diff --git a/minecraft/networking/packets.py b/minecraft/networking/packets.py index 13ec9cf..43146a9 100644 --- a/minecraft/networking/packets.py +++ b/minecraft/networking/packets.py @@ -835,6 +835,63 @@ class ClientCombatEvent(Packet): def write(self, socket, compression_threshold=None): raise NotImplementedError +class ClientExplosion(Packet): + @staticmethod + def get_id(context): + return 0x1C if context.protocol_version >= 332 else \ + 0x1D if context.protocol_version >= 318 else \ + 0x1C if context.protocol_version >= 80 else \ + 0x1B if context.protocol_version >= 67 else \ + 0x27 + + packet_name = 'explosion' + + class Record(object): + __slots__ = 'x', 'y', 'z' + + def __init__(self, x, y, z): + self.x = x + self.y = y + self.z = z + + def __repr__(self): + return ('Record(x=%s, y=%s, z=%s)' + % (self.x, self.y, self.z)) + + def __str__(self): + return self.__repr__() + + + class Explosion(object): + __slots__ = ('x', 'y', 'z', 'radius', 'records', + 'player_motion_x', 'player_motion_y', 'player_motion_z') + + def __repr__(self): + return ('Explosion(x=%s, y=%s, z=%s, radius=%s, records=%s)' % ( + self.x, self.y, self.z, self.radius, self.records)) + + def __str__(self): + return self.__repr__() + + def read(self, file_object): + self.x = Float.read(file_object) + self.y = Float.read(file_object) + self.z = Float.read(file_object) + self.radius = Float.read(file_object) + records_count = VarInt.read(file_object) + self.records = [] + for i in range(records_count): + rec_x = Byte.read(file_object) + rec_y = Byte.read(file_object) + rec_z = Byte.read(file_object) + record = ClientExplosion.Record(rec_x,rec_y,rec_z) + self.records.append(record) + self.player_motion_x = Float.read(file_object) + self.player_motion_y = Float.read(file_object) + self.player_motion_z = Float.read(file_object) + + def write(self, socket, compression_threshold=None): + raise NotImplementedError def state_playing_clientbound(context): packets = { @@ -849,6 +906,7 @@ def state_playing_clientbound(context): ClientEntityVelocity, ClientUpdateHealth, ClientCombatEvent, + ClientExplosion, } if context.protocol_version <= 47: packets |= {