pyCraft/minecraft/networking/packets/clientbound/play/__init__.py

268 lines
8.6 KiB
Python

from minecraft.networking.packets import (
Packet, PacketBuffer, KeepAlivePacket as AbstractKeepAlivePacket
)
from minecraft.networking.types import (
Integer, UnsignedByte, Byte, Boolean, UUID, Short, Position,
VarInt, Double, Float, String
)
from .combat_event_packet import CombatEventPacket
from .map_packet import MapPacket
from .player_list_item_packet import PlayerListItemPacket
from .player_position_and_look_packet import PlayerPositionAndLookPacket
from .spawn_object_packet import SpawnObjectPacket
# Formerly known as state_playing_clientbound.
def get_packets(context):
packets = {
KeepAlivePacket,
JoinGamePacket,
ChatMessagePacket,
PlayerPositionAndLookPacket,
MapPacket,
PlayerListItemPacket,
DisconnectPacket,
SpawnPlayerPacket,
EntityVelocityPacket,
UpdateHealthPacket,
CombatEventPacket,
ExplosionPacket,
SpawnObjectPacket,
BlockChangePacket,
MultiBlockChangePacket,
}
if context.protocol_version <= 47:
packets |= {
SetCompressionPacket,
}
return packets
class KeepAlivePacket(AbstractKeepAlivePacket):
@staticmethod
def get_id(context):
return 0x1F if context.protocol_version >= 332 else \
0x20 if context.protocol_version >= 318 else \
0x1F if context.protocol_version >= 107 else \
0x00
class JoinGamePacket(Packet):
@staticmethod
def get_id(context):
return 0x23 if context.protocol_version >= 332 else \
0x24 if context.protocol_version >= 318 else \
0x23 if context.protocol_version >= 107 else \
0x01
packet_name = "join game"
get_definition = staticmethod(lambda context: [
{'entity_id': Integer},
{'game_mode': UnsignedByte},
{'dimension': Integer if context.protocol_version >= 108 else Byte},
{'difficulty': UnsignedByte},
{'max_players': UnsignedByte},
{'level_type': String},
{'reduced_debug_info': Boolean}])
class ChatMessagePacket(Packet):
@staticmethod
def get_id(context):
return 0x0F if context.protocol_version >= 332 else \
0x10 if context.protocol_version >= 317 else \
0x0F if context.protocol_version >= 107 else \
0x02
packet_name = "chat message"
definition = [
{'json_data': String},
{'position': Byte}]
class DisconnectPacket(Packet):
@staticmethod
def get_id(context):
return 0x1A if context.protocol_version >= 332 else \
0x1B if context.protocol_version >= 318 else \
0x1A if context.protocol_version >= 107 else \
0x40
packet_name = "disconnect"
definition = [
{'json_data': String}]
class SetCompressionPacket(Packet):
# Note: removed between protocol versions 47 and 107.
id = 0x46
packet_name = "set compression"
definition = [
{'threshold': VarInt}]
class SpawnPlayerPacket(Packet):
@staticmethod
def get_id(context):
return 0x05 if context.protocol_version >= 67 else \
0x0C
packet_name = 'spawn player'
get_definition = staticmethod(lambda context: [
{'entity_id': VarInt},
{'player_UUID': UUID},
{'x': Double} if context.protocol_version >= 100 else {'x': Integer},
{'y': Double} if context.protocol_version >= 100 else {'y': Integer},
{'z': Double} if context.protocol_version >= 100 else {'z': Integer},
{'yaw': Float},
{'pitch': Float},
# TODO: read entity metadata
{'current_item': Short} if context.protocol_version <= 49 else {}
])
class EntityVelocityPacket(Packet):
@staticmethod
def get_id(context):
return 0x3E if context.protocol_version >= 336 else \
0x3D if context.protocol_version >= 332 else \
0x3B if context.protocol_version >= 86 else \
0x3C if context.protocol_version >= 77 else \
0x3B if context.protocol_version >= 67 else \
0x12
packet_name = 'entity velocity'
get_definition = staticmethod(lambda context: [
{'entity_id': VarInt},
{'velocity_x': Short},
{'velocity_y': Short},
{'velocity_z': Short}
])
class UpdateHealthPacket(Packet):
@staticmethod
def get_id(context):
return 0x41 if context.protocol_version >= 336 else \
0x40 if context.protocol_version >= 318 else \
0x3E if context.protocol_version >= 86 else \
0x3F if context.protocol_version >= 77 else \
0x3E if context.protocol_version >= 67 else \
0x06
packet_name = 'update health'
get_definition = staticmethod(lambda context: [
{'health': Float},
{'food': VarInt},
{'food_saturation': Float}
])
class ExplosionPacket(Packet):
@staticmethod
def get_id(context):
return 0x1C if context.protocol_version >= 332 else \
0x1D if context.protocol_version >= 318 else \
0x1C if context.protocol_version >= 80 else \
0x1B if context.protocol_version >= 67 else \
0x27
packet_name = 'explosion'
class Record(Position):
pass
def read(self, file_object):
self.x = Float.read(file_object)
self.y = Float.read(file_object)
self.z = Float.read(file_object)
self.radius = Float.read(file_object)
records_count = VarInt.read(file_object)
self.records = []
for i in range(records_count):
rec_x = Byte.read(file_object)
rec_y = Byte.read(file_object)
rec_z = Byte.read(file_object)
record = ExplosionPacket.Record(rec_x, rec_y, rec_z)
self.records.append(record)
self.player_motion_x = Float.read(file_object)
self.player_motion_y = Float.read(file_object)
self.player_motion_z = Float.read(file_object)
def write(self, socket, compression_threshold=None):
raise NotImplementedError
class BlockChangePacket(Packet):
@staticmethod
def get_id(context):
return 0x0B if context.protocol_version >= 332 else \
0x0C if context.protocol_version >= 318 else \
0x0B if context.protocol_version >= 67 else \
0x24 if context.protocol_version >= 62 else \
0x23
packet_name = 'block change'
def read(self, file_object):
self.location = Position.read(file_object)
blockData = VarInt.read(file_object)
self.blockId = (blockData >> 4)
self.blockMeta = (blockData & 0xF)
def write(self, socket, compression_threshold=None):
packet_buffer = PacketBuffer()
(x, y, z) = self.location
Position.send(x, y, z, packet_buffer)
blockData = ((self.blockId << 4) | (self.blockMeta & 0xF))
VarInt.send(blockData)
self._write_buffer(socket, packet_buffer, compression_threshold)
class MultiBlockChangePacket(Packet):
@staticmethod
def get_id(context):
return 0x10 if context.protocol_version >= 332 else \
0x11 if context.protocol_version >= 318 else \
0x10 if context.protocol_version >= 67 else \
0x22
packet_name = 'multi block change'
class Record(object):
__slots__ = 'x', 'y', 'z', 'blockId', 'blockMeta'
def __init__(self, horizontal_position, y_coordinate, blockData):
self.x = (horizontal_position & 0xF0) >> 4
self.y = y_coordinate
self.z = (horizontal_position & 0x0F)
self.blockId = (blockData >> 4)
self.blockMeta = (blockData & 0xF)
def __repr__(self):
return ('Record(x=%s, y=%s, z=%s, blockId=%s)'
% (self.x, self.y, self.z, self.blockId))
def __str__(self):
return self.__repr__()
def read(self, file_object):
self.chunk_x = Integer.read(file_object)
self.chunk_z = Integer.read(file_object)
records_count = VarInt.read(file_object)
self.records = []
for i in range(records_count):
rec_horizontal_position = UnsignedByte.read(file_object)
rec_y_coordinate = UnsignedByte.read(file_object)
rec_blockData = VarInt.read(file_object)
record = MultiBlockChangePacket.Record(
rec_horizontal_position,
rec_y_coordinate, rec_blockData)
self.records.append(record)
def write(self, socket, compression_threshold=None):
raise NotImplementedError