mirror of
https://github.com/ammaraskar/pyCraft.git
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Updated authentication.py and made it work with the rest of pyCraft
This commit is contained in:
parent
edacd24c81
commit
6cf6110bc5
@ -1,106 +1,277 @@
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import urllib2
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"""
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Handles authentication with the Mojang authentication server.
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"""
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import requests
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import json
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from .exceptions import YggdrasilError
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import collections
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#: The base url for Yggdrasil requests
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BASE_URL = 'https://authserver.mojang.com/'
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AGENT_INFO = {"name": "Minecraft", "version": 1}
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AUTHSERVER = "https://authserver.mojang.com"
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SESSIONSERVER = "https://sessionserver.mojang.com/session/minecraft"
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# Need this content type, or authserver will complain
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CONTENT_TYPE = "application/json"
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HEADERS = {"content-type": CONTENT_TYPE}
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class YggdrasilError(Exception):
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"""Signals some sort of problem while handling a request to
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the Yggdrasil service
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:ivar human_error: A human readable description of the problem
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:ivar error: A short description of the problem
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class Profile(object):
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"""
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def __init__(self, error, human_readable_error):
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self.error = error
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self.human_readable_error = human_readable_error
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def make_request(url, payload):
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"""Makes an http request to the Yggdrasil authentication service
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If there is an error then it will raise a :exc:`.YggdrasilError`
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:param url: The fully formed url to the Yggdrasil endpoint, for example:
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https://authserver.mojang.com/authenticate
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You may use the :attr:`.BASE_URL` constant here as a shortcut
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:param payload: The payload to send with the request, will be interpreted
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as a JSON object so be careful.
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Example: {"username": username, "password": password, "agent": AGENT_INFO}
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:return: A :class:`.Response` object.
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Container class for a MineCraft Selected profile.
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See: `<http://wiki.vg/Authentication>`_
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"""
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response = Response()
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def __init__(self, id_=None, name=None):
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self.id = id_
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self.name = name
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try:
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header = {'Content-Type': 'application/json'}
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data = json.dumps(payload)
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def to_dict(self):
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"""
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Returns ``self`` in dictionary-form, which can be serialized by json.
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"""
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if self:
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return {"id": self.id,
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"name": self.name}
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else:
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raise AttributeError("Profile is not yet populated.")
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req = urllib2.Request(url, data, header)
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opener = urllib2.build_opener()
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http_response = opener.open(req, None, 10)
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http_response = http_response.read()
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def __bool__(self):
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bool_state = self.id is not None and self.name is not None
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return bool_state
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except urllib2.HTTPError, e:
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error = e.read()
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error = json.loads(error)
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response.human_error = error['errorMessage']
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response.error = error['error']
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raise YggdrasilError(error['error'], error['errorMessage'])
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except urllib2.URLError, e:
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raise YggdrasilError(e.reason, e.reason)
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# ohey, everything didn't end up crashing and burning
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if http_response == "":
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http_response = "{}"
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try:
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json_response = json.loads(http_response)
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except ValueError, e:
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raise YggdrasilError(e.message, "JSON parsing exception on data: " + http_response)
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response.payload = json_response
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return response
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# Python 2 support
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def __nonzero__(self):
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return self.__bool__()
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class Response(object):
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"""Class to hold responses from Yggdrasil
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:ivar payload: The raw payload returned by Yggdrasil
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class AuthenticationToken(object):
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"""
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payload = None
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Represents an authentication token.
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class LoginResponse(object):
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"""A container class to hold information received from Yggdrasil
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upon logging into an account.
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:ivar username: The actual in game username of the user
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:ivar access_token: The access token of the user, used in place of the password
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:ivar profile_id: The selected profile id
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See http://wiki.vg/Authentication.
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"""
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pass
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AGENT_NAME = "Minecraft"
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AGENT_VERSION = 1
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def __init__(self, username=None, access_token=None, client_token=None):
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"""
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Constructs an `AuthenticationToken` based on `access_token` and
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`client_token`.
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Parameters:
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access_token - An `str` object containing the `access_token`.
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client_token - An `str` object containing the `client_token`.
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Returns:
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A `AuthenticationToken` with `access_token` and `client_token` set.
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"""
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self.username = username
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self.access_token = access_token
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self.client_token = client_token
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self.profile = Profile()
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@property
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def authenticated(self):
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"""
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Attribute which is ``True`` when the token is authenticated and
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``False`` when it isn't.
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"""
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# TODO
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return True
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def authenticate(self, username, password):
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"""
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Authenticates the user against https://authserver.mojang.com using
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`username` and `password` parameters.
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Parameters:
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username - An `str` object with the username (unmigrated accounts)
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or email address for a Mojang account.
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password - An `str` object with the password.
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Returns:
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Returns `True` if successful.
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Otherwise it will raise an exception.
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Raises:
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minecraft.exceptions.YggdrasilError
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"""
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payload = {
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"agent": {
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"name": self.AGENT_NAME,
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"version": self.AGENT_VERSION
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},
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"username": username,
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"password": password
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}
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req = _make_request(AUTHSERVER, "authenticate", payload)
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_raise_from_request(req)
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json_resp = req.json()
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self.username = username
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self.access_token = json_resp["accessToken"]
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self.client_token = json_resp["clientToken"]
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self.profile.id = json_resp["selectedProfile"]["id"]
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self.profile.name = json_resp["selectedProfile"]["name"]
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return True
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def refresh(self):
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"""
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Refreshes the `AuthenticationToken`. Used to keep a user logged in
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between sessions and is preferred over storing a user's password in a
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file.
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Returns:
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Returns `True` if `AuthenticationToken` was successfully refreshed.
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Otherwise it raises an exception.
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Raises:
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minecraft.exceptions.YggdrasilError
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ValueError - if `AuthenticationToken.access_token` or
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`AuthenticationToken.client_token` isn't set.
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"""
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if self.access_token is None:
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raise ValueError("'access_token' not set!'")
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if self.client_token is None:
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raise ValueError("'client_token' is not set!")
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req = _make_request(AUTHSERVER,
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"refresh", {"accessToken": self.access_token,
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"clientToken": self.client_token})
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_raise_from_request(req)
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json_resp = req.json()
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self.access_token = json_resp["accessToken"]
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self.client_token = json_resp["clientToken"]
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self.profile.id = json_resp["selectedProfile"]["id"]
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self.profile.name = json_resp["selectedProfile"]["name"]
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return True
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def validate(self):
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"""
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Validates the AuthenticationToken.
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`AuthenticationToken.access_token` must be set!
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Returns:
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Returns `True` if `AuthenticationToken` is valid.
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Otherwise it will raise an exception.
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Raises:
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minecraft.exceptions.YggdrasilError
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ValueError - if `AuthenticationToken.access_token` is not set.
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"""
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if self.access_token is None:
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raise ValueError("'access_token' not set!")
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req = _make_request(AUTHSERVER, "validate",
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{"accessToken": self.access_token})
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if _raise_from_request(req) is None:
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return True
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@staticmethod
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def sign_out(username, password):
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"""
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Invalidates `access_token`s using an account's
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`username` and `password`.
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Parameters:
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TODO
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Returns:
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Returns `True` if sign out was successful.
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Otherwise it will raise an exception.
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Raises:
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minecraft.exceptions.YggdrasilError
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"""
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req = _make_request(AUTHSERVER, "signout", {"username": username,
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"password": password})
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if _raise_from_request(req) is None:
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return True
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def invalidate(self):
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"""
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Invalidates `access_token`s using the token pair stored in
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the `AuthenticationToken`.
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Returns:
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TODO
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Raises:
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TODO
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"""
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pass
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def join(self, server_id):
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"""
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Informs the Mojang session-server that we're joining the
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MineCraft server with id ``server_id``.
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Parameters:
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server_id - ``str`` with the server id
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Returns:
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``True`` if no errors occured
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Raises:
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:class:`minecraft.exceptions.YggdrasilError`
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"""
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req = _make_request(SESSIONSERVER, "join",
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{"accessToken": self.access_token,
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"selectedProfile": self.profile.to_dict(),
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"serverId": server_id})
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if req.status_code == requests.codes.ok:
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return True
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else:
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return req
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err = "Failed to join game. Status code: {}"
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raise YggdrasilError(err.format(str(req.status_code)))
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def login_to_minecraft(username, password):
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def _make_request(server, endpoint, data):
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"""
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Logs in to a minecraft account
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Will raise a :exc:`.YggdrasilError` on failure
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Fires a POST with json-packed data to the given endpoint and returns
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response.
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:param username: The mojang account username
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:param password: The password for the account
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:return: A :class:`.LoginResponse` object
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Parameters:
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endpoint - An `str` object with the endpoint, e.g. "authenticate"
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data - A `dict` containing the payload data.
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Returns:
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A `requests.Request` object.
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"""
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payload = {"username": username, "password": password, "agent": AGENT_INFO}
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response = make_request(BASE_URL + "authenticate", payload)
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req = requests.post(server + "/" + endpoint, data=json.dumps(data),
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headers=HEADERS)
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return req
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login_response = LoginResponse()
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payload = response.payload
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login_response.access_token = payload["accessToken"]
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login_response.profile_id = payload["selectedProfile"]["id"]
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login_response.username = payload["selectedProfile"]["name"]
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def _raise_from_request(req):
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"""
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Raises an appropriate `YggdrasilError` based on the `status_code` and
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`json` of a `requests.Request` object.
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"""
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if req.status_code == requests.codes.ok:
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return None
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return login_response
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json_resp = req.json()
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if "error" not in json_resp and "errorMessage" not in json_resp:
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raise YggdrasilError("Malformed error message.")
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message = "[{status_code}] {error}: '{error_message}'"
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message = message.format(status_code=str(req.status_code),
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error=json_resp["error"],
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error_message=json_resp["errorMessage"])
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raise YggdrasilError(message)
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9
minecraft/exceptions.py
Normal file
9
minecraft/exceptions.py
Normal file
@ -0,0 +1,9 @@
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"""
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Contains the `Exceptions` used by this library.
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"""
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class YggdrasilError(Exception):
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"""
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Base `Exception` for the Yggdrasil authentication service.
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"""
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@ -39,17 +39,17 @@ class Connection(object):
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#: Indicates if this connection is spawned in the Minecraft game world
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spawned = False
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def __init__(self, address, port, login_response):
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def __init__(self, address, port, auth_token):
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"""Sets up an instance of this object to be able to connect to a minecraft server.
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The connect method needs to be called in order to actually begin the connection
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:param address: address of the server to connect to
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:param port(int): port of the server to connect to
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:param login_response: :class:`authentication.LoginResponse` object as obtained from the authentication package
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:param auth_token: :class:`authentication.AuthenticationToken` object.
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"""
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self.options.address = address
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self.options.port = port
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self.login_response = login_response
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self.auth_token = auth_token
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self.reactor = PacketReactor(self)
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def _start_network_thread(self):
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@ -120,7 +120,7 @@ class Connection(object):
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self.reactor = LoginReactor(self)
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self._start_network_thread()
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login_start_packet = LoginStartPacket()
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login_start_packet.name = self.login_response.username
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login_start_packet.name = self.auth_token.username
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self.write_packet(login_start_packet)
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def _connect(self):
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@ -246,14 +246,10 @@ class LoginReactor(PacketReactor):
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# A server id of '-' means the server is in offline mode
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if packet.server_id != '-':
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url = "https://sessionserver.mojang.com/session/minecraft/join"
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server_id = encryption.generate_verification_hash(packet.server_id, secret, packet.public_key)
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payload = {'accessToken': self.connection.login_response.access_token,
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'selectedProfile': self.connection.login_response.profile_id,
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'serverId': server_id}
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authentication.make_request(url, payload)
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self.connection.auth_token.join(server_id)
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encryption_response = EncryptionResponsePacket()
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encryption_response.shared_secret = encrypted_secret
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encryption_response.verify_token = encrypted_token
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@ -1 +1,2 @@
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cryptography
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requests
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47
start.py
47
start.py
@ -2,12 +2,15 @@ import getpass
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import sys
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from optparse import OptionParser
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from pprint import pprint
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from minecraft import authentication
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from minecraft.exceptions import YggdrasilError
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from minecraft.networking.connection import Connection
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from minecraft.networking.packets import ChatMessagePacket, ChatPacket
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def main():
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def get_options():
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parser = OptionParser()
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parser.add_option("-u", "--username", dest="username", default=None,
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@ -27,34 +30,38 @@ def main():
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if not options.password:
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options.password = getpass.getpass("Enter your password: ")
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try:
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login_response = authentication.login_to_minecraft(options.username, options.password)
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from pprint import pprint # TODO: remove debug
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pprint(vars(login_response)) # TODO: remove debug
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except authentication.YggdrasilError as e:
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print e.human_readable_error
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return
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print("Logged in as " + login_response.username)
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if not options.server:
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options.server = raw_input("Please enter server address (including port): ")
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# Try to split out port and address
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if ':' in options.server:
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server = options.server.split(":")
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address = server[0]
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port = int(server[1])
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options.address = server[0]
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options.port = int(server[1])
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else:
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address = options.server
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port = 25565
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options.address = options.server
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options.port = 25565
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connection = Connection(address, port, login_response)
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return options
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def main():
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options = get_options()
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auth_token = authentication.AuthenticationToken()
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try:
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auth_token.authenticate(options.username, options.password)
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except YggdrasilError as e:
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print(e.error)
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sys.exit()
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print("Logged in as " + auth_token.username)
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connection = Connection(options.address, options.port, auth_token)
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connection.connect()
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def print_chat(chat_packet):
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print "Position: " + str(chat_packet.position)
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print "Data: " + chat_packet.json_data
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print("Position: " + str(chat_packet.position))
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print("Data: " + chat_packet.json_data)
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connection.register_packet_listener(print_chat, ChatMessagePacket)
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while True:
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@ -64,7 +71,7 @@ def main():
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packet.message = text
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connection.write_packet(packet)
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except KeyboardInterrupt:
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print "Bye!"
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print("Bye!")
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sys.exit()
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