mirror of
https://github.com/ammaraskar/pyCraft.git
synced 2024-12-01 06:33:26 +01:00
a3a442db3a
Fixed message duping bug
747 lines
27 KiB
Python
747 lines
27 KiB
Python
import struct
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import sys
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import zlib
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def sendHandshake(FileObject, username, host, port):
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toSend = username + ";" + host + ":" + str(port)
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FileObject.send("\x02")
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FileObject.send(struct.pack('!h', toSend.__len__()))
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FileObject.send(toSend.encode('utf-16be'))
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def sendLoginRequest(FileObject, username):
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FileObject.send("\x01")
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FileObject.send(struct.pack('!i', 29))
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FileObject.send(struct.pack('!h', username.__len__()))
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FileObject.send(username.encode('utf-16be','strict'))
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FileObject.send(struct.pack('!h', "hello".__len__()))
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FileObject.send("hello".encode('utf-16be','strict'))
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FileObject.send(struct.pack('!i', 0))
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FileObject.send(struct.pack('!i', 1))
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FileObject.send(struct.pack('!b', 0))
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FileObject.send(struct.pack('!B', 1))
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FileObject.send(struct.pack('!B', 0))
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def handle00(FileObject, socket):
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KAid = struct.unpack('!i', FileObject.read(4))[0]
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socket.send("\x00" + struct.pack('!i', KAid))
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def handle01(FileObject):
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Eid = struct.unpack('!i', FileObject.read(4))[0]
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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FileObject.read(length)
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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world = FileObject.read(length).decode('utf-16be')
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mode = struct.unpack('!i', FileObject.read(4))[0]
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dimension = struct.unpack('!i', FileObject.read(4))[0]
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difficulty = struct.unpack('!b', FileObject.read(1))[0]
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FileObject.read(1)
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maxplayers = struct.unpack('!B', FileObject.read(1))[0]
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toReturn = {'EntityID' : Eid,
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'World' : world,
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'Mode' : mode,
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'Dimension' : dimension,
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'Difficulty' : difficulty,
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'MaxPlayers' : maxplayers
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}
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return toReturn
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def handle02(FileObject):
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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message = FileObject.read(length)
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message = message.decode('utf-16be', 'strict')
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return message
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def handle03(FileObject):
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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message = FileObject.read(length)
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message = message.decode('utf-16be','strict')
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return message
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def handle04(FileObject):
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time = struct.unpack('!q', FileObject.read(8))[0]
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return time
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def handle05(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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Slot = struct.unpack('!h', FileObject.read(2))[0]
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ItemID = struct.unpack('!h', FileObject.read(2))[0]
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Damage = struct.unpack('!h', FileObject.read(2))[0]
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return {'EntityID' : EntityID,
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'Slot' : Slot,
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'ItemID' : ItemID,
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'Damage' : Damage
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}
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def handle06(FileObject):
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x = struct.unpack('!i', FileObject.read(4))[0]
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y = struct.unpack('!i', FileObject.read(4))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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return {'x' : x,
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'y' : y,
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'z' : z
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}
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def handle07(FileObject):
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userID = struct.unpack('!i', FileObject.read(4))[0]
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targetID = struct.unpack('!i', FileObject.read(4))[0]
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mButton = struct.unpack('?', FileObject.read(1))[0]
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return {'userID' : userID,
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'targetID' : targetID,
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'mButton' : mButton
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}
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def handle08(FileObject):
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health = struct.unpack('!h', FileObject.read(2))[0]
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food = struct.unpack('!h', FileObject.read(2))[0]
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saturation = struct.unpack('!f', FileObject.read(4))[0]
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return {'health' : health,
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'food' : food,
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'saturation' : saturation
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}
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def handle09(FileObject):
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dimension = struct.unpack('!i', FileObject.read(4))[0]
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difficulty = struct.unpack('!b', FileObject.read(1))[0]
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mode = struct.unpack('!b', FileObject.read(1))[0]
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height = struct.unpack('!h', FileObject.read(2))[0]
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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world = FileObject.read(length).decode('utf-16be')
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return {'Dimension' : dimension,
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'Difficulty' : difficulty,
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'Mode' : mode,
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'Height' : height,
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'World' : world
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}
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def handle0D(FileObject):
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x = struct.unpack('!d', FileObject.read(8))[0]
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stance = struct.unpack('!d', FileObject.read(8))[0]
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y = struct.unpack('!d', FileObject.read(8))[0]
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z = struct.unpack('!d', FileObject.read(8))[0]
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yaw = struct.unpack('!f', FileObject.read(4))[0]
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pitch = struct.unpack('!f', FileObject.read(4))[0]
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onGround = struct.unpack('?', FileObject.read(1))[0]
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return {'x' : x,
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'stance' : stance,
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'y' : y,
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'z' : z,
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'yaw' : yaw,
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'pitch' : pitch,
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'onGround' : onGround
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}
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def handle11(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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FileObject.read(1) #Unused
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x = struct.unpack('!i', FileObject.read(4))[0]
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y = struct.unpack('!b', FileObject.read(1))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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return {'EntityID' : EntityID,
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'x' : x,
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'y' : y,
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'z' : z
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}
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def handle12(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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Animation = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'AnimationID' : Animation
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}
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def handle14(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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PlayerName = FileObject.read(length).decode('utf-16be')
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x = struct.unpack('!i', FileObject.read(4))[0]
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y = struct.unpack('!i', FileObject.read(4))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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yaw = struct.unpack('!f', FileObject.read(4))[0]
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pitch = struct.unpack('!f', FileObject.read(4))[0]
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curItem = struct.unpack('!h', FileObject.read(2))[0]
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toReturn = {'EntityID' : EntityID,
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'Player Name' : PlayerName,
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'x' : x,
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'y' : y,
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'z' : z,
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'yaw' : yaw,
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'pitch' : pitch,
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'curItem' : curItem
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}
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print toReturn
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return toReturn
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def handle15(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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Item = struct.unpack('!h', FileObject.read(2))[0]
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Count = struct.unpack('!b', FileObject.read(1))[0]
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Damage = struct.unpack('!h', FileObject.read(2))[0]
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x = struct.unpack('!i', FileObject.read(4))[0]
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y = struct.unpack('!i', FileObject.read(4))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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Rotation = struct.unpack('!b', FileObject.read(1))[0]
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Pitch = struct.unpack('!b', FileObject.read(1))[0]
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Roll = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'Item' : Item,
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'Count' : Count,
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'Damage' : Damage,
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'x' : x,
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'y' : y,
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'z' : z,
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'Rotation' : Rotation,
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'Pitch' : Pitch,
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'Roll' : Roll
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}
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def handle16(FileObject):
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CollectedID = struct.unpack('!i', FileObject.read(4))[0]
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CollectorID = struct.unpack('!i', FileObject.read(4))[0]
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return {'CollectedID' : CollectedID,
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'CollectorID' : CollectorID
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}
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def handle17(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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Type = struct.unpack('!b', FileObject.read(1))[0]
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x = struct.unpack('!i', FileObject.read(4))[0]
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y = struct.unpack('!i', FileObject.read(4))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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ThrowerEntityID = struct.unpack('!i', FileObject.read(4))[0]
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if(ThrowerEntityID > 0):
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SpeedX = struct.unpack('!h', FileObject.read(2))[0]
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SpeedY = struct.unpack('!h', FileObject.read(2))[0]
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SpeedZ = struct.unpack('!h', FileObject.read(2))[0]
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return {'EntityID' : EntityID,
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'Type' : Type,
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'x' : x,
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'y' : y,
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'z' : z,
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'ThrowerEntityID' : ThrowerEntityID,
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'SpeedX' : SpeedX,
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'SpeedY' : SpeedY,
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'SpeedZ' : SpeedZ
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}
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else:
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return {'EntityID' : EntityID,
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'Type' : Type,
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'x' : x,
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'y' : y,
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'z' : z,
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}
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def handle18(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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Type = struct.unpack('!b', FileObject.read(1))[0]
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x = struct.unpack('!i', FileObject.read(4))[0]
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y = struct.unpack('!i', FileObject.read(4))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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Yaw = struct.unpack('!b', FileObject.read(1))[0]
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Pitch = struct.unpack('!b', FileObject.read(1))[0]
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HeadYaw = struct.unpack('!b', FileObject.read(1))[0]
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metadata = {}
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x = struct.unpack('!b', FileObject.read(1))[0]
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while x != 127:
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index = x & 0x1F # Lower 5 bits
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ty = x >> 5 # Upper 3 bits
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if ty == 0: val = struct.unpack('!b', FileObject.read(1))[0]
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if ty == 1: val = struct.unpack('!h', FileObject.read(2))[0]
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if ty == 2: val = struct.unpack('!i', FileObject.read(4))[0]
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if ty == 3: val = struct.unpack('!f', FileObject.read(4))[0]
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if ty == 4:
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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val = FileObject.read(length).decode('utf-16be')
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if ty == 5:
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val = {}
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val["id"] = struct.unpack('!h', FileObject.read(2))[0]
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val["count"] = struct.unpack('!b', FileObject.read(1))[0]
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val["damage"] = struct.unpack('!h', FileObject.read(2))[0]
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if ty == 6:
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val = []
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for i in range(3):
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val.append(struct.unpack('!i', FileObject.read(4))[0])
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metadata[index] = (ty, val)
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x = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'Type' : Type,
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'x' : x,
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'y' : y,
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'z' : z,
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'Yaw' : Yaw,
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'Pitch' : Pitch,
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'HeadYaw' : HeadYaw,
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'Metadata' : metadata
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}
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def handle19(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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Title = FileObject.read(length).decode('utf-16be')
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raw = FileObject.read(4)
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x = struct.unpack('!i', raw)[0]
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y = struct.unpack('!i', FileObject.read(4))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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Direction = struct.unpack('!i', FileObject.read(4))[0]
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return {'EntityID' : EntityID,
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'Title' : Title,
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'x' : x,
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'y' : y,
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'z' : z,
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'Direction' : Direction
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}
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def handle1A(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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x = struct.unpack('!i', FileObject.read(4))[0]
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y = struct.unpack('!i', FileObject.read(4))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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Count = struct.unpack('!h', FileObject.read(2))[0]
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return {'EntityID' : EntityID,
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'x' : x,
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'y' : y,
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'z' : z,
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'Count' : Count
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}
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def handle1C(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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VelocityX = struct.unpack('!h', FileObject.read(2))[0]
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VelocityY = struct.unpack('!h', FileObject.read(2))[0]
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VelocityZ = struct.unpack('!h', FileObject.read(2))[0]
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return {'EntityID' : EntityID,
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'VelocityX' : VelocityX,
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'VelocityY' : VelocityY,
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'VelocityZ' : VelocityZ
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}
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def handle1D(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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return EntityID
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def handle1E(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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return EntityID
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def handle1F(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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x = struct.unpack('!b', FileObject.read(1))[0]
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y = struct.unpack('!b', FileObject.read(1))[0]
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z = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'x' : x,
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'y' : y,
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'z' : z
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}
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def handle20(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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Yaw = struct.unpack('!b', FileObject.read(1))[0]
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Pitch = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'Yaw' : Yaw,
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'Pitch' : Pitch
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}
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def handle21(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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x = struct.unpack('!b', FileObject.read(1))[0]
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y = struct.unpack('!b', FileObject.read(1))[0]
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z = struct.unpack('!b', FileObject.read(1))[0]
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Yaw = struct.unpack('!b', FileObject.read(1))[0]
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Pitch = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'x' : x,
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'y' : y,
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'z' : z,
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'Yaw' : Yaw,
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'Pitch' : Pitch
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}
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def handle22(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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x = struct.unpack('!i', FileObject.read(4))[0]
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y = struct.unpack('!i', FileObject.read(4))[0]
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z = struct.unpack('!i', FileObject.read(4))[0]
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Yaw = struct.unpack('!b', FileObject.read(1))[0]
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Pitch = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'x' : x,
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'y' : y,
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'z' : z,
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'Yaw' : Yaw,
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'Pitch' : Pitch
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}
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def handle23(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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HeadYaw = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'HeadYaw' : HeadYaw
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}
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def handle26(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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Status = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'Status' : Status
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}
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def handle27(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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VehicleID = struct.unpack('!i', FileObject.read(4))[0]
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return {'EntityID' : EntityID,
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'VehicleID' : VehicleID
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}
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def handle28(FileObject):
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EntityID = struct.unpack('!i', FileObject.read(4))[0]
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metadata = {}
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x = struct.unpack('!b', FileObject.read(1))[0]
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while x != 127:
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index = x & 0x1F # Lower 5 bits
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ty = x >> 5 # Upper 3 bits
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if ty == 0: val = struct.unpack('!b', FileObject.read(1))[0]
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if ty == 1: val = struct.unpack('!h', FileObject.read(2))[0]
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if ty == 2: val = struct.unpack('!i', FileObject.read(4))[0]
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if ty == 3: val = struct.unpack('!f', FileObject.read(4))[0]
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if ty == 4:
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length = struct.unpack('!h', FileObject.read(2))[0] * 2
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val = FileObject.read(length).decode('utf-16be')
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if ty == 5:
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val = {}
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val["id"] = struct.unpack('!h', FileObject.read(2))[0]
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val["count"] = struct.unpack('!b', FileObject.read(1))[0]
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val["damage"] = struct.unpack('!h', FileObject.read(2))[0]
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if ty == 6:
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val = []
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for i in range(3):
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val.append(struct.unpack('!i', FileObject.read(4))[0])
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metadata[index] = (ty, val)
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x = struct.unpack('!b', FileObject.read(1))[0]
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return {'EntityID' : EntityID,
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'MetaData' : metadata
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}
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def handle29(FileObject):
|
|
EntityID = struct.unpack('!i', FileObject.read(4))[0]
|
|
EffectID = struct.unpack('!b', FileObject.read(1))[0]
|
|
Amplifier = struct.unpack('!b', FileObject.read(1))[0]
|
|
Duration = struct.unpack('!h', FileObject.read(2))[0]
|
|
return {'EntityID' : EntityID,
|
|
'EffectID' : EffectID,
|
|
'Amplifier' : Amplifier,
|
|
'Duration' : Duration
|
|
}
|
|
|
|
def handle2A(FileObject):
|
|
EntityID = struct.unpack('!i', FileObject.read(4))[0]
|
|
EffectID = struct.unpack('!b', FileObject.read(1))[0]
|
|
return {'EntityID' : EntityID,
|
|
'EffectID' : EffectID
|
|
}
|
|
|
|
def handle2B(FileObject):
|
|
ExperienceBar = struct.unpack('!f', FileObject.read(4))[0]
|
|
Level = struct.unpack('!h', FileObject.read(2))[0]
|
|
TotalExp = struct.unpack('!h', FileObject.read(2))[0]
|
|
return {'ExpBar' : ExperienceBar,
|
|
'Level' : Level,
|
|
'TotalExp' : TotalExp
|
|
}
|
|
|
|
def handle32(FileObject):
|
|
X = struct.unpack('!i', FileObject.read(4))[0]
|
|
raw = FileObject.read(4)
|
|
Z = struct.unpack('!i', raw)[0]
|
|
Mode = struct.unpack('?', FileObject.read(1))[0]
|
|
return {'x' : X,
|
|
'z' : Z,
|
|
'Mode' : Mode
|
|
}
|
|
|
|
def handle33(FileObject):
|
|
X = struct.unpack('!i', FileObject.read(4))[0]
|
|
Z = struct.unpack('!i', FileObject.read(4))[0]
|
|
GroundUpContinous = struct.unpack('?', FileObject.read(1))[0]
|
|
PrimaryBitMap = struct.unpack('!H', FileObject.read(2))[0]
|
|
AddBitMap = struct.unpack('!H', FileObject.read(2))[0]
|
|
CompressedSize = struct.unpack('!i', FileObject.read(4))[0]
|
|
FileObject.read(4) #unused int
|
|
FileObject.read(CompressedSize) #not going to be deflating and using this data until I know how to :3
|
|
return {'x' : X,
|
|
'z' : Z
|
|
}
|
|
|
|
def handle34(FileObject):
|
|
ChunkX = struct.unpack('!i', FileObject.read(4))[0]
|
|
ChunkZ = struct.unpack('!i', FileObject.read(4))[0]
|
|
AffectedBlocks = struct.unpack('!h', FileObject.read(2))[0]
|
|
DataSize = struct.unpack('!i', FileObject.read(4))[0]
|
|
FileObject.read(DataSize) #not going to be using this until I know how to.
|
|
return {'ChunkX' : ChunkX,
|
|
'ChunkZ' : ChunkZ,
|
|
'AffectedBlocks' : AffectedBlocks
|
|
}
|
|
|
|
def handle35(FileObject):
|
|
X = struct.unpack('!i', FileObject.read(4))[0]
|
|
Y = struct.unpack('!b', FileObject.read(1))[0]
|
|
Z = struct.unpack('!i', FileObject.read(4))[0]
|
|
BlockType = struct.unpack('!b', FileObject.read(1))[0]
|
|
BlockMetaData = struct.unpack('!b', FileObject.read(1))[0]
|
|
return {'x' : X,
|
|
'y' : Y,
|
|
'z' : Z,
|
|
'BlockType' : BlockType,
|
|
'MetaData' : BlockMetaData
|
|
}
|
|
|
|
def handle36(FileObject):
|
|
X = struct.unpack('!i', FileObject.read(4))[0]
|
|
Y = struct.unpack('!h', FileObject.read(2))[0]
|
|
Z = struct.unpack('!i', FileObject.read(4))[0]
|
|
Byte1 = struct.unpack('!b', FileObject.read(1))[0]
|
|
Byte2 = struct.unpack('!b', FileObject.read(1))[0]
|
|
return {'x' : X,
|
|
'y' : Y,
|
|
'z' : Z,
|
|
'Byte1' : Byte1,
|
|
'Byte2' : Byte2
|
|
}
|
|
|
|
def handle3C(FileObject):
|
|
X = struct.unpack('!d', FileObject.read(8))[0]
|
|
Y = struct.unpack('!d', FileObject.read(8))[0]
|
|
Z = struct.unpack('!d', FileObject.read(8))[0]
|
|
FileObject.read(4) #Unknown what this float does
|
|
RecordCount = struct.unpack('!i', FileObject.read(4))[0]
|
|
AffectedBlocks = []
|
|
for i in range((RecordCount * 3)):
|
|
x = struct.unpack('!b', FileObject.read(1))[0]
|
|
y = struct.unpack('!b', FileObject.read(1))[0]
|
|
z = struct.unpack('!b', FileObject.read(1))[0]
|
|
AffectedBlocks.append({'x' : x, 'y' : y, 'z' : z})
|
|
return {'X' : X,
|
|
'Y' : Y,
|
|
'Z' : Z,
|
|
'AffectedBlocks' : AffectedBlocks
|
|
}
|
|
|
|
def handle3D(FileObject):
|
|
EffectID = struct.unpack('!i', FileObject.read(4))[0]
|
|
X = struct.unpack('!i', FileObject.read(4))[0]
|
|
Y = struct.unpack('!b', FileObject.read(1))[0]
|
|
Z = struct.unpack('!i', FileObject.read(4))[0]
|
|
Data = struct.unpack('!i', FileObject.read(4))[0]
|
|
return {'EffectID' : EffectID,
|
|
'X' : X,
|
|
'Y' : Y,
|
|
'Z' : Z,
|
|
'Data' : Data
|
|
}
|
|
|
|
def handle46(FileObject):
|
|
Reason = struct.unpack('!b', FileObject.read(1))[0]
|
|
GameMode = struct.unpack('!b', FileObject.read(1))[0]
|
|
return {'Reason' : Reason,
|
|
'GameMode' : GameMode
|
|
}
|
|
|
|
def handle47(FileObject):
|
|
EntityID = struct.unpack('!i', FileObject.read(4))[0]
|
|
FileObject.read(1) #Boolean don't do nothing
|
|
x = struct.unpack('!i', FileObject.read(4))[0]
|
|
y = struct.unpack('!i', FileObject.read(4))[0]
|
|
z = struct.unpack('!i', FileObject.read(4))[0]
|
|
return {'EntityID' : EntityID,
|
|
'x' : x,
|
|
'y' : y,
|
|
'z' : z
|
|
}
|
|
|
|
def handle64(FileObject):
|
|
WindowID = struct.unpack('!b', FileObject.read(1))[0]
|
|
InventoryType = struct.unpack('!b', FileObject.read(1))[0]
|
|
length = struct.unpack('!h', FileObject.read(2))[0] * 2
|
|
WindowTitle = FileObject.read(length).decode("utf-16be")
|
|
NumberOfSlots = struct.unpack('!b', FileObject.read(1))[0]
|
|
return {'WindowID' : WindowID,
|
|
'InventoryType' : InventoryType,
|
|
'WindowTitle' : WindowTitle,
|
|
'NumberOfSlots' : NumberOfSlots
|
|
}
|
|
|
|
def handle65(FileObject):
|
|
WindowID = struct.unpack('!b', FileObject.read(1))[0]
|
|
return WindowID
|
|
|
|
def handle67(FileObject):
|
|
WindowID = struct.unpack('!b', FileObject.read(1))[0]
|
|
Slot = struct.unpack('!h', FileObject.read(2))[0]
|
|
SlotData = decodeSlotData(FileObject)
|
|
return {'WindowID' : WindowID,
|
|
'Slot' : Slot,
|
|
'SlotData' : SlotData
|
|
}
|
|
|
|
def handle68(FileObject):
|
|
WindowID = struct.unpack('!b', FileObject.read(1))[0]
|
|
Count = struct.unpack('!h', FileObject.read(2))[0]
|
|
Slots = []
|
|
for i in range(Count):
|
|
SlotData = decodeSlotData(FileObject)
|
|
SlotData["index"] = i
|
|
Slots.append(SlotData)
|
|
return {'WindowID' : WindowID,
|
|
'Count' : Count,
|
|
'Slots' : Slots
|
|
}
|
|
|
|
def handle69(FileObject):
|
|
WindowID = struct.unpack('!b', FileObject.read(1))[0]
|
|
Property = struct.unpack('!h', FileObject.read(2))[0]
|
|
Value = struct.unpack('!h', FileObject.read(2))[0]
|
|
return {'WindowID' : WindowID,
|
|
'Property' : Property,
|
|
'Value' : Value
|
|
}
|
|
|
|
def handle6A(FileObject):
|
|
WindowID = struct.unpack('!b', FileObject.read(1))[0]
|
|
ActionType = struct.unpack('!h', FileObject.read(2))[0]
|
|
Accepted = struct.unpack('?', FileObject.read(1))[0]
|
|
return {'WindowID' : WindowID,
|
|
'ActionType' : ActionType,
|
|
'Accepted' : Accepted
|
|
}
|
|
|
|
def handle6B(FileObject):
|
|
Slot = struct.unpack('!h', FileObject.read(2))[0]
|
|
ClickedItem = decodeSlotData(FileObject)
|
|
return {'Slot' : Slot,
|
|
'ClickedItem' : ClickedItem
|
|
}
|
|
|
|
def handle82(FileObject):
|
|
X = struct.unpack('!i', FileObject.read(4))[0]
|
|
Y = struct.unpack('!h', FileObject.read(2))[0]
|
|
Z = struct.unpack('!i', FileObject.read(4))[0]
|
|
length = struct.unpack('!i', FileObject.read(2))[0] * 2
|
|
Line1 = FileObject.read(length).decode("utf-16be")
|
|
length = struct.unpack('!i', FileObject.read(2))[0] * 2
|
|
Line2 = FileObject.read(length).decode("utf-16be")
|
|
length = struct.unpack('!i', FileObject.read(2))[0] * 2
|
|
Line3 = FileObject.read(length).decode("utf-16be")
|
|
length = struct.unpack('!i', FileObject.read(2))[0] * 2
|
|
Line4 = FileObject.read(length).decode("utf-16be")
|
|
return {'x' : X,
|
|
'y' : Y,
|
|
'z' : Z,
|
|
'Line1' : Line1,
|
|
'Line2' : Line2,
|
|
'Line3' : Line3,
|
|
'Line4' : Line4
|
|
}
|
|
|
|
def handle83(FileObject):
|
|
ItemType = struct.unpack('!h', FileObject.read(2))[0]
|
|
ItemID = struct.unpack('!h', FileObject.read(2))[0]
|
|
TextLength = struct.unpack('!B', FileObject.read(1))[0]
|
|
Text = struct.unpack(str(TextLength) + 'p', FileObject.read(TextLength))
|
|
return {'ItemType' : ItemType,
|
|
'ItemID' : ItemID,
|
|
'Text' : Text
|
|
}
|
|
|
|
def handle84(FileObject):
|
|
X = struct.unpack('!i', FileObject.read(4))[0]
|
|
Y = struct.unpack('!h', FileObject.read(2))[0]
|
|
Z = struct.unpack('!i', FileObject.read(4))[0]
|
|
Action = struct.unpack('!b', FileObject.read(1))[0]
|
|
Custom1 = struct.unpack('!i', FileObject.read(4))[0]
|
|
Custom2 = struct.unpack('!i', FileObject.read(4))[0]
|
|
Custom3 = struct.unpack('!i', FileObject.read(4))[0]
|
|
return {'x' : X,
|
|
'y' : Y,
|
|
'z' : Z,
|
|
'Action' : Action,
|
|
'Custom1' : Custom1,
|
|
'Custom2' : Custom2,
|
|
'Custom3': Custom3
|
|
}
|
|
|
|
def handleC8(FileObject):
|
|
StatID = struct.unpack('!i', FileObject.read(4))[0]
|
|
Amount = struct.unpack('!b', FileObject.read(1))[0]
|
|
return {'StatID' : StatID,
|
|
'Amount' : Amount
|
|
}
|
|
|
|
def handleC9(FileObject):
|
|
length = struct.unpack('!h', FileObject.read(2))[0] * 2
|
|
PlayerName = FileObject.read(length).decode("utf-16be")
|
|
Online = struct.unpack('?', FileObject.read(1))[0]
|
|
Ping = struct.unpack('!h', FileObject.read(2))[0]
|
|
return {'PlayerName' : PlayerName,
|
|
'Online' : Online,
|
|
'Ping' : Ping
|
|
}
|
|
|
|
def handleCA(FileObject):
|
|
Invulnerable = struct.unpack('?', FileObject.read(1))[0]
|
|
IsFlying = struct.unpack('?', FileObject.read(1))[0]
|
|
CanFly = struct.unpack('?', FileObject.read(1))[0]
|
|
InstantDestroy = struct.unpack('?', FileObject.read(1))[0]
|
|
return {'Invulnerable' : Invulnerable,
|
|
'IsFlying' : IsFlying,
|
|
'CanFly' : CanFly,
|
|
'InstantDestroy' : InstantDestroy
|
|
}
|
|
|
|
def handleFA(FileObject):
|
|
length = struct.unpack('!h', FileObject.read(2))[0] * 2
|
|
Channel = FileObject.read(length).decode("utf-16be")
|
|
length = struct.unpack('!h', FileObject.read(2))[0]
|
|
raw = FileObject.read(length)
|
|
message = struct.unpack(str(length) + 's', raw)
|
|
return {'Channel' : Channel,
|
|
'message' : message
|
|
}
|
|
|
|
def handleFF(FileObject):
|
|
length = struct.unpack('!h', FileObject.read(2))[0] * 2
|
|
Reason = FileObject.read(length)
|
|
Reason = Reason.decode("utf-16be", 'strict')
|
|
print Reason
|
|
return Reason
|
|
|
|
def decodeSlotData(FileObject):
|
|
Enchantables = ["\x103", "\x105", "\x15A", "\x167" ,
|
|
"\x10C", "\x10D", "\x10E", "\x10F", "\x122",
|
|
"\x110", "\x111", "\x112", "\x113", "\x123",
|
|
"\x10B", "\x100", "\x101", "\x102", "\x124",
|
|
"\x114", "\x115", "\x116", "\x117", "\x125",
|
|
"\x11B", "\x11C", "\x11D", "\x11E", "\x126"]
|
|
BlockID = struct.unpack('!h', FileObject.read(2))[0]
|
|
if(BlockID != -1):
|
|
ItemCount = struct.unpack('!b', FileObject.read(1))[0]
|
|
MetaData = struct.unpack('!h', FileObject.read(2))[0]
|
|
if((256 <= BlockID and BlockID <= 259) or (267 <= BlockID and BlockID <= 279) or (283 <= BlockID and BlockID <= 286) or (290 <= BlockID and BlockID <= 294) or (298 <= BlockID and BlockID <= 317) or BlockID == 261 or BlockID == 359 or BlockID == 346):
|
|
IncomingDataLength = struct.unpack('!h', FileObject.read(2))[0]
|
|
if(IncomingDataLength != -1):
|
|
raw = FileObject.read(IncomingDataLength)
|
|
ByteArray = struct.unpack(str(IncomingDataLength) + "s", raw)[0]
|
|
Data = zlib.decompress(ByteArray, 15+32)
|
|
return {'BlockID' : BlockID,
|
|
'ItemCount' : ItemCount,
|
|
'MetaData' : MetaData,
|
|
'Data' : Data
|
|
}
|
|
return {'BlockID' : BlockID,
|
|
'ItemCount' : ItemCount,
|
|
'MetaData' : MetaData
|
|
}
|
|
return {'BlockID' : -1,
|
|
'ItemCount' : -1
|
|
}
|