Minecraft-client networking library in Python
Go to file
2012-08-26 23:00:23 +03:00
fonts Add a readme and some fonts 2012-07-18 10:10:02 -04:00
networking Thats an unsigned byte, fixes #4. Thanks @roblabla 2012-08-03 19:52:43 +02:00
.gitignore Add gitignore, remove pyc files 2012-07-18 10:56:06 -04:00
GUI.py Add catch for migrated accounts. Fix readme and requirements files 2012-07-18 10:53:40 -04:00
NoGUIstuff.py Maintains connection for a second, needs moar parsing. 2012-04-13 20:38:25 +05:00
README.md Update README.md 2012-08-26 23:00:23 +03:00
requirements.txt Add catch for migrated accounts. Fix readme and requirements files 2012-07-18 10:53:40 -04:00
start.py whoops, broke dependencies 2012-07-18 11:01:10 -04:00

pyCraft

Minecraft Python Client!

When running start.py, make sure you duck.

#Requirements

  • wxPython (In the requirements.txt for all you pip fans, however you can avoid this.)

If the install fails for you, you can grab a binary of wxPython over at: [http://wxpython.org/download.php#stable]

Basically, run pip install -r requirements.txt, which should pull everything in. You need a compiler.

Eventually we'll put some run instructions here.

Have fun!

#TODO

  • Overhaul GUI (in case you haven't figured out already, I suck at GUIs in python. If you know what you're doing and wanna contribute, I'd appreciate some help :3)