requires #level# in #profession#' + mana: + positive: '&a✔ Requires #mana# Mana' + negative: '&c✖ Requires #mana# Mana' + money: + positive: '&a✔ Requires $#money#' + negative: '&c✖ Requires $#money#' + level: + positive: '&a✔ Requires Level #level#' + negative: '&c✖ Requires Level #level#' + stellium: + positive: '&a✔ Requires #stellium# Stellium' + negative: '&c✖ Requires #stellium# Stellium' + stamina: + positive: '&a✔ Requires #stamina# Stamina' + negative: '&c✖ Requires #stamina# Stamina' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Requires #points# #attribute#' + negative: '&c✖ Requires #points# #attribute#' + class: + positive: '&a✔ Required Class: #class#' + negative: '&c✖ Required Class: #class#' + food: + positive: '&a✔ Requires #food# Food' + negative: '&c✖ Requires #food# Food' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/German/items.yml b/MMOItems-Dist/src/main/resources/default/language/German/items.yml new file mode 100644 index 00000000..57abea3b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/German/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aConfirm' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPrevious Page' + lore: [ ] +NEXT_PAGE: + name: '&aNext Page' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aPrevious' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aNext' + lore: [ ] +BACK: + name: '&aBack' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lCraft&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '{crafting_time}' + - '{crafting_time}&7Crafting Time: &c#crafting-time#&7s' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lUpgrade&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +QUEUE_ITEM_DISPLAY: + name: '&6&lQueue&f #name#' + lore: + - '{ready}&7&oThis item was successfully crafted.' + - '{queue}&7&oThis item is in the crafting queue.' + - '{queue}' + - '{queue}&7Time Left: &c#left#' + - '' + - '{ready}&eClick to claim!' + - '{queue}&eClick to cancel.' diff --git a/MMOItems-Dist/src/main/resources/default/language/German/messages.yml b/MMOItems-Dist/src/main/resources/default/language/German/messages.yml new file mode 100644 index 00000000..19912bc7 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/German/messages.yml @@ -0,0 +1,53 @@ +received-item: 'You received &6#item#&e#amount#.' +hands-too-charged: 'You can''t do anything, your hands are too charged.' +spell-on-cooldown: '#progress# &eYou must wait #left# second#s# before casting this spell.' +item-on-cooldown: 'This item is on cooldown! Please wait #left# second#s#.' +not-enough-perms-command: 'You don''t have enough permissions.' +not-enough-levels: 'You don''t have enough levels to use this item!' +soulbound-restriction: 'This item is linked to another player, you can''t use it!' +not-enough-perms: 'You don''t have enough permissions to use this.' +wrong-class: 'You don''t have the right class!' +not-enough-mana: 'You don''t have enough mana!' +not-enough-stamina: 'You don''t have enough stamina!' +not-enough-attribute: 'You don''t have enough #attribute#!' +not-enough-profession: 'You don''t have enough levels in #profession#!' +unidentified-item: 'You can''t use an unidentified item!' +zero-durability: 'This item is broken, you first need to repair it.' +cannot-identify-stacked-items: 'You may only identify one item at a time.' +successfully-identified: 'You successfully identified &6#item#&e.' +successfully-deconstructed: 'You successfully deconstructed &6#item#&e.' +gem-stone-applied: 'You successfully applied &6#gem#&e onto your &6#item#&e.' +gem-stone-broke: 'Your gem stone &6#gem#&c broke while trying to apply it onto &6#item#&c.' +repaired-item: 'You successfully repaired &6#item#&e for &6#amount# &euses.' +skin-applied: 'You successfully applied the skin onto your &6#item#&e!' +skin-removed: 'You successfully removed the skin from your &6#item#&e!' +skin-broke: 'Your skin broke while trying to apply it onto your &6#item#&c.' +skin-rejected: 'A skin has already been applied onto your &6#item#&c!' +skin-incompatible: 'This skin is not compatible with your &6#item#&c!' +random-unsocket-gem-too-old: 'The gems have bonded strongly with your item. Cannot remove.' +random-unsocket-success: '&aYou removed &3#gem# &afrom your &6#item#&a!' +cant-bind-item: 'This item is currently linked to #player# by a Lvl #level# soulbound. You will have to break this soulbound first.' +no-soulbound: 'This item is not bound to anyone.' +cant-bind-stacked: 'You can''t bind stacked items.' +unsuccessful-soulbound: 'Your soulbound failed.' +unsuccessful-soulbound-break: 'You couldn''t break the soulbound.' +low-soulbound-level: 'This item soulbound is Lvl #level#. You will need a higher soulbound level on your consumable to break this soulbound.' +successfully-bind-item: 'You successfully applied a Lvl &6#level# &esoulbound to your &6#item#&e.' +successfully-break-bind: 'You successfully broke the Lvl &6#level# &eitem soulbound!' +soulbound-item-lore: '&4Linked to #player#//&4Lvl #level# Soulbound' +cant-upgraded-stack: 'You can''t upgrade stacked items.' +max-upgrades-hit: 'This item cannot be upgraded anymore.' +upgrade-fail: 'Your upgrade failed and you lost your consumable.' +upgrade-fail-station: 'Your upgrade failed and you lost your materials.' +wrong-upgrade-reference: 'You cannot upgrade this item with this consumable.' +upgrade-success: 'You successfully upgraded your &6#item#&e!' +not-have-item-upgrade: 'You don''t have the item to upgrade!' +upgrade-requirement-safe-check: 'You would not meet the upgraded item requirements.' +death-downgrading: '&cYour &6#item#&c got severely damaged that fight...' +not-enough-materials: 'You do not have enough materials to craft this item.' +conditions-not-met: 'You cannot craft this item.' +crafting-canceled: 'You cancelled a crafting recipe.' +crafting-queue-full: 'The crafting queue is currently full.' +station-big-stack: 'Amount Crafted: #size#' +recipe-preview: 'Recipe Preview' +unable-to-repair: 'This item can''t be repaired by this consumable!' diff --git a/MMOItems-Dist/src/main/resources/default/language/German/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/German/potion-effects.yml new file mode 100644 index 00000000..8f623a06 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/German/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Speed +slow: Slow +fast-digging: Fast Digging +slow-digging: Slow Digging +increase-damage: Increase Damage +heal: Heal +harm: Harm +jump: Jump +confusion: Confusion +regeneration: Regeneration +damage-resistance: Damage Resistance +fire-resistance: Fire Resistance +water-breathing: Water Breathing +invisibility: Invisibility +blindness: Blindness +night-vision: Night Vision +hunger: Hunger +weakness: Weakness +poison: Poison +wither: Wither +health-boost: Health Boost +absorption: Absorption +saturation: Saturation +glowing: Glowing +levitation: Levitation +luck: Luck +unluck: Unluck +slow-falling: Slow Falling +conduit-power: Conduit Power +dolphins-grace: Dolphins Grace +bad-omen: Bad Omen +hero-of-the-village: Hero Of The Village +darkness: Darkness diff --git a/MMOItems-Dist/src/main/resources/default/language/German/stats.yml b/MMOItems-Dist/src/main/resources/default/language/German/stats.yml new file mode 100644 index 00000000..78a568e4 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/German/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Attack Damage: &f{value}' +attack-speed: '&3 &7➸ Attack Speed: &f{value}' +critical-strike-chance: '&3 &7■ Crit Strike Chance: &f{value}%' +critical-strike-power: '&3 &7■ Crit Strike Power: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Skill Crit Chance: &f{value}%' +skill-critical-strike-power: '&3 &7■ Skill Crit Power: &f{value}%' +range: '&3 &7■ Range: &f{value}' +mana-cost: '&3 &7■ Uses &9{value} Mana' +stamina-cost: '&3 &7■ Uses &9{value} Stamina' +arrow-velocity: '&3 &7■ Arrow Velocity: &f{value}' +blunt-power: '&3 &7■ Blunt Power: &f{value}' +blunt-rating: '&3 &7■ Blunt Rating: &f{value}%' +two-handed: '&3 &7■ Two Handed' +handworn: '&3 &7■ Handworn' +knockback: '&3 &7■ Knockback: &f{value}' +recoil: '&3 &7■ Recoil: &f{value}%' +note-weight: '&3 &7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ Lifesteal: &c+{value}%' +spell-vampirism: '&3 &7■ Spell Vampirism: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE Damage: &f{value}%' +pvp-damage: '&3 &7■ PvP Damage: &f{value}%' +magic-damage: '&3 &7■ Magic Damage: &f{value}%' +weapon-damage: '&3 &7■ Weapon Damage: &f{value}%' +undead-damage: '&3 &7■ Undead Damage: &f{value}%' +skill-damage: '&3 &7■ Skill Damage: &f{value}%' +physical-damage: '&3 &7■ Physical Damage: &f{value}%' +projectile-damage: '&3 &7■ Projectile Damage: &f{value}%' +faction-damage-undead: '&3 &7■ Undead Faction Damage: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Block Power: &f{value}%' +block-rating: '&3 &7■ Block Rating: &f{value}%' +block-cooldown-reduction: '&3 &7■ Block Cooldown Reduction: &f{value}%' +dodge-rating: '&3 &7■ Dodge Rating: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Dodge Cooldown Reduction: &f{value}%' +parry-rating: '&3 &7■ Parry Rating: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Parry Cooldown Reduction: &f{value}%' +armor: '&3 &7✠ Armor: &f{value}' +armor-toughness: '&3 &7✠ Armor Toughness: &f{value}' +knockback-resistance: '&3 &7✠ Knockback Resistance: &f{value}%' +max-health: '&3 &7❤ Health:&c {value}' +movement-speed: '&3 &7■ Movement Speed: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defense: &f{value}' +damage-reduction: '&3 &7■ Damage Reduction: &f{value}%' +fall-damage-reduction: '&3 &7■ Fall Damage Reduction: &f{value}%' +fire-damage-reduction: '&3 &7■ Fire Damage Reduction: &f{value}%' +magic-damage-reduction: '&3 &7■ Magic Damage Reduction: &f{value}%' +projectile-damage-reduction: '&3 &7■ Projectile Damage Reduction: &f{value}%' +physical-damage-reduction: '&3 &7■ Physical Damage Reduction: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE Damage Reduction: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP Damage Reduction: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Health Regeneration: &f{value}' +max-mana: '&3 &7■ Max Mana: &f{value}' +mana-regeneration: '&3 &7■ Mana Regeneration: &f{value}' +max-stamina: '&3 &7■ Max Stamina: &f{value}' +stamina-regeneration: '&3 &7■ Stamina Regeneration: &f{value}' +cooldown-reduction: '&3 &7■ Skill Cooldown Reduction: &f{value}%' +additional-experience: '&3 &7■ Additional Experience: &f{value}%' +additional-experience-alchemy: '&7■ Additional Alchemy Experience: &f{value}%' +additional-experience-enchanting: '&7■ Additional Enchanting Experience: &f{value}%' +additional-experience-farming: '&7■ Additional Farming Experience: &f{value}%' +additional-experience-fishing: '&7■ Additional Fishing Experience: &f{value}%' +additional-experience-mining: '&7■ Additional Mining Experience: &f{value}%' +additional-experience-smelting: '&7■ Additional Smelting Experience: &f{value}%' +additional-experience-smithing: '&7■ Additional Smithing Experience: &f{value}%' +additional-experience-woodcutting: '&7■ Additional Woodcutting Experience: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Permanent &f{effect}' +command: '&3 &7■ Command: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Cooldown' +arrow-potion-effects: '&3 &7■ Arrow Effect: &f{effect}' +#Consumables +restore-health: '&3 &7■ Restores &f{value} &7Health' +restore-food: '&3 &7■ Restores &f{value} &7Food' +restore-saturation: '&3 &7■ Restores &f{value} &7Saturation' +restore-mana: '&3 &7■ Restores &f{value} &7Mana' +restore-stamina: '&3 &7■ Restores &f{value} &7Stamina' +effect: '&3 &7■ Grants &f{effect} &7for &f{duration} &7s' +repair: '&3 &7■ Repair: &f{value}' +repair-percent: '&3 &7■ Repair: &f{value}%' +can-identify: '&3 &7■ Can identify items.' +can-deconstruct: '&3 &7■ Can deconstruct tiered items.' +can-deskin: '&3 &7■ Can de-skin skinned items.' +success-rate: '&3 &7■ Success Rate: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Uses Left' +#Gem Stones +empty-gem-socket: '&a◆ Empty {name} Gem Socket' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aWhen Applied:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aDrag onto an item &7to apply!' +#Soulbound +soulbinding-chance: '&3 &7■ Has a &a{value}% &7chance to bind your item.' +soulbound-break-chance: '&3 &7■ Has a &a{value}% &7chance to break soulbounds.' +soulbound-level: '&3 &7■ Level &e{value} &7Soulbound' +#Tools +autosmelt: '&3 &7■ &fAutosmelt' +bouncing-crack: '&3 &7■ &fBouncing Crack' +pickaxe-power: '&3 &7■ &fPickaxe Power: &a{value}' +durability: '&7Durability: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Tier: {value}' +required-class: '&3 &7{value} Item' +required-level: '&eRequires Lvl {value}' +#MMOCore Attributes +required-dexterity: '&eRequires &c{value} &eDexterity' +required-strength: '&eRequires &c{value} &eStrength' +required-intelligence: '&eRequires &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ Extra Dexterity: &f{value}' +additional-strength: '&3 &7■ Extra Strength: &f{value}' +additional-intelligence: '&3 &7■ Extra Intelligence: &f{value}' +#Professions +profession-alchemy: '&eAlchemy Level: &c{value}' +profession-enchanting: '&eEnchanting Level: &c{value}' +profession-farming: '&eFarming Level: &c{value}' +profession-fishing: '&eFishing Level: &c{value}' +profession-mining: '&eMining Level: &c{value}' +profession-smelting: '&eSmelting Level: &c{value}' +profession-smithing: '&eSmithing Level: &c{value}' +profession-woodcutting: '&eWoodcutting Level: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Damage' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Damage' +elemental-defense: '{color}{icon}&7 {value} {element} Defense' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defense' +elemental-weakness: '{color}{icon}&7 {value}% {element} Weakness' +#Custom stats +custom-myluck: '&3 &7■ Luck: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Italian/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Italian/abilities.yml new file mode 100644 index 00000000..ef8efc9b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Italian/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Cast + shoot-bow: Shoot Bow + shoot-trident: Shoot Trident + sneak: Sneak + shift-left-click: Shift Left Click + arrow-tick: Arrow Tick + timer: Timer + death: Death + trident-land: Trident Land + arrow-land: Arrow Land + trident-tick: Trident Tick + kill-entity: Kill Entity + right-click: Right Click + attack: Attack + arrow-hit: Arrow Hit + login: Login + api: Api + damaged: Damaged + left-click: Left Click + trident-hit: Trident Hit + damaged-by-entity: Damaged By Entity + shift-right-click: Shift Right Click diff --git a/MMOItems-Dist/src/main/resources/default/language/Italian/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Italian/attack-effects.yml new file mode 100644 index 00000000..16984f85 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Italian/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Nether Spirit' + void-spirit: '&3 &7■ Void Spirit' + mana-spirit: '&3 &7■ Mana Spirit' + lightning-spirit: '&3 &7■ Lightning Spirit' + xray-spirit: '&3 &7■ X-Ray Spirit' + thunder-spirit: '&3 &7■ Thunder Spirit' + sunfire-spirit: '&3 &7■ Sunfire Spirit' +lute-attack: + wave: '&3 &7■ Wave Melody' + circular: '&3 &7■ Circular Melody' + slash: '&3 &7■ Slashing Melody' + simple: '&3 &7■ Simple Melody' + brute: '&3 &7■ Brute Melody' + heavy: '&3 &7■ Heavy Melody' diff --git a/MMOItems-Dist/src/main/resources/default/language/Italian/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Italian/crafting-stations.yml new file mode 100644 index 00000000..58b423ff --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Italian/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Requires #level# in #profession#' + negative: '&c✖ Requires #level# in #profession#' + mana: + positive: '&a✔ Requires #mana# Mana' + negative: '&c✖ Requires #mana# Mana' + money: + positive: '&a✔ Requires $#money#' + negative: '&c✖ Requires $#money#' + level: + positive: '&a✔ Requires Level #level#' + negative: '&c✖ Requires Level #level#' + stellium: + positive: '&a✔ Requires #stellium# Stellium' + negative: '&c✖ Requires #stellium# Stellium' + stamina: + positive: '&a✔ Requires #stamina# Stamina' + negative: '&c✖ Requires #stamina# Stamina' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Requires #points# #attribute#' + negative: '&c✖ Requires #points# #attribute#' + class: + positive: '&a✔ Required Class: #class#' + negative: '&c✖ Required Class: #class#' + food: + positive: '&a✔ Requires #food# Food' + negative: '&c✖ Requires #food# Food' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Italian/items.yml b/MMOItems-Dist/src/main/resources/default/language/Italian/items.yml new file mode 100644 index 00000000..57abea3b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Italian/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aConfirm' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPrevious Page' + lore: [ ] +NEXT_PAGE: + name: '&aNext Page' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aPrevious' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aNext' + lore: [ ] +BACK: + name: '&aBack' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lCraft&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '{crafting_time}' + - '{crafting_time}&7Crafting Time: &c#crafting-time#&7s' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lUpgrade&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +QUEUE_ITEM_DISPLAY: + name: '&6&lQueue&f #name#' + lore: + - '{ready}&7&oThis item was successfully crafted.' + - '{queue}&7&oThis item is in the crafting queue.' + - '{queue}' + - '{queue}&7Time Left: &c#left#' + - '' + - '{ready}&eClick to claim!' + - '{queue}&eClick to cancel.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Italian/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Italian/messages.yml new file mode 100644 index 00000000..19912bc7 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Italian/messages.yml @@ -0,0 +1,53 @@ +received-item: 'You received &6#item#&e#amount#.' +hands-too-charged: 'You can''t do anything, your hands are too charged.' +spell-on-cooldown: '#progress# &eYou must wait #left# second#s# before casting this spell.' +item-on-cooldown: 'This item is on cooldown! Please wait #left# second#s#.' +not-enough-perms-command: 'You don''t have enough permissions.' +not-enough-levels: 'You don''t have enough levels to use this item!' +soulbound-restriction: 'This item is linked to another player, you can''t use it!' +not-enough-perms: 'You don''t have enough permissions to use this.' +wrong-class: 'You don''t have the right class!' +not-enough-mana: 'You don''t have enough mana!' +not-enough-stamina: 'You don''t have enough stamina!' +not-enough-attribute: 'You don''t have enough #attribute#!' +not-enough-profession: 'You don''t have enough levels in #profession#!' +unidentified-item: 'You can''t use an unidentified item!' +zero-durability: 'This item is broken, you first need to repair it.' +cannot-identify-stacked-items: 'You may only identify one item at a time.' +successfully-identified: 'You successfully identified &6#item#&e.' +successfully-deconstructed: 'You successfully deconstructed &6#item#&e.' +gem-stone-applied: 'You successfully applied &6#gem#&e onto your &6#item#&e.' +gem-stone-broke: 'Your gem stone &6#gem#&c broke while trying to apply it onto &6#item#&c.' +repaired-item: 'You successfully repaired &6#item#&e for &6#amount# &euses.' +skin-applied: 'You successfully applied the skin onto your &6#item#&e!' +skin-removed: 'You successfully removed the skin from your &6#item#&e!' +skin-broke: 'Your skin broke while trying to apply it onto your &6#item#&c.' +skin-rejected: 'A skin has already been applied onto your &6#item#&c!' +skin-incompatible: 'This skin is not compatible with your &6#item#&c!' +random-unsocket-gem-too-old: 'The gems have bonded strongly with your item. Cannot remove.' +random-unsocket-success: '&aYou removed &3#gem# &afrom your &6#item#&a!' +cant-bind-item: 'This item is currently linked to #player# by a Lvl #level# soulbound. You will have to break this soulbound first.' +no-soulbound: 'This item is not bound to anyone.' +cant-bind-stacked: 'You can''t bind stacked items.' +unsuccessful-soulbound: 'Your soulbound failed.' +unsuccessful-soulbound-break: 'You couldn''t break the soulbound.' +low-soulbound-level: 'This item soulbound is Lvl #level#. You will need a higher soulbound level on your consumable to break this soulbound.' +successfully-bind-item: 'You successfully applied a Lvl &6#level# &esoulbound to your &6#item#&e.' +successfully-break-bind: 'You successfully broke the Lvl &6#level# &eitem soulbound!' +soulbound-item-lore: '&4Linked to #player#//&4Lvl #level# Soulbound' +cant-upgraded-stack: 'You can''t upgrade stacked items.' +max-upgrades-hit: 'This item cannot be upgraded anymore.' +upgrade-fail: 'Your upgrade failed and you lost your consumable.' +upgrade-fail-station: 'Your upgrade failed and you lost your materials.' +wrong-upgrade-reference: 'You cannot upgrade this item with this consumable.' +upgrade-success: 'You successfully upgraded your &6#item#&e!' +not-have-item-upgrade: 'You don''t have the item to upgrade!' +upgrade-requirement-safe-check: 'You would not meet the upgraded item requirements.' +death-downgrading: '&cYour &6#item#&c got severely damaged that fight...' +not-enough-materials: 'You do not have enough materials to craft this item.' +conditions-not-met: 'You cannot craft this item.' +crafting-canceled: 'You cancelled a crafting recipe.' +crafting-queue-full: 'The crafting queue is currently full.' +station-big-stack: 'Amount Crafted: #size#' +recipe-preview: 'Recipe Preview' +unable-to-repair: 'This item can''t be repaired by this consumable!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Italian/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Italian/potion-effects.yml new file mode 100644 index 00000000..8f623a06 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Italian/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Speed +slow: Slow +fast-digging: Fast Digging +slow-digging: Slow Digging +increase-damage: Increase Damage +heal: Heal +harm: Harm +jump: Jump +confusion: Confusion +regeneration: Regeneration +damage-resistance: Damage Resistance +fire-resistance: Fire Resistance +water-breathing: Water Breathing +invisibility: Invisibility +blindness: Blindness +night-vision: Night Vision +hunger: Hunger +weakness: Weakness +poison: Poison +wither: Wither +health-boost: Health Boost +absorption: Absorption +saturation: Saturation +glowing: Glowing +levitation: Levitation +luck: Luck +unluck: Unluck +slow-falling: Slow Falling +conduit-power: Conduit Power +dolphins-grace: Dolphins Grace +bad-omen: Bad Omen +hero-of-the-village: Hero Of The Village +darkness: Darkness diff --git a/MMOItems-Dist/src/main/resources/default/language/Italian/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Italian/stats.yml new file mode 100644 index 00000000..78a568e4 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Italian/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Attack Damage: &f{value}' +attack-speed: '&3 &7➸ Attack Speed: &f{value}' +critical-strike-chance: '&3 &7■ Crit Strike Chance: &f{value}%' +critical-strike-power: '&3 &7■ Crit Strike Power: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Skill Crit Chance: &f{value}%' +skill-critical-strike-power: '&3 &7■ Skill Crit Power: &f{value}%' +range: '&3 &7■ Range: &f{value}' +mana-cost: '&3 &7■ Uses &9{value} Mana' +stamina-cost: '&3 &7■ Uses &9{value} Stamina' +arrow-velocity: '&3 &7■ Arrow Velocity: &f{value}' +blunt-power: '&3 &7■ Blunt Power: &f{value}' +blunt-rating: '&3 &7■ Blunt Rating: &f{value}%' +two-handed: '&3 &7■ Two Handed' +handworn: '&3 &7■ Handworn' +knockback: '&3 &7■ Knockback: &f{value}' +recoil: '&3 &7■ Recoil: &f{value}%' +note-weight: '&3 &7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ Lifesteal: &c+{value}%' +spell-vampirism: '&3 &7■ Spell Vampirism: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE Damage: &f{value}%' +pvp-damage: '&3 &7■ PvP Damage: &f{value}%' +magic-damage: '&3 &7■ Magic Damage: &f{value}%' +weapon-damage: '&3 &7■ Weapon Damage: &f{value}%' +undead-damage: '&3 &7■ Undead Damage: &f{value}%' +skill-damage: '&3 &7■ Skill Damage: &f{value}%' +physical-damage: '&3 &7■ Physical Damage: &f{value}%' +projectile-damage: '&3 &7■ Projectile Damage: &f{value}%' +faction-damage-undead: '&3 &7■ Undead Faction Damage: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Block Power: &f{value}%' +block-rating: '&3 &7■ Block Rating: &f{value}%' +block-cooldown-reduction: '&3 &7■ Block Cooldown Reduction: &f{value}%' +dodge-rating: '&3 &7■ Dodge Rating: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Dodge Cooldown Reduction: &f{value}%' +parry-rating: '&3 &7■ Parry Rating: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Parry Cooldown Reduction: &f{value}%' +armor: '&3 &7✠ Armor: &f{value}' +armor-toughness: '&3 &7✠ Armor Toughness: &f{value}' +knockback-resistance: '&3 &7✠ Knockback Resistance: &f{value}%' +max-health: '&3 &7❤ Health:&c {value}' +movement-speed: '&3 &7■ Movement Speed: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defense: &f{value}' +damage-reduction: '&3 &7■ Damage Reduction: &f{value}%' +fall-damage-reduction: '&3 &7■ Fall Damage Reduction: &f{value}%' +fire-damage-reduction: '&3 &7■ Fire Damage Reduction: &f{value}%' +magic-damage-reduction: '&3 &7■ Magic Damage Reduction: &f{value}%' +projectile-damage-reduction: '&3 &7■ Projectile Damage Reduction: &f{value}%' +physical-damage-reduction: '&3 &7■ Physical Damage Reduction: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE Damage Reduction: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP Damage Reduction: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Health Regeneration: &f{value}' +max-mana: '&3 &7■ Max Mana: &f{value}' +mana-regeneration: '&3 &7■ Mana Regeneration: &f{value}' +max-stamina: '&3 &7■ Max Stamina: &f{value}' +stamina-regeneration: '&3 &7■ Stamina Regeneration: &f{value}' +cooldown-reduction: '&3 &7■ Skill Cooldown Reduction: &f{value}%' +additional-experience: '&3 &7■ Additional Experience: &f{value}%' +additional-experience-alchemy: '&7■ Additional Alchemy Experience: &f{value}%' +additional-experience-enchanting: '&7■ Additional Enchanting Experience: &f{value}%' +additional-experience-farming: '&7■ Additional Farming Experience: &f{value}%' +additional-experience-fishing: '&7■ Additional Fishing Experience: &f{value}%' +additional-experience-mining: '&7■ Additional Mining Experience: &f{value}%' +additional-experience-smelting: '&7■ Additional Smelting Experience: &f{value}%' +additional-experience-smithing: '&7■ Additional Smithing Experience: &f{value}%' +additional-experience-woodcutting: '&7■ Additional Woodcutting Experience: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Permanent &f{effect}' +command: '&3 &7■ Command: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Cooldown' +arrow-potion-effects: '&3 &7■ Arrow Effect: &f{effect}' +#Consumables +restore-health: '&3 &7■ Restores &f{value} &7Health' +restore-food: '&3 &7■ Restores &f{value} &7Food' +restore-saturation: '&3 &7■ Restores &f{value} &7Saturation' +restore-mana: '&3 &7■ Restores &f{value} &7Mana' +restore-stamina: '&3 &7■ Restores &f{value} &7Stamina' +effect: '&3 &7■ Grants &f{effect} &7for &f{duration} &7s' +repair: '&3 &7■ Repair: &f{value}' +repair-percent: '&3 &7■ Repair: &f{value}%' +can-identify: '&3 &7■ Can identify items.' +can-deconstruct: '&3 &7■ Can deconstruct tiered items.' +can-deskin: '&3 &7■ Can de-skin skinned items.' +success-rate: '&3 &7■ Success Rate: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Uses Left' +#Gem Stones +empty-gem-socket: '&a◆ Empty {name} Gem Socket' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aWhen Applied:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aDrag onto an item &7to apply!' +#Soulbound +soulbinding-chance: '&3 &7■ Has a &a{value}% &7chance to bind your item.' +soulbound-break-chance: '&3 &7■ Has a &a{value}% &7chance to break soulbounds.' +soulbound-level: '&3 &7■ Level &e{value} &7Soulbound' +#Tools +autosmelt: '&3 &7■ &fAutosmelt' +bouncing-crack: '&3 &7■ &fBouncing Crack' +pickaxe-power: '&3 &7■ &fPickaxe Power: &a{value}' +durability: '&7Durability: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Tier: {value}' +required-class: '&3 &7{value} Item' +required-level: '&eRequires Lvl {value}' +#MMOCore Attributes +required-dexterity: '&eRequires &c{value} &eDexterity' +required-strength: '&eRequires &c{value} &eStrength' +required-intelligence: '&eRequires &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ Extra Dexterity: &f{value}' +additional-strength: '&3 &7■ Extra Strength: &f{value}' +additional-intelligence: '&3 &7■ Extra Intelligence: &f{value}' +#Professions +profession-alchemy: '&eAlchemy Level: &c{value}' +profession-enchanting: '&eEnchanting Level: &c{value}' +profession-farming: '&eFarming Level: &c{value}' +profession-fishing: '&eFishing Level: &c{value}' +profession-mining: '&eMining Level: &c{value}' +profession-smelting: '&eSmelting Level: &c{value}' +profession-smithing: '&eSmithing Level: &c{value}' +profession-woodcutting: '&eWoodcutting Level: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Damage' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Damage' +elemental-defense: '{color}{icon}&7 {value} {element} Defense' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defense' +elemental-weakness: '{color}{icon}&7 {value}% {element} Weakness' +#Custom stats +custom-myluck: '&3 &7■ Luck: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Japanese/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Japanese/abilities.yml new file mode 100644 index 00000000..ef8efc9b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Japanese/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Cast + shoot-bow: Shoot Bow + shoot-trident: Shoot Trident + sneak: Sneak + shift-left-click: Shift Left Click + arrow-tick: Arrow Tick + timer: Timer + death: Death + trident-land: Trident Land + arrow-land: Arrow Land + trident-tick: Trident Tick + kill-entity: Kill Entity + right-click: Right Click + attack: Attack + arrow-hit: Arrow Hit + login: Login + api: Api + damaged: Damaged + left-click: Left Click + trident-hit: Trident Hit + damaged-by-entity: Damaged By Entity + shift-right-click: Shift Right Click diff --git a/MMOItems-Dist/src/main/resources/default/language/Japanese/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Japanese/attack-effects.yml new file mode 100644 index 00000000..16984f85 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Japanese/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Nether Spirit' + void-spirit: '&3 &7■ Void Spirit' + mana-spirit: '&3 &7■ Mana Spirit' + lightning-spirit: '&3 &7■ Lightning Spirit' + xray-spirit: '&3 &7■ X-Ray Spirit' + thunder-spirit: '&3 &7■ Thunder Spirit' + sunfire-spirit: '&3 &7■ Sunfire Spirit' +lute-attack: + wave: '&3 &7■ Wave Melody' + circular: '&3 &7■ Circular Melody' + slash: '&3 &7■ Slashing Melody' + simple: '&3 &7■ Simple Melody' + brute: '&3 &7■ Brute Melody' + heavy: '&3 &7■ Heavy Melody' diff --git a/MMOItems-Dist/src/main/resources/default/language/Japanese/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Japanese/crafting-stations.yml new file mode 100644 index 00000000..58b423ff --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Japanese/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Requires #level# in #profession#' + negative: '&c✖ Requires #level# in #profession#' + mana: + positive: '&a✔ Requires #mana# Mana' + negative: '&c✖ Requires #mana# Mana' + money: + positive: '&a✔ Requires $#money#' + negative: '&c✖ Requires $#money#' + level: + positive: '&a✔ Requires Level #level#' + negative: '&c✖ Requires Level #level#' + stellium: + positive: '&a✔ Requires #stellium# Stellium' + negative: '&c✖ Requires #stellium# Stellium' + stamina: + positive: '&a✔ Requires #stamina# Stamina' + negative: '&c✖ Requires #stamina# Stamina' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Requires #points# #attribute#' + negative: '&c✖ Requires #points# #attribute#' + class: + positive: '&a✔ Required Class: #class#' + negative: '&c✖ Required Class: #class#' + food: + positive: '&a✔ Requires #food# Food' + negative: '&c✖ Requires #food# Food' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Japanese/items.yml b/MMOItems-Dist/src/main/resources/default/language/Japanese/items.yml new file mode 100644 index 00000000..57abea3b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Japanese/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aConfirm' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPrevious Page' + lore: [ ] +NEXT_PAGE: + name: '&aNext Page' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aPrevious' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aNext' + lore: [ ] +BACK: + name: '&aBack' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lCraft&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '{crafting_time}' + - '{crafting_time}&7Crafting Time: &c#crafting-time#&7s' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lUpgrade&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +QUEUE_ITEM_DISPLAY: + name: '&6&lQueue&f #name#' + lore: + - '{ready}&7&oThis item was successfully crafted.' + - '{queue}&7&oThis item is in the crafting queue.' + - '{queue}' + - '{queue}&7Time Left: &c#left#' + - '' + - '{ready}&eClick to claim!' + - '{queue}&eClick to cancel.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Japanese/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Japanese/messages.yml new file mode 100644 index 00000000..19912bc7 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Japanese/messages.yml @@ -0,0 +1,53 @@ +received-item: 'You received &6#item#&e#amount#.' +hands-too-charged: 'You can''t do anything, your hands are too charged.' +spell-on-cooldown: '#progress# &eYou must wait #left# second#s# before casting this spell.' +item-on-cooldown: 'This item is on cooldown! Please wait #left# second#s#.' +not-enough-perms-command: 'You don''t have enough permissions.' +not-enough-levels: 'You don''t have enough levels to use this item!' +soulbound-restriction: 'This item is linked to another player, you can''t use it!' +not-enough-perms: 'You don''t have enough permissions to use this.' +wrong-class: 'You don''t have the right class!' +not-enough-mana: 'You don''t have enough mana!' +not-enough-stamina: 'You don''t have enough stamina!' +not-enough-attribute: 'You don''t have enough #attribute#!' +not-enough-profession: 'You don''t have enough levels in #profession#!' +unidentified-item: 'You can''t use an unidentified item!' +zero-durability: 'This item is broken, you first need to repair it.' +cannot-identify-stacked-items: 'You may only identify one item at a time.' +successfully-identified: 'You successfully identified &6#item#&e.' +successfully-deconstructed: 'You successfully deconstructed &6#item#&e.' +gem-stone-applied: 'You successfully applied &6#gem#&e onto your &6#item#&e.' +gem-stone-broke: 'Your gem stone &6#gem#&c broke while trying to apply it onto &6#item#&c.' +repaired-item: 'You successfully repaired &6#item#&e for &6#amount# &euses.' +skin-applied: 'You successfully applied the skin onto your &6#item#&e!' +skin-removed: 'You successfully removed the skin from your &6#item#&e!' +skin-broke: 'Your skin broke while trying to apply it onto your &6#item#&c.' +skin-rejected: 'A skin has already been applied onto your &6#item#&c!' +skin-incompatible: 'This skin is not compatible with your &6#item#&c!' +random-unsocket-gem-too-old: 'The gems have bonded strongly with your item. Cannot remove.' +random-unsocket-success: '&aYou removed &3#gem# &afrom your &6#item#&a!' +cant-bind-item: 'This item is currently linked to #player# by a Lvl #level# soulbound. You will have to break this soulbound first.' +no-soulbound: 'This item is not bound to anyone.' +cant-bind-stacked: 'You can''t bind stacked items.' +unsuccessful-soulbound: 'Your soulbound failed.' +unsuccessful-soulbound-break: 'You couldn''t break the soulbound.' +low-soulbound-level: 'This item soulbound is Lvl #level#. You will need a higher soulbound level on your consumable to break this soulbound.' +successfully-bind-item: 'You successfully applied a Lvl &6#level# &esoulbound to your &6#item#&e.' +successfully-break-bind: 'You successfully broke the Lvl &6#level# &eitem soulbound!' +soulbound-item-lore: '&4Linked to #player#//&4Lvl #level# Soulbound' +cant-upgraded-stack: 'You can''t upgrade stacked items.' +max-upgrades-hit: 'This item cannot be upgraded anymore.' +upgrade-fail: 'Your upgrade failed and you lost your consumable.' +upgrade-fail-station: 'Your upgrade failed and you lost your materials.' +wrong-upgrade-reference: 'You cannot upgrade this item with this consumable.' +upgrade-success: 'You successfully upgraded your &6#item#&e!' +not-have-item-upgrade: 'You don''t have the item to upgrade!' +upgrade-requirement-safe-check: 'You would not meet the upgraded item requirements.' +death-downgrading: '&cYour &6#item#&c got severely damaged that fight...' +not-enough-materials: 'You do not have enough materials to craft this item.' +conditions-not-met: 'You cannot craft this item.' +crafting-canceled: 'You cancelled a crafting recipe.' +crafting-queue-full: 'The crafting queue is currently full.' +station-big-stack: 'Amount Crafted: #size#' +recipe-preview: 'Recipe Preview' +unable-to-repair: 'This item can''t be repaired by this consumable!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Japanese/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Japanese/potion-effects.yml new file mode 100644 index 00000000..8f623a06 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Japanese/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Speed +slow: Slow +fast-digging: Fast Digging +slow-digging: Slow Digging +increase-damage: Increase Damage +heal: Heal +harm: Harm +jump: Jump +confusion: Confusion +regeneration: Regeneration +damage-resistance: Damage Resistance +fire-resistance: Fire Resistance +water-breathing: Water Breathing +invisibility: Invisibility +blindness: Blindness +night-vision: Night Vision +hunger: Hunger +weakness: Weakness +poison: Poison +wither: Wither +health-boost: Health Boost +absorption: Absorption +saturation: Saturation +glowing: Glowing +levitation: Levitation +luck: Luck +unluck: Unluck +slow-falling: Slow Falling +conduit-power: Conduit Power +dolphins-grace: Dolphins Grace +bad-omen: Bad Omen +hero-of-the-village: Hero Of The Village +darkness: Darkness diff --git a/MMOItems-Dist/src/main/resources/default/language/Japanese/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Japanese/stats.yml new file mode 100644 index 00000000..78a568e4 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Japanese/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Attack Damage: &f{value}' +attack-speed: '&3 &7➸ Attack Speed: &f{value}' +critical-strike-chance: '&3 &7■ Crit Strike Chance: &f{value}%' +critical-strike-power: '&3 &7■ Crit Strike Power: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Skill Crit Chance: &f{value}%' +skill-critical-strike-power: '&3 &7■ Skill Crit Power: &f{value}%' +range: '&3 &7■ Range: &f{value}' +mana-cost: '&3 &7■ Uses &9{value} Mana' +stamina-cost: '&3 &7■ Uses &9{value} Stamina' +arrow-velocity: '&3 &7■ Arrow Velocity: &f{value}' +blunt-power: '&3 &7■ Blunt Power: &f{value}' +blunt-rating: '&3 &7■ Blunt Rating: &f{value}%' +two-handed: '&3 &7■ Two Handed' +handworn: '&3 &7■ Handworn' +knockback: '&3 &7■ Knockback: &f{value}' +recoil: '&3 &7■ Recoil: &f{value}%' +note-weight: '&3 &7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ Lifesteal: &c+{value}%' +spell-vampirism: '&3 &7■ Spell Vampirism: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE Damage: &f{value}%' +pvp-damage: '&3 &7■ PvP Damage: &f{value}%' +magic-damage: '&3 &7■ Magic Damage: &f{value}%' +weapon-damage: '&3 &7■ Weapon Damage: &f{value}%' +undead-damage: '&3 &7■ Undead Damage: &f{value}%' +skill-damage: '&3 &7■ Skill Damage: &f{value}%' +physical-damage: '&3 &7■ Physical Damage: &f{value}%' +projectile-damage: '&3 &7■ Projectile Damage: &f{value}%' +faction-damage-undead: '&3 &7■ Undead Faction Damage: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Block Power: &f{value}%' +block-rating: '&3 &7■ Block Rating: &f{value}%' +block-cooldown-reduction: '&3 &7■ Block Cooldown Reduction: &f{value}%' +dodge-rating: '&3 &7■ Dodge Rating: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Dodge Cooldown Reduction: &f{value}%' +parry-rating: '&3 &7■ Parry Rating: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Parry Cooldown Reduction: &f{value}%' +armor: '&3 &7✠ Armor: &f{value}' +armor-toughness: '&3 &7✠ Armor Toughness: &f{value}' +knockback-resistance: '&3 &7✠ Knockback Resistance: &f{value}%' +max-health: '&3 &7❤ Health:&c {value}' +movement-speed: '&3 &7■ Movement Speed: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defense: &f{value}' +damage-reduction: '&3 &7■ Damage Reduction: &f{value}%' +fall-damage-reduction: '&3 &7■ Fall Damage Reduction: &f{value}%' +fire-damage-reduction: '&3 &7■ Fire Damage Reduction: &f{value}%' +magic-damage-reduction: '&3 &7■ Magic Damage Reduction: &f{value}%' +projectile-damage-reduction: '&3 &7■ Projectile Damage Reduction: &f{value}%' +physical-damage-reduction: '&3 &7■ Physical Damage Reduction: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE Damage Reduction: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP Damage Reduction: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Health Regeneration: &f{value}' +max-mana: '&3 &7■ Max Mana: &f{value}' +mana-regeneration: '&3 &7■ Mana Regeneration: &f{value}' +max-stamina: '&3 &7■ Max Stamina: &f{value}' +stamina-regeneration: '&3 &7■ Stamina Regeneration: &f{value}' +cooldown-reduction: '&3 &7■ Skill Cooldown Reduction: &f{value}%' +additional-experience: '&3 &7■ Additional Experience: &f{value}%' +additional-experience-alchemy: '&7■ Additional Alchemy Experience: &f{value}%' +additional-experience-enchanting: '&7■ Additional Enchanting Experience: &f{value}%' +additional-experience-farming: '&7■ Additional Farming Experience: &f{value}%' +additional-experience-fishing: '&7■ Additional Fishing Experience: &f{value}%' +additional-experience-mining: '&7■ Additional Mining Experience: &f{value}%' +additional-experience-smelting: '&7■ Additional Smelting Experience: &f{value}%' +additional-experience-smithing: '&7■ Additional Smithing Experience: &f{value}%' +additional-experience-woodcutting: '&7■ Additional Woodcutting Experience: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Permanent &f{effect}' +command: '&3 &7■ Command: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Cooldown' +arrow-potion-effects: '&3 &7■ Arrow Effect: &f{effect}' +#Consumables +restore-health: '&3 &7■ Restores &f{value} &7Health' +restore-food: '&3 &7■ Restores &f{value} &7Food' +restore-saturation: '&3 &7■ Restores &f{value} &7Saturation' +restore-mana: '&3 &7■ Restores &f{value} &7Mana' +restore-stamina: '&3 &7■ Restores &f{value} &7Stamina' +effect: '&3 &7■ Grants &f{effect} &7for &f{duration} &7s' +repair: '&3 &7■ Repair: &f{value}' +repair-percent: '&3 &7■ Repair: &f{value}%' +can-identify: '&3 &7■ Can identify items.' +can-deconstruct: '&3 &7■ Can deconstruct tiered items.' +can-deskin: '&3 &7■ Can de-skin skinned items.' +success-rate: '&3 &7■ Success Rate: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Uses Left' +#Gem Stones +empty-gem-socket: '&a◆ Empty {name} Gem Socket' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aWhen Applied:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aDrag onto an item &7to apply!' +#Soulbound +soulbinding-chance: '&3 &7■ Has a &a{value}% &7chance to bind your item.' +soulbound-break-chance: '&3 &7■ Has a &a{value}% &7chance to break soulbounds.' +soulbound-level: '&3 &7■ Level &e{value} &7Soulbound' +#Tools +autosmelt: '&3 &7■ &fAutosmelt' +bouncing-crack: '&3 &7■ &fBouncing Crack' +pickaxe-power: '&3 &7■ &fPickaxe Power: &a{value}' +durability: '&7Durability: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Tier: {value}' +required-class: '&3 &7{value} Item' +required-level: '&eRequires Lvl {value}' +#MMOCore Attributes +required-dexterity: '&eRequires &c{value} &eDexterity' +required-strength: '&eRequires &c{value} &eStrength' +required-intelligence: '&eRequires &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ Extra Dexterity: &f{value}' +additional-strength: '&3 &7■ Extra Strength: &f{value}' +additional-intelligence: '&3 &7■ Extra Intelligence: &f{value}' +#Professions +profession-alchemy: '&eAlchemy Level: &c{value}' +profession-enchanting: '&eEnchanting Level: &c{value}' +profession-farming: '&eFarming Level: &c{value}' +profession-fishing: '&eFishing Level: &c{value}' +profession-mining: '&eMining Level: &c{value}' +profession-smelting: '&eSmelting Level: &c{value}' +profession-smithing: '&eSmithing Level: &c{value}' +profession-woodcutting: '&eWoodcutting Level: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Damage' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Damage' +elemental-defense: '{color}{icon}&7 {value} {element} Defense' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defense' +elemental-weakness: '{color}{icon}&7 {value}% {element} Weakness' +#Custom stats +custom-myluck: '&3 &7■ Luck: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Polish/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Polish/abilities.yml new file mode 100644 index 00000000..0779fec0 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Polish/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Rzuć + shoot-bow: Strzał + shoot-trident: Rzut + sneak: Kucnięcie + shift-left-click: Kucnięcie + Lewy Przycisk + arrow-tick: Trafienia Strzałą + timer: Czas + death: Śmierć + trident-land: Trójząb na Ziemi + arrow-land: Strzała na Ziemi + trident-tick: Uderzenie Trójzębu + kill-entity: Przy zabójstwie + right-click: Prawy Przycisk + attack: Atak + arrow-hit: Trafienia Strzałą + login: Zaloguj + api: Api + damaged: Otrzymane Obrażenie + left-click: Lewy przycisk + trident-hit: Uderzenie Trójzębu + damaged-by-entity: Uszkodzenie przez jednostkę + shift-right-click: Kucnięcie + Prawy Przycisk diff --git a/MMOItems-Dist/src/main/resources/default/language/Polish/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Polish/attack-effects.yml new file mode 100644 index 00000000..54b4f24a --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Polish/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&7■ Duch Netheru' + void-spirit: '&7■ Duch Pustki' + mana-spirit: '&7■ Duch Many' + lightning-spirit: '&7■ Duch Błyskawicy' + xray-spirit: '&7■ Duch X-Ray' + thunder-spirit: '&7■ Duch Grzmotu' + sunfire-spirit: '&7■ Duch Słonecznego Ognia' +lute-attack: + wave: '&3 &7■ Melodia Fali' + circular: '&3 &7■ Okrągła Melodia' + slash: '&3 &7■ Przebijająca Melodia' + simple: '&3 &7■ Prosta Melodia' + brute: '&3 &7■ Brutalna Melodia' + heavy: '&3 &7■ Ciężka Melodia' diff --git a/MMOItems-Dist/src/main/resources/default/language/Polish/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Polish/crafting-stations.yml new file mode 100644 index 00000000..31bbeb3d --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Polish/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Wymagany poziom #level# w profesji #profession#' + negative: '&a✖ Wymagany poziom #level# w profesji #profession#' + mana: + positive: '&a✔ Wymaga #mana# Many' + negative: '&a✖ Wymaga #mana# Many' + money: + positive: '&a✔ Wymaga $#money#' + negative: '&a✖ Wymaga $#money#' + level: + positive: '&a✔ Wymagany Poziom #level#' + negative: '&a✖ Wymagany Poziom #level#' + stellium: + positive: '&a✔ Wymaga #stellium# Stellium' + negative: '&a✖ Wymaga #stellium# Stellium' + stamina: + positive: '&a✔ Wymaga #stamina# Energii' + negative: '&a✖ Wymaga #stamina# Energii' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Wymaga #points# #attribute#' + negative: '&a✖ Wymaga #points# #attribute#' + class: + positive: '&a✔ Wymagana Klasa: #class#' + negative: '&a✖ Wymagana Klasa: #class#' + food: + positive: '&a✔ Wymaga #food# Food' + negative: '&c✖ Wymaga #food# Food' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Polish/items.yml b/MMOItems-Dist/src/main/resources/default/language/Polish/items.yml new file mode 100644 index 00000000..6976f7b9 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Polish/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aPotwierdź' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPoprzednia strona' + lore: [ ] +NEXT_PAGE: + name: '&aNastępna strona' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aPoprzednia' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aNastępna' + lore: [ ] +BACK: + name: '&aWstecz' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lStwórz&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Warunek:' + - '{crafting_time}' + - '{crafting_time}&7Czas Tworzenia: &c#crafting-time#&7s' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eKliknij lewym przyciskiem myszy, aby stworzyć!' + - '&eKliknij prawym przyciskiem myszy, aby wyświetlić podgląd!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lUlepsz&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Warunek:' + - '' + - '&8Składniki:' + - '#ingredients#' + - '' + - '&eKliknij lewym przyciskiem myszy, aby stworzyć!' + - '&eKliknij prawym przyciskiem myszy, aby wyświetlić podgląd!' +QUEUE_ITEM_DISPLAY: + name: '&6&lKolejka&f #name#' + lore: + - '{ready}&7&oTen przedmiot został pomyślnie wytworzony.' + - '{queue}&7&oTen przedmiot znajduje się w kolejce tworzenia.' + - '{queue}' + - '{queue}&7Pozostały czas: &c#left#' + - '' + - '{ready}&eKliknij, aby odebrać!' + - '{queue}&eKliknij, aby anulować.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Polish/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Polish/messages.yml new file mode 100644 index 00000000..03f495e6 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Polish/messages.yml @@ -0,0 +1,53 @@ +received-item: 'Otrzymałeś &6#item#&e#amount#.' +hands-too-charged: 'Nie możesz nic zrobić, twoje ręce są przeładowane.' +spell-on-cooldown: '#progress# &eMusisz poczekać #left# sekund#s# przed użyciem tego zaklęcia.' +item-on-cooldown: 'Ten przedmiot jest w trakcie odnawiania! Proszę poczekaj #left# sekund#s#.' +not-enough-perms-command: 'Nie posiadasz wystarczających uprawnień.' +not-enough-levels: 'Nie posiadasz odpowiedniego poziomu do użycia tego przedmiotu!' +soulbound-restriction: 'Ten przedmiot jest połączony z innym graczem, nie możesz go użyć!' +not-enough-perms: 'Nie masz wystarczających uprawnień, by tego użyć.' +wrong-class: 'Nie posiadasz odpowiedniej klasy!' +not-enough-mana: 'Nie posiadasz wystarczającej ilości many!' +not-enough-stamina: 'Nie posiadasz wystarczającej ilości energii!' +not-enough-attribute: 'Nie masz wystarczającej ilości #attribute#!' +not-enough-profession: 'Twój poziom w #profession# nie jest wystarczający!' +unidentified-item: 'Nie możesz użyć niezidentyfikowanego przedmiotu!' +zero-durability: 'Ten przedmiot jest zepsuty, najpierw musisz go naprawić.' +cannot-identify-stacked-items: 'Możesz zidentyfikować tylko jeden przedmiot naraz.' +successfully-identified: 'Udało ci się zidentyfikować &6#item#&e.' +successfully-deconstructed: 'Pomyślnie zdekonstruowałeś &6#item#&e.' +gem-stone-applied: 'Pomyślnie zastosowałeś &6#gem#&e na &6#item#&e.' +gem-stone-broke: 'Twój klejnot &6#gem#&c został zniszczony podczas próby zastosowania go na &6#item#&c.' +repaired-item: 'Pomyślnie naprawiłeś &6#item#&e za &6#amount# &eużyć.' +skin-applied: 'Pomyślnie zastosowałeś skórkę na &6#item#&e!' +skin-removed: 'Pomyślnie usunąłeś skórkę z &6#item#&e!' +skin-broke: 'Twoja skórka zepsuła się podczas próby zastosowania jej na &6#item#&c.' +skin-rejected: 'Skórka została już zaaplikowana na &6#item#&c!' +skin-incompatible: 'Ten skin nie jest kompatybilny z &6#item#&c!' +random-unsocket-gem-too-old: 'Klejnot silnie związał się z twoim przemiotem. Nie można go usunąć.' +random-unsocket-success: '&aUsunąłeś &3#gem# &az &6#item#&a!' +cant-bind-item: 'Ten przedmiot jest obecnie powiązany z #player# za pomocą związania duszy poziomu #level#. Musisz najpierw zerwać więzy duszy.' +no-soulbound: 'Ten przedmiot nie jest z nikim związany.' +cant-bind-stacked: 'Nie możesz związać zgrupowanych przedmiotów.' +unsuccessful-soulbound: 'Twoja próba związania się nie udała.' +unsuccessful-soulbound-break: 'Nie byłeś w stanie złamać więzów.' +low-soulbound-level: 'Więzy tego przedmiotu są na poziomie #level#. Potrzebujesz wyższego poziomu więzów na twoim przedmiocie, by zerwać aktualnie więzy.' +successfully-bind-item: 'Pomyślnie zastosowałeś poziom &6#poziom# &ewięzów dla &6#item#&e.' +successfully-break-bind: 'Pomyślnie zniszczyłeś więzy przedmiotu &6#level# &rPoziomu!' +soulbound-item-lore: '&4Połączono z #player#//&4Poziom #level# Więzów duszy.' +cant-upgraded-stack: 'Nie możesz ulepszyć zgrupowanych przedmiotów.' +max-upgrades-hit: 'Ten przedmiot nie może być już ulepszony.' +upgrade-fail: 'Twoja ulepszenie nie powiodło się i straciłeś swoje przedmioty konsumpcyjne.' +upgrade-fail-station: 'Twoje ulepszenie nie powiodło się i straciłeś materiały.' +wrong-upgrade-reference: 'Nie możesz ulepszyć tego przedmiotu z tym materiałem eksploatacyjnym.' +upgrade-success: 'Pomyślnie ulepszyłeś &6#item#&e!' +not-have-item-upgrade: 'Nie posiadasz przedmiotu do ulepszenia!' +upgrade-requirement-safe-check: 'Nie spełnisz wymagań ulepszonego przedmiotu.' +death-downgrading: '&cTwój &6#item#&c został poważnie uszkodzony w tej walce...' +not-enough-materials: 'Nie masz wystarczającej ilości materiałów, aby wytworzyć ten przedmiot.' +conditions-not-met: 'Nie możesz wytworzyć tego przedmiotu.' +crafting-canceled: 'Anulowałeś przepis na wytwarzanie.' +crafting-queue-full: 'Kolejka wytwarzania jest obecnie pełna.' +station-big-stack: 'Wytworzona ilość: #size#' +recipe-preview: 'Podgląd przepisu' +unable-to-repair: 'Ten przedmiot nie może zostać naprawiony przez ten materiał!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Polish/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Polish/potion-effects.yml new file mode 100644 index 00000000..274ba64b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Polish/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Prędkość +slow: Spowolnienie +fast-digging: Szybkie kopanie +slow-digging: Powolne kopanie +increase-damage: Zwiększone obrażenia +heal: Uzdrowienie +harm: Uszkodzenie +jump: Skok +confusion: Dezorientacja +regeneration: Regeneracja +damage-resistance: Odporność na uszkodzenia +fire-resistance: Odporność na ogień +water-breathing: Oddychanie pod wodą +invisibility: Niewidzialność +blindness: Ślepota +night-vision: Widzenie w ciemności +hunger: Głód +weakness: Osłabienie +poison: Zatrucie +wither: Wither +health-boost: Wzmocnienie zdrowia +absorption: Absorpcja +saturation: Saturacja +glowing: Świecienie +levitation: Lewitacja +luck: Szczęście +unluck: Nieszczęście +slow-falling: Powolne Opadanie +conduit-power: Moc Przesyłowa +dolphins-grace: Łaska delfinów +bad-omen: Zły znak +hero-of-the-village: Bohater Wsi +darkness: Ciemność diff --git a/MMOItems-Dist/src/main/resources/default/language/Polish/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Polish/stats.yml new file mode 100644 index 00000000..5e3973c9 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Polish/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Zadawane Obrażenia: &f{value}' +attack-speed: '&3 &7➸ Szybkość ataku: &f{value}' +critical-strike-chance: '&3 &7■ Szansa na trafienie krytyczne: &f{value}%' +critical-strike-power: '&3 &7■ Obrażenia trafienia krytycznego: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Szansa na trafienie krytyczne umiejętności: &f{value}%' +skill-critical-strike-power: '&3 &7■ Obrażenia trafienia krytycznego umiejętności: &f{value}%' +range: '&3 &7■ Zasięg: &f{value}' +mana-cost: '&3 &7■ Zużywa &9{value} Many' +stamina-cost: '&3 &7■ Zużywa &9{value} Energii' +arrow-velocity: '&3 &7■ Prędkość strzały: &f{value}' +blunt-power: '&3 &7 Siła obuchów: &f{value}' +blunt-rating: '&3 &7■ Ocena Obuchu: &f{value}%' +two-handed: '&3 &7■ Dwuręczny' +handworn: '&3 &7■ Trzymany w rękach' +knockback: '&3 &7■ Odrzut: &f{value}' +recoil: '&3 &7■ Moc odrzutu: &f{value}%' +note-weight: '&3 &7■ Waga: &f{value}' +lifesteal: '&3 &7■ Kradzież życia: &c+{value}%' +spell-vampirism: '&3 &7■ Kradzież życia umijętności: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ Obrażenia PVE: &f{value}%' +pvp-damage: '&3 &7■ Obrażenia PVP: &f{value}%' +magic-damage: '&3 &7■ Obrażenia Magiczne: &f{value}%' +weapon-damage: '&3 &7■ Obrażenia broni: &f{value}%' +undead-damage: '&3 &7■ Obrażenia zadawane nieumarłym: &f{value}%' +skill-damage: '&3 &7■ Obrażenia umiejętności: &f{value}%' +physical-damage: '&3 &7■ Obrażenia fizyczne: &f{value}%' +projectile-damage: '&3 &7■ Obrażenia pocisków: &f{value}%' +faction-damage-undead: '&3 &7■ Obrażenia zadawane frakcji nieumarłych: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Moc bloku: &f{value}%' +block-rating: '&3 &7■ Ocena bloku: &f{value}%' +block-cooldown-reduction: '&3 &7■ Skrócenie czasu odnowienia bloku: &f{value}%' +dodge-rating: '&3 &7■ Ocena uników: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Skrócenie czasu odnowienia uników: &f{value}%' +parry-rating: '&3 &7■ Ocena parowania: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Skrócenie czasu odnowienia parowania: &f{value}%' +armor: '&3 &7✠ Pancerz: &f{value}' +armor-toughness: '&3 &7✠ Wytrzymałość pancerza: &f{value}' +knockback-resistance: '&3 &7✠ Odporność na odrzut: &f{value}%' +max-health: '&3 &7❤ Max Zdrowie:&c {value}' +movement-speed: '&3 &7■ Prędkość ruchu: &f{value}' +#Damage Reduction +defense: '&3 &7■ Obrona: &f{value}' +damage-reduction: '&3 &7■ Redukcja obrażeń: &f{value}%' +fall-damage-reduction: '&3 &7■ Redukcja obrażeń od upadku: &f{value}%' +fire-damage-reduction: '&3 &7■ Redukcja obrażeń od ognia: &f{value}%' +magic-damage-reduction: '&3 &7■ Redukcja obrażeń magicznych: &f{value}%' +projectile-damage-reduction: '&3 &7■ Redukcja obrażeń od pocisków: &f{value}%' +physical-damage-reduction: '&3 &7■ Redukcja obrażeń fizycznych: &f{value}%' +pve-damage-reduction: '&3 &7■ Redukcja obrażeń PvE: &f{value}%' +pvp-damage-reduction: '&3 &7■ Redukcja obrażeń PvP: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Regeneracja zdrowia: &f{value}' +max-mana: '&3 &7■ Mana: &f{value}' +mana-regeneration: '&3 &7■ Regeneracja Many: &f{value}' +max-stamina: '&3 &7■ Max Energia: &f{value}' +stamina-regeneration: '&3 &7■ Regeneracja Energii: &f{value}' +cooldown-reduction: '&3 &7■ Skrócenie czasu odnowienia umiejętności: &f{value}%' +additional-experience: '&3 &7■ Dodatkowe doświadczenie: &f{value}%' +additional-experience-alchemy: '&7■ Dodatkowe doświadczenie alchemiczne: &f{value}%' +additional-experience-enchanting: '&7■ Dodatkowe dodatkowe doświadczenie czarów: &f{value}%' +additional-experience-farming: '&7■ Dodatkowe doświadczenie w rolnictwie: &f{value}%' +additional-experience-fishing: '&7■ Dodatkowe doświadczenie wędkarskie: &f{value}%' +additional-experience-mining: '&7■ Dodatkowe doświadczenie górnicze: &f{value}%' +additional-experience-smelting: '&7■ Dodatkowe doświadczenie w wytapianiu: &f{value}%' +additional-experience-smithing: '&7■ Dodatkowe doświadczenie w kowalstwie: &f{value}%' +additional-experience-woodcutting: '&7■ Dodatkowe doświadczenie w obróbce drewna: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Stały &f{effect}' +command: '&3 &7■ Komenda: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Czas odnowienia' +arrow-potion-effects: '&3 &7■ Efekt strzały: &f{effect}' +#Consumables +restore-health: '&3 &7■ Przywraca &f{value} &7Zdrowia' +restore-food: '&3 &7■ Przywraca &f{value} &7Pożywienia' +restore-saturation: '&3 &7■ Przywraca &f{value} &7Tlenu' +restore-mana: '&3 &7■ Przywraca &f{value} &7Many' +restore-stamina: '&3 &7■ Przywraca &f{value} &7Energii' +effect: '&3 &7■ Przyznaje &f{effect} &7na &f{duration} &7s' +repair: '&3 &7■ Naprawa: &f{value}' +repair-percent: '&3 &7■ Naprawia: &f{value}%' +can-identify: '&3 &7■ Potrafi zidentyfikować przedmioty.' +can-deconstruct: '&3 &7■ Może dekonstruować wielopoziomowe przedmioty.' +can-deskin: '&3 &7■ Może usunąć skórkę z wyposażenia.' +success-rate: '&3 &7■ Wskaźnik sukcesu: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Pozostałe użycia' +#Gem Stones +empty-gem-socket: '&a◆ Puste Gniazdo klejnotu' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aGdy zastosowane:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aPrzeciągnij na element by &7Zaaplikować!' +#Soulbound +soulbinding-chance: '&3 &7■ Ma &a{value}% &7Szansa na związanie przedmiotu.' +soulbound-break-chance: '&3 &7■ Ma &a{value}% &7szansę na zerwanie więzów dusz.' +soulbound-level: '&3 &7■ Poziom &e{value} &7Przywiązania do duszy' +#Tools +autosmelt: '&3 &7■ &fAutomatyczne Przepalanie' +bouncing-crack: '&3 &7■ &fOdbijające się pęknięcie' +pickaxe-power: '&3 &7■ &fMoc kilofa: &a{value}' +durability: '&7Wytrzymałość: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Tier: {value}' +required-class: '&3 &7{value} Przedmiot' +required-level: '&eWymagany poziom {value}' +#MMOCore Attributes +required-dexterity: '&eWymaga &c{value} &eZręcznośći' +required-strength: '&eWymaga &c{value} &eSiły' +required-intelligence: '&eWymaga &c{value} &eInteligencji' +additional-dexterity: '&3 &7■ Dodatkowa Zręczność: &f{value}' +additional-strength: '&3 &7■ Dodatkowa Siła: &f{value}' +additional-intelligence: '&3 &7■ Dodatkowa Inteligencja: &f{value}' +#Professions +profession-alchemy: '&ePoziom Alchemii: &c{value}' +profession-enchanting: '&ePoziom Czarowania: &c{value}' +profession-farming: '&ePoziom Rolnictwa: &c{value}' +profession-fishing: '&ePoziom Wędkarstwa: &c{value}' +profession-mining: '&ePoziom Górnictwa: &c{value}' +profession-smelting: '&ePoziom Wytapiania: &c{value}' +profession-smithing: '&ePoziom Kowalstwa: &c{value}' +profession-woodcutting: '&ePoziom Obróbki Drewna: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Obrażenia' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Obrażenia' +elemental-defense: '{color}{icon}&7 {value} {element} Obrona' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Obrona' +elemental-weakness: '{color}{icon}&7 {value}% {element} Osłabienie' +#Custom stats +custom-myluck: '&3 &7■ Szczęście: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Russian/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Russian/abilities.yml new file mode 100644 index 00000000..ef8efc9b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Russian/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Cast + shoot-bow: Shoot Bow + shoot-trident: Shoot Trident + sneak: Sneak + shift-left-click: Shift Left Click + arrow-tick: Arrow Tick + timer: Timer + death: Death + trident-land: Trident Land + arrow-land: Arrow Land + trident-tick: Trident Tick + kill-entity: Kill Entity + right-click: Right Click + attack: Attack + arrow-hit: Arrow Hit + login: Login + api: Api + damaged: Damaged + left-click: Left Click + trident-hit: Trident Hit + damaged-by-entity: Damaged By Entity + shift-right-click: Shift Right Click diff --git a/MMOItems-Dist/src/main/resources/default/language/Russian/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Russian/attack-effects.yml new file mode 100644 index 00000000..16984f85 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Russian/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Nether Spirit' + void-spirit: '&3 &7■ Void Spirit' + mana-spirit: '&3 &7■ Mana Spirit' + lightning-spirit: '&3 &7■ Lightning Spirit' + xray-spirit: '&3 &7■ X-Ray Spirit' + thunder-spirit: '&3 &7■ Thunder Spirit' + sunfire-spirit: '&3 &7■ Sunfire Spirit' +lute-attack: + wave: '&3 &7■ Wave Melody' + circular: '&3 &7■ Circular Melody' + slash: '&3 &7■ Slashing Melody' + simple: '&3 &7■ Simple Melody' + brute: '&3 &7■ Brute Melody' + heavy: '&3 &7■ Heavy Melody' diff --git a/MMOItems-Dist/src/main/resources/default/language/Russian/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Russian/crafting-stations.yml new file mode 100644 index 00000000..58b423ff --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Russian/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Requires #level# in #profession#' + negative: '&c✖ Requires #level# in #profession#' + mana: + positive: '&a✔ Requires #mana# Mana' + negative: '&c✖ Requires #mana# Mana' + money: + positive: '&a✔ Requires $#money#' + negative: '&c✖ Requires $#money#' + level: + positive: '&a✔ Requires Level #level#' + negative: '&c✖ Requires Level #level#' + stellium: + positive: '&a✔ Requires #stellium# Stellium' + negative: '&c✖ Requires #stellium# Stellium' + stamina: + positive: '&a✔ Requires #stamina# Stamina' + negative: '&c✖ Requires #stamina# Stamina' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Requires #points# #attribute#' + negative: '&c✖ Requires #points# #attribute#' + class: + positive: '&a✔ Required Class: #class#' + negative: '&c✖ Required Class: #class#' + food: + positive: '&a✔ Requires #food# Food' + negative: '&c✖ Requires #food# Food' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Russian/items.yml b/MMOItems-Dist/src/main/resources/default/language/Russian/items.yml new file mode 100644 index 00000000..57abea3b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Russian/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aConfirm' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPrevious Page' + lore: [ ] +NEXT_PAGE: + name: '&aNext Page' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aPrevious' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aNext' + lore: [ ] +BACK: + name: '&aBack' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lCraft&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '{crafting_time}' + - '{crafting_time}&7Crafting Time: &c#crafting-time#&7s' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lUpgrade&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +QUEUE_ITEM_DISPLAY: + name: '&6&lQueue&f #name#' + lore: + - '{ready}&7&oThis item was successfully crafted.' + - '{queue}&7&oThis item is in the crafting queue.' + - '{queue}' + - '{queue}&7Time Left: &c#left#' + - '' + - '{ready}&eClick to claim!' + - '{queue}&eClick to cancel.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Russian/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Russian/messages.yml new file mode 100644 index 00000000..19912bc7 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Russian/messages.yml @@ -0,0 +1,53 @@ +received-item: 'You received &6#item#&e#amount#.' +hands-too-charged: 'You can''t do anything, your hands are too charged.' +spell-on-cooldown: '#progress# &eYou must wait #left# second#s# before casting this spell.' +item-on-cooldown: 'This item is on cooldown! Please wait #left# second#s#.' +not-enough-perms-command: 'You don''t have enough permissions.' +not-enough-levels: 'You don''t have enough levels to use this item!' +soulbound-restriction: 'This item is linked to another player, you can''t use it!' +not-enough-perms: 'You don''t have enough permissions to use this.' +wrong-class: 'You don''t have the right class!' +not-enough-mana: 'You don''t have enough mana!' +not-enough-stamina: 'You don''t have enough stamina!' +not-enough-attribute: 'You don''t have enough #attribute#!' +not-enough-profession: 'You don''t have enough levels in #profession#!' +unidentified-item: 'You can''t use an unidentified item!' +zero-durability: 'This item is broken, you first need to repair it.' +cannot-identify-stacked-items: 'You may only identify one item at a time.' +successfully-identified: 'You successfully identified &6#item#&e.' +successfully-deconstructed: 'You successfully deconstructed &6#item#&e.' +gem-stone-applied: 'You successfully applied &6#gem#&e onto your &6#item#&e.' +gem-stone-broke: 'Your gem stone &6#gem#&c broke while trying to apply it onto &6#item#&c.' +repaired-item: 'You successfully repaired &6#item#&e for &6#amount# &euses.' +skin-applied: 'You successfully applied the skin onto your &6#item#&e!' +skin-removed: 'You successfully removed the skin from your &6#item#&e!' +skin-broke: 'Your skin broke while trying to apply it onto your &6#item#&c.' +skin-rejected: 'A skin has already been applied onto your &6#item#&c!' +skin-incompatible: 'This skin is not compatible with your &6#item#&c!' +random-unsocket-gem-too-old: 'The gems have bonded strongly with your item. Cannot remove.' +random-unsocket-success: '&aYou removed &3#gem# &afrom your &6#item#&a!' +cant-bind-item: 'This item is currently linked to #player# by a Lvl #level# soulbound. You will have to break this soulbound first.' +no-soulbound: 'This item is not bound to anyone.' +cant-bind-stacked: 'You can''t bind stacked items.' +unsuccessful-soulbound: 'Your soulbound failed.' +unsuccessful-soulbound-break: 'You couldn''t break the soulbound.' +low-soulbound-level: 'This item soulbound is Lvl #level#. You will need a higher soulbound level on your consumable to break this soulbound.' +successfully-bind-item: 'You successfully applied a Lvl &6#level# &esoulbound to your &6#item#&e.' +successfully-break-bind: 'You successfully broke the Lvl &6#level# &eitem soulbound!' +soulbound-item-lore: '&4Linked to #player#//&4Lvl #level# Soulbound' +cant-upgraded-stack: 'You can''t upgrade stacked items.' +max-upgrades-hit: 'This item cannot be upgraded anymore.' +upgrade-fail: 'Your upgrade failed and you lost your consumable.' +upgrade-fail-station: 'Your upgrade failed and you lost your materials.' +wrong-upgrade-reference: 'You cannot upgrade this item with this consumable.' +upgrade-success: 'You successfully upgraded your &6#item#&e!' +not-have-item-upgrade: 'You don''t have the item to upgrade!' +upgrade-requirement-safe-check: 'You would not meet the upgraded item requirements.' +death-downgrading: '&cYour &6#item#&c got severely damaged that fight...' +not-enough-materials: 'You do not have enough materials to craft this item.' +conditions-not-met: 'You cannot craft this item.' +crafting-canceled: 'You cancelled a crafting recipe.' +crafting-queue-full: 'The crafting queue is currently full.' +station-big-stack: 'Amount Crafted: #size#' +recipe-preview: 'Recipe Preview' +unable-to-repair: 'This item can''t be repaired by this consumable!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Russian/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Russian/potion-effects.yml new file mode 100644 index 00000000..8f623a06 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Russian/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Speed +slow: Slow +fast-digging: Fast Digging +slow-digging: Slow Digging +increase-damage: Increase Damage +heal: Heal +harm: Harm +jump: Jump +confusion: Confusion +regeneration: Regeneration +damage-resistance: Damage Resistance +fire-resistance: Fire Resistance +water-breathing: Water Breathing +invisibility: Invisibility +blindness: Blindness +night-vision: Night Vision +hunger: Hunger +weakness: Weakness +poison: Poison +wither: Wither +health-boost: Health Boost +absorption: Absorption +saturation: Saturation +glowing: Glowing +levitation: Levitation +luck: Luck +unluck: Unluck +slow-falling: Slow Falling +conduit-power: Conduit Power +dolphins-grace: Dolphins Grace +bad-omen: Bad Omen +hero-of-the-village: Hero Of The Village +darkness: Darkness diff --git a/MMOItems-Dist/src/main/resources/default/language/Russian/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Russian/stats.yml new file mode 100644 index 00000000..78a568e4 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Russian/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Attack Damage: &f{value}' +attack-speed: '&3 &7➸ Attack Speed: &f{value}' +critical-strike-chance: '&3 &7■ Crit Strike Chance: &f{value}%' +critical-strike-power: '&3 &7■ Crit Strike Power: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Skill Crit Chance: &f{value}%' +skill-critical-strike-power: '&3 &7■ Skill Crit Power: &f{value}%' +range: '&3 &7■ Range: &f{value}' +mana-cost: '&3 &7■ Uses &9{value} Mana' +stamina-cost: '&3 &7■ Uses &9{value} Stamina' +arrow-velocity: '&3 &7■ Arrow Velocity: &f{value}' +blunt-power: '&3 &7■ Blunt Power: &f{value}' +blunt-rating: '&3 &7■ Blunt Rating: &f{value}%' +two-handed: '&3 &7■ Two Handed' +handworn: '&3 &7■ Handworn' +knockback: '&3 &7■ Knockback: &f{value}' +recoil: '&3 &7■ Recoil: &f{value}%' +note-weight: '&3 &7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ Lifesteal: &c+{value}%' +spell-vampirism: '&3 &7■ Spell Vampirism: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE Damage: &f{value}%' +pvp-damage: '&3 &7■ PvP Damage: &f{value}%' +magic-damage: '&3 &7■ Magic Damage: &f{value}%' +weapon-damage: '&3 &7■ Weapon Damage: &f{value}%' +undead-damage: '&3 &7■ Undead Damage: &f{value}%' +skill-damage: '&3 &7■ Skill Damage: &f{value}%' +physical-damage: '&3 &7■ Physical Damage: &f{value}%' +projectile-damage: '&3 &7■ Projectile Damage: &f{value}%' +faction-damage-undead: '&3 &7■ Undead Faction Damage: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Block Power: &f{value}%' +block-rating: '&3 &7■ Block Rating: &f{value}%' +block-cooldown-reduction: '&3 &7■ Block Cooldown Reduction: &f{value}%' +dodge-rating: '&3 &7■ Dodge Rating: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Dodge Cooldown Reduction: &f{value}%' +parry-rating: '&3 &7■ Parry Rating: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Parry Cooldown Reduction: &f{value}%' +armor: '&3 &7✠ Armor: &f{value}' +armor-toughness: '&3 &7✠ Armor Toughness: &f{value}' +knockback-resistance: '&3 &7✠ Knockback Resistance: &f{value}%' +max-health: '&3 &7❤ Health:&c {value}' +movement-speed: '&3 &7■ Movement Speed: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defense: &f{value}' +damage-reduction: '&3 &7■ Damage Reduction: &f{value}%' +fall-damage-reduction: '&3 &7■ Fall Damage Reduction: &f{value}%' +fire-damage-reduction: '&3 &7■ Fire Damage Reduction: &f{value}%' +magic-damage-reduction: '&3 &7■ Magic Damage Reduction: &f{value}%' +projectile-damage-reduction: '&3 &7■ Projectile Damage Reduction: &f{value}%' +physical-damage-reduction: '&3 &7■ Physical Damage Reduction: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE Damage Reduction: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP Damage Reduction: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Health Regeneration: &f{value}' +max-mana: '&3 &7■ Max Mana: &f{value}' +mana-regeneration: '&3 &7■ Mana Regeneration: &f{value}' +max-stamina: '&3 &7■ Max Stamina: &f{value}' +stamina-regeneration: '&3 &7■ Stamina Regeneration: &f{value}' +cooldown-reduction: '&3 &7■ Skill Cooldown Reduction: &f{value}%' +additional-experience: '&3 &7■ Additional Experience: &f{value}%' +additional-experience-alchemy: '&7■ Additional Alchemy Experience: &f{value}%' +additional-experience-enchanting: '&7■ Additional Enchanting Experience: &f{value}%' +additional-experience-farming: '&7■ Additional Farming Experience: &f{value}%' +additional-experience-fishing: '&7■ Additional Fishing Experience: &f{value}%' +additional-experience-mining: '&7■ Additional Mining Experience: &f{value}%' +additional-experience-smelting: '&7■ Additional Smelting Experience: &f{value}%' +additional-experience-smithing: '&7■ Additional Smithing Experience: &f{value}%' +additional-experience-woodcutting: '&7■ Additional Woodcutting Experience: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Permanent &f{effect}' +command: '&3 &7■ Command: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Cooldown' +arrow-potion-effects: '&3 &7■ Arrow Effect: &f{effect}' +#Consumables +restore-health: '&3 &7■ Restores &f{value} &7Health' +restore-food: '&3 &7■ Restores &f{value} &7Food' +restore-saturation: '&3 &7■ Restores &f{value} &7Saturation' +restore-mana: '&3 &7■ Restores &f{value} &7Mana' +restore-stamina: '&3 &7■ Restores &f{value} &7Stamina' +effect: '&3 &7■ Grants &f{effect} &7for &f{duration} &7s' +repair: '&3 &7■ Repair: &f{value}' +repair-percent: '&3 &7■ Repair: &f{value}%' +can-identify: '&3 &7■ Can identify items.' +can-deconstruct: '&3 &7■ Can deconstruct tiered items.' +can-deskin: '&3 &7■ Can de-skin skinned items.' +success-rate: '&3 &7■ Success Rate: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Uses Left' +#Gem Stones +empty-gem-socket: '&a◆ Empty {name} Gem Socket' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aWhen Applied:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aDrag onto an item &7to apply!' +#Soulbound +soulbinding-chance: '&3 &7■ Has a &a{value}% &7chance to bind your item.' +soulbound-break-chance: '&3 &7■ Has a &a{value}% &7chance to break soulbounds.' +soulbound-level: '&3 &7■ Level &e{value} &7Soulbound' +#Tools +autosmelt: '&3 &7■ &fAutosmelt' +bouncing-crack: '&3 &7■ &fBouncing Crack' +pickaxe-power: '&3 &7■ &fPickaxe Power: &a{value}' +durability: '&7Durability: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Tier: {value}' +required-class: '&3 &7{value} Item' +required-level: '&eRequires Lvl {value}' +#MMOCore Attributes +required-dexterity: '&eRequires &c{value} &eDexterity' +required-strength: '&eRequires &c{value} &eStrength' +required-intelligence: '&eRequires &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ Extra Dexterity: &f{value}' +additional-strength: '&3 &7■ Extra Strength: &f{value}' +additional-intelligence: '&3 &7■ Extra Intelligence: &f{value}' +#Professions +profession-alchemy: '&eAlchemy Level: &c{value}' +profession-enchanting: '&eEnchanting Level: &c{value}' +profession-farming: '&eFarming Level: &c{value}' +profession-fishing: '&eFishing Level: &c{value}' +profession-mining: '&eMining Level: &c{value}' +profession-smelting: '&eSmelting Level: &c{value}' +profession-smithing: '&eSmithing Level: &c{value}' +profession-woodcutting: '&eWoodcutting Level: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Damage' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Damage' +elemental-defense: '{color}{icon}&7 {value} {element} Defense' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defense' +elemental-weakness: '{color}{icon}&7 {value}% {element} Weakness' +#Custom stats +custom-myluck: '&3 &7■ Luck: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Spanish/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Spanish/abilities.yml new file mode 100644 index 00000000..86cdd230 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Spanish/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Lanzamiento + shoot-bow: Tiro de arco + shoot-trident: Tiro de tridente + sneak: Agacharse + shift-left-click: Shift + click izquierdo + arrow-tick: Tick de flecha + timer: Temporizador + death: Muerte + trident-land: Aterrizaje de tridente + arrow-land: Aterrizaje de flecha + trident-tick: Tick de tridente + kill-entity: Asesinar entidad + right-click: Click derecho + attack: Ataque + arrow-hit: Golpe de flecha + login: Inicio de sesión + api: Api + damaged: Recibir daño + left-click: Click izquierdo + trident-hit: Golpe de tridente + damaged-by-entity: Dañado por Entidad + shift-right-click: Shift + Click Derecho diff --git a/MMOItems-Dist/src/main/resources/default/language/Spanish/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Spanish/attack-effects.yml new file mode 100644 index 00000000..857b8fe0 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Spanish/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&7■ Espíritu Infernal' + void-spirit: '&7■ Espíritu del Vacío' + mana-spirit: '&7■ Espíritu del Maná' + lightning-spirit: '&7■ Espíritu del Relámpago' + xray-spirit: '&7■ Espíritu de Rayos-X' + thunder-spirit: '&7■ Espíritu del Trueno' + sunfire-spirit: '&7■ Espíritu Solar' +lute-attack: + wave: '&7■ Ataque en olas' + circular: '&7■ Ataque circular' + slash: '&7■ Ataque oblicuo' + simple: '&7■ Ataque simple' + brute: '&7■ Ataque brutal' + heavy: '&3 &7■ Melodía Pesada' diff --git a/MMOItems-Dist/src/main/resources/default/language/Spanish/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Spanish/crafting-stations.yml new file mode 100644 index 00000000..6c3d118b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Spanish/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Debes ser nivel #level# en #profession#' + negative: '&c✖ Debes ser nivel #level# en #profession#' + mana: + positive: '&a✔ Necesitas #mana# Maná' + negative: '&c✖ Necesitas #mana# Maná' + money: + positive: '&a✔ Necesitas $#money#' + negative: '&c✖ Necesitas $#money#' + level: + positive: '&a✔ Debes ser nivel #level#' + negative: '&c✖ Debes ser nivel #level#' + stellium: + positive: '&a✔ Necesitas #stellium# de Stellium' + negative: '&c✖ Necesitas #stellium# de Stellium' + stamina: + positive: '&a✔ Necesitas #stamina# de Energía' + negative: '&c✖ Necesitas #stamina# de Energía' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Necesitas #points# puntos de #attribute#' + negative: '&c✖ Necesitas #points# puntos de #attribute#' + class: + positive: '&a✔ Clase requerida: #class#' + negative: '&c✖ Clase requerida: #class#' + food: + positive: '&a✔ Necesitas #food# de Comida' + negative: '&c✖ Necesitas #food# de Comida' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Spanish/items.yml b/MMOItems-Dist/src/main/resources/default/language/Spanish/items.yml new file mode 100644 index 00000000..49e2ddd5 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Spanish/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aConfirmar' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPágina anterior' + lore: [ ] +NEXT_PAGE: + name: '&aPágina siguiente' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aAnterior' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aSiguiente' + lore: [ ] +BACK: + name: '&aVolver' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lCraft&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Condiciones:' + - '{crafting_time}' + - '{crafting_time}&7Tiempo de Creación: &c#crafting-time#&7s' + - '' + - '&8Ingredientes:' + - '#ingredients#' + - '' + - '&e¡Click izquierdo para crear!' + - '&e¡Click drecho para ver!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lMejorar&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Condiciones:' + - '' + - '&8Ingredientes:' + - '#ingredients#' + - '' + - '&e¡Click izquierdo para crear!' + - '&e¡Click drecho para ver!' +QUEUE_ITEM_DISPLAY: + name: '&6&lEn cola&f #name#' + lore: + - '{ready}&7&oEste objeto fue elaborado con éxito.' + - '{queue}&7&oEste objeto está en la cola de elaboración.' + - '{queue}' + - '{queue}&7Tiempo restante: &c#left#' + - '' + - '{ready}&e¡Haz clic para reclamar!' + - '{queue}&eClick para cancelar.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Spanish/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Spanish/messages.yml new file mode 100644 index 00000000..f4b7dc1a --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Spanish/messages.yml @@ -0,0 +1,53 @@ +received-item: 'Has recibido &6#item#&e#amount#.' +hands-too-charged: 'No puedes hacer nada, tus manos están muy cargadas.' +spell-on-cooldown: '#progress# &eDebes esperar #left# segundo#s# antes de lanzar este hechizo.' +item-on-cooldown: '¡Este item está en enfriamiento! Por favor, espera #left#s.' +not-enough-perms-command: 'No tienes suficientes permisos.' +not-enough-levels: '¡No tienes suficientes niveles para usar este item!' +soulbound-restriction: '¡Este item está enlazado a otro jugador, no puedes usarlo!' +not-enough-perms: 'No tienes suficientes permisos para usar esto.' +wrong-class: '¡No tienes la clase correcta!' +not-enough-mana: '¡No tienes suficiente maná!' +not-enough-stamina: '¡No tienes suficiente estamina!' +not-enough-attribute: '¡No tienes suficiente #attribute#!' +not-enough-profession: '¡No tienes suficientes niveles de #profession#!' +unidentified-item: '¡No puedes usar un item sin identificar!' +zero-durability: 'El item está roto, primero necesitas repararlo.' +cannot-identify-stacked-items: 'Solo puedes identificar un item a la vez.' +successfully-identified: 'Has identificado correctamente &6#item#&e.' +successfully-deconstructed: 'Has destruido correctamente &6#item#&e.' +gem-stone-applied: 'Has aplicado correctamente &6#gem#&e en tu &6#item#&e.' +gem-stone-broke: 'Tu piedra preciosa &6#gem#&c se ha roto al tratar de aplicarla en &6#item#&c.' +repaired-item: 'Has reparado correctamente &6#item#&e para &6#amount# &eusos.' +skin-applied: 'Has aplicado con éxito la skin en tu &6#item#&e!' +skin-removed: 'Has eliminado con éxito la skin de tu &6#item#&e!' +skin-broke: 'Tu skin se rompió al intentar aplicarlo en tu &6#item#&c.' +skin-rejected: 'Ya se ha aplicado una skin en tu &6#item#&c!' +skin-incompatible: 'Esta skin no es compatible con tu &6#item#&c!' +random-unsocket-gem-too-old: 'Las gemas se han unido fuertemente a tu item. No se puede quitar.' +random-unsocket-success: '&aHas quitado &3#gem# &ade tu &6#item#&a!' +cant-bind-item: 'Este item está enlazado a #player# con un nivel #level# de enlace de alma. Tienes que romper este enlace de alma primero.' +no-soulbound: 'Este item no está enlazado a nadie.' +cant-bind-stacked: 'No puede enlazar items en stack.' +unsuccessful-soulbound: 'Tu enlace ha fallado.' +unsuccessful-soulbound-break: 'No puedes romper el enlace de alma.' +low-soulbound-level: 'El enlace de alma de este item es de nivel #level#. Necesitarás un nivel más alto de enlace de alma en tu consumible para romper este enlace de alma.' +successfully-bind-item: 'Has aplicado con éxito un Lvl &6#level# &ede enlace de alma a tu &6#item#&e.' +successfully-break-bind: 'Has roto correctamente un item de enlace de alma de lvl &6#level# &e!' +soulbound-item-lore: '&4Enlazado al jugador #player#//&4Lvl #level# de Enlace de alma' +cant-upgraded-stack: 'No puedes mejorar items en stack.' +max-upgrades-hit: 'Este item no se puede mejorar más.' +upgrade-fail: 'Tu mejora ha fallado y has perdido tu consumible.' +upgrade-fail-station: 'Tu mejora ha fallado y has perdido tus materiales.' +wrong-upgrade-reference: 'No puedes mejorar este item sin un consumible.' +upgrade-success: 'Has mejorado correctamente tu &6#item#&e!' +not-have-item-upgrade: '¡No tienes el item para mejorar!' +upgrade-requirement-safe-check: 'No reúnes los requisitos para mejorar este item.' +death-downgrading: '&cTu &6#item#&c está se ha dañado severamente en esta batalla...' +not-enough-materials: 'No tienes suficientes materiales para fabricar este item.' +conditions-not-met: 'No puedes fabricar este item.' +crafting-canceled: 'Has cancelado una receta de crafteo.' +crafting-queue-full: 'La cola de elaboración está actualmente llena.' +station-big-stack: 'Cantidad elaborada: #size#' +recipe-preview: 'Vista previa de la receta' +unable-to-repair: '¡Este item no puede ser reparado por este consumible!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Spanish/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Spanish/potion-effects.yml new file mode 100644 index 00000000..aa3db041 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Spanish/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Velocidad +slow: Lentitud +fast-digging: Excavación veloz +slow-digging: Excavación lenta +increase-damage: Incremento de daño +heal: Curación +harm: Daño +jump: Salto +confusion: Confusión +regeneration: Regeneración +damage-resistance: Resistencia al daño +fire-resistance: Resistencia al fuego +water-breathing: Respiración acuática +invisibility: Invisibilidad +blindness: Ceguera +night-vision: Visión nocturna +hunger: Hambre +weakness: Debilidad +poison: Veneno +wither: Wither +health-boost: Mejora de vida +absorption: Absorción +saturation: Saturación +glowing: Brillo +levitation: Levitación +luck: Suerte +unluck: Mala suerte +slow-falling: Caída de pluma +conduit-power: Conducto de energía +dolphins-grace: Gracia de los delfines +bad-omen: Mal presagio +hero-of-the-village: Heroe de la villa +darkness: Oscuridad diff --git a/MMOItems-Dist/src/main/resources/default/language/Spanish/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Spanish/stats.yml new file mode 100644 index 00000000..8268fedd --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Spanish/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Daño de ataque: &f{value}' +attack-speed: '&3 &7➸ Velocidad de ataque: &f{value}' +critical-strike-chance: '&3 &7■ Prob. de crítico: &f{value}%' +critical-strike-power: '&3 &7■ Poder de crítico: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Prob. de habilidad crítica:: &f{value}%' +skill-critical-strike-power: '&3 &7■ Poder de habilidad crítica: &f{value}%' +range: '&3 &7■ Rango: &f{value}' +mana-cost: '&3 &7■ Usa &9{value} Maná' +stamina-cost: '&3 &7■ Usa &9{value} Estamina' +arrow-velocity: '&3 &7■ Velocidad de flecha: &f{value}' +blunt-power: '&3 &7■ Poder contundente: &f{value}' +blunt-rating: '&3 &7■ Calificación contundente: &f{value}%' +two-handed: '&3 &7■ A dos manos' +handworn: '&3 &7■ Ignora necesitar ambas manos' +knockback: '&3 &7■ Empuje: &f{value}' +recoil: '&3 &7■ Retroceso: &f{value}%' +note-weight: '&3 &7■ Nota de peso: &f{value}' +lifesteal: '&3 &7■ Robo de vida: &c+{value}%' +spell-vampirism: '&3 &7■ Hechizo de vampirismo: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ Daño JcE: &f{value}%' +pvp-damage: '&3 &7■ Daño Jcj: &f{value}%' +magic-damage: '&3 &7■ Daño Mágico: &f{value}%' +weapon-damage: '&3 &7■ Daño de arma: &f{value}%' +undead-damage: '&3 &7■ Daño a monstruos: &f{value}%' +skill-damage: '&3 &7■ Daño especial: &f{value}%' +physical-damage: '&3 &7■ Daño físico: &f{value}%' +projectile-damage: '&3 &7■ Daño de proyectiles: &f{value}%' +faction-damage-undead: '&3 &7■ Daño a no-muertos: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Poder de bloqueo &f{value}%' +block-rating: '&3 &7■ Prob. de bloqueo: &f{value}%' +block-cooldown-reduction: '&3 &7■ Frequencia de bloqueo: &f{value}%' +dodge-rating: '&3 &7■ Prob. de evasión: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Reducción de enfriamiento de esquivar: &f{value}%' +parry-rating: '&3 &7■ Prob. de contraataque: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Reducción del enfriamiento de contraataque: &f{value}%' +armor: '&3 &7✠ Armadura: &f{value}' +armor-toughness: '&3 &7✠ Dureza de la armadura: &f{value}' +knockback-resistance: '&3 &7✠ Resistencia al empuje: &f{value}%' +max-health: '&3 &7❤ Salud:&c {value}' +movement-speed: '&3 &7■ Velocidad de movimiento: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defensa: &f{value}' +damage-reduction: '&3 &7■ Reducción de daño: &f{value}%' +fall-damage-reduction: '&3 &7■ Red. de daño por Caida: &f{value}%' +fire-damage-reduction: '&3 &7■ Red. de daño por Fuego: &f{value}%' +magic-damage-reduction: '&3 &7■ Red. de daño por magia: &f{value}%' +projectile-damage-reduction: '&3 &7■ Red. de daño por proy.: &f{value}%' +physical-damage-reduction: '&3 &7■ Red. de daño fisico: &f{value}%' +pve-damage-reduction: '&3 &7■ Red de daño JcE: &f{value}%' +pvp-damage-reduction: '&3 &7■ Red de daño JcJ: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Maxima Regeneracion vida: &f{value}' +max-mana: '&3 &7■ Maná Máximo: &f{value}' +mana-regeneration: '&3 &7■ Regeneracion Mana: &f{value}' +max-stamina: '&3 &7■ Stamina Máxima: &f{value}' +stamina-regeneration: '&3 &7■ Regeneracion de Stamina: &f{value}' +cooldown-reduction: '&3 &7■ Reducion de Tiempo para Habilidad: &f{value}%' +additional-experience: '&3 &7■ EXP Adicional: &f{value}%' +additional-experience-alchemy: '&7■ EXP Adicional Alquimista: &f{value}%' +additional-experience-enchanting: '&7■ EXP Encantamiento Adicional: &f{value}%' +additional-experience-farming: '&7■ EXP Agricultura Adicional: &f{value}%' +additional-experience-fishing: '&7■ EXP Agricultura Adicional: &f{value}%' +additional-experience-mining: '&7■ EXP Adicional Mineria: &f{value}%' +additional-experience-smelting: '&7■ EXP Fundicion Adicional: &f{value}%' +additional-experience-smithing: '&7■ EXP Adicional Herreria: &f{value}%' +additional-experience-woodcutting: '&7■ EXP Adicional Talador: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Permanente &f{effect}' +command: '&3 &7■ Comando: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Tiempo' +arrow-potion-effects: '&3 &7■ Arrow Effect: &f{effect}' +#Consumables +restore-health: '&3 &7■ Restaura &f{value} &7de vida' +restore-food: '&3 &7■ Restaura &f{value} &7de comida' +restore-saturation: '&3 &7■ Otorga &f{value} &7de saturación' +restore-mana: '&3 &7■ Restaura &f{value} &7de maná' +restore-stamina: '&3 &7■ Restaura &f{value} &7de energía' +effect: '&3 &7■ Otorga &f{effect} &7por &f{duration} &7s' +repair: '&3 &7■ Repara: &f{value}' +repair-percent: '&3 &7■ Repara: &f{value}%' +can-identify: '&3 &7■ Puede identificar objetos.' +can-deconstruct: '&3 &7■ Puede desarmar objetos mejorados.' +can-deskin: '&3 &7■ Puede quitar el aspecto de un objeto.' +success-rate: '&3 &7■ Probabilidad de Éxito: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Usos restantes' +#Gem Stones +empty-gem-socket: '&a◆ Runa de gema {name} vacía' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aAl aplicarse:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aColocala sobre un objeto &7para aplicarla!' +#Soulbound +soulbinding-chance: '&3 &7■ Tiene un &a{value}% &7de probabilidad de vincularse a tu objeto..' +soulbound-break-chance: '&3 &7■ Tiene un &a{value}% &7de probabilidad de destruir vinculos.' +soulbound-level: '&3 &7■ Vinculo de alma nivel &e{value}' +#Tools +autosmelt: '&3 &7■ &fFundición Automática' +bouncing-crack: '&3 &7■ &fRebote de Fractura' +pickaxe-power: '&3 &7■ &fPoder de Pico: &a{value}' +durability: '&7Durabilidad: {cu|rrent} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Rareza: {value}' +required-class: '&3 &7Objeto de {value}' +required-level: '&eequiere Nvl {value}' +#MMOCore Attributes +required-dexterity: '&eRequiere &c{value} &ede Agilidad' +required-strength: '&eRequiere &c{value} &ede Fuerza' +required-intelligence: '&eRequiere &c{value} &ede Inteligencia' +additional-dexterity: '&3 &7■ Destreza extra: &f{value}' +additional-strength: '&3 &7■ Fuerza extra: &f{value}' +additional-intelligence: '&3 &7■ Inteligencia extra: &f{value}' +#Professions +profession-alchemy: '&eNivel de alquimia: &c{value}' +profession-enchanting: '&eNivel de Encantar: &c{value}' +profession-farming: '&eNivel agrícola: &c{value}' +profession-fishing: '&eNivel de pesca: &c{value}' +profession-mining: '&eNivel de minería: &c{value}' +profession-smelting: '&eNivel de fundición: &c{value}' +profession-smithing: '&eNivel de herrería: &c{value}' +profession-woodcutting: '&eNivel de Carpinteria: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Daño' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Daño' +elemental-defense: '{color}{icon}&7 {value} {element} Defensa' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defensa' +elemental-weakness: '{color}{icon}&7 {value}% {element} Debilidad' +#Custom stats +custom-myluck: '&3 &7■ Suerte: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Thai/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Thai/abilities.yml new file mode 100644 index 00000000..ef8efc9b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Thai/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Cast + shoot-bow: Shoot Bow + shoot-trident: Shoot Trident + sneak: Sneak + shift-left-click: Shift Left Click + arrow-tick: Arrow Tick + timer: Timer + death: Death + trident-land: Trident Land + arrow-land: Arrow Land + trident-tick: Trident Tick + kill-entity: Kill Entity + right-click: Right Click + attack: Attack + arrow-hit: Arrow Hit + login: Login + api: Api + damaged: Damaged + left-click: Left Click + trident-hit: Trident Hit + damaged-by-entity: Damaged By Entity + shift-right-click: Shift Right Click diff --git a/MMOItems-Dist/src/main/resources/default/language/Thai/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Thai/attack-effects.yml new file mode 100644 index 00000000..16984f85 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Thai/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Nether Spirit' + void-spirit: '&3 &7■ Void Spirit' + mana-spirit: '&3 &7■ Mana Spirit' + lightning-spirit: '&3 &7■ Lightning Spirit' + xray-spirit: '&3 &7■ X-Ray Spirit' + thunder-spirit: '&3 &7■ Thunder Spirit' + sunfire-spirit: '&3 &7■ Sunfire Spirit' +lute-attack: + wave: '&3 &7■ Wave Melody' + circular: '&3 &7■ Circular Melody' + slash: '&3 &7■ Slashing Melody' + simple: '&3 &7■ Simple Melody' + brute: '&3 &7■ Brute Melody' + heavy: '&3 &7■ Heavy Melody' diff --git a/MMOItems-Dist/src/main/resources/default/language/Thai/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Thai/crafting-stations.yml new file mode 100644 index 00000000..58b423ff --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Thai/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Requires #level# in #profession#' + negative: '&c✖ Requires #level# in #profession#' + mana: + positive: '&a✔ Requires #mana# Mana' + negative: '&c✖ Requires #mana# Mana' + money: + positive: '&a✔ Requires $#money#' + negative: '&c✖ Requires $#money#' + level: + positive: '&a✔ Requires Level #level#' + negative: '&c✖ Requires Level #level#' + stellium: + positive: '&a✔ Requires #stellium# Stellium' + negative: '&c✖ Requires #stellium# Stellium' + stamina: + positive: '&a✔ Requires #stamina# Stamina' + negative: '&c✖ Requires #stamina# Stamina' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Requires #points# #attribute#' + negative: '&c✖ Requires #points# #attribute#' + class: + positive: '&a✔ Required Class: #class#' + negative: '&c✖ Required Class: #class#' + food: + positive: '&a✔ Requires #food# Food' + negative: '&c✖ Requires #food# Food' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Thai/items.yml b/MMOItems-Dist/src/main/resources/default/language/Thai/items.yml new file mode 100644 index 00000000..57abea3b --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Thai/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aConfirm' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aPrevious Page' + lore: [ ] +NEXT_PAGE: + name: '&aNext Page' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aPrevious' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aNext' + lore: [ ] +BACK: + name: '&aBack' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lCraft&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '{crafting_time}' + - '{crafting_time}&7Crafting Time: &c#crafting-time#&7s' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lUpgrade&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Conditions:' + - '' + - '&8Ingredients:' + - '#ingredients#' + - '' + - '&eLeft-Click to craft!' + - '&eRight-Click to preview!' +QUEUE_ITEM_DISPLAY: + name: '&6&lQueue&f #name#' + lore: + - '{ready}&7&oThis item was successfully crafted.' + - '{queue}&7&oThis item is in the crafting queue.' + - '{queue}' + - '{queue}&7Time Left: &c#left#' + - '' + - '{ready}&eClick to claim!' + - '{queue}&eClick to cancel.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Thai/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Thai/messages.yml new file mode 100644 index 00000000..19912bc7 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Thai/messages.yml @@ -0,0 +1,53 @@ +received-item: 'You received &6#item#&e#amount#.' +hands-too-charged: 'You can''t do anything, your hands are too charged.' +spell-on-cooldown: '#progress# &eYou must wait #left# second#s# before casting this spell.' +item-on-cooldown: 'This item is on cooldown! Please wait #left# second#s#.' +not-enough-perms-command: 'You don''t have enough permissions.' +not-enough-levels: 'You don''t have enough levels to use this item!' +soulbound-restriction: 'This item is linked to another player, you can''t use it!' +not-enough-perms: 'You don''t have enough permissions to use this.' +wrong-class: 'You don''t have the right class!' +not-enough-mana: 'You don''t have enough mana!' +not-enough-stamina: 'You don''t have enough stamina!' +not-enough-attribute: 'You don''t have enough #attribute#!' +not-enough-profession: 'You don''t have enough levels in #profession#!' +unidentified-item: 'You can''t use an unidentified item!' +zero-durability: 'This item is broken, you first need to repair it.' +cannot-identify-stacked-items: 'You may only identify one item at a time.' +successfully-identified: 'You successfully identified &6#item#&e.' +successfully-deconstructed: 'You successfully deconstructed &6#item#&e.' +gem-stone-applied: 'You successfully applied &6#gem#&e onto your &6#item#&e.' +gem-stone-broke: 'Your gem stone &6#gem#&c broke while trying to apply it onto &6#item#&c.' +repaired-item: 'You successfully repaired &6#item#&e for &6#amount# &euses.' +skin-applied: 'You successfully applied the skin onto your &6#item#&e!' +skin-removed: 'You successfully removed the skin from your &6#item#&e!' +skin-broke: 'Your skin broke while trying to apply it onto your &6#item#&c.' +skin-rejected: 'A skin has already been applied onto your &6#item#&c!' +skin-incompatible: 'This skin is not compatible with your &6#item#&c!' +random-unsocket-gem-too-old: 'The gems have bonded strongly with your item. Cannot remove.' +random-unsocket-success: '&aYou removed &3#gem# &afrom your &6#item#&a!' +cant-bind-item: 'This item is currently linked to #player# by a Lvl #level# soulbound. You will have to break this soulbound first.' +no-soulbound: 'This item is not bound to anyone.' +cant-bind-stacked: 'You can''t bind stacked items.' +unsuccessful-soulbound: 'Your soulbound failed.' +unsuccessful-soulbound-break: 'You couldn''t break the soulbound.' +low-soulbound-level: 'This item soulbound is Lvl #level#. You will need a higher soulbound level on your consumable to break this soulbound.' +successfully-bind-item: 'You successfully applied a Lvl &6#level# &esoulbound to your &6#item#&e.' +successfully-break-bind: 'You successfully broke the Lvl &6#level# &eitem soulbound!' +soulbound-item-lore: '&4Linked to #player#//&4Lvl #level# Soulbound' +cant-upgraded-stack: 'You can''t upgrade stacked items.' +max-upgrades-hit: 'This item cannot be upgraded anymore.' +upgrade-fail: 'Your upgrade failed and you lost your consumable.' +upgrade-fail-station: 'Your upgrade failed and you lost your materials.' +wrong-upgrade-reference: 'You cannot upgrade this item with this consumable.' +upgrade-success: 'You successfully upgraded your &6#item#&e!' +not-have-item-upgrade: 'You don''t have the item to upgrade!' +upgrade-requirement-safe-check: 'You would not meet the upgraded item requirements.' +death-downgrading: '&cYour &6#item#&c got severely damaged that fight...' +not-enough-materials: 'You do not have enough materials to craft this item.' +conditions-not-met: 'You cannot craft this item.' +crafting-canceled: 'You cancelled a crafting recipe.' +crafting-queue-full: 'The crafting queue is currently full.' +station-big-stack: 'Amount Crafted: #size#' +recipe-preview: 'Recipe Preview' +unable-to-repair: 'This item can''t be repaired by this consumable!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Thai/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Thai/potion-effects.yml new file mode 100644 index 00000000..8f623a06 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Thai/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Speed +slow: Slow +fast-digging: Fast Digging +slow-digging: Slow Digging +increase-damage: Increase Damage +heal: Heal +harm: Harm +jump: Jump +confusion: Confusion +regeneration: Regeneration +damage-resistance: Damage Resistance +fire-resistance: Fire Resistance +water-breathing: Water Breathing +invisibility: Invisibility +blindness: Blindness +night-vision: Night Vision +hunger: Hunger +weakness: Weakness +poison: Poison +wither: Wither +health-boost: Health Boost +absorption: Absorption +saturation: Saturation +glowing: Glowing +levitation: Levitation +luck: Luck +unluck: Unluck +slow-falling: Slow Falling +conduit-power: Conduit Power +dolphins-grace: Dolphins Grace +bad-omen: Bad Omen +hero-of-the-village: Hero Of The Village +darkness: Darkness diff --git a/MMOItems-Dist/src/main/resources/default/language/Thai/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Thai/stats.yml new file mode 100644 index 00000000..f78c0be1 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Thai/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ พลังโจมตี: &f{value}' +attack-speed: '&3 &7➸ ความเร็วโจมตี: &f{value}' +critical-strike-chance: '&3 &7■ อัตราคริติคอล: &f{value}%' +critical-strike-power: '&3 &7■ ความเสียหายคริติคอล: &f{value}%' +skill-critical-strike-chance: '&3 &7■ อัตราคริติคอลสกิล: &f{value}%' +skill-critical-strike-power: '&3 &7■ ความเสียหายคริติคอลสกิล: &f{value}%' +range: '&3 &7■ ระยะ: &f{value}' +mana-cost: '&3 &7■ ใช้มานา &9{value} หน่วย' +stamina-cost: '&3 &7■ ใช้พลังกาย {value} หน่วย' +arrow-velocity: '&3 &7■ ความเร็วลูกธนู: &f{value}' +blunt-power: '&3 &7■ Blunt Power: &f{value}' +blunt-rating: '&3 &7■ Blunt Rating: &f{value}%' +two-handed: '&3 &7■ Two Handed' +handworn: '&3 &7■ Handworn' +knockback: '&3 &7■ Knockback: &f{value}' +recoil: '&3 &7■ Recoil: &f{value}%' +note-weight: '&3 &7■ Note Weight: &f{value}' +lifesteal: '&3 &7■ Lifesteal: &c+{value}%' +spell-vampirism: '&3 &7■ Spell Vampirism: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE Damage: &f{value}%' +pvp-damage: '&3 &7■ PvP Damage: &f{value}%' +magic-damage: '&3 &7■ Magic Damage: &f{value}%' +weapon-damage: '&3 &7■ Weapon Damage: &f{value}%' +undead-damage: '&3 &7■ Undead Damage: &f{value}%' +skill-damage: '&3 &7■ Skill Damage: &f{value}%' +physical-damage: '&3 &7■ Physical Damage: &f{value}%' +projectile-damage: '&3 &7■ Projectile Damage: &f{value}%' +faction-damage-undead: '&3 &7■ Undead Faction Damage: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Block Power: &f{value}%' +block-rating: '&3 &7■ Block Rating: &f{value}%' +block-cooldown-reduction: '&3 &7■ Block Cooldown Reduction: &f{value}%' +dodge-rating: '&3 &7■ Dodge Rating: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Dodge Cooldown Reduction: &f{value}%' +parry-rating: '&3 &7■ Parry Rating: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Parry Cooldown Reduction: &f{value}%' +armor: '&3 &7✠ Armor: &f{value}' +armor-toughness: '&3 &7✠ Armor Toughness: &f{value}' +knockback-resistance: '&3 &7✠ Knockback Resistance: &f{value}%' +max-health: '&3 &7❤ Health:&c {value}' +movement-speed: '&3 &7■ Movement Speed: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defense: &f{value}' +damage-reduction: '&3 &7■ Damage Reduction: &f{value}%' +fall-damage-reduction: '&3 &7■ Fall Damage Reduction: &f{value}%' +fire-damage-reduction: '&3 &7■ Fire Damage Reduction: &f{value}%' +magic-damage-reduction: '&3 &7■ Magic Damage Reduction: &f{value}%' +projectile-damage-reduction: '&3 &7■ Projectile Damage Reduction: &f{value}%' +physical-damage-reduction: '&3 &7■ Physical Damage Reduction: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE Damage Reduction: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP Damage Reduction: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Health Regeneration: &f{value}' +max-mana: '&3 &7■ Max Mana: &f{value}' +mana-regeneration: '&3 &7■ Mana Regeneration: &f{value}' +max-stamina: '&3 &7■ Max Stamina: &f{value}' +stamina-regeneration: '&3 &7■ Stamina Regeneration: &f{value}' +cooldown-reduction: '&3 &7■ Skill Cooldown Reduction: &f{value}%' +additional-experience: '&3 &7■ Additional Experience: &f{value}%' +additional-experience-alchemy: '&7■ Additional Alchemy Experience: &f{value}%' +additional-experience-enchanting: '&7■ Additional Enchanting Experience: &f{value}%' +additional-experience-farming: '&7■ Additional Farming Experience: &f{value}%' +additional-experience-fishing: '&7■ Additional Fishing Experience: &f{value}%' +additional-experience-mining: '&7■ Additional Mining Experience: &f{value}%' +additional-experience-smelting: '&7■ Additional Smelting Experience: &f{value}%' +additional-experience-smithing: '&7■ Additional Smithing Experience: &f{value}%' +additional-experience-woodcutting: '&7■ Additional Woodcutting Experience: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Permanent &f{effect}' +command: '&3 &7■ Command: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Cooldown' +arrow-potion-effects: '&3 &7■ Arrow Effect: &f{effect}' +#Consumables +restore-health: '&3 &7■ Restores &f{value} &7Health' +restore-food: '&3 &7■ Restores &f{value} &7Food' +restore-saturation: '&3 &7■ Restores &f{value} &7Saturation' +restore-mana: '&3 &7■ Restores &f{value} &7Mana' +restore-stamina: '&3 &7■ Restores &f{value} &7Stamina' +effect: '&3 &7■ Grants &f{effect} &7for &f{duration} &7s' +repair: '&3 &7■ Repair: &f{value}' +repair-percent: '&3 &7■ Repair: &f{value}%' +can-identify: '&3 &7■ Can identify items.' +can-deconstruct: '&3 &7■ Can deconstruct tiered items.' +can-deskin: '&3 &7■ Can de-skin skinned items.' +success-rate: '&3 &7■ Success Rate: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Uses Left' +#Gem Stones +empty-gem-socket: '&a◆ Empty {name} Gem Socket' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aWhen Applied:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aDrag onto an item &7to apply!' +#Soulbound +soulbinding-chance: '&3 &7■ Has a &a{value}% &7chance to bind your item.' +soulbound-break-chance: '&3 &7■ Has a &a{value}% &7chance to break soulbounds.' +soulbound-level: '&3 &7■ Level &e{value} &7Soulbound' +#Tools +autosmelt: '&3 &7■ &fAutosmelt' +bouncing-crack: '&3 &7■ &fBouncing Crack' +pickaxe-power: '&3 &7■ &fPickaxe Power: &a{value}' +durability: '&7Durability: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Tier: {value}' +required-class: '&3 &7{value} Item' +required-level: '&eRequires Lvl {value}' +#MMOCore Attributes +required-dexterity: '&eRequires &c{value} &eDexterity' +required-strength: '&eRequires &c{value} &eStrength' +required-intelligence: '&eRequires &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ Extra Dexterity: &f{value}' +additional-strength: '&3 &7■ Extra Strength: &f{value}' +additional-intelligence: '&3 &7■ Extra Intelligence: &f{value}' +#Professions +profession-alchemy: '&eAlchemy Level: &c{value}' +profession-enchanting: '&eEnchanting Level: &c{value}' +profession-farming: '&eFarming Level: &c{value}' +profession-fishing: '&eFishing Level: &c{value}' +profession-mining: '&eMining Level: &c{value}' +profession-smelting: '&eSmelting Level: &c{value}' +profession-smithing: '&eSmithing Level: &c{value}' +profession-woodcutting: '&eWoodcutting Level: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Damage' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Damage' +elemental-defense: '{color}{icon}&7 {value} {element} Defense' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defense' +elemental-weakness: '{color}{icon}&7 {value}% {element} Weakness' +#Custom stats +custom-myluck: '&3 &7■ Luck: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Turkish/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Turkish/abilities.yml new file mode 100644 index 00000000..7eebbb6f --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Turkish/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Atış + shoot-bow: Ok Fırlatma + shoot-trident: Mızrak Fırlatma + sneak: Eğilme + shift-left-click: Shift + Sol Tıkla + arrow-tick: Ok Tick + timer: Zaman + death: Ölüm + trident-land: Mızrak Düşmesi + arrow-land: Ok Düşmesi + trident-tick: Mızrak Tick + kill-entity: Varlık Öldürme + right-click: Sağ Tıkla + attack: Saldırı + arrow-hit: Okla Vurma + login: Giriş + api: Api + damaged: Hasar Alma + left-click: Sol Tıkla + trident-hit: Mızrakla Vurma + damaged-by-entity: Varlık Tarafından Hasar Alma + shift-right-click: Shift + Sağ Tıkla diff --git a/MMOItems-Dist/src/main/resources/default/language/Turkish/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Turkish/attack-effects.yml new file mode 100644 index 00000000..7c55bc0f --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Turkish/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Nether Ruhu' + void-spirit: '&3 &7■ Hiçlik Ruhu' + mana-spirit: '&3 &7■ Mana Ruhu' + lightning-spirit: '&3 &7■ Yıldırım Ruhu' + xray-spirit: '&3 &7■ X-Ray Ruhu' + thunder-spirit: '&3 &7■ Tufan Ruhu' + sunfire-spirit: '&3 &7■ Günateşi Ruhu' +lute-attack: + wave: '&3 &7■ Dalgalı Melodi' + circular: '&3 &7■ Dairesel Melodi' + slash: '&3 &7■ Kesikli Melodi' + simple: '&3 &7■ Basit Melodi' + brute: '&3 &7■ Vahşi Melodi' + heavy: '&3 &7■ Ağır Melodi' diff --git a/MMOItems-Dist/src/main/resources/default/language/Turkish/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Turkish/crafting-stations.yml new file mode 100644 index 00000000..283e9bf8 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Turkish/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔#profession#''da #level# Seviye Olmanız Gerekiyor' + negative: '&c✖ #profession#''da #level# Seviye Olmanız Gerekiyor' + mana: + positive: '&a✔ #mana# Mana Gerekli' + negative: '&c✖ #mana# Mana Gerekli' + money: + positive: '&a✔ #money#$ Gerekli' + negative: '&c✖ #money#$ Gerekli' + level: + positive: '&a✔ #level# Seviye Gerekli' + negative: '&c✖ #level# Seviye Gerekli' + stellium: + positive: '&a✔ #stellium# Stelyum Gerekli' + negative: '&c✖ #stellium# Stelyum Gerekli' + stamina: + positive: '&a✔ #stamina# Dayanıklılık Gerekli' + negative: '&c✖ #stamina# Dayanıklılık Gerekli' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Gereken #points# #attribute#' + negative: '&c✖ Gereken #points# #attribute#' + class: + positive: '&a✔ Gereken Sınıf: #class#' + negative: '&c✖ Gereken Sınıf: #class#' + food: + positive: '&a✔ #food# Yemeği Gerekli' + negative: '&c✖ #food# Yemeği Gerekli' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Turkish/items.yml b/MMOItems-Dist/src/main/resources/default/language/Turkish/items.yml new file mode 100644 index 00000000..95e24bb6 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Turkish/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aOnayla' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aÖnceki Sayfa' + lore: [ ] +NEXT_PAGE: + name: '&aSıradaki Sayfa' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aÖnceki' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aSıradaki' + lore: [ ] +BACK: + name: '&aGeri' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lÜret&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Şartlar:' + - '{crafting_time}' + - '{crafting_time}&7Üretim Süresi: &c#crafting-time#&7s' + - '' + - '&8Malzemeler:' + - '#ingredients#' + - '' + - '&eÜretmek için Sol Tıklayın!' + - '&eÖnizlemek için Sağ Tıklayın!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lYükselt&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Şartlar:' + - '' + - '&8Malzemeler:' + - '#ingredients#' + - '' + - '&eÜretmek için Sol Tıklayın!' + - '&eÖnizlemek için Sağ Tıklayın!' +QUEUE_ITEM_DISPLAY: + name: '&6&lSırada&f #name#' + lore: + - '{ready}&7&oEşyanın üretimi tamamlandı.' + - '{queue}&7&oEşya, üretim sırasında.' + - '{queue}' + - '{queue}&7Kalan Zaman: &c#left#' + - '' + - '{ready}&eAlmak için tıklayın!' + - '{queue}&eİptal etmek için tıklayın.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Turkish/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Turkish/messages.yml new file mode 100644 index 00000000..290c8a73 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Turkish/messages.yml @@ -0,0 +1,53 @@ +received-item: '&e#amount#x &6#item# aldınız.' +hands-too-charged: 'Hiçbir şey yapamazsınız, elleriniz çok dolu.' +spell-on-cooldown: '#progress# &eBu yeteneği kullanmadan önce #left# saniye beklemeniz gerekiyor.' +item-on-cooldown: 'Eşya bekleme süresinde! Lütfen #left# saniye bekleyin.' +not-enough-perms-command: 'Yeterli izniniz yok.' +not-enough-levels: 'Bu eşyayı kullanmak için yeterli seviyeye sahip değilsiniz!' +soulbound-restriction: 'Bu eşya başka bir oyuncuya bağlanmış, kullanamazsınız!' +not-enough-perms: 'Bunu kullanmak için yeterli izniniz yok.' +wrong-class: 'Yanlış sınıftansınız!' +not-enough-mana: 'Yeterli mananız yok!' +not-enough-stamina: 'Yeterli dayanıklılığınız yok!' +not-enough-attribute: 'Yeterli #attribute# sizde yok!' +not-enough-profession: '#profession#''da yeterli seviyeye sahip değilsiniz!' +unidentified-item: 'Tanımlanmamış bir eşyayı kullanamazsınız!' +zero-durability: 'Bu eşya kırılmış, öncelikle tamir etmeniz gerekiyor.' +cannot-identify-stacked-items: 'Tek seferde sadece bir eşyayı tanımlayabilirsiniz.' +successfully-identified: '&6#item#&r Eşyasını başarıyla tanımladınız.' +successfully-deconstructed: '&6#item#&r Eşyasını başarıyla analiz ettiniz.' +gem-stone-applied: '&6#item#&r Eşyanıza başarıyla &6#gem#&r eklediniz.' +gem-stone-broke: '&6#gem#&c Cevheriniz &6#item#&c eşyasına basılırken kırıldı.' +repaired-item: '&6#item#&r eşyasını &6#amount# &rkullanım için başarıyla tamir ettiniz.' +skin-applied: '&6#item#&r Eşyasına başarıyla skin eklediniz!' +skin-removed: '&6#item#&r Eşyasından başarıyla skini kaldırdınız!' +skin-broke: 'Skininiz &6#item#&r eşyasına uygulanmaya çalışırken kırıldı.' +skin-rejected: '&6#item#&r Eşyanızda zaten bir skin var!' +skin-incompatible: 'Bu skin &6#item#&r eşyasıyla uyumlu değil!' +random-unsocket-gem-too-old: 'Cevherler eşyanızla fena sağlam bağlandı. Kaldırılamıyor.' +random-unsocket-success: '&3#gem# &aCevherini &6#item#&a eşyasından kaldırdınız!' +cant-bind-item: 'Bu eşya #player# oyuncusuna #level# seviye bir ruh bağı ile bağlanmış. Öncelikle ruh bağını kırmanız gerekiyor.' +no-soulbound: 'Bu eşya kimseye bağlı değil.' +cant-bind-stacked: 'Toplu eşyaları bağlayamazsınız.' +unsuccessful-soulbound: 'Ruh bağınız başarısız oldu.' +unsuccessful-soulbound-break: 'Ruh bağını kıramadınız.' +low-soulbound-level: 'Bu eşyanın ruh bağı #level# seviye. Daha yüksek ruh bağlı eşyanız olmadan bu ruh bağını kıramazsınız.' +successfully-bind-item: '&6#item#&r Eşyanızla başarıyla &6#level#&r &eseviye ruh bağı kurdunuz.' +successfully-break-bind: '&6#level# &eSeviye eşya ruh bağını başarıyla kırdınız!' +soulbound-item-lore: '&4#player# adlı oyuncuya bağlı//&4#level# Seviye Ruh Bağı' +cant-upgraded-stack: 'Toplu eşyaları yükseltemezsiniz.' +max-upgrades-hit: 'Bu eşya daha fazla yükseltilemez.' +upgrade-fail: 'Yükseltme başarısız oldu ve yükseltme eşyanızı kaybettiniz.' +upgrade-fail-station: 'Yükseltme başarısız oldu ve materyallerinizi kaybettiniz.' +wrong-upgrade-reference: 'Bu yükseltme eşyası ile bu eşyayı yükseltemezsiniz.' +upgrade-success: '&6#item#&r Eşyanızı başarıyla yükselttiniz!' +not-have-item-upgrade: 'Yükseltmek için eşyanız yok!' +upgrade-requirement-safe-check: 'Yükseltilmiş eşya gereksinimlerini karşılayamazsınız.' +death-downgrading: '&6#item#&r Eşyanız o savaşta ciddi hasar aldı...' +not-enough-materials: 'Bu eşyayı üretmek için yeterli materyallere sahip değilsiniz.' +conditions-not-met: 'Bu eşyayı üretemezsiniz.' +crafting-canceled: 'Üretimi iptal ettiniz.' +crafting-queue-full: 'Üretim sırası şu an dolu.' +station-big-stack: 'Üretilen Miktar: #size#' +recipe-preview: 'Tarif Önizlemesi' +unable-to-repair: 'Bu eşyayı bununla tamir edemezsiniz!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Turkish/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Turkish/potion-effects.yml new file mode 100644 index 00000000..37a0aa57 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Turkish/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Hız +slow: Yavaş +fast-digging: Hızlı Kazma +slow-digging: Yavaş Kazma +increase-damage: Hasar Artışı +heal: İyileşme +harm: Hasar +jump: Zıpla +confusion: Karmaşa +regeneration: Rejenerasyon +damage-resistance: Hasar Direnci +fire-resistance: Ateş Direnci +water-breathing: Suda Nefes Alma +invisibility: Görünmezlik +blindness: Körlük +night-vision: Gece Görüşü +hunger: Açlık +weakness: Zayıflık +poison: Zehir +wither: Wither +health-boost: Can Artışı +absorption: Emiş +saturation: Doygunluk +glowing: Parlama +levitation: Yükselme +luck: Şans +unluck: Şanssızlık +slow-falling: Yavaş Düşme +conduit-power: Kanal Gücü +dolphins-grace: Yunusların Lütfu +bad-omen: Kötü Kehanet +hero-of-the-village: Köyün Kahramanı +darkness: Karanlık diff --git a/MMOItems-Dist/src/main/resources/default/language/Turkish/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Turkish/stats.yml new file mode 100644 index 00000000..12ec9ec8 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Turkish/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Saldırı Hasarı: &f{value}' +attack-speed: '&3 &7➸ Saldırı Hızı: &f{value}' +critical-strike-chance: '&3 &7■ Kritik Saldırı Şansı: &f{value}%' +critical-strike-power: '&3 &7■ Kritik Saldırı Gücü: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Kritik Yetenek Şansı: &f{value}%' +skill-critical-strike-power: '&3 &7■ Kritik Yetenek Gücü: &f{value}%' +range: '&3 &7■ Mesafe: &f{value}' +mana-cost: '&3 &7■ &9{value} &7Mana kullanır' +stamina-cost: '&3 &7■ &9{value} &7Dayanıklılık kullanır' +arrow-velocity: '&3 &7■ Ok Hızı: &f{value}' +blunt-power: '&3 &7■ Kaba Kuvvet: &f{value}' +blunt-rating: '&3 &7■ Sağlamlık Oranı: &f{value}%' +two-handed: '&3 &7■ Çift Elli' +handworn: '&3 &7■ Handworn' +knockback: '&3 &7■ Savurma: &f{value}' +recoil: '&3 &7■ Geri Tepme: &f{value}%' +note-weight: '&3 &7■ Nota Ağırlığı: &f{value}' +lifesteal: '&3 &7■ Can Çalma: &c+{value}%' +spell-vampirism: '&3 &7■ Büyü Vampirliği: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ PvE Hasarı: &f{value}%' +pvp-damage: '&3 &7■ PvP Hasarı: &f{value}%' +magic-damage: '&3 &7■ Büyü Hasarı: &f{value}%' +weapon-damage: '&3 &7■ Silah Hasarı: &f{value}%' +undead-damage: '&3 &7■ Ölümsüz Hasarı: &f{value}%' +skill-damage: '&3 &7■ Yetenek Hasarı: &f{value}%' +physical-damage: '&3 &7■ Fiziksel Hasarı: &f{value}%' +projectile-damage: '&3 &7■ Fırlatma Hasarı: &f{value}%' +faction-damage-undead: '&3 &7■ Ölümsüz Canavarlara Hasar: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Bloklama Şansı: &f{value}%' +block-rating: '&3 &7■ Bloklama Gücü: &f{value}%' +block-cooldown-reduction: '&3 &7■ Bloklama Bekleme Süresi Azaltma: &f{value}%' +dodge-rating: '&3 &7■ Kaçınma Oranı: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Kaçınma Bekleme Süresi Azaltma: &f{value}%' +parry-rating: '&3 &7■ Savuşturma Oranı: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Savuşturma Bekleme Süresi Azaltma: &f{value}%' +armor: '&3 &7✠ Zırh: &f{value}' +armor-toughness: '&3 &7✠ Zırh Sertliği: &f{value}' +knockback-resistance: '&3 &7✠ Savurma Dayanıklılığı: &f{value}%' +max-health: '&3 &7❤ Can:&c {value}' +movement-speed: '&3 &7■ Hareket Hızı: &f{value}' +#Damage Reduction +defense: '&3 &7■ Defans: &f{value}' +damage-reduction: '&3 &7■ Hasar Azaltma: &f{value}%' +fall-damage-reduction: '&3 &7■ Düşme Hasarı Azaltma: &f{value}%' +fire-damage-reduction: '&3 &7■ Ateş Hasarı Azaltma: &f{value}%' +magic-damage-reduction: '&3 &7■ Büyü Hasarı Azaltma: &f{value}%' +projectile-damage-reduction: '&3 &7■ Mermi Hasarı Azaltma: &f{value}%' +physical-damage-reduction: '&3 &7■ Fiziksel Hasar Azaltma: &f{value}%' +pve-damage-reduction: '&3 &7■ PvE Hasarı Azaltma: &f{value}%' +pvp-damage-reduction: '&3 &7■ PvP Hasarı Azaltma: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Can Yenilenmesi: &f{value}' +max-mana: '&3 &7■ Maksimum Mana: &f{value}' +mana-regeneration: '&3 &7■ Mana Yenilenmesi: &f{value}' +max-stamina: '&3 &7■ Maksimum Dayanıklılık: &f{value}' +stamina-regeneration: '&3 &7■ Dayanıklılık Yenilenmesi: &f{value}' +cooldown-reduction: '&3 &7■ Yetenek Bekleme Süresi Azaltma: &f{value}%' +additional-experience: '&3 &7■ İlave Deneyim: &f{value}%' +additional-experience-alchemy: '&7■ İlave Simyacılık Deneyimi: &f{value}%' +additional-experience-enchanting: '&7■ İlave Büyücülük Deneyimi: &f{value}%' +additional-experience-farming: '&7■ İlave Çiftçilik Deneyimi: &f{value}%' +additional-experience-fishing: '&7■ İlave Balıkçılık Deneyimi: &f{value}%' +additional-experience-mining: '&7■ İlave Madencilik Deneyimi: &f{value}%' +additional-experience-smelting: '&7■ İlave Eritme Deneyimi: &f{value}%' +additional-experience-smithing: '&7■ İlave Demircilik Deneyimi: &f{value}%' +additional-experience-woodcutting: '&7■ İlave Odunculuk Deneyimi: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ Kalıcı &f{effect}' +command: '&3 &7■ Komut: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s Bekleme Süresi' +arrow-potion-effects: '&3 &7■ Ok Efekti: &f{effect}' +#Consumables +restore-health: '&3 &7■ &f{value} &7Can Yeniler' +restore-food: '&3 &7■ &f{value} &7Açlık Yeniler' +restore-saturation: '&3 &7■ &f{value} &7Doyma Yeniler' +restore-mana: '&3 &7■ &f{value} &7Mana Yeniler' +restore-stamina: '&3 &7■ &f{value} &7Dayanıklılık Yeniler' +effect: '&3 &7■ &f{duration} &7saniyeliğine &f{effect} &7verir' +repair: '&3 &7■ Tamir: &f{value}' +repair-percent: '&3 &7■ Tamir: &f% {value}' +can-identify: '&3 &7■ Eşyaları tanımlayabilir.' +can-deconstruct: '&3 &7■ Aşamalı eşyaları analiz edebilir.' +can-deskin: '&3 &7■ Skinli eşyaların skinini çıkarabilir.' +success-rate: '&3 &7■ Başarı Oranı: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Kullanım Kaldı' +#Gem Stones +empty-gem-socket: '&a◆ Boş {name} Cevher Soketi' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aUygulandığında:' +gem-stone-lore: '&8&l[&2&l*&8&l] &7Uygulamak için &aeşyanın üzerine sürükleyin!' +#Soulbound +soulbinding-chance: '&3 &7■ Eşyanızı bağlama şansı &a% {value}.' +soulbound-break-chance: '&3 &7■ Ruh bağını bozma şansı &a% {value}.' +soulbound-level: '&3 &7■ Seviye &e{value} &7Ruh Bağı' +#Tools +autosmelt: '&3 &7■ &fOtomatik Eritme' +bouncing-crack: '&3 &7■ &fÇoklu Kazış' +pickaxe-power: '&3 &7■ &fKazma Gücü: &a{value}' +durability: '&7Dayanıklılık: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Aşama: {value}' +required-class: '&3 &7{value} Eşya' +required-level: '&eGerekli Seviye {value}' +#MMOCore Attributes +required-dexterity: '&c{value} &eBeceri Gerekli' +required-strength: '&c{value} &eGüç Gerekli' +required-intelligence: '&c{value} &eZeka Gerekli' +additional-dexterity: '&3 &7■ Ekstra Beceri: &f{value}' +additional-strength: '&3 &7■ Ekstra Güç: &f{value}' +additional-intelligence: '&3 &7■ Ekstra Zeka: &f{value}' +#Professions +profession-alchemy: '&eSimya Seviyesi: &c{value}' +profession-enchanting: '&eBüyücülük Seviyesi: &c{value}' +profession-farming: '&eÇiftçilik Seviyesi: &c{value}' +profession-fishing: '&eBalıkçılık Seviyesi: &c{value}' +profession-mining: '&eMadencilik Seviyesi: &c{value}' +profession-smelting: '&eEritici Seviyesi: &c{value}' +profession-smithing: '&eDemircilik Seviyesi: &c{value}' +profession-woodcutting: '&eOdunculuk Seviyesi: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Hasar' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Hasar' +elemental-defense: '{color}{icon}&7 {value} {element} Defans' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Defans' +elemental-weakness: '{color}{icon}&7 {value}% {element} Zayıflık' +#Custom stats +custom-myluck: '&3 &7■ Şans: &f{value}' diff --git a/MMOItems-Dist/src/main/resources/default/language/Vietnamese/abilities.yml b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/abilities.yml new file mode 100644 index 00000000..6cebe263 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/abilities.yml @@ -0,0 +1,23 @@ +cast-mode: + cast: Thực hiện + shoot-bow: Bắn cung + shoot-trident: Ném đinh ba + sneak: Shift + shift-left-click: Shift + chuột trái + arrow-tick: Arrow Tick + timer: Thời gian + death: Khi chết + trident-land: Đinh ba chạm đất + arrow-land: Mũi tên chạm đất + trident-tick: Đinh ba trúng + kill-entity: Giết thực thể + right-click: Chuột phải + attack: Tấn công + arrow-hit: Mũi tên bắn trúng + login: Đăng nhập + api: Api + damaged: Bị tấn công + left-click: Chuột trái + trident-hit: Trúng đinh ba + damaged-by-entity: Bị tấn công bởi thực thể + shift-right-click: Shift + chuột phải diff --git a/MMOItems-Dist/src/main/resources/default/language/Vietnamese/attack-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/attack-effects.yml new file mode 100644 index 00000000..b6124cc0 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/attack-effects.yml @@ -0,0 +1,15 @@ +staff-spirit: + nether-spirit: '&3 &7■ Hiệu ứng địa ngục' + void-spirit: '&3 &7■ Hiệu ứng không trung' + mana-spirit: '&3 &7■ Hiệu ứng mana' + lightning-spirit: '&3 &7■ Hiệu ứng ánh sáng' + xray-spirit: '&3 &7■ Hiệu ứng X-Ray' + thunder-spirit: '&3 &7■ Hiệu ứng sấm sét' + sunfire-spirit: '&3 &7■ Hiệu ứng tia lửa' +lute-attack: + wave: '&3 &7■ Hiệu ứng sóng' + circular: '&3 &7■ Hiệu ứng vòng tròn' + slash: '&3 &7■ Hiệu ứng chém' + simple: '&3 &7■ Hiệu ứng bình thường' + brute: '&3 &7■ Hiệu ứng bạo lực' + heavy: '&3 &7■ Hiệu ứng nặng nề' diff --git a/MMOItems-Dist/src/main/resources/default/language/Vietnamese/crafting-stations.yml b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/crafting-stations.yml new file mode 100644 index 00000000..6c367807 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/crafting-stations.yml @@ -0,0 +1,41 @@ +condition: + profession: + positive: '&a✔ Yêu cầu #level# trong #profession#' + negative: '&c✖ Yêu cầu #level# trong #profession#' + mana: + positive: '&a✔ Yêu cầu #mana# Mana' + negative: '&c✖ Yêu cầu #mana# Mana' + money: + positive: '&a✔ Yêu cầu $#money#' + negative: '&c✖ Yêu cầu $#money#' + level: + positive: '&a✔ Yêu cầu Level #level#' + negative: '&c✖ Yêu cầu Level #level#' + stellium: + positive: '&a✔ Yêu cầu #stellium# Stellium' + negative: '&c✖ Yêu cầu #stellium# Stellium' + stamina: + positive: '&a✔ Yêu cầu #stamina# Stamina' + negative: '&c✖ Yêu cầu #stamina# Stamina' + permission: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + placeholder: + positive: '&a✔ #display#' + negative: '&c✖ #display#' + attribute: + positive: '&a✔ Yêu cầu #points# #attribute#' + negative: '&c✖ Yêu cầu #points# #attribute#' + class: + positive: '&a✔ Yêu cầu class: #class#' + negative: '&c✖ Yêu cầu class: #class#' + food: + positive: '&a✔ Yêu cầu #food# Thức ăn' + negative: '&c✖ Yêu cầu #food# Thức ăn' +ingredient: + mmoitem: + positive: '&8✔ &7#amount# #level##item#' + negative: '&c✖ &7#amount# #level##item#' + vanilla: + positive: '&8✔ &7#amount# #item#' + negative: '&c✖ &7#amount# #item#' diff --git a/MMOItems-Dist/src/main/resources/default/language/Vietnamese/items.yml b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/items.yml new file mode 100644 index 00000000..650b0117 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/items.yml @@ -0,0 +1,55 @@ +CONFIRM: + name: '&aXác nhận' + lore: [ ] +FILL: + name: '&8' + lore: [ ] +PREVIOUS_PAGE: + name: '&aTrang trước' + lore: [ ] +NEXT_PAGE: + name: '&aTrang sau' + lore: [ ] +PREVIOUS_IN_QUEUE: + name: '&aTrước' + lore: [ ] +NEXT_IN_QUEUE: + name: '&aSau' + lore: [ ] +BACK: + name: '&aQuay lại' + lore: [ ] +CRAFTING_RECIPE_DISPLAY: + name: '&a&lChế tạo&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Điều kiện:' + - '{crafting_time}' + - '{crafting_time}&7Thời gian chế tạo: &c#crafting-time#&7s' + - '' + - '&8Nguyên liệu:' + - '#ingredients#' + - '' + - '&eNhấp chuột trái để chế tạo!' + - '&eNhấp chuột phải để xem trước!' +UPGRADING_RECIPE_DISPLAY: + name: '&e&lNâng cấp&f #name#' + lore: + - '{conditions}' + - '{conditions}&8Điều kiện:' + - '' + - '&8Nguyên liệu:' + - '#ingredients#' + - '' + - '&eNhấp chuột trái để chế tạo!' + - '&eNhấp chuột phải để xem trước!' +QUEUE_ITEM_DISPLAY: + name: '&6&lHàng đợi&f #name#' + lore: + - '{ready}&7&oVật phẩm này đã được chế tạo thành công.' + - '{queue}&7&oVật phẩm này nằm trong hàng đợi chế tạo.' + - '{queue}' + - '{queue}&7Thời gian còn lại: &c#left#' + - '' + - '{ready}&eBấm để nhận!' + - '{queue}&eBấm để hủy bỏ.' diff --git a/MMOItems-Dist/src/main/resources/default/language/Vietnamese/messages.yml b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/messages.yml new file mode 100644 index 00000000..885f4558 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/messages.yml @@ -0,0 +1,53 @@ +received-item: 'Bạn nhận được &e#amount# &6#item#.' +hands-too-charged: 'Bạn không thể hành động do tay không đủ sức.' +spell-on-cooldown: '#progress# &eBạn cần đợi #left# giây trước khi sử dụng kỹ năng này.' +item-on-cooldown: 'Vật phẩm đang trong thời gian hồi! Vui lòng chờ #left# giây.' +not-enough-perms-command: 'Bạn không có quyền.' +not-enough-levels: 'Bạn không có đủ cấp độ để sử dụng vật phẩm này!' +soulbound-restriction: 'Vật phẩm này đã được liên kết với người chơi khác, bạn không thể sử dụng nó!' +not-enough-perms: 'Bạn không có đủ quyền để sử dụng cái này.' +wrong-class: 'Không đúng class yêu cầu!' +not-enough-mana: 'Bạn không có đủ năng lượng!' +not-enough-stamina: 'Bạn không có đủ stamina!' +not-enough-attribute: 'Bạn không có đủ #attribute#!' +not-enough-profession: 'Bạn không có đủ cấp độ trong #profession#!' +unidentified-item: 'Bạn không thể sử dụng vật phẩm không xác định!' +zero-durability: 'Vật phẩm này bị hỏng, trước tiên bạn cần phải sửa chữa nó.' +cannot-identify-stacked-items: 'Bạn chỉ có thể xác định một vật phẩm tại một thời điểm.' +successfully-identified: 'Bạn đã xác định thành công &6#item#&e.' +successfully-deconstructed: 'Bạn đã giải cấu trúc thành công &6#item#&e.' +gem-stone-applied: 'Bạn đã áp dụng thành công &6#gem#&e vào &6#item#&e.' +gem-stone-broke: 'Gem stone của bạn &6#gem#&c bị vỡ trong khi cố gắng áp dụng nó vào &6#item#&c.' +repaired-item: 'Bạn đã sửa chữa thành công &6#item#&e cho &6#amount# &euses.' +skin-applied: 'Bạn đã áp dụng thành công skin lên &6#item#&e!' +skin-removed: 'Bạn đã loại bỏ thành công skin khỏi &6#item#&e!' +skin-broke: 'Skin của bạn bị vỡ khi cố gắng áp dụng lên &6#item#&c.' +skin-rejected: 'Một skin đã được áp dụng cho &6#item#&c!' +skin-incompatible: 'Skin này không tương thích với của bạn &6#item#&c!' +random-unsocket-gem-too-old: 'Các viên đá quý đã liên kết chặt chẽ với vật phẩm của bạn. Không thể loại bỏ.' +random-unsocket-success: '&aBạn gỡ bỏ &3#gem# &akhỏi &6#item#&a!' +cant-bind-item: 'Vật phẩm này hiện được liên kết với #player# bởi Lvl #level# soulbound. Bạn sẽ phải phá vỡ mối quan hệ soulbound này trước tiên.' +no-soulbound: 'Vật phẩm này không ràng buộc với bất kỳ ai.' +cant-bind-stacked: 'Bạn không thể ràng buộc các vật phẩm xếp chồng lên nhau.' +unsuccessful-soulbound: 'Soulbound của bạn không thành công.' +unsuccessful-soulbound-break: 'Bạn không thể phá vỡ sự ràng buộc của Soulbound.' +low-soulbound-level: 'Vật phẩm này có soulbound Lvl #level#. Bạn sẽ cần một soulbound cao hơn cấp trên vật phẩm của bạn để phá vỡ kết cấu linh hồn này.' +successfully-bind-item: 'Bạn đã áp dụng thành công Lvl &6#level# &esoulbound vào &6#item#&e.' +successfully-break-bind: 'Bạn đã phá vỡ thành công Lvl &6#level# &evật phẩm soulbound!' +soulbound-item-lore: '&4Kết #player#//&4Lvl #level# Soulbound' +cant-upgraded-stack: 'Bạn không thể nâng cấp các vật phẩm xếp chồng lên nhau.' +max-upgrades-hit: 'Vật phẩm này không thể được nâng cấp nữa.' +upgrade-fail: 'Nâng cấp của bạn không thành công và bạn bị mất vật phẩm.' +upgrade-fail-station: 'Nâng cấp không thành công và bạn bị mất vật liệu.' +wrong-upgrade-reference: 'Bạn không thể nâng cấp vật phẩm này bằng vật phẩm này.' +upgrade-success: 'Bạn đã nâng cấp thành công &6#item#&e!' +not-have-item-upgrade: 'Bạn không có vật phẩm để nâng cấp!' +upgrade-requirement-safe-check: 'Bạn sẽ không đáp ứng các yêu cầu về vật phẩm đã nâng cấp.' +death-downgrading: '&6#item#&c của bạn đã bị thiệt hại nghiêm trọng...' +not-enough-materials: 'Bạn không có đủ nguyên liệu để chế tạo vật phẩm này.' +conditions-not-met: 'Bạn không thể chế tạo vật phẩm này.' +crafting-canceled: 'Bạn đã hủy một công thức chế tạo.' +crafting-queue-full: 'Hàng đợi chế tạo hiện đã đầy.' +station-big-stack: 'Số lượng Crafted: #size#' +recipe-preview: 'Xem trước công thức' +unable-to-repair: 'Vật phẩm này không thể được sửa chữa bằng vật phẩm này!' diff --git a/MMOItems-Dist/src/main/resources/default/language/Vietnamese/potion-effects.yml b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/potion-effects.yml new file mode 100644 index 00000000..1fedcf79 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/potion-effects.yml @@ -0,0 +1,33 @@ +speed: Tốc độ +slow: Chậm +fast-digging: Đào nhanh +slow-digging: Đào chậm +increase-damage: Tăng sát thương +heal: Hồi phục +harm: Gây hại +jump: Nhảy cao +confusion: Chóng mặt +regeneration: Hồi máu +damage-resistance: Kháng sát thương +fire-resistance: Kháng lửa +water-breathing: Thở dưới nước +invisibility: Tàng hình +blindness: Mù +night-vision: Nhìn trong bóng tối +hunger: Đói +weakness: Kiệt sức +poison: Độc +wither: Khô héo +health-boost: Tăng máu +absorption: Hấp thụ +saturation: Bão hòa +glowing: Phát sáng +levitation: Lơ lửng +luck: May mắn +unluck: Xui xẻo +slow-falling: Rơi chậm +conduit-power: Hiệu ứng thủy triều +dolphins-grace: Ân huệ của cá heo +bad-omen: Điềm xấu +hero-of-the-village: Anh hùng dân làng +darkness: Bóng tối diff --git a/MMOItems-Dist/src/main/resources/default/language/Vietnamese/stats.yml b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/stats.yml new file mode 100644 index 00000000..cd68a2c3 --- /dev/null +++ b/MMOItems-Dist/src/main/resources/default/language/Vietnamese/stats.yml @@ -0,0 +1,135 @@ +#Weapon Stats +attack-damage: '&3 &7➸ Sát thương: &f{value}' +attack-speed: '&3 &7➸ Tốc độ đánh: &f{value}' +critical-strike-chance: '&3 &7■ Tỷ lệ chí mạng: &f{value}%' +critical-strike-power: '&3 &7■ Sát thương chí mạng: &f{value}%' +skill-critical-strike-chance: '&3 &7■ Tỷ lệ chí mạng kỹ năng: &f{value}%' +skill-critical-strike-power: '&3 &7■ Sát thương chí mạng kỹ năng: &f{value}%' +range: '&3 &7■ Phạm vi: &f{value}' +mana-cost: '&3 &7■ Sử dụng &9{value} Mana' +stamina-cost: '&3 &7■ Sử dụng &9{value} Stamina' +arrow-velocity: '&3 &7■ Vận tốc mũi tên: &f{value}' +blunt-power: '&3 &7■ Đánh lan: &f{value}' +blunt-rating: '&3 &7■ Tỷ lệ lan: &f{value}%' +two-handed: '&3 &7■ Hai tay' +handworn: '&3 &7■ Handworn' +knockback: '&3 &7■ Bật lùi: &f{value}' +recoil: '&3 &7■ Giật: &f{value}%' +note-weight: '&3 &7■ Lưu ý Trọng lượng: &f{value}' +lifesteal: '&3 &7■ Hút máu: &c+{value}%' +spell-vampirism: '&3 &7■ Hút máu kỹ năng: &c+{value}%' +#Extra Damage +pve-damage: '&3 &7■ Sát thương PvE: &f{value}%' +pvp-damage: '&3 &7■ Sát thương PvP: &f{value}%' +magic-damage: '&3 &7■ Sát thương pháp thuật: &f{value}%' +weapon-damage: '&3 &7■ Sát thương vũ khí: &f{value}%' +undead-damage: '&3 &7■ Sát thương Undead: &f{value}%' +skill-damage: '&3 &7■ Sát thương kỹ năng: &f{value}%' +physical-damage: '&3 &7■ Sát thương vật lý: &f{value}%' +projectile-damage: '&3 &7■ Sát thương vật bắn ra: &f{value}%' +faction-damage-undead: '&3 &7■ Sát của phe Undead: &f{value}%' +#Abilities +ability-format: '&a>&8| &7{trigger} &8|&e|&8| &7&l{ability}' +ability-modifier: ' &3>&8|&7 {modifier}&8: &f{value}' +ability-splitter: '&8' +#Armor Stats +block-power: '&3 &7■ Chặn đòn: &f{value}%' +block-rating: '&3 &7■ Tỷ lệ chặn: &f{value}%' +block-cooldown-reduction: '&3 &7■ Giảm thời gian hồi chặn đòn: &f{value}%' +dodge-rating: '&3 &7■ Tỷ lệ né: &f{value}%' +dodge-cooldown-reduction: '&3 &7■ Giảm thời gian né: &f{value}%' +parry-rating: '&3 &7■ Tỷ lệ phản đòn: &f{value}%' +parry-cooldown-reduction: '&3 &7■ Giảm thời gian hồi phản đòn: &f{value}%' +armor: '&3 &7✠ Giáp: &f{value}' +armor-toughness: '&3 &7✠ Độ bền giáp: &f{value}' +knockback-resistance: '&3 &7✠ Kháng bật lùi: &f{value}%' +max-health: '&3 &7❤ Máu:&c {value}' +movement-speed: '&3 &7■ Tốc độ di chuyển: &f{value}' +#Damage Reduction +defense: '&3 &7■ Phòng thủ: &f{value}' +damage-reduction: '&3 &7■ Giảm sát thương: &f{value}%' +fall-damage-reduction: '&3 &7■ Giảm sát thương rơi: &f{value}%' +fire-damage-reduction: '&3 &7■ Giảm sát thương lửa: &f{value}%' +magic-damage-reduction: '&3 &7■ Giảm sát thương pháp thuật: &f{value}%' +projectile-damage-reduction: '&3 &7■ Giảm sát thương vật bắn ra: &f{value}%' +physical-damage-reduction: '&3 &7■ Giảm sát thương vật lý: &f{value}%' +pve-damage-reduction: '&3 &7■ Giảm sát thương PvE: &f{value}%' +pvp-damage-reduction: '&3 &7■ Giảm sát thương PvP: &f{value}%' +#RPG stats +health-regeneration: '&3 &7■ Hồi máu: &f{value}' +max-mana: '&3 &7■ Mana tối đa: &f{value}' +mana-regeneration: '&3 &7■ Hồi mana: &f{value}' +max-stamina: '&3 &7■ Stamina tối đa: &f{value}' +stamina-regeneration: '&3 &7■ Hồi stamina: &f{value}' +cooldown-reduction: '&3 &7■ Giảm thời gian hồi kỹ năng: &f{value}%' +additional-experience: '&3 &7■ Kinh nghiệm bổ sung: &f{value}%' +additional-experience-alchemy: '&7■ Kinh nghiệm Alchemy bổ sung: &f{value}%' +additional-experience-enchanting: '&7■ Kinh nghiệm Enchanting bổ sung: &f{value}%' +additional-experience-farming: '&7■ Kinh nghiệm Farming bổ sung: &f{value}%' +additional-experience-fishing: '&7■ Kinh nghiệm Fishing bổ sung: &f{value}%' +additional-experience-mining: '&7■ Kinh nghiệm Mining bổ sung: &f{value}%' +additional-experience-smelting: '&7■ Kinh nghiệm Smelting bổ sung: &f{value}%' +additional-experience-smithing: '&7■ Kinh nghiệm Smithing bổ sung: &f{value}%' +additional-experience-woodcutting: '&7■ Kinh nghiệm Woodcutting bổ sung: &f{value}%' +#Extra Options +perm-effect: '&3 &7■ &f{effect} vĩnh viễn' +command: '&3 &7■ Lệnh: &f{format} &3 &7(&f{cooldown}&3 &7s)' +item-cooldown: '&3 &7■ &f{value}&3 &7s đếm ngược' +arrow-potion-effects: '&3 &7■ Hiệu ứng tên: &f{effect}' +#Consumables +restore-health: '&3 &7■ Khôi phục &f{value} &7Máu' +restore-food: '&3 &7■ Khôi phục &f{value} &7Food' +restore-saturation: '&3 &7■ Khôi phục &f{value} &7Saturation' +restore-mana: '&3 &7■ Khôi phục &f{value} &7Mana' +restore-stamina: '&3 &7■ Khôi phục &f{value} &7Stamina' +effect: '&3 &7■ Nhận &f{effect} &7với &f{duration} &7s' +repair: '&3 &7■ Sửa chữa: &f{value}' +repair-percent: '&3 &7■ Sửa chữa: &f{value}%' +can-identify: '&3 &7■ Có thể xác định vật phẩm.' +can-deconstruct: '&3 &7■ Có thể giải cấu trúc vật phẩm theo loại.' +can-deskin: '&3 &7■ Can de-skin skinned items.' +success-rate: '&3 &7■ Tỷ lệ thành công: &a&l{value}%' +max-consume: '&3 &7■ &f{value} &7Lần dùng còn lại' +#Gem Stones +empty-gem-socket: '&a◆ Trống {name} nơi đặt Gem' +filled-gem-socket: '&a◆ {name}' +when-applied: '&aKhi được áp dụng:' +gem-stone-lore: '&8&l[&2&l*&8&l] &aKéo vào vật phẩm &7để áp dụng!' +#Soulbound +soulbinding-chance: '&3 &7■ Có cơ hội &a{value}% &7ràng buộc vật phẩm của .' +soulbound-break-chance: '&3 &7■ Có cơ hội &a{value}% &7phá vỡ soulbounds.' +soulbound-level: '&3 &7■ Cấp &e{value} &7Soulbound' +#Tools +autosmelt: '&3 &7■ &fTự động nung' +bouncing-crack: '&3 &7■ &fĐào lan' +pickaxe-power: '&3 &7■ &fPickaxe Power: &a{value}' +durability: '&7Độ bền: {current} / {max}' +#General +item-type: '&c{type}' +tier: '&3 &7Loại: {value}' +required-class: '&3 &7{value} Item' +required-level: '&eYêu cầu Lvl {value}' +#MMOCore Attributes +required-dexterity: '&eYêu cầu &c{value} &eDexterity' +required-strength: '&eYêu cầu &c{value} &eStrength' +required-intelligence: '&eYêu cầu &c{value} &eIntelligence' +additional-dexterity: '&3 &7■ Thêm Dexterity: &f{value}' +additional-strength: '&3 &7■ Thêm Strength: &f{value}' +additional-intelligence: '&3 &7■ Thêm Intelligence: &f{value}' +#Professions +profession-alchemy: '&eAlchemy Level: &c{value}' +profession-enchanting: '&eEnchanting Level: &c{value}' +profession-farming: '&eFarming Level: &c{value}' +profession-fishing: '&eFishing Level: &c{value}' +profession-mining: '&eMining Level: &c{value}' +profession-smelting: '&eSmelting Level: &c{value}' +profession-smithing: '&eSmithing Level: &c{value}' +profession-woodcutting: '&eWoodcutting Level: &c{value}' +#Elemental Stat Format +elemental-damage: '{color}{icon}&7 {value} {element} Sát thương' +elemental-damage-percent: '{color}{icon}&7 +{value}% {element} Sát thương' +elemental-defense: '{color}{icon}&7 {value} {element} Phòng thủ' +elemental-defense-percent: '{color}{icon}&7 +{value}% {element} Phòng thủ' +elemental-weakness: '{color}{icon}&7 {value}% {element} Weakness' +#Custom stats +custom-myluck: '&3 &7■ May mắn: &f{value}'