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Add support for Minecraft 1.9 (protocol 107). Miscellaneous bugfixes.
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@ -7,7 +7,7 @@ __version__ = "0.1.0"
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SUPPORTED_PROTOCOL_VERSIONS = (
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47,
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# 107, # Not yet.
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107,
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)
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SUPPORTED_MINECRAFT_VERSIONS = {
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@ -20,5 +20,5 @@ SUPPORTED_MINECRAFT_VERSIONS = {
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'1.8.6': 47,
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'1.8.7': 47,
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'1.8.8': 47,
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# '1.9': 107, # Not yet.
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'1.9': 107,
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}
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@ -410,7 +410,7 @@ class PlayingReactor(PacketReactor):
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self.connection.options.compression_enabled = True
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if packet.packet_name == "keep alive":
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keep_alive_packet = packets.KeepAlivePacket()
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keep_alive_packet = packets.KeepAlivePacketServerbound()
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keep_alive_packet.keep_alive_id = packet.keep_alive_id
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self.connection.write_packet(keep_alive_packet)
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@ -76,8 +76,20 @@ class Packet(object):
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def __init__(self, context=None, **kwargs):
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self.context = context
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self.id = self.get_id(context)
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self.definition = self.get_definition(context)
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@property
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def context(self):
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return self._context
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@context.setter
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def context(self, _context):
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self._context = _context
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if _context is not None:
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self.id = self.get_id(_context)
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self.definition = self.get_definition(_context)
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else:
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self.id = None
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self.definition = None
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def set_values(self, **kwargs):
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for key, value in kwargs.items():
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@ -255,14 +267,24 @@ def state_login_serverbound(context):
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# ==============
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class KeepAlivePacket(Packet):
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id = 0x00
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packet_name = "keep alive"
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definition = [
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{'keep_alive_id': VarInt}]
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class KeepAlivePacketClientbound(KeepAlivePacket):
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get_id = staticmethod(lambda context:
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0x1F if context.protocol_version >= 107 else
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0x00)
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class KeepAlivePacketServerbound(KeepAlivePacket):
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get_id = staticmethod(lambda context:
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0x0B if context.protocol_version >= 107 else
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0x00)
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class JoinGamePacket(Packet):
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id = 0x01
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get_id = staticmethod(lambda context:
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0x23 if context.protocol_version >= 107 else
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0x01)
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packet_name = "join game"
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definition = [
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{'entity_id': Integer},
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@ -275,7 +297,9 @@ class JoinGamePacket(Packet):
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class ChatMessagePacket(Packet):
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id = 0x02
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get_id = staticmethod(lambda context:
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0x0F if context.protocol_version >= 107 else
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0x02)
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packet_name = "chat message"
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definition = [
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{'json_data': String},
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@ -283,19 +307,25 @@ class ChatMessagePacket(Packet):
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class PlayerPositionAndLookPacket(Packet):
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id = 0x08
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get_id = staticmethod(lambda context:
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0x2E if context.protocol_version >= 107 else
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0x08)
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packet_name = "player position and look"
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definition = [
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get_definition = staticmethod(lambda context: [
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{'x': Double},
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{'y': Double},
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{'z': Double},
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{'yaw': Float},
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{'pitch': Float},
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{'flags': Byte}]
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{'flags': Byte},
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{'teleport_id': VarInt} if context.protocol_version >= 107 else {},
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])
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class DisconnectPacketPlayState(Packet):
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id = 0x40
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get_id = staticmethod(lambda context:
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0x1A if context.protocol_version >= 107 else
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0x40)
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packet_name = "disconnect"
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definition = [
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@ -303,13 +333,16 @@ class DisconnectPacketPlayState(Packet):
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class SetCompressionPacketPlayState(Packet):
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# Note: removed between protocol versions 47 and 107.
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id = 0x46
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packet_name = "set compression"
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definition = [
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{'threshold': VarInt}]
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class PlayerListItemPacket(Packet):
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id = 0x38
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get_id = staticmethod(lambda context:
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0x2D if context.protocol_version >= 107 else
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0x38)
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packet_name = "player list item"
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class PlayerList(object):
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@ -434,7 +467,9 @@ class PlayerListItemPacket(Packet):
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raise NotImplementedError
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class MapPacket(Packet):
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id = 0x34
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get_id = staticmethod(lambda context:
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0x24 if context.protocol_version >= 107 else
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0x34)
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packet_name = 'map'
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class MapIcon(object):
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@ -450,7 +485,8 @@ class MapPacket(Packet):
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return self.__repr__()
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class Map(object):
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__slots__ = 'id', 'scale', 'icons', 'pixels', 'width', 'height'
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__slots__ = ('id', 'scale', 'icons', 'pixels', 'width', 'height',
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'is_tracking_position')
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def __init__(self, id=None, scale=None, width=128, height=128):
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self.id = id
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self.scale = scale
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@ -458,6 +494,7 @@ class MapPacket(Packet):
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self.width = width
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self.height = height
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self.pixels = bytearray(0 for i in range(width*height))
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self.is_tracking_position = True
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def __repr__(self):
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return ('Map(id=%s, scale=%s, icons=%s, width=%s, height=%s)'
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% (self.id, self.scale, self.icons, self.width, self.height))
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@ -476,6 +513,12 @@ class MapPacket(Packet):
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def read(self, file_object):
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self.map_id = VarInt.read(file_object)
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self.scale = Byte.read(file_object)
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if self.context.protocol_version >= 107:
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self.is_tracking_position = Boolean.read(file_object)
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else:
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self.is_tracking_position = True
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icon_count = VarInt.read(file_object)
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self.icons = []
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for i in range(icon_count):
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@ -505,6 +548,7 @@ class MapPacket(Packet):
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x = self.offset[0] + i % self.width
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z = self.offset[1] + i / self.width
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map.pixels[x + map.width * z] = self.pixels[i]
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map.is_tracking_position = self.is_tracking_position
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def apply_to_map_set(self, map_set):
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map = map_set.maps_by_id.get(self.map_id)
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@ -525,27 +569,34 @@ class MapPacket(Packet):
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return self.__repr__()
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def state_playing_clientbound(context):
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return {
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KeepAlivePacket,
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packets = {
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KeepAlivePacketClientbound,
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JoinGamePacket,
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ChatMessagePacket,
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PlayerPositionAndLookPacket,
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MapPacket,
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PlayerListItemPacket,
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DisconnectPacketPlayState,
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SetCompressionPacketPlayState
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}
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if context.protocol_version <= 47: packets |= {
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SetCompressionPacketPlayState,
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}
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return packets
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class ChatPacket(Packet):
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id = 0x01
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get_id = staticmethod(lambda context:
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0x02 if context.protocol_version >= 107 else
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0x01)
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packet_name = "chat"
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definition = [
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{'message': String}]
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class PositionAndLookPacket(Packet):
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id = 0x06
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get_id = staticmethod(lambda context:
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0x0D if context.protocol_version >= 107 else
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0x06)
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packet_name = "position and look"
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definition = [
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{'x': Double},
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@ -558,7 +609,7 @@ class PositionAndLookPacket(Packet):
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def state_playing_serverbound(context):
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return {
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KeepAlivePacket,
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KeepAlivePacketServerbound,
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ChatPacket,
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PositionAndLookPacket
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}
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