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Fix timed disconnect.
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@ -187,14 +187,10 @@ class Player:
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print(f"Connected to server with: {self.auth_token.username}")
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count = 0
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while True:
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time.sleep(1)
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count += 1
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if self.kickout:
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break
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elif count == 50:
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break
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def Disconnect(self):
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"""
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