Minecraft-client networking library in Python
Go to file
2012-12-19 13:57:00 +05:00
networking Added plugins! 2012-12-17 19:32:18 +05:00
plugins Added plugins! 2012-12-17 19:32:18 +05:00
pynbt Added pynbt in order to decompress and read nbt data into a more friendly format 2012-11-03 19:08:39 +05:00
.gitignore Fix requirements.txt to actually work correctly. 2012-10-26 09:24:31 -04:00
LICENSE Licensed under Apache License, Version 2.0 2012-10-10 14:29:32 +05:00
pluginloader.py Slight simplification, non recursive plugin loading, only .py files in plugins folder are going to be loaded now and not in sub-directories 2012-12-19 13:57:00 +05:00
README.md Remove wxPython 2012-10-26 09:52:23 -04:00
requirements.txt Remove wxPython 2012-10-26 09:52:23 -04:00
start.py Added plugins! 2012-12-17 19:32:18 +05:00
Utils.py Dumping current terrible implementation of a GUI for impending modularization 2012-10-26 18:09:16 +05:00

pyCraft

Minecraft Python Client!

When running start.py, make sure you duck.

#Requirements

  • pyCrypto 2.5 (Also in requirements.txt)

##PyCrypto on Windows Systems (32 bit) If you use Python 2.7 with win32 you're in luck, theres an installer right here for pyCrypto 2.5 otherwise you're gonna need to compile it, followed by some fancy instructions on how to install pyCrypto over here

Basically, run pip install -r requirements.txt, which should pull everything in. You need a compiler.

Eventually we'll put some run instructions here.

#Closing remarks Have fun!

#TODO

  • Overhaul GUI (in case you haven't figured out already, I suck at GUIs in python. If you know what you're doing and wanna contribute, I'd appreciate some help :3)