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Auto assign gate exemptions for wall guard.
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parent
33bebcd928
commit
0ac179bb89
@ -376,7 +376,7 @@ public class War extends JavaPlugin {
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} else if (warzone.tooSmall()) {
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message += " Warzone " + warzone.getName() + " is too small. Min north-south size: 20. Min east-west size: 20.";
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} else if (warzone.tooBig()) {
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message += " Warzone " + warzone.getName() + " is too Big. Max north-south size: 1000. Max east-west size: 1000.";
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message += " Warzone " + warzone.getName() + " is too Big. Max north-south size: 500. Max east-west size: 500.";
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}
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}
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player.sendMessage(this.str(message));
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@ -486,6 +486,10 @@ public class War extends JavaPlugin {
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}
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if(updateZoneFromNamedParams(warzone, arguments)) {
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WarzoneMapper.save(this, warzone, false);
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warzone.getVolume().resetBlocks();
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if(lobby != null) {
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lobby.getVolume().resetBlocks();
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}
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warzone.initializeZone(); // bring back team spawns etc
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player.sendMessage(this.str("Warzone config saved. Zone reset."));
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} else {
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@ -735,10 +739,10 @@ public class War extends JavaPlugin {
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WarMapper.save(this);
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}
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// /setzoneconfig
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// /setwarconfig
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else if(command.equals("setwarconfig")) {
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if(arguments.length == 0) {
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player.sendMessage(this.str("Usage: /setwarconfig lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on " +
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player.sendMessage(this.str("Usage: /setwarconfig pvpinzonesonly:on lifepool:8 teamsize:5 maxscore:7 autoassign:on outline:off ff:on " +
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"Changes the server defaults for new warzones. Please give at leaset one named parameter. Must be in warzone."));
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} else {
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if(updateFromNamedParams(arguments)) {
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@ -878,6 +882,9 @@ public class War extends JavaPlugin {
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} else if(namedParams.containsKey("outline")){
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String onOff = namedParams.get("outline");
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setDefaultDrawZoneOutline(onOff.equals("on"));
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} else if(namedParams.containsKey("pvpinzonesonly")){
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String onOff = namedParams.get("pvpinzonesonly");
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setDefaultDrawZoneOutline(onOff.equals("on"));
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}
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return true;
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} catch (Exception e) {
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@ -303,7 +303,7 @@ public class ZoneLobby {
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autoAssignGate.getFace(leftSide).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(leftSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(leftSide).getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(rightSide).setType(TeamMaterials.TEAMDIAMOND);
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@ -311,7 +311,7 @@ public class ZoneLobby {
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autoAssignGate.getFace(leftSide).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(leftSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(leftSide).getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(rightSide).setType(TeamMaterials.TEAMDIAMOND);
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@ -319,7 +319,7 @@ public class ZoneLobby {
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autoAssignGate.getFace(leftSide).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(leftSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(leftSide).getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMIRON);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(rightSide).setType(TeamMaterials.TEAMIRON);
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@ -327,7 +327,7 @@ public class ZoneLobby {
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autoAssignGate.getFace(leftSide).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(leftSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(leftSide).getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).getFace(BlockFace.UP).setType(TeamMaterials.TEAMDIAMOND);
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autoAssignGate.getFace(rightSide).getFace(BlockFace.UP).setType(TeamMaterials.TEAMGOLD);
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autoAssignGate.getFace(rightSide).setType(TeamMaterials.TEAMDIAMOND);
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@ -392,7 +392,8 @@ public class ZoneLobby {
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if(blockWall == wall) {
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return isPartOfGate(diamondGate, block)
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|| isPartOfGate(ironGate, block)
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|| isPartOfGate(goldGate, block);
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|| isPartOfGate(goldGate, block)
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|| isPartOfGate(autoAssignGate, block);
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}
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return false;
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}
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