pyCraft/minecraft/networking/packets/clientbound/play
Zachy 7361f761f5 Implement type 'Angle', packet 'EntityLookPacket' and fix Packet Types
Remarks: I chose to implement an angle between 0-360 degrees as opposed to -180 - 180. linear transformation, the maths was far simpler converting an UnsignedByte into positive values instead of a Byte into negative and positive
2019-05-15 13:51:31 +01:00
..
__init__.py Implement type 'Angle', packet 'EntityLookPacket' and fix Packet Types 2019-05-15 13:51:31 +01:00
block_change_packet.py Improve test coverage wrt protocol versions; other fixes/improvements 2019-05-14 18:41:58 +02:00
combat_event_packet.py Add support for Minecraft 18w43a to 1.14 (protocols 441 to 477) 2019-05-11 08:43:51 +02:00
explosion_packet.py Improve test coverage wrt protocol versions; other fixes/improvements 2019-05-14 18:41:58 +02:00
face_player_packet.py Implement FacePlayerPacket 2019-05-15 01:28:56 +01:00
map_packet.py Add support for Minecraft 18w43a to 1.14 (protocols 441 to 477) 2019-05-11 08:43:51 +02:00
player_list_item_packet.py Improve test coverage wrt protocol versions; other fixes/improvements 2019-05-14 18:41:58 +02:00
player_position_and_look_packet.py Add support for Minecraft 18w43a to 1.14 (protocols 441 to 477) 2019-05-11 08:43:51 +02:00
sound_effect_packet.py Improve test coverage wrt protocol versions; other fixes/improvements 2019-05-14 18:41:58 +02:00
spawn_object_packet.py Implement type 'Angle', packet 'EntityLookPacket' and fix Packet Types 2019-05-15 13:51:31 +01:00