(RPG Provider is, which plugin tells MMOItems what class / level players are, like MCMMO power level or MMOCore or whichever).
Add to your config:
```
preferred-rpg-provider: <plugin>
```
If you misspell the name, you'll get this list telling you all RPG Providers supported:
```cs
[MMOItems RPG Provider] These are the supported ones:
[MMOItems RPG Provider] + MMOCore
[MMOItems RPG Provider] + Heroes
[MMOItems RPG Provider] + SkillAPI
[MMOItems RPG Provider] + RPGPlayerLeveling
[MMOItems RPG Provider] + RacesAndClasses
[MMOItems RPG Provider] + BattleLevels
[MMOItems RPG Provider] + mcMMO
[MMOItems RPG Provider] + McRPG
[MMOItems RPG Provider] + Skills
[MMOItems RPG Provider] + SkillsPro
```
Sorry about that I just really like the Mango so I based the entire system on top of a 'temporal' test that shuts everything down if the mango was missing....
Also, Updating items with RevID should no longer reroll RNG stats if you have the following in your config:
```
item-revision:
reroll-when-updated: false
```
Also the spread formula for DoubleData is kind of strange so an alternative has been added, add this to your config to use:
```
additive-spread-formula: true
```
Recipes now work even if the Mango Consumable was deleted.
Sorry about that I just really like the Mango so I based the entire system on top of a 'temporal' test that shuts everything down if the mango was missing....
Also, Updating items with RevID should no longer reroll RNG stats if you have the following in your config:
```
item-revision:
reroll-when-updated: false
```
Also the spread formula for DoubleData is kind of strange so an alternative has been added, add this to your config to use:
```
additive-spread-formula: true
```
Fixed bug where Updating an item would cause the template to become leveled up (this was absolutely ridiculous and hilarious btw), fixes Ticket #mmoitems-1283
Changes:
Unbreakable now will restrict items from losing all types of durability (custom and vanilla).
New Durability Bar boolean stat. This determines whether or not the vanilla durability bar will be shown when using custom durability. Note: This will be scaled according to the custom durability.
**You know what? Dont use vanilla color codes, just go to https://htmlcolorcodes.com/color-picker/ and pick a color for it**
```
name-suffix: ' <#CEEE70>+#lvl#'
```
```yml
item-upgrading:
name-suffix: '&f &e(+#lvl#)'
```
to
```yml
item-upgrading:
name-suffix: ' &e(+#lvl#)'
```
(remove that `&f`, literally the cause of the upgrade suffix stacking bug)
Also removed the spammy debug messages that I accidentally left