import DataUtil def send00(socket, KAid): #packet id socket.send("\x00") #int - keep alive id DataUtil.sendInt(socket, KAid) def sendHandshake(socket, username, host, port): #packet id socket.send("\x02") #byte - protocol version DataUtil.sendByte(socket, 78) #string - username DataUtil.sendString(socket, username) #string - server host DataUtil.sendString(socket, host) #int - server port DataUtil.sendInt(socket, port) def send03(socket, message): #packet id socket.send("\x03") #-----string - message-----# DataUtil.sendString(socket, message) def sendCD(socket, payload): #packet id socket.send("\xCD") #payload - byte DataUtil.sendByte(socket, payload) def sendFC(socket, secret, token): #packet id socket.send("\xFC") #shared secret DataUtil.sendShort(socket, secret.__len__()) #length socket.send(secret) #token DataUtil.sendShort(socket, token.__len__()) socket.send(token) def sendFF(socket, reason): #string - disconnect reason DataUtil.sendString(socket, reason) #==== def send0B(socket, x, y, z, stance, onGround): #packet id socket.send("\x0B") DataUtil.sendDouble(socket, x) DataUtil.sendDouble(socket, y) DataUtil.sendDouble(socket, stance) DataUtil.sendDouble(socket, z) DataUtil.sendBoolean(socket, onGround) def send0D(socket, x, y, z, stance, yaw, pitch, onGround): #packet id socket.send("\x0D") DataUtil.sendDouble(socket, x) DataUtil.sendDouble(socket, y) DataUtil.sendDouble(socket, stance) DataUtil.sendDouble(socket, z) DataUtil.sendFloat(socket, yaw) DataUtil.sendFloat(socket, pitch) DataUtil.sendBoolean(socket, onGround) def sendCA(socket, flags, flySpeed, walkSpeed): #packet id socket.send("\xCA") DataUtil.sendByte(socket, flags) DataUtil.sendFloat(socket, flySpeed) DataUtil.sendFloat(socket, walkSpeed)