Update SoundEffectPacket and UseItemPacket to 1.14; misc improvements

This commit is contained in:
joodicator 2019-05-13 21:58:59 +02:00
parent faf02acf62
commit d24b6eaded
5 changed files with 104 additions and 43 deletions

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@ -4,7 +4,7 @@ from minecraft.networking.packets import (
from minecraft.networking.types import (
Integer, FixedPointInteger, UnsignedByte, Byte, Boolean, UUID, Short,
VarInt, Double, Float, String, Enum, Difficulty, Dimension, GameMode
VarInt, Double, Float, String, Enum, Difficulty, Dimension, GameMode,
)
from .combat_event_packet import CombatEventPacket
@ -14,6 +14,7 @@ from .player_position_and_look_packet import PlayerPositionAndLookPacket
from .spawn_object_packet import SpawnObjectPacket
from .block_change_packet import BlockChangePacket, MultiBlockChangePacket
from .explosion_packet import ExplosionPacket
from .sound_effect_packet import SoundEffectPacket
# Formerly known as state_playing_clientbound.
@ -38,12 +39,15 @@ def get_packets(context):
RespawnPacket,
PluginMessagePacket,
PlayerListHeaderAndFooterPacket,
SoundEffectPacket,
}
if context.protocol_version <= 47:
packets |= {
SetCompressionPacket,
}
if context.protocol_version >= 94:
packets |= {
SoundEffectPacket,
}
return packets
@ -287,40 +291,3 @@ class PlayerListHeaderAndFooterPacket(Packet):
definition = [
{'header': String},
{'footer': String}]
class SoundEffectPacket(Packet):
@staticmethod
def get_id(context):
return 0x4E if context.protocol_version >= 451 else \
0x4D if context.protocol_version >= 389 else \
0x4C if context.protocol_version >= 352 else \
0x4B if context.protocol_version >= 345 else \
0x4A if context.protocol_version >= 343 else \
0x49 if context.protocol_version >= 336 else \
0x48 if context.protocol_version >= 318 else \
0x46 if context.protocol_version >= 110 else \
0x47 if context.protocol_version >= 94 else \
0x23 if context.protocol_version >= 72 else \
0x29 if context.protocol_version >= 0 else \
0x2C
packet_name = 'sound effect'
@staticmethod
def get_definition(context):
definition = [
{'sound_id': VarInt},
{'sound_category': VarInt} if context.protocol_version >= 95 else {},
{'parrotted_entity_type': String} if 326 > context.protocol_version >= 321 else {},
{'effect_position_x': Integer},
{'effect_position_y': Integer},
{'effect_position_z': Integer},
{'volume': Float},
{'pitch': Float if context.protocol_version >= 201 else UnsignedByte}
]
if 326 > context.protocol_version >= 321:
# Swaps the position of sound category and -id
definition[0], definition[1] = definition[1], definition[0]
return definition

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@ -0,0 +1,83 @@
from minecraft.networking.packets import Packet
from minecraft.networking.types import (
VarInt, String, Float, Byte, Type, Integer, Vector, Enum,
)
__all__ = 'SoundEffectPacket',
class SoundEffectPacket(Packet):
@staticmethod
def get_id(context):
return 0x51 if context.protocol_version >= 471 else \
0x4D if context.protocol_version >= 461 else \
0x4E if context.protocol_version >= 451 else \
0x4E if context.protocol_version >= 451 else \
0x4D if context.protocol_version >= 389 else \
0x4C if context.protocol_version >= 352 else \
0x4B if context.protocol_version >= 345 else \
0x4A if context.protocol_version >= 343 else \
0x49 if context.protocol_version >= 336 else \
0x48 if context.protocol_version >= 318 else \
0x46 if context.protocol_version >= 110 else \
0x47
packet_name = 'sound effect'
@staticmethod
def get_definition(context):
return [
({'sound_category': VarInt}
if 326 > context.protocol_version >= 321 else {}),
{'sound_id': VarInt},
({'sound_category': VarInt}
if 95 <= context.protocol_version < 321
or context.protocol_version >= 326 else {}),
({'parroted_entity_type': String}
if 326 > context.protocol_version >= 321 else {}),
{'effect_position': SoundEffectPacket.EffectPosition},
{'volume': Float},
{'pitch': SoundEffectPacket.Pitch},
]
class SoundCategory(Enum):
MASTER = 0
MUSIC = 1
RECORDS = 2
WEATHER = 3
BLOCKS = 4
HOSTILE = 5
NEUTRAL = 6
PLAYERS = 7
AMBIENT = 8
VOICE = 9
class EffectPosition(Type):
@classmethod
def read(cls, file_object):
return Vector(*(Integer.read(file_object) / 8.0 for i in range(3)))
@classmethod
def send(cls, value, socket):
for coordinate in value:
Integer.send(int(coordinate * 8), socket)
class Pitch(Type):
@staticmethod
def read_with_context(file_object, context):
if context.protocol_version >= 201:
value = Float.read(file_object)
else:
value = Byte.read(file_object) / 63.5
if context.protocol_version < 204:
value /= 63.5
return value
@staticmethod
def send_with_context(value, socket, context):
if context.protocol_version < 204:
value *= 63.5
if context.protocol_version >= 201:
Float.send(value, socket)
else:
Byte.send(int(value), socket)

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@ -21,8 +21,11 @@ def get_packets(context):
ClientSettingsPacket,
PluginMessagePacket,
PlayerBlockPlacementPacket,
UseItemPacket,
}
if context.protocol_version >= 69:
packets |= {
UseItemPacket,
}
if context.protocol_version >= 107:
packets |= {
TeleportConfirmPacket,
@ -217,7 +220,9 @@ class PlayerBlockPlacementPacket(Packet):
class UseItemPacket(Packet):
@staticmethod
def get_id(context):
return 0x2A if context.protocol_version >= 389 else \
return 0x2D if context.protocol_version >= 468 else \
0x2C if context.protocol_version >= 464 else \
0x2A if context.protocol_version >= 389 else \
0x28 if context.protocol_version >= 386 else \
0x20 if context.protocol_version >= 345 else \
0x1F if context.protocol_version >= 343 else \
@ -232,4 +237,3 @@ class UseItemPacket(Packet):
{'hand': VarInt}])
Hand = RelativeHand
HAND_MAIN, HAND_OFF = Hand.MAIN, Hand.OFF # For backward compatibility.

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@ -6,7 +6,7 @@ from collections import namedtuple
__all__ = (
'Vector', 'MutableRecord', 'descriptor',
'Vector', 'MutableRecord', 'PositionAndLook', 'descriptor',
)

View File

@ -221,6 +221,13 @@ class TestReadWritePackets(unittest.TestCase):
self._test_read_write_packet(packet)
self._test_read_write_packet(packet2)
def test_sound_effect_packet(self):
SoundCategory = clientbound.play.SoundEffectPacket.SoundCategory
packet = clientbound.play.SoundEffectPacket(
sound_category=SoundCategory.NEUTRAL, sound_id=545,
effect_position=Vector(0.125, 300.0, 50.5), volume=0.75, pitch=1.5)
self._test_read_write_packet(packet)
def _test_read_write_packet(self, packet_in):
packet_in.context = self.context
packet_buffer = PacketBuffer()