From fcb39c9681977f5735187d3d19a9a152f42f2f4e Mon Sep 17 00:00:00 2001 From: Indyuce Date: Fri, 29 Oct 2021 18:05:42 +0200 Subject: [PATCH] fixed vanilla bow and crossbow damage --- src/main/java/net/Indyuce/mmoitems/manager/EntityManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/Indyuce/mmoitems/manager/EntityManager.java b/src/main/java/net/Indyuce/mmoitems/manager/EntityManager.java index 2285eb1e..339412d2 100644 --- a/src/main/java/net/Indyuce/mmoitems/manager/EntityManager.java +++ b/src/main/java/net/Indyuce/mmoitems/manager/EntityManager.java @@ -64,7 +64,7 @@ public class EntityManager implements Listener { * and 1 for bows, and it's always 1 for tridents or crossbows. */ double damage = stats.getStat("ATTACK_DAMAGE"); - damage = (customWeapon ? damage : 6 + damage) * damageMultiplicator; + damage = (customWeapon ? damage : 5 + damage) * damageMultiplicator; ItemAttackMetadata attackMeta = new ItemAttackMetadata(new DamageMetadata(damage, DamageType.WEAPON, DamageType.PHYSICAL, DamageType.PROJECTILE), stats); stats.setStat("ATTACK_DAMAGE", damage);