Aria
128facc491
Added Ornament Type and iterate-whole-inventory config option
2019-09-20 23:27:06 +02:00
Aria
f5e9e601aa
Changed DamageTypes of different things:
...
- Item Bomb no longer deals Projectile damage.
- Throw Up damage changed from Magical to Physical.
- Lute damage changed from Physical to Magical.
- Staff damage changed from Physical to Magical.
2019-09-20 22:18:32 +02:00
Aria
53908ed994
Fixed Upgrading Recipes in Crafting Stations
2019-09-19 20:36:45 +02:00
Aria
dc431ea12d
Updated version number
...
v4.7.19b
2019-09-19 18:59:52 +02:00
Aria
d222be242e
Upgraded version checker
2019-09-19 18:59:37 +02:00
Aria
5346266e5f
Fixed damage calculation
2019-09-19 18:59:29 +02:00
Aria
3a19195bae
Another testing formula
2019-09-19 15:36:57 +02:00
Aria
4b2d157b17
Changed version number
2019-09-19 01:15:40 +02:00
Aria
e2a7642bb4
Corrected attack formula
2019-09-19 01:15:30 +02:00
Aria
4a53aec8f5
Merge branch 'master' of ssh://git@dev.lumine.io:7999/mmo/mmoitems.git
2019-09-19 01:07:54 +02:00
Aria
38c9c7214a
Fixed 1.12 attack speed
2019-09-19 01:06:23 +02:00
Aria
a7795c957b
Fixed damage causes for Custom Durability
2019-09-19 01:06:15 +02:00
HexedHero
4020b29f19
Holy Missile changes
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- Added duration stat
- Moved damage into a variable thingie instead of getting it directly
2019-09-18 18:08:56 -04:00
Aria
ca2e84acc9
Multiplying attack damage now properly scales
2019-09-17 02:34:06 +02:00
HexedHero
1d21233ad6
Improved Explosive Turkey ability
...
- Fixed the chicken dropping items (If killed somehow)
- Fixed the chicken being able to be killed within a few ticks of being spawned (Rare case but happens every now and then, especially if already using another ability at the same time)
- Improved the chicken by making it silent
- Added duration stat to the ability (How long the chicken flys for)
- Made the chicken spawn 0.6 blocks away from the players look direction (To stop the chicken hitting the player using the ability if they are moving forward while using the ability)
2019-09-16 19:10:49 +00:00
Aria
f91beaebfe
Small Fixes:
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- Fixed 'attack-effects.yml' autogenerating itself
- Fixed UpgradingEdition back button
2019-09-16 20:30:09 +02:00
HexedHero
022c09d756
Update Staff_Spirit.java
2019-09-16 11:01:30 +00:00
HexedHero
79a0ec56ca
Added missing saturation and commands
2019-09-16 10:30:37 +00:00
HexedHero
a1f38cf7e5
Added missing saturation and commands
2019-09-16 10:30:35 +00:00
HexedHero
369806f512
Added missing saturation and commands
2019-09-16 10:30:33 +00:00
HexedHero
237ced3dce
Added missing saturation and commands
2019-09-16 10:30:31 +00:00
HexedHero
cf133b5a47
Added missing saturation and commands
2019-09-16 10:30:29 +00:00
HexedHero
01645ec027
Added missing saturation and commands
2019-09-16 10:29:38 +00:00
HexedHero
13b5066b80
Updated lore-format.yml to match the default
2019-09-15 12:42:07 +00:00
HexedHero
99f15cf5e9
Updated lore-format.yml to match the default
2019-09-15 12:40:31 +00:00
HexedHero
ab8cc845da
Updated lore-format.yml to match the default
2019-09-15 12:40:22 +00:00
HexedHero
2b29f68440
Updated lore-format.yml to match the default
2019-09-15 12:40:21 +00:00
HexedHero
05801dacc0
Updated lore-format.yml to match the default
2019-09-15 12:39:50 +00:00
HexedHero
59c8ae6d36
Added missing Arrow Velocity
2019-09-15 12:34:19 +00:00
HexedHero
991e6d1c74
Fixed random 7
2019-09-15 11:02:22 +00:00
HexedHero
0dc410b7c1
Stop XRaySpirit from literally damaging peoples ears
2019-09-14 14:54:05 +00:00
HexedHero
c9442be36d
Ability Lore fix
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- Fixed abilities showing up in a random order stopping items from stacking and being inconsistent
2019-09-14 12:58:35 +00:00
HexedHero
21ff801949
Improved Shadow Veil after 2 YEARS of not having PvM support!
...
- Made Shadow Veil stop future and current mobs from targeting you!
2019-09-14 12:48:25 +00:00
Jules
3c3f39c01a
removed map usage for shadow veil ability
2019-09-14 14:31:07 +02:00
HexedHero
f28798b2c2
Some improvements
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- Increased the amount of time from 3 seconds to 5 seconds to take fall damage before removing the user
- Removed the users if their fall damage get cancelled so they can't ignore fall damage more than once
2019-09-14 11:54:16 +00:00
HexedHero
4629b260ae
Fixed Magical Path issues (I think)
...
- Fixed players being safe from fall damage long after the ability has ended
- Fixed particles still staying for the ability duration if the player logs out
- Added a safe check for players that log out during the ability to not take fall damage on their next login (Only during the same server session not after restarts)
2019-09-14 11:32:04 +00:00
Aria
83338cb881
Custom Durability now has Mending support
2019-09-12 01:55:55 +02:00
Aria
7145a1f258
Updated default lore-format + stats, updated version number
2019-09-10 23:52:34 +02:00
Aria
b3e838e11a
Added 'giveall' command + small code optimization
2019-09-10 23:52:16 +02:00
Aria
2a8ce9bef2
Fixed mistake with Advanced Workbench command
2019-09-08 01:12:28 +02:00
Aria
7d97fa58ef
Fixed AbilityList back button
2019-09-08 01:02:11 +02:00
ASangarin
a0c991f0b8
SoundsEdition/CustomSound - code cleanup
2019-09-03 01:40:24 +01:00
ASangarin
fd4b649bbc
Added 'Arrow Velocity' to bows
2019-09-03 01:03:11 +01:00
ASangarin
1efde635f0
Small changes:
...
- /awb now supports a player argument
- CustomSoundListener improvement
- Added "not-enough-attribute" message
2019-09-02 21:20:57 +01:00
Indyuce
6b4190af91
fix custom sound load issue with 1.12
2019-09-02 13:28:27 +02:00
Indyuce
4ba934114c
fix npe, update ver nb
2019-09-02 12:54:16 +02:00
Indyuce
5e83c97a4a
uploaded new items
2019-09-01 23:31:19 +02:00
Indyuce
126b286283
fixed NPE
2019-09-01 23:22:46 +02:00
Indyuce
793bdac2ee
fixed weird bracket
2019-09-01 20:52:38 +02:00
Indyuce
fe3e49939b
mm skill damage now considered SKILL damage
2019-09-01 19:56:10 +02:00