mirror of
https://github.com/taoneill/war.git
synced 2025-01-03 06:17:33 +01:00
Fix a lot of errors in updating to 1.13
This commit is contained in:
parent
47be664a93
commit
0babe82368
@ -121,7 +121,7 @@
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<version>1.12-R0.1-SNAPSHOT</version>
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<version>1.13-R0.1-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>org.kitteh</groupId>
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@ -330,7 +330,7 @@ public class Team {
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this.getTeamConfig().resolveInt(
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TeamConfig.LIFEPOOL)).split("\n");
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}
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signBlock.setType(Material.SIGN_POST);
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signBlock.setType(Material.SIGN);
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org.bukkit.block.Sign block = (org.bukkit.block.Sign) signBlock
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.getState();
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org.bukkit.material.Sign data = (Sign) block.getData();
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@ -83,7 +83,7 @@ public class War extends JavaPlugin {
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private Economy econ = null;
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private SpoutDisplayer spoutMessenger = null;
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private HubLobbyMaterials warhubMaterials = new HubLobbyMaterials(
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new ItemStack(Material.GLASS), new ItemStack(Material.WOOD),
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new ItemStack(Material.GLASS), new ItemStack(Material.OAK_WOOD),
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new ItemStack(Material.OBSIDIAN), new ItemStack(Material.GLOWSTONE));
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private UIManager UIManager;
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@ -239,7 +239,7 @@ public class War extends JavaPlugin {
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stonePick.setDurability((short) 8);
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defaultLoadout.put(3, stonePick);
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ItemStack stoneSpade = new ItemStack(Material.STONE_SPADE, 1, (byte) 8);
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ItemStack stoneSpade = new ItemStack(Material.STONE_SHOVEL, 1, (byte) 8);
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stoneSword.setDurability((short) 8);
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defaultLoadout.put(4, stoneSpade);
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@ -1127,7 +1127,7 @@ public class War extends JavaPlugin {
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public void addWandBearer(Player player, String zoneName) {
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if (this.wandBearers.containsKey(player.getName())) {
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String alreadyHaveWand = this.wandBearers.get(player.getName());
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if (player.getInventory().first(Material.WOOD_SWORD) != -1) {
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if (player.getInventory().first(Material.WOODEN_SWORD) != -1) {
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if (zoneName.equals(alreadyHaveWand)) {
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this.badMsg(player, "You already have a wand for zone " + alreadyHaveWand + ". Drop the wooden sword first.");
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} else {
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@ -1140,7 +1140,7 @@ public class War extends JavaPlugin {
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// lost his sword, or new warzone
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if (zoneName.equals(alreadyHaveWand)) {
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// same zone, give him a new sword
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player.getInventory().addItem(new ItemStack(Material.WOOD_SWORD, 1, (byte) 8));
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player.getInventory().addItem(new ItemStack(Material.WOODEN_SWORD, 1, (byte) 8));
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this.msg(player, "Here's a new sword for zone " + zoneName + ".");
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}
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}
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@ -1149,7 +1149,7 @@ public class War extends JavaPlugin {
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this.badMsg(player, "Your inventory is full. Please drop an item and try again.");
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} else {
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this.wandBearers.put(player.getName(), zoneName);
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player.getInventory().addItem(new ItemStack(Material.WOOD_SWORD, 1, (byte) 8));
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player.getInventory().addItem(new ItemStack(Material.WOODEN_SWORD, 1, (byte) 8));
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// player.getWorld().dropItem(player.getLocation(), new ItemStack(Material.WOOD_SWORD));
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this.msg(player, "You now have a wand for zone " + zoneName + ". Left-click with wooden sword for corner 1. Right-click for corner 2.");
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War.war.log(player.getName() + " now has a wand for warzone " + zoneName, Level.INFO);
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@ -103,7 +103,7 @@ public class Warzone {
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private HubLobbyMaterials lobbyMaterials = null;
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private WarzoneMaterials warzoneMaterials = new WarzoneMaterials(
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new ItemStack(Material.OBSIDIAN), new ItemStack(Material.FENCE),
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new ItemStack(Material.OBSIDIAN), new ItemStack(Material.OAK_FENCE),
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new ItemStack(Material.GLOWSTONE));
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private boolean isEndOfGame = false;
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@ -45,7 +45,7 @@ public class KillstreakReward {
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section.set("5.reward.airstrike", true);
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section.set("5.reward.items", ImmutableList.of(new ItemStack(Material.ARROW, 15), new ItemStack(Material.EGG)));
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section.set("5.reward.effect", Effect.GHAST_SHRIEK.name());
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ItemStack sword = new ItemStack(Material.WOOD_SWORD);
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ItemStack sword = new ItemStack(Material.WOODEN_SWORD);
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sword.addEnchantment(Enchantment.DAMAGE_ALL, 2);
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sword.addEnchantment(Enchantment.KNOCKBACK, 1);
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ItemMeta meta = sword.getItemMeta();
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@ -11,22 +11,22 @@ import org.bukkit.material.Wool;
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import org.getspout.spoutapi.gui.Color;
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public enum TeamKind {
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WHITE (DyeColor.WHITE, Material.WOOL, ChatColor.WHITE, 450),
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ORANGE (DyeColor.ORANGE, Material.WOOL, ChatColor.GOLD, 51),
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MAGENTA (DyeColor.MAGENTA, Material.WOOL, ChatColor.LIGHT_PURPLE, 353),
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BLUE (DyeColor.LIGHT_BLUE, Material.WOOL, ChatColor.BLUE, 23),
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GOLD (DyeColor.YELLOW, Material.WOOL, ChatColor.YELLOW, 403), // yellow = gold
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GREEN (DyeColor.LIME, Material.WOOL, ChatColor.GREEN, 612),
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PINK (DyeColor.PINK, Material.WOOL, ChatColor.LIGHT_PURPLE, 929),
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GRAY (DyeColor.GRAY, Material.WOOL, ChatColor.DARK_GRAY, 600),
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IRON (DyeColor.SILVER, Material.WOOL, ChatColor.GRAY, 154), // lightgrey = iron
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DIAMOND (DyeColor.CYAN, Material.WOOL, ChatColor.DARK_AQUA, 738), // cyan = diamond
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PURPLE (DyeColor.PURPLE, Material.WOOL, ChatColor.DARK_PURPLE, 153),
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NAVY (DyeColor.BLUE, Material.WOOL, ChatColor.DARK_BLUE, 939),
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BROWN (DyeColor.BROWN, Material.WOOL, ChatColor.DARK_RED, 908),
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DARKGREEN (DyeColor.GREEN, Material.WOOL, ChatColor.DARK_GREEN, 612),
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RED (DyeColor.RED, Material.WOOL, ChatColor.RED, 245),
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BLACK (DyeColor.BLACK, Material.WOOL, ChatColor.BLACK, 0);
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WHITE (DyeColor.WHITE, Material.WHITE_WOOL, ChatColor.WHITE, 450),
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ORANGE (DyeColor.ORANGE, Material.WHITE_WOOL, ChatColor.GOLD, 51),
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MAGENTA (DyeColor.MAGENTA, Material.WHITE_WOOL, ChatColor.LIGHT_PURPLE, 353),
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BLUE (DyeColor.LIGHT_BLUE, Material.WHITE_WOOL, ChatColor.BLUE, 23),
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GOLD (DyeColor.YELLOW, Material.WHITE_WOOL, ChatColor.YELLOW, 403), // yellow = gold
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GREEN (DyeColor.LIME, Material.WHITE_WOOL, ChatColor.GREEN, 612),
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PINK (DyeColor.PINK, Material.WHITE_WOOL, ChatColor.LIGHT_PURPLE, 929),
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GRAY (DyeColor.GRAY, Material.WHITE_WOOL, ChatColor.DARK_GRAY, 600),
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IRON (DyeColor.GRAY, Material.WHITE_WOOL, ChatColor.GRAY, 154), // lightgrey = iron
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DIAMOND (DyeColor.CYAN, Material.WHITE_WOOL, ChatColor.DARK_AQUA, 738), // cyan = diamond
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PURPLE (DyeColor.PURPLE, Material.WHITE_WOOL, ChatColor.DARK_PURPLE, 153),
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NAVY (DyeColor.BLUE, Material.WHITE_WOOL, ChatColor.DARK_BLUE, 939),
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BROWN (DyeColor.BROWN, Material.WHITE_WOOL, ChatColor.DARK_RED, 908),
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DARKGREEN (DyeColor.GREEN, Material.WHITE_WOOL, ChatColor.DARK_GREEN, 612),
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RED (DyeColor.RED, Material.WHITE_WOOL, ChatColor.RED, 245),
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BLACK (DyeColor.BLACK, Material.WHITE_WOOL, ChatColor.BLACK, 0);
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private final DyeColor dyeColor;
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private final ChatColor chatColor;
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@ -156,7 +156,7 @@ public enum TeamKind {
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* @return true if block is this team's color.
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*/
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public boolean isTeamBlock(BlockState block) {
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if (block.getType() != Material.WOOL || !(block.getData() instanceof Wool)) {
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if (block.getType() != Material.WHITE_WOOL || !(block.getData() instanceof Wool)) {
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return false;
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}
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Wool wool = (Wool) block.getData();
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@ -170,7 +170,7 @@ public enum TeamKind {
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* @return true if item is this team's color.
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*/
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public boolean isTeamItem(ItemStack item) {
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if (item.getType() != Material.WOOL || !(item.getData() instanceof Wool)) {
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if (item.getType() != Material.WHITE_WOOL || !(item.getData() instanceof Wool)) {
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return false;
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}
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Wool wool = (Wool) item.getData();
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@ -159,7 +159,7 @@ public class WarPlayerListener implements Listener {
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if (War.war.isWandBearer(player)) {
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Item item = event.getItemDrop();
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if (item.getItemStack().getType() == Material.WOOD_SWORD) {
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if (item.getItemStack().getType() == Material.WOODEN_SWORD) {
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String zoneName = War.war.getWandBearerZone(player);
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War.war.removeWandBearer(player);
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War.war.msg(player, "drop.wand", zoneName);
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@ -238,7 +238,7 @@ public class WarPlayerListener implements Listener {
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (War.war.isLoaded()) {
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Player player = event.getPlayer();
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if (event.getItem() != null && event.getItem().getType() == Material.WOOD_SWORD && War.war.isWandBearer(player)) {
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if (event.getItem() != null && event.getItem().getType() == Material.WOODEN_SWORD && War.war.isWandBearer(player)) {
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String zoneName = War.war.getWandBearerZone(player);
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ZoneSetter setter = new ZoneSetter(player, zoneName);
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if (event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_AIR) {
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@ -269,7 +269,7 @@ public class WarPlayerListener implements Listener {
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War.war.badMsg(player, "use.ender");
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}
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Team team = Team.getTeamByPlayerName(player.getName());
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if (zone != null && team != null && event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.ENCHANTMENT_TABLE && team.getTeamConfig().resolveBoolean(TeamConfig.XPKILLMETER)) {
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if (zone != null && team != null && event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getClickedBlock().getType() == Material.ENCHANTING_TABLE && team.getTeamConfig().resolveBoolean(TeamConfig.XPKILLMETER)) {
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event.setCancelled(true);
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War.war.badMsg(player, "use.enchant");
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if (zone.getAuthors().contains(player.getName())) {
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@ -305,7 +305,7 @@ public class WarPlayerListener implements Listener {
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Warzone zone = Warzone.getZoneByPlayerName(player.getName());
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if (zone != null && zone.getWarzoneConfig().getBoolean(WarzoneConfig.SOUPHEALING)) {
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ItemStack item = event.getItem();
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if ((item != null) && (item.getType() == Material.MUSHROOM_SOUP)) {
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if ((item != null) && (item.getType() == Material.MUSHROOM_STEW)) {
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if (player.getHealth() < 20) {
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player.setHealth(Math.min(20, player.getHealth() + 7));
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item.setType(Material.BOWL);
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@ -340,7 +340,7 @@ public class WarPlayerListener implements Listener {
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latestLocations.put(player.getName(), playerLoc);
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// Signs can automatically teleport you to specific or random warzones
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if (playerLoc.getBlock().getType() == Material.SIGN_POST) {
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if (playerLoc.getBlock().getType() == Material.SIGN) {
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Sign sign = (Sign) playerLoc.getBlock().getState();
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if (sign.getLine(0).equals("[zone]")) {
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Warzone indicated = Warzone.getZoneByName(sign.getLine(1));
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@ -78,7 +78,7 @@ public class HelmetProtectionTask implements Runnable {
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player.getInventory().setItemInMainHand(null);
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player.getInventory().setItemInOffHand(null);
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player.getInventory().setHeldItemSlot(0);
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player.getInventory().addItem(new ItemStack(Material.CAKE_BLOCK, 2240));
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player.getInventory().addItem(new ItemStack(Material.CAKE, 2240));
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}
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}
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}
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@ -97,7 +97,7 @@ public class Cake {
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current.setType(this.warzone.getWarzoneMaterials().getStandBlock().getType());
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current.setData(this.warzone.getWarzoneMaterials().getStandBlock().getData());
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current.update(true);
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this.warzone.getWorld().getBlockAt(x, y + 1, z).setType(Material.CAKE_BLOCK);
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this.warzone.getWorld().getBlockAt(x, y + 1, z).setType(Material.CAKE);
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}
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public boolean isCakeBlock(Location otherLocation) {
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@ -214,7 +214,7 @@ public class WarHub {
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}
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// War hub sign
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locationBlock.getRelative(front, 2).setType(Material.SIGN_POST);
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locationBlock.getRelative(front, 2).setType(Material.SIGN);
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String[] lines = War.war.getString("sign.warhub").split("\n");
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org.bukkit.block.Sign locationBlockFront = (org.bukkit.block.Sign) locationBlock.getRelative(front, 2).getState();
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for (int i = 0; i < 4; i++) {
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@ -368,7 +368,7 @@ public class ZoneLobby {
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// set zone sign
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Block zoneSignBlock = this.lobbyMiddleWallBlock.getBlock().getRelative(this.wall, 4);
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zoneSignBlock.setType(Material.SIGN_POST);
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zoneSignBlock.setType(Material.SIGN);
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org.bukkit.block.Sign block = (org.bukkit.block.Sign) zoneSignBlock.getState();
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org.bukkit.material.Sign data = (Sign) block.getData();
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data.setFacingDirection(this.wall);
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@ -29,15 +29,15 @@ public class ZoneWallGuard {
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public static final Material[] glassifyBlocks = {
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Material.AIR,
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Material.WATER,
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Material.LONG_GRASS,
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Material.TALL_GRASS,
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Material.VINE,
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Material.WATER_LILY,
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Material.YELLOW_FLOWER,
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Material.RED_ROSE,
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Material.LILY_PAD,
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Material.DANDELION_YELLOW,
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Material.ROSE_RED,
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Material.RED_MUSHROOM,
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Material.BROWN_MUSHROOM,
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Material.DEAD_BUSH,
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Material.SUGAR_CANE_BLOCK
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Material.SUGAR_CANE
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};
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public ZoneWallGuard(Player player, War war, Warzone warzone, BlockFace wall) {
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@ -47,7 +47,7 @@ class EditLoadoutListUI extends ChestUI {
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ItemStack item;
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ItemMeta meta;
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int i = 0;
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item = new ItemStack(Material.GOLD_SPADE, 1);
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item = new ItemStack(Material.GOLDEN_SHOVEL, 1);
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meta = item.getItemMeta();
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meta.setDisplayName(ChatColor.GREEN + "Create new loadout");
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item.setItemMeta(meta);
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@ -22,7 +22,7 @@ public class EditOrCreateZoneUI extends ChestUI {
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@Override
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public void build(final Player player, Inventory inv) {
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int i = 0;
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ItemStack item = new ItemStack(Material.WOOD_AXE, 1);
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ItemStack item = new ItemStack(Material.WOODEN_AXE, 1);
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ItemMeta meta = item.getItemMeta();
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meta.setDisplayName(ChatColor.BOLD + "" + ChatColor.YELLOW + "Create Warzone");
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meta.setLore(ImmutableList.of(ChatColor.GRAY + "Click to create a " + ChatColor.AQUA + "Warzone"));
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@ -34,7 +34,7 @@ public class EditOrCreateZoneUI extends ChestUI {
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player.sendTitle("", ChatColor.RED + "This feature requires WorldEdit.", 10, 20, 10);
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return;
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}
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player.getInventory().addItem(new ItemStack(Material.WOOD_AXE, 1));
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player.getInventory().addItem(new ItemStack(Material.WOODEN_AXE, 1));
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War.war.getUIManager().getPlayerMessage(player, "Select region for zone using WorldEdit and then type a name:", new StringRunnable() {
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@Override
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public void run() {
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@ -55,7 +55,7 @@ public class EditOrCreateZoneUI extends ChestUI {
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if (!War.war.isWarAdmin(player) && !zone.isAuthor(player)) {
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continue;
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}
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item = new ItemStack(Material.BOOK_AND_QUILL);
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item = new ItemStack(Material.WRITABLE_BOOK);
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meta = item.getItemMeta();
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meta.setDisplayName(ChatColor.YELLOW + "" + ChatColor.BOLD + zone.getName());
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meta.setLore(ImmutableList.of(ChatColor.GRAY + "Click to edit"));
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@ -29,7 +29,7 @@ class EditTeamUI extends ChestUI {
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ItemStack item;
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ItemMeta meta;
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int i = 0;
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item = new ItemStack(Material.GOLD_SPADE, 1);
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item = new ItemStack(Material.GOLDEN_SHOVEL, 1);
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meta = item.getItemMeta();
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meta.setDisplayName(ChatColor.GREEN + "Add additional spawn");
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item.setItemMeta(meta);
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@ -77,7 +77,7 @@ class EditTeamUI extends ChestUI {
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War.war.msg(player, "Team " + team.getName() + " removed.");
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}
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});
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item = new ItemStack(Material.SNOW_BALL);
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item = new ItemStack(Material.SNOWBALL);
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meta = item.getItemMeta();
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meta.setDisplayName(ChatColor.GRAY + "" + ChatColor.BOLD + "Restore Defaults");
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item.setItemMeta(meta);
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@ -28,7 +28,7 @@ public class EditZoneConfigUI extends ChestUI {
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int i = 0;
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i = UIConfigHelper.addWarzoneConfigOptions(this, player, inv, zone.getWarzoneConfig(), zone, i);
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item = new ItemStack(Material.STAINED_GLASS_PANE);
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item = new ItemStack(Material.LEGACY_STAINED_GLASS_PANE);
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meta = item.getItemMeta();
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meta.setDisplayName(">>>> Team Default Config >>>>");
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item.setItemMeta(meta);
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@ -39,7 +39,7 @@ public class EditZoneConfigUI extends ChestUI {
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}
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});
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UIConfigHelper.addTeamConfigOptions(this, player, inv, zone.getTeamDefaultConfig(), null, zone, i);
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item = new ItemStack(Material.SNOW_BALL);
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item = new ItemStack(Material.SNOWBALL);
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meta = item.getItemMeta();
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meta.setDisplayName(ChatColor.GRAY + "" + ChatColor.BOLD + "Restore Defaults");
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item.setItemMeta(meta);
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@ -19,7 +19,7 @@ public class WarAdminUI extends ChestUI {
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int i = 0;
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i = UIConfigHelper.addWarConfigOptions(this, player, inv, War.war.getWarConfig(), i);
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item = new ItemStack(Material.STAINED_GLASS_PANE);
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item = new ItemStack(Material.LEGACY_STAINED_GLASS_PANE);
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meta = item.getItemMeta();
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meta.setDisplayName(">>>> Warzone Default Config >>>>");
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item.setItemMeta(meta);
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@ -30,7 +30,7 @@ public class WarAdminUI extends ChestUI {
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}
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});
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i = UIConfigHelper.addWarzoneConfigOptions(this, player, inv, War.war.getWarzoneDefaultConfig(), null, i);
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item = new ItemStack(Material.STAINED_GLASS_PANE);
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item = new ItemStack(Material.LEGACY_STAINED_GLASS_PANE);
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meta = item.getItemMeta();
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meta.setDisplayName(">>>> Team Default Config >>>>");
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item.setItemMeta(meta);
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@ -47,7 +47,7 @@ public class WarUI extends ChestUI {
|
||||
}
|
||||
|
||||
private ItemStack getCreateWarzoneItem() {
|
||||
ItemStack item = new ItemStack(Material.WOOD_AXE, 1);
|
||||
ItemStack item = new ItemStack(Material.WOODEN_AXE, 1);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName(ChatColor.YELLOW + "" + ChatColor.BOLD + "Create Warzone");
|
||||
meta.setLore(ImmutableList.of(ChatColor.GRAY + "Click to create, or edit a " + ChatColor.AQUA + "Warzone" + ChatColor.GRAY + "."));
|
||||
@ -66,7 +66,7 @@ public class WarUI extends ChestUI {
|
||||
}
|
||||
|
||||
private ItemStack getWarAdminItem() {
|
||||
ItemStack item = new ItemStack(Material.EYE_OF_ENDER, 1);
|
||||
ItemStack item = new ItemStack(Material.ENDER_EYE, 1);
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
meta.setDisplayName(ChatColor.DARK_RED + "" + ChatColor.BOLD + "Manage War");
|
||||
meta.setLore(ImmutableList.of(ChatColor.GRAY + "Click to display " + ChatColor.DARK_RED + "Admin" + ChatColor.GRAY + " access panel",
|
||||
|
@ -286,25 +286,25 @@ public class Volume {
|
||||
for (int y = this.getMinY(); y <= this.getMaxY(); y++) {
|
||||
for (int z = this.getMinZ(); z <= this.getMaxZ(); z++) {
|
||||
switch (this.getWorld().getBlockAt(x, y, z).getType()) {
|
||||
case SIGN_POST:
|
||||
case SIGN:
|
||||
case WALL_SIGN:
|
||||
case IRON_DOOR:
|
||||
case WOOD_DOOR:
|
||||
case LEGACY_SAPLING:
|
||||
case LADDER:
|
||||
case YELLOW_FLOWER:
|
||||
case RED_ROSE:
|
||||
case DANDELION_YELLOW:
|
||||
case ROSE_RED:
|
||||
case RED_MUSHROOM:
|
||||
case BROWN_MUSHROOM:
|
||||
case SAPLING:
|
||||
case OAK_SAPLING:
|
||||
case TORCH:
|
||||
case RAILS:
|
||||
case RAIL:
|
||||
case STONE_BUTTON:
|
||||
case STONE_PLATE:
|
||||
case WOOD_PLATE:
|
||||
case STONE_PRESSURE_PLATE:
|
||||
case LEGACY_WOOD_PLATE:
|
||||
case LEVER:
|
||||
case REDSTONE:
|
||||
case REDSTONE_TORCH_ON:
|
||||
case REDSTONE_TORCH_OFF:
|
||||
case LEGACY_REDSTONE_TORCH_ON:
|
||||
case LEGACY_REDSTONE_TORCH_OFF:
|
||||
case CACTUS:
|
||||
case SNOW:
|
||||
case ICE:
|
||||
|
Loading…
Reference in New Issue
Block a user