mirror of
https://github.com/ammaraskar/pyCraft.git
synced 2025-03-02 10:42:01 +01:00
Move start.py to examples dir, further improved documentation.
This commit is contained in:
parent
5e984ffd8e
commit
88f2ebd73d
@ -3,6 +3,24 @@ Example Implementations
|
||||
|
||||
.. currentmodule:: examples.Player
|
||||
.. _Players: https://github.com/ammaraskar/pyCraft/blob/master/examples/Player.py
|
||||
.. _Start: https://github.com/ammaraskar/pyCraft/blob/master/examples/start.py
|
||||
|
||||
Both of these examples can be used to show how to go about initiating a simple
|
||||
connection to a server using `pyCraft`.
|
||||
|
||||
`Note: These implementations expect to be running in the root directory of this project.
|
||||
That being one directory higher then they are on the GitHub repo.`
|
||||
|
||||
Basic Headless Client
|
||||
~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
Use `python start.py --help` for the available options.
|
||||
|
||||
.. automodule:: examples.start
|
||||
:members:
|
||||
|
||||
See the Start_ file for the implementation
|
||||
|
||||
|
||||
Simple Player Class
|
||||
~~~~~~~~~~~~~~~~~~~~
|
||||
@ -13,4 +31,4 @@ to a given server. This also handles the parsing of chat and then prints it to t
|
||||
.. automodule:: examples.Player
|
||||
:members:
|
||||
|
||||
See Players_ file for the implementation
|
||||
See the Players_ file for the implementation
|
@ -16,6 +16,10 @@ account, edit profiles etc
|
||||
The Connection class under the networking package handles
|
||||
connecting to a server, sending packets, listening for packets etc
|
||||
|
||||
The example implementation show a couple different approaches to how
|
||||
you can get started with the library. One from command line and the
|
||||
other being more programmatically inclined.
|
||||
|
||||
|
||||
Contents:
|
||||
|
||||
|
@ -178,6 +178,10 @@ class Player:
|
||||
"""
|
||||
Actually connect to the server for this player and maintain said connection
|
||||
|
||||
Notes
|
||||
-----
|
||||
This is a blocking function and will not return until `Disconnect()` is called on said instance.
|
||||
|
||||
"""
|
||||
self.connection.connect()
|
||||
|
||||
|
189
examples/start.py
Normal file
189
examples/start.py
Normal file
@ -0,0 +1,189 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
import getpass
|
||||
import sys
|
||||
import re
|
||||
from optparse import OptionParser
|
||||
|
||||
from minecraft import authentication
|
||||
from minecraft.exceptions import YggdrasilError
|
||||
from minecraft.networking.connection import Connection
|
||||
from minecraft.networking.packets import Packet, clientbound, serverbound
|
||||
|
||||
|
||||
def get_options():
|
||||
"""
|
||||
Using Pythons OptionParser, get the sys args and the corresponding
|
||||
input parsed as required until there is enough input to proceed.
|
||||
|
||||
Returns
|
||||
-------
|
||||
options
|
||||
The options to run this instance with
|
||||
|
||||
"""
|
||||
parser = OptionParser()
|
||||
|
||||
parser.add_option(
|
||||
"-u",
|
||||
"--username",
|
||||
dest="username",
|
||||
default=None,
|
||||
help="username to log in with",
|
||||
)
|
||||
|
||||
parser.add_option(
|
||||
"-p",
|
||||
"--password",
|
||||
dest="password",
|
||||
default=None,
|
||||
help="password to log in with",
|
||||
)
|
||||
|
||||
parser.add_option(
|
||||
"-s",
|
||||
"--server",
|
||||
dest="server",
|
||||
default=None,
|
||||
help="server host or host:port " "(enclose IPv6 addresses in square brackets)",
|
||||
)
|
||||
|
||||
parser.add_option(
|
||||
"-o",
|
||||
"--offline",
|
||||
dest="offline",
|
||||
action="store_true",
|
||||
help="connect to a server in offline mode " "(no password required)",
|
||||
)
|
||||
|
||||
parser.add_option(
|
||||
"-d",
|
||||
"--dump-packets",
|
||||
dest="dump_packets",
|
||||
action="store_true",
|
||||
help="print sent and received packets to standard error",
|
||||
)
|
||||
|
||||
parser.add_option(
|
||||
"-v",
|
||||
"--dump-unknown-packets",
|
||||
dest="dump_unknown",
|
||||
action="store_true",
|
||||
help="include unknown packets in --dump-packets output",
|
||||
)
|
||||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
if not options.username:
|
||||
options.username = input("Enter your username: ")
|
||||
|
||||
if not options.password and not options.offline:
|
||||
options.password = getpass.getpass(
|
||||
"Enter your password (leave " "blank for offline mode): "
|
||||
)
|
||||
options.offline = options.offline or (options.password == "")
|
||||
|
||||
if not options.server:
|
||||
options.server = input(
|
||||
"Enter server host or host:port "
|
||||
"(enclose IPv6 addresses in square brackets): "
|
||||
)
|
||||
# Try to split out port and address
|
||||
match = re.match(
|
||||
r"((?P<host>[^\[\]:]+)|\[(?P<addr>[^\[\]]+)\])" r"(:(?P<port>\d+))?$",
|
||||
options.server,
|
||||
)
|
||||
if match is None:
|
||||
raise ValueError("Invalid server address: '%s'." % options.server)
|
||||
options.address = match.group("host") or match.group("addr")
|
||||
options.port = int(match.group("port") or 25565)
|
||||
|
||||
return options
|
||||
|
||||
|
||||
def main():
|
||||
"""Our main function for running the simple pyCraft implementation.
|
||||
|
||||
This function handles and maintains:
|
||||
- Gaining authentication tokens & 'logging in'
|
||||
- Connecting to the provided server, online or offline
|
||||
- Prints the chat packet data to standard out on Clientbound Packet
|
||||
- Writes Serverbound chat Packets when required
|
||||
- Dumping all packets to standard out
|
||||
|
||||
Notes
|
||||
-----
|
||||
This is a blocking function.
|
||||
|
||||
"""
|
||||
options = get_options()
|
||||
|
||||
if options.offline:
|
||||
print("Connecting in offline mode...")
|
||||
connection = Connection(
|
||||
options.address, options.port, username=options.username
|
||||
)
|
||||
else:
|
||||
auth_token = authentication.AuthenticationToken()
|
||||
try:
|
||||
auth_token.authenticate(options.username, options.password)
|
||||
except YggdrasilError as e:
|
||||
print(e)
|
||||
sys.exit()
|
||||
print("Logged in as %s..." % auth_token.username)
|
||||
connection = Connection(options.address, options.port, auth_token=auth_token)
|
||||
|
||||
if options.dump_packets:
|
||||
|
||||
def print_incoming(packet):
|
||||
if type(packet) is Packet:
|
||||
# This is a direct instance of the base Packet type, meaning
|
||||
# that it is a packet of unknown type, so we do not print it
|
||||
# unless explicitly requested by the user.
|
||||
if options.dump_unknown:
|
||||
print("--> [unknown packet] %s" % packet, file=sys.stderr)
|
||||
else:
|
||||
print("--> %s" % packet, file=sys.stderr)
|
||||
|
||||
def print_outgoing(packet):
|
||||
print("<-- %s" % packet, file=sys.stderr)
|
||||
|
||||
connection.register_packet_listener(print_incoming, Packet, early=True)
|
||||
connection.register_packet_listener(print_outgoing, Packet, outgoing=True)
|
||||
|
||||
def handle_join_game(join_game_packet):
|
||||
print("Connected.")
|
||||
|
||||
connection.register_packet_listener(
|
||||
handle_join_game, clientbound.play.JoinGamePacket
|
||||
)
|
||||
|
||||
def print_chat(chat_packet):
|
||||
print(
|
||||
"Message (%s): %s"
|
||||
% (chat_packet.field_string("position"), chat_packet.json_data)
|
||||
)
|
||||
|
||||
connection.register_packet_listener(print_chat, clientbound.play.ChatMessagePacket)
|
||||
|
||||
connection.connect()
|
||||
|
||||
while True:
|
||||
try:
|
||||
text = input()
|
||||
if text == "/respawn":
|
||||
print("respawning...")
|
||||
packet = serverbound.play.ClientStatusPacket()
|
||||
packet.action_id = serverbound.play.ClientStatusPacket.RESPAWN
|
||||
connection.write_packet(packet)
|
||||
else:
|
||||
packet = serverbound.play.ChatPacket()
|
||||
packet.message = text
|
||||
connection.write_packet(packet)
|
||||
except KeyboardInterrupt:
|
||||
print("Bye!")
|
||||
sys.exit()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
133
start.py
133
start.py
@ -1,133 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
import getpass
|
||||
import sys
|
||||
import re
|
||||
from optparse import OptionParser
|
||||
|
||||
from minecraft import authentication
|
||||
from minecraft.exceptions import YggdrasilError
|
||||
from minecraft.networking.connection import Connection
|
||||
from minecraft.networking.packets import Packet, clientbound, serverbound
|
||||
|
||||
|
||||
def get_options():
|
||||
parser = OptionParser()
|
||||
|
||||
parser.add_option("-u", "--username", dest="username", default=None,
|
||||
help="username to log in with")
|
||||
|
||||
parser.add_option("-p", "--password", dest="password", default=None,
|
||||
help="password to log in with")
|
||||
|
||||
parser.add_option("-s", "--server", dest="server", default=None,
|
||||
help="server host or host:port "
|
||||
"(enclose IPv6 addresses in square brackets)")
|
||||
|
||||
parser.add_option("-o", "--offline", dest="offline", action="store_true",
|
||||
help="connect to a server in offline mode "
|
||||
"(no password required)")
|
||||
|
||||
parser.add_option("-d", "--dump-packets", dest="dump_packets",
|
||||
action="store_true",
|
||||
help="print sent and received packets to standard error")
|
||||
|
||||
parser.add_option("-v", "--dump-unknown-packets", dest="dump_unknown",
|
||||
action="store_true",
|
||||
help="include unknown packets in --dump-packets output")
|
||||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
if not options.username:
|
||||
options.username = input("Enter your username: ")
|
||||
|
||||
if not options.password and not options.offline:
|
||||
options.password = getpass.getpass("Enter your password (leave "
|
||||
"blank for offline mode): ")
|
||||
options.offline = options.offline or (options.password == "")
|
||||
|
||||
if not options.server:
|
||||
options.server = input("Enter server host or host:port "
|
||||
"(enclose IPv6 addresses in square brackets): ")
|
||||
# Try to split out port and address
|
||||
match = re.match(r"((?P<host>[^\[\]:]+)|\[(?P<addr>[^\[\]]+)\])"
|
||||
r"(:(?P<port>\d+))?$", options.server)
|
||||
if match is None:
|
||||
raise ValueError("Invalid server address: '%s'." % options.server)
|
||||
options.address = match.group("host") or match.group("addr")
|
||||
options.port = int(match.group("port") or 25565)
|
||||
|
||||
return options
|
||||
|
||||
|
||||
def main():
|
||||
options = get_options()
|
||||
|
||||
if options.offline:
|
||||
print("Connecting in offline mode...")
|
||||
connection = Connection(
|
||||
options.address, options.port, username=options.username)
|
||||
else:
|
||||
auth_token = authentication.AuthenticationToken()
|
||||
try:
|
||||
auth_token.authenticate(options.username, options.password)
|
||||
except YggdrasilError as e:
|
||||
print(e)
|
||||
sys.exit()
|
||||
print("Logged in as %s..." % auth_token.username)
|
||||
connection = Connection(
|
||||
options.address, options.port, auth_token=auth_token)
|
||||
|
||||
if options.dump_packets:
|
||||
def print_incoming(packet):
|
||||
if type(packet) is Packet:
|
||||
# This is a direct instance of the base Packet type, meaning
|
||||
# that it is a packet of unknown type, so we do not print it
|
||||
# unless explicitly requested by the user.
|
||||
if options.dump_unknown:
|
||||
print('--> [unknown packet] %s' % packet, file=sys.stderr)
|
||||
else:
|
||||
print('--> %s' % packet, file=sys.stderr)
|
||||
|
||||
def print_outgoing(packet):
|
||||
print('<-- %s' % packet, file=sys.stderr)
|
||||
|
||||
connection.register_packet_listener(
|
||||
print_incoming, Packet, early=True)
|
||||
connection.register_packet_listener(
|
||||
print_outgoing, Packet, outgoing=True)
|
||||
|
||||
def handle_join_game(join_game_packet):
|
||||
print('Connected.')
|
||||
|
||||
connection.register_packet_listener(
|
||||
handle_join_game, clientbound.play.JoinGamePacket)
|
||||
|
||||
def print_chat(chat_packet):
|
||||
print("Message (%s): %s" % (
|
||||
chat_packet.field_string('position'), chat_packet.json_data))
|
||||
|
||||
connection.register_packet_listener(
|
||||
print_chat, clientbound.play.ChatMessagePacket)
|
||||
|
||||
connection.connect()
|
||||
|
||||
while True:
|
||||
try:
|
||||
text = input()
|
||||
if text == "/respawn":
|
||||
print("respawning...")
|
||||
packet = serverbound.play.ClientStatusPacket()
|
||||
packet.action_id = serverbound.play.ClientStatusPacket.RESPAWN
|
||||
connection.write_packet(packet)
|
||||
else:
|
||||
packet = serverbound.play.ChatPacket()
|
||||
packet.message = text
|
||||
connection.write_packet(packet)
|
||||
except KeyboardInterrupt:
|
||||
print("Bye!")
|
||||
sys.exit()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
Loading…
Reference in New Issue
Block a user