pyCraft/minecraft/networking/packets/clientbound/play/face_player_packet.py

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from minecraft.networking.types import (
VarInt, Double, Boolean, OriginPoint
)
from minecraft.networking.packets import Packet
class FacePlayerPacket(Packet):
@staticmethod
def get_id(context):
return 0x34 if context.protocol_version >= 471 else \
0x32 if context.protocol_version >= 451 else \
0x31 if context.protocol_version >= 389 else \
0x30
packet_name = 'face player'
def read(self, file_object):
if self.context.protocol_version >= 353:
self.origin = VarInt.read(file_object)
self.x = Double.read(file_object)
self.y = Double.read(file_object)
self.z = Double.read(file_object)
is_entity = Boolean.read(file_object)
if is_entity:
# If the entity given by entity ID cannot be found,
# this packet should be treated as if is_entity was false.
self.entity_id = VarInt.read(file_object)
self.entity_origin = VarInt.read(file_object)
else: # Protocol version 352
is_entity = Boolean.read(file_object)
self.entity_id = VarInt.read(file_object) if is_entity else None
if not is_entity:
self.x = Double.read(file_object)
self.y = Double.read(file_object)
self.z = Double.read(file_object)
def write_fields(self, packet_buffer):
if self.context.protocol_version >= 353:
VarInt.send(self.origin, packet_buffer)
Double.send(self.x, packet_buffer)
Double.send(self.y, packet_buffer)
Double.send(self.z, packet_buffer)
if self.entity_id:
VarInt.send(self.entity_id, packet_buffer)
VarInt.send(self.entity_origin, packet_buffer)
else: # Protocol version 352
if self.entity_id:
Boolean.send(True, packet_buffer)
VarInt.send(self.entity_id, packet_buffer)
else:
Boolean.send(False, packet_buffer)
Double.send(self.x, packet_buffer)
Double.send(self.y, packet_buffer)
Double.send(self.z, packet_buffer)
# FacePlayerPacket.OriginPoint is an alias for OriginPoint
OriginPoint = OriginPoint