!Fixed default language file

This commit is contained in:
Indyuce 2021-07-05 15:06:44 +02:00
parent 01ecc1b414
commit f6277d1611

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@ -70,12 +70,12 @@ item-cooldown: '&3 &7■ &f#&3 &7s Cooldown'
arrow-potion-effects: '&3 &7■ Arrow Effect: &f#'
# Consumables
restore-health: '&3 &7■ Restores &f# &3 &7Health'
restore-food: '&3 &7■ Restores &f# &3 &7Food'
restore-saturation: '&3 &7■ Restores &f# &3 &7Saturation'
restore-mana: '&3 &7■ Restores &f# &3 &7Mana'
restore-stamina: '&3 &7■ Restores &f# &3 &7Stamina'
effect: '&3 &7■ Grants &f#e &3 &7for &f#d&3 &7s'
restore-health: '&3 &7■ Restores &f# &7Health'
restore-food: '&3 &7■ Restores &f# &7Food'
restore-saturation: '&3 &7■ Restores &f# &7Saturation'
restore-mana: '&3 &7■ Restores &f# &7Mana'
restore-stamina: '&3 &7■ Restores &f# &7Stamina'
effect: '&3 &7■ Grants &f#e &3 &7for &f#d &7s'
repair: '&3 &7■ Repair: &f#'
can-identify: '&3 &7■ Can identify items.'
can-deconstruct: '&3 &7■ Can deconstruct tiered items.'
@ -90,9 +90,9 @@ when-applied: '&aWhen Applied:'
gem-stone-lore: '&8&l[&2&l*&8&l] &aDrag onto an item &3 &7to apply!'
# Soulbound
soulbinding-chance: '&3 &7■ Has a &a#%&3 &7 chance to bind your item.'
soulbound-break-chance: '&3 &7■ Has a &a#%&3 &7 chance to break soulbounds.'
soulbound-level: '&3 &7■ Level &e# &3 &7Soulbound'
soulbinding-chance: '&3 &7■ Has a &a#% &7chance to bind your item.'
soulbound-break-chance: '&3 &7■ Has a &a#% &7chance to break soulbounds.'
soulbound-level: '&3 &7■ Level &e# &7Soulbound'
# Tool Enchants
autosmelt: '&3 &7■ &fAutosmelt'
@ -104,10 +104,12 @@ item-type: '&c#'
tier: '&3 &7Tier: #'
required-class: '&3 &7# Item'
required-level: '&eRequires Lvl #'
# Attributes
required-dexterity: '&eRequires &c# &eDexterity'
required-strength: '&eRequires &c# &eStrength'
required-intelligence: '&eRequires &c# &eIntelligence'
# Professions
profession-alchemy: '&eAlchemy Level: &c#'
profession-enchanting: '&eEnchanting Level: &c#'
@ -118,8 +120,6 @@ profession-smelting: '&eSmelting Level: &c#'
profession-smithing: '&eSmithing Level: &c#'
profession-woodcutting: '&eWoodcutting Level: &c#'
# Elemental Damage
fire-damage: '&c ❖ #% Fire Damage'
ice-damage: '&b ❖ #% Ice Damage'