pyCraft/Utils.py

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import re
import urllib2
import urllib
import threading
from hashlib import sha1
# This function courtesy of barneygale
def javaHexDigest(digest):
d = long(digest.hexdigest(), 16)
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if d >> 39 * 4 & 0x8:
d = "-%x" % ((-d) & (2 ** (40 * 4) - 1))
else:
d = "%x" % d
return d
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def translate_escape(m):
c = m.group(1).lower()
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if c == "0": return "\x1b[30m\x1b[21m" # black
elif c == "1": return "\x1b[34m\x1b[21m" # dark blue
elif c == "2": return "\x1b[32m\x1b[21m" # dark green
elif c == "3": return "\x1b[36m\x1b[21m" # dark cyan
elif c == "4": return "\x1b[31m\x1b[21m" # dark red
elif c == "5": return "\x1b[35m\x1b[21m" # purple
elif c == "6": return "\x1b[33m\x1b[21m" # gold
elif c == "7": return "\x1b[37m\x1b[21m" # gray
elif c == "8": return "\x1b[30m\x1b[1m" # dark gray
elif c == "9": return "\x1b[34m\x1b[1m" # blue
elif c == "a": return "\x1b[32m\x1b[1m" # bright green
elif c == "b": return "\x1b[36m\x1b[1m" # cyan
elif c == "c": return "\x1b[31m\x1b[1m" # red
elif c == "d": return "\x1b[35m\x1b[1m" # pink
elif c == "e": return "\x1b[33m\x1b[1m" # yellow
elif c == "f": return "\x1b[37m\x1b[1m" # white
elif c == "k": return "\x1b[5m" # random
elif c == "l": return "\x1b[1m" # bold
elif c == "m": return "\x1b[9m" # strikethrough (escape code not widely supported)
elif c == "n": return "\x1b[4m" # underline
elif c == "o": return "\x1b[3m" # italic (escape code not widely supported)
elif c == "r": return "\x1b[0m" # reset
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return ""
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def translate_escapes(s):
return re.sub(ur"\xa7([0-9a-zA-Z])", translate_escape, s) + "\x1b[0m"
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def loginToMinecraft(username, password):
try:
url = 'https://login.minecraft.net'
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header = {'Content-Type': 'application/x-www-form-urlencoded'}
data = {'user': username,
'password': password,
'version': '13'}
data = urllib.urlencode(data)
req = urllib2.Request(url, data, header)
opener = urllib2.build_opener()
response = opener.open(req, None, 10)
response = response.read()
except urllib2.URLError:
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return {'Response': "Can't connect to minecraft.net"}
if (not "deprecated" in response.lower()):
return {'Response': response}
response = response.split(":")
sessionid = response[3]
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toReturn = {'Response': "Good to go!",
'Username': response[2],
'SessionID': sessionid
}
return toReturn
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class MinecraftLoginThread(threading.Thread):
def __init__(self, username, password):
threading.Thread.__init__(self)
self.username = username
self.password = password
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def run(self):
self.response = loginToMinecraft(self.username, self.password)
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def getResponse(self):
return self.response