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Add support for Minecraft snapshot 17w13a (protocol 318).
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@ -43,6 +43,7 @@ SUPPORTED_MINECRAFT_VERSIONS = {
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'1.11.1': 316,
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'1.11.2': 316,
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'17w06a': 317,
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'17w13a': 318,
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}
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SUPPORTED_PROTOCOL_VERSIONS = sorted(SUPPORTED_MINECRAFT_VERSIONS.values())
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@ -293,21 +293,24 @@ class KeepAlivePacket(Packet):
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class KeepAlivePacketClientbound(KeepAlivePacket):
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@staticmethod
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def get_id(context):
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return 0x1F if context.protocol_version >= 107 else \
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return 0x20 if context.protocol_version >= 318 else \
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0x1F if context.protocol_version >= 107 else \
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0x00
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class KeepAlivePacketServerbound(KeepAlivePacket):
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@staticmethod
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def get_id(context):
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return 0x0B if context.protocol_version >= 107 else \
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return 0x0C if context.protocol_version >= 318 else \
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0x0B if context.protocol_version >= 107 else \
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0x00
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class JoinGamePacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x23 if context.protocol_version >= 107 else \
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return 0x24 if context.protocol_version >= 318 else \
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0x23 if context.protocol_version >= 107 else \
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0x01
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packet_name = "join game"
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@ -324,7 +327,8 @@ class JoinGamePacket(Packet):
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class ChatMessagePacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x0F if context.protocol_version >= 107 else \
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return 0x10 if context.protocol_version >= 317 else \
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0x0F if context.protocol_version >= 107 else \
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0x02
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packet_name = "chat message"
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@ -336,7 +340,8 @@ class ChatMessagePacket(Packet):
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class PlayerPositionAndLookPacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x2E if context.protocol_version >= 107 else \
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return 0x2F if context.protocol_version >= 318 else \
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0x2E if context.protocol_version >= 107 else \
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0x08
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packet_name = "player position and look"
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@ -398,7 +403,8 @@ class PlayerPositionAndLookPacket(Packet):
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class DisconnectPacketPlayState(Packet):
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@staticmethod
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def get_id(context):
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return 0x1A if context.protocol_version >= 107 else \
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return 0x1B if context.protocol_version >= 318 else \
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0x1A if context.protocol_version >= 107 else \
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0x40
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packet_name = "disconnect"
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@ -418,7 +424,8 @@ class SetCompressionPacketPlayState(Packet):
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class PlayerListItemPacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x2D if context.protocol_version >= 107 else \
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return 0x2E if context.protocol_version >= 318 else \
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0x2D if context.protocol_version >= 107 else \
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0x38
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packet_name = "player list item"
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@ -569,7 +576,8 @@ class PlayerListItemPacket(Packet):
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class MapPacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x24 if context.protocol_version >= 107 else \
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return 0x25 if context.protocol_version >= 318 else \
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0x24 if context.protocol_version >= 107 else \
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0x34
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packet_name = 'map'
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@ -701,7 +709,8 @@ def state_playing_clientbound(context):
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class ChatPacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x02 if context.protocol_version >= 107 else \
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return 0x03 if context.protocol_version >= 318 else \
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0x02 if context.protocol_version >= 107 else \
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0x01
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@staticmethod
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@ -722,7 +731,8 @@ class ChatPacket(Packet):
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class PositionAndLookPacket(Packet):
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@staticmethod
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def get_id(context):
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return 0x0D if context.protocol_version >= 107 else \
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return 0x0E if context.protocol_version >= 318 else \
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0x0D if context.protocol_version >= 107 else \
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0x06
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packet_name = "position and look"
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@ -746,7 +756,8 @@ class TeleportConfirmPacket(Packet):
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class AnimationPacketServerbound(Packet):
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@staticmethod
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def get_id(context):
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return 0x1A if context.protocol_version >= 107 else \
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return 0x1C if context.protocol_version >= 318 else \
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0x1A if context.protocol_version >= 107 else \
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0x0A
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packet_name = "animation"
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