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40 lines
1.5 KiB
Python
40 lines
1.5 KiB
Python
import socket
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import wx
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import PacketManager
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import urllib2
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import traceback
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#Eclipse pyDev error fix
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wx=wx
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class ServerConnection:
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def __init__(self, window, username, password, sessionID, server, port):
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self.username = username
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self.password = password
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self.sessionID = sessionID
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self.server = server
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self.port = port
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self.window = window
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def attemptConnection(self):
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self.socket = socket.socket ( socket.AF_INET, socket.SOCK_STREAM )
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try:
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self.socket.connect ( ( self.server, self.port ) )
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PacketManager.sendString("\x02", self.username + self.server + ":" + str(self.port), self.socket)
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response = PacketManager.readStringFromSocket(self.socket)
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serverid = response['string']
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if(serverid != '-'):
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url = "http://session.minecraft.net/game/joinserver.jsp?user=" + self.username + "&sessionId=" + self.sessionID + "&serverId=" + serverid
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response = urllib2.urlopen(url).read()
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if(response != "OK"):
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self.window.connectStatus.SetLabel("Response from sessions.minecraft.net wasn't OK")
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return False
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PacketManager.sendLoginRequest(self.socket, self.username)
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except Exception, e:
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self.window.connectStatus.SetForegroundColour(wx.RED)
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self.window.connectStatus.SetLabel("Connection to server failed")
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traceback.print_exc()
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return False
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