Minecraft-client networking library in Python
Go to file
2015-04-03 02:25:34 +05:00
bin Platform independent manifest verification 2015-04-02 23:43:03 +05:00
docs Read the docs will always default to their theme, no need to explicitly define it there 2015-04-02 21:14:44 +05:00
minecraft Address more pylint and py3 compatibility problems 2015-04-03 02:25:34 +05:00
tests Address more pylint and py3 compatibility problems 2015-04-03 02:25:34 +05:00
.gitignore Re-add pycharm/intellij files to .gitignore 2015-04-02 21:07:26 +05:00
LICENSE Licensed under Apache License, Version 2.0 2012-10-10 14:29:32 +05:00
MANIFEST.in Updated MANIFEST.in 2015-04-01 23:42:04 +02:00
README.rst We now use rst format for README file (easier with pypi) 2015-04-01 18:44:21 +02:00
requirements.txt Updated authentication.py and made it work with the rest of pyCraft 2015-04-01 23:38:10 +02:00
setup.py Improved setup.py 2015-04-01 18:56:55 +02:00
start.py Updated authentication.py and made it work with the rest of pyCraft 2015-04-01 23:38:10 +02:00
tox.ini Platform independent manifest verification 2015-04-02 23:43:03 +05:00

pyCraft
=======
Minecraft Python Client Library!

Detailed information for developers can be found here:
`<http://pycraft.readthedocs.org/en/latest/>`_

``start.py`` is a basic example of a headless client using the library
Use ``start.py --help`` for the options

Requirements
------------
- `cryptography <https://github.com/pyca/cryptography#cryptography>`_ (Also in ``requirements.txt``)

See the installation instructions for the cryptography library here: `<https://cryptography.io/en/latest/installation/>`_
but essentially ``pip install -r requirements.txt`` should cover everything.