Volumes - a sort of self made cuboid abstraction. Refactored warzones, monuments and team spawns into volumes. Can finally start adding new features again soon.

This commit is contained in:
taoneill 2011-01-08 23:40:13 -05:00
parent dbe7fdfc11
commit 20032dddbf
16 changed files with 628 additions and 1034 deletions

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@ -447,7 +447,6 @@ public class WarListener extends PluginListener {
if(attackerTeam != null && defenderTeam != null if(attackerTeam != null && defenderTeam != null
&& attackerTeam != defenderTeam && attackerTeam != defenderTeam
&& attackerWarzone == defenderWarzone) { && attackerWarzone == defenderWarzone) {
war.getLogger().log(Level.INFO, a.getName() + " hit " + d.getName() + " for " + damageAmount);
return false; // adversaries! return false; // adversaries!
} else if (attackerTeam != null && defenderTeam != null } else if (attackerTeam != null && defenderTeam != null
&& attackerTeam == defenderTeam && attackerTeam == defenderTeam
@ -475,7 +474,7 @@ public class WarListener extends PluginListener {
} else if (attackerWarzone != defenderWarzone) { } else if (attackerWarzone != defenderWarzone) {
a.sendMessage(war.str("Your target is playing in another warzone.")); a.sendMessage(war.str("Your target is playing in another warzone."));
} }
return true; // can't attack someone inside awarzone if you're not in a team return true; // can't attack someone inside a warzone if you're not in a team
} }
} }
// mobs are always dangerous // mobs are always dangerous

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@ -2,62 +2,56 @@ package com.tommytony.war;
import org.bukkit.*; import org.bukkit.*;
import com.tommytony.war.volumes.CenteredVolume;
import com.tommytony.war.volumes.Volume;
public class Monument { public class Monument {
private Location location; private Location location;
private int[] initialState = new int[26]; private int[] initialState = new int[26];
private World world = null; private CenteredVolume volume;
private Team ownerTeam = null; private Team ownerTeam = null;
private final String name; private final String name;
private Warzone warzone;
public Monument(String name, World world, Location location) { public Monument(String name, War war, Warzone warzone, Location location) {
this.name = name; this.name = name;
this.location = location; this.location = location;
this.world = world; this.warzone = warzone;
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
volume = new CenteredVolume("name", location, war, warzone);
volume.setSideSize(5);
volume.saveBlocks();
this.addMonumentBlocks();
}
public void addMonumentBlocks() {
// TODO Auto-generated method stub
this.ownerTeam = null;
int x = location.getBlockX(); int x = location.getBlockX();
int y = location.getBlockY(); int y = location.getBlockY();
int z = location.getBlockZ(); int z = location.getBlockZ();
// center // center
getInitialState()[0] = world.getBlockAt(x, y, z).getTypeID(); warzone.getWorld().getBlockAt(x, y, z).setType(Material.Air);
getInitialState()[1] = world.getBlockAt(x, y-1, z).getTypeID(); warzone.getWorld().getBlockAt(x, y-1, z).setType(Material.Soil);
// inner ring // inner ring
getInitialState()[2] = world.getBlockAt(x+1, y-1, z+1).getTypeID(); warzone.getWorld().getBlockAt(x+1, y-1, z+1).setType(Material.CoalOre);
getInitialState()[3] = world.getBlockAt(x+1, y-1, z).getTypeID(); warzone.getWorld().getBlockAt(x+1, y-1, z).setType(Material.CoalOre);
getInitialState()[4] = world.getBlockAt(x+1, y-1, z-1).getTypeID(); warzone.getWorld().getBlockAt(x+1, y-1, z-1).setType(Material.CoalOre);
getInitialState()[5] = world.getBlockAt(x, y-1, z+1).getTypeID(); warzone.getWorld().getBlockAt(x, y-1, z+1).setType(Material.CoalOre);
getInitialState()[6] = world.getBlockAt(x, y-1, z-1).getTypeID(); warzone.getWorld().getBlockAt(x, y-1, z-1).setType(Material.CoalOre);
getInitialState()[7] = world.getBlockAt(x-1, y-1, z+1).getTypeID(); warzone.getWorld().getBlockAt(x-1, y-1, z+1).setType(Material.CoalOre);
getInitialState()[9] = world.getBlockAt(x-1, y-1, z).getTypeID(); warzone.getWorld().getBlockAt(x-1, y-1, z).setType(Material.CoalOre);
getInitialState()[9] = world.getBlockAt(x-1, y-1, z-1).getTypeID(); warzone.getWorld().getBlockAt(x-1, y-1, z-1).setType(Material.CoalOre);
// outer ring
getInitialState()[10] = world.getBlockAt(x+2, y-1, z+2).getTypeID();
getInitialState()[11] = world.getBlockAt(x+2, y-1, z+1).getTypeID();
getInitialState()[12] = world.getBlockAt(x+2, y-1, z).getTypeID();
getInitialState()[13] = world.getBlockAt(x+2, y-1, z-1).getTypeID();
getInitialState()[14] = world.getBlockAt(x+2, y-1, z-2).getTypeID();
getInitialState()[15] = world.getBlockAt(x-1, y-1, z+2).getTypeID();
getInitialState()[16] = world.getBlockAt(x-1, y-1, z-2).getTypeID();
getInitialState()[17] = world.getBlockAt(x, y-1, z+2).getTypeID();
getInitialState()[18] = world.getBlockAt(x, y-1, z-2).getTypeID();
getInitialState()[19] = world.getBlockAt(x+1, y-1, z+2).getTypeID();
getInitialState()[20] = world.getBlockAt(x+1, y-1, z-2).getTypeID();
getInitialState()[21] = world.getBlockAt(x-2, y-1, z+2).getTypeID();
getInitialState()[22] = world.getBlockAt(x-2, y-1, z+1).getTypeID();
getInitialState()[23] = world.getBlockAt(x-2, y-1, z).getTypeID();
getInitialState()[24] = world.getBlockAt(x-2, y-1, z-1).getTypeID();
getInitialState()[25] = world.getBlockAt(x-2, y-1, z-2).getTypeID();
this.reset();
} }
public boolean isNear(Location playerLocation) { public boolean isNear(Location playerLocation) {
int x = location.getBlockX(); int x = location.getBlockX();
int y = location.getBlockY(); int y = location.getBlockY();
@ -91,16 +85,16 @@ public class Monument {
int y = location.getBlockY(); int y = location.getBlockY();
int z = location.getBlockZ(); int z = location.getBlockZ();
world.getBlockAt(x+1, y-1, z+1).setType(Material.GlowingRedstoneOre); warzone.getWorld().getBlockAt(x+1, y-1, z+1).setType(Material.GlowingRedstoneOre);
world.getBlockAt(x+1, y-1, z).setType(Material.GlowingRedstoneOre); warzone.getWorld().getBlockAt(x+1, y-1, z).setType(Material.GlowingRedstoneOre);
world.getBlockAt(x+1, y-1, z-1).setType(Material.GlowingRedstoneOre); warzone.getWorld().getBlockAt(x+1, y-1, z-1).setType(Material.GlowingRedstoneOre);
world.getBlockAt(x, y-1, z+1).setType(Material.GlowingRedstoneOre); warzone.getWorld().getBlockAt(x, y-1, z+1).setType(Material.GlowingRedstoneOre);
world.getBlockAt(x, y-1, z-1).setType(Material.GlowingRedstoneOre); warzone.getWorld().getBlockAt(x, y-1, z-1).setType(Material.GlowingRedstoneOre);
world.getBlockAt(x-1, y-1, z+1).setType(Material.GlowingRedstoneOre); warzone.getWorld().getBlockAt(x-1, y-1, z+1).setType(Material.GlowingRedstoneOre);
world.getBlockAt(x-1, y-1, z).setType(Material.GlowingRedstoneOre); warzone.getWorld().getBlockAt(x-1, y-1, z).setType(Material.GlowingRedstoneOre);
world.getBlockAt(x-1, y-1, z-1).setType(Material.GlowingRedstoneOre); warzone.getWorld().getBlockAt(x-1, y-1, z-1).setType(Material.GlowingRedstoneOre);
} }
public void smother() { public void smother() {
@ -108,106 +102,21 @@ public class Monument {
int x = location.getBlockX(); int x = location.getBlockX();
int y = location.getBlockY(); int y = location.getBlockY();
int z = location.getBlockZ(); int z = location.getBlockZ();
world.getBlockAt(x+1, y-1, z+1).setType(Material.CoalOre); warzone.getWorld().getBlockAt(x+1, y-1, z+1).setType(Material.CoalOre);
world.getBlockAt(x+1, y-1, z).setType(Material.CoalOre); warzone.getWorld().getBlockAt(x+1, y-1, z).setType(Material.CoalOre);
world.getBlockAt(x+1, y-1, z-1).setType(Material.CoalOre); warzone.getWorld().getBlockAt(x+1, y-1, z-1).setType(Material.CoalOre);
world.getBlockAt(x, y-1, z+1).setType(Material.CoalOre); warzone.getWorld().getBlockAt(x, y-1, z+1).setType(Material.CoalOre);
world.getBlockAt(x, y-1, z-1).setType(Material.CoalOre); warzone.getWorld().getBlockAt(x, y-1, z-1).setType(Material.CoalOre);
world.getBlockAt(x-1, y-1, z+1).setType(Material.CoalOre); warzone.getWorld().getBlockAt(x-1, y-1, z+1).setType(Material.CoalOre);
world.getBlockAt(x-1, y-1, z).setType(Material.CoalOre); warzone.getWorld().getBlockAt(x-1, y-1, z).setType(Material.CoalOre);
world.getBlockAt(x-1, y-1, z-1).setType(Material.CoalOre); warzone.getWorld().getBlockAt(x-1, y-1, z-1).setType(Material.CoalOre);
} }
public void reset() {
this.ownerTeam = null;
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
// center
world.getBlockAt(x, y, z).setType(Material.Air);
world.getBlockAt(x, y-1, z).setType(Material.Soil);
// inner ring
world.getBlockAt(x+1, y-1, z+1).setType(Material.CoalOre);
world.getBlockAt(x+1, y-1, z).setType(Material.CoalOre);
world.getBlockAt(x+1, y-1, z-1).setType(Material.CoalOre);
world.getBlockAt(x, y-1, z+1).setType(Material.CoalOre);
world.getBlockAt(x, y-1, z-1).setType(Material.CoalOre);
world.getBlockAt(x-1, y-1, z+1).setType(Material.CoalOre);
world.getBlockAt(x-1, y-1, z).setType(Material.CoalOre);
world.getBlockAt(x-1, y-1, z-1).setType(Material.CoalOre);
// outer ring
//world.getBlockAt(x+2, y-1, z+2).setType(Material.Obsidian);
world.getBlockAt(x+2, y-1, z+1).setType(Material.Obsidian);
world.getBlockAt(x+2, y-1, z).setType(Material.Obsidian);
world.getBlockAt(x+2, y-1, z-1).setType(Material.Obsidian);
//world.getBlockAt(x+2, y-1, z-2).setType(Material.Obsidian);
world.getBlockAt(x-1, y-1, z+2).setType(Material.Obsidian);
world.getBlockAt(x-1, y-1, z-2).setType(Material.Obsidian);
world.getBlockAt(x, y-1, z+2).setType(Material.Obsidian);
world.getBlockAt(x, y-1, z-2).setType(Material.Obsidian);
world.getBlockAt(x+1, y-1, z+2).setType(Material.Obsidian);
world.getBlockAt(x+1, y-1, z-2).setType(Material.Obsidian);
//world.getBlockAt(x-2, y-1, z+2).setType(Material.Obsidian);
world.getBlockAt(x-2, y-1, z+1).setType(Material.Obsidian);
world.getBlockAt(x-2, y-1, z).setType(Material.Obsidian);
world.getBlockAt(x-2, y-1, z-1).setType(Material.Obsidian);
//world.getBlockAt(x-2, y-1, z-2).setType(Material.Obsidian);
}
public void remove() { public void remove() {
int x = location.getBlockX(); volume.resetBlocks();
int y = location.getBlockY();
int z = location.getBlockZ();
// center
world.getBlockAt(x, y, z).setTypeID(getInitialState()[0]);
world.getBlockAt(x, y - 1, z).setTypeID(getInitialState()[1]);
// inner ring
world.getBlockAt(x+1, y-1, z+1).setTypeID(getInitialState()[2]);
world.getBlockAt(x+1, y-1, z).setTypeID(getInitialState()[3]);
world.getBlockAt(x+1, y-1, z-1).setTypeID(getInitialState()[4]);
world.getBlockAt(x, y-1, z+1).setTypeID(getInitialState()[5]);
world.getBlockAt(x, y-1, z-1).setTypeID(getInitialState()[6]);
world.getBlockAt(x-1, y-1, z+1).setTypeID(getInitialState()[7]);
world.getBlockAt(x-1, y-1, z).setTypeID(getInitialState()[8]);
world.getBlockAt(x-1, y-1, z-1).setTypeID(getInitialState()[9]);
// outer ring
world.getBlockAt(x+2, y-1, z+2).setTypeID(getInitialState()[10]);
world.getBlockAt(x+2, y-1, z+1).setTypeID(getInitialState()[11]);
world.getBlockAt(x+2, y-1, z).setTypeID(getInitialState()[12]);
world.getBlockAt(x+2, y-1, z-1).setTypeID(getInitialState()[13]);
world.getBlockAt(x+2, y-1, z-2).setTypeID(getInitialState()[14]);
world.getBlockAt(x-1, y-1, z+2).setTypeID(getInitialState()[15]);
world.getBlockAt(x-1, y-1, z-2).setTypeID(getInitialState()[16]);
world.getBlockAt(x, y-1, z+2).setTypeID(getInitialState()[17]);
world.getBlockAt(x, y-1, z-2).setTypeID(getInitialState()[18]);
world.getBlockAt(x+1, y-1, z+2).setTypeID(getInitialState()[19]);
world.getBlockAt(x+1, y-1, z-2).setTypeID(getInitialState()[20]);
world.getBlockAt(x-2, y-1, z+2).setTypeID(getInitialState()[21]);
world.getBlockAt(x-2, y-1, z+1).setTypeID(getInitialState()[22]);
world.getBlockAt(x-2, y-1, z).setTypeID(getInitialState()[23]);
world.getBlockAt(x-2, y-1, z-1).setTypeID(getInitialState()[24]);
world.getBlockAt(x-2, y-1, z-2).setTypeID(getInitialState()[25]);
} }
public Location getLocation() { public Location getLocation() {
@ -236,17 +145,8 @@ public class Monument {
int x = location.getBlockX(); int x = location.getBlockX();
int y = location.getBlockY(); int y = location.getBlockY();
int z = location.getBlockZ(); int z = location.getBlockZ();
getInitialState()[0] = world.getBlockAt(x+1, y-1, z+1).getTypeID(); volume.setCenter(warzone.getWorld().getBlockAt(x, y, z)); // resets the volume blocks
getInitialState()[1] = world.getBlockAt(x+1, y-1, z).getTypeID(); this.addMonumentBlocks();
getInitialState()[2] = world.getBlockAt(x+1, y-1, z-1).getTypeID();
getInitialState()[3] = world.getBlockAt(x, y-1, z+1).getTypeID();
getInitialState()[4] = world.getBlockAt(x, y-1, z).getTypeID();
getInitialState()[5] = world.getBlockAt(x, y-1, z-1).getTypeID();
getInitialState()[6] = world.getBlockAt(x-1, y-1, z+1).getTypeID();
getInitialState()[7] = world.getBlockAt(x-1, y-1, z).getTypeID();
getInitialState()[8] = world.getBlockAt(x-1, y-1, z-1).getTypeID();
getInitialState()[9] = world.getBlockAt(x, y, z).getTypeID();
this.reset();
} }
public boolean contains(Block block) { public boolean contains(Block block) {

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@ -1,6 +1,12 @@
package com.tommytony.war; package com.tommytony.war;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.block.BlockState;
import org.bukkit.block.Sign;
import com.tommytony.war.volumes.CenteredVolume;
import com.tommytony.war.volumes.Volume;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@ -9,16 +15,68 @@ public class Team {
private Location teamSpawn = null; private Location teamSpawn = null;
private String name; private String name;
private int remainingTickets; private int remainingTickets;
private int startTickets;
private int[] oldSpawnState = new int[10]; private int[] oldSpawnState = new int[10];
private int points = 0; private int points = 0;
private CenteredVolume volume;
private final War war;
private final Warzone warzone;
public Team(String name, Location teamSpawn) { public Team(String name, Location teamSpawn, War war, Warzone warzone) {
this.war = war;
this.warzone = warzone;
this.setName(name); this.setName(name);
this.teamSpawn = teamSpawn; this.teamSpawn = teamSpawn;
this.volume = new CenteredVolume(name, teamSpawn, war, warzone);
} }
public void setTeamSpawn(Location teamSpawn) { public void setTeamSpawn(Location teamSpawn) {
if(teamSpawn != null) volume.resetBlocks();
this.teamSpawn = teamSpawn; this.teamSpawn = teamSpawn;
Volume newTeamSpawn = new CenteredVolume(name, teamSpawn, war, warzone);
volume.saveBlocks();
// Set the spawn
int x = teamSpawn.getBlockX();
int y = teamSpawn.getBlockY();
int z = teamSpawn.getBlockZ();
// first ring
warzone.getWorld().getBlockAt(x+1, y-1, z+1).setType(Material.LightStone);
warzone.getWorld().getBlockAt(x+1, y-1, z).setType(Material.LightStone);
warzone.getWorld().getBlockAt(x+1, y-1, z-1).setType(Material.LightStone);
warzone.getWorld().getBlockAt(x, y-1, z+1).setType(Material.LightStone);
warzone.getWorld().getBlockAt(x, y-1, z).setType(Material.Stone);
warzone.getWorld().getBlockAt(x, y-1, z-1).setType(Material.LightStone);
warzone.getWorld().getBlockAt(x-1, y-1, z+1).setType(Material.LightStone);
warzone.getWorld().getBlockAt(x-1, y-1, z).setType(Material.LightStone);
warzone.getWorld().getBlockAt(x-1, y-1, z-1).setType(Material.LightStone);
// outer ring
//world.getBlockAt(x+2, y-1, z+2).setType(Material.Stone);
warzone.getWorld().getBlockAt(x+2, y-1, z+1).setType(Material.Stone);
warzone.getWorld().getBlockAt(x+2, y-1, z).setType(Material.Stone);
warzone.getWorld().getBlockAt(x+2, y-1, z-1).setType(Material.Stone);
//world.getBlockAt(x+2, y-1, z-2).setType(Material.Stone);
warzone.getWorld().getBlockAt(x-1, y-1, z+2).setType(Material.Stone);
warzone.getWorld().getBlockAt(x-1, y-1, z-2).setType(Material.Stone);
warzone.getWorld().getBlockAt(x, y-1, z+2).setType(Material.Stone);
warzone.getWorld().getBlockAt(x, y-1, z-2).setType(Material.Stone);
warzone.getWorld().getBlockAt(x+1, y-1, z+2).setType(Material.Stone);
warzone.getWorld().getBlockAt(x+1, y-1, z-2).setType(Material.Stone);
//world.getBlockAt(x-2, y-1, z+2).setType(Material.Stone);
warzone.getWorld().getBlockAt(x-2, y-1, z+1).setType(Material.Stone);
warzone.getWorld().getBlockAt(x-2, y-1, z).setType(Material.Stone);
warzone.getWorld().getBlockAt(x-2, y-1, z-1).setType(Material.Stone);
//world.getBlockAt(x-2, y-1, z-2).setType(Material.Stone);
resetSign();
} }
public Location getTeamSpawn() { public Location getTeamSpawn() {
@ -62,8 +120,7 @@ public class Team {
} }
public void setRemainingTickets(int remainingTickets) { public void setRemainingTickets(int remainingTickets) {
this.remainingTickets = remainingTickets; this.remainingTickets = remainingTickets;
} }
public int getRemainingTickets() { public int getRemainingTickets() {
@ -108,4 +165,27 @@ public class Team {
return false; return false;
} }
public CenteredVolume getVolume() {
return volume;
}
public void resetSign(){
int x = teamSpawn.getBlockX();
int y = teamSpawn.getBlockY();
int z = teamSpawn.getBlockZ();
Block block = warzone.getWorld().getBlockAt(x, y, z);
block.setType(Material.SignPost);
BlockState state = block.getState();
Sign sign = (Sign) state;
sign.setLine(0, "Team");
sign.setLine(1, name);
sign.setLine(2, points + " pts");
sign.setLine(3, remainingTickets + "/" + warzone.getLifePool() + " lives left");
}
} }

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@ -1,160 +0,0 @@
package com.tommytony.war;
import org.bukkit.Block;
import org.bukkit.World;
import org.bukkit.block.Sign;
public class Volume {
private final String name;
private final World world;
private Block cornerOne;
private Block cornerTwo;
private Block[][][] blocks = null;
private final War war;
public Volume(String name, War war, World world) {
this.name = name;
this.war = war;
this.world = world;
}
public boolean hasTwoCorners() {
return cornerOne != null && cornerTwo != null;
}
public void setCornerOne(Block block) {
this.cornerOne = block;
}
public boolean saveBlocks() {
try {
if(hasTwoCorners()) {
this.blocks = new Block[getSizeX()][getSizeY()][getSizeZ()];
int x = getMinX();
for(int i = 0; i < getSizeX(); i++){
int y = getMinY();
for(int j = 0; j < getSizeY(); j++){
int z = getMinZ();
for(int k = 0;k < getSizeZ(); k++) {
this.blocks[i][j][k] = world.getBlockAt(x, y, z);
z++;
}
y++;
}
x++;
}
return true;
}
return false;
} catch (Exception e) {
this.war.getLogger().warning(war.str("Failed to save volume " + name + " blocks. " + e.getMessage()));
return false;
}
}
public boolean resetBlocks() {
try {
if(hasTwoCorners() && blocks != null) {
int x = getMinX();
for(int i = 0; i < getSizeX(); i++){
int y = getMinY();
for(int j = 0; j < getSizeY(); j++){
int z = getMinZ();
for(int k = 0;k < getSizeZ(); k++) {
Block oldBlock = blocks[i][j][k];
Block currentBlock = world.getBlockAt(x, y, z);
currentBlock.setType(oldBlock.getType());
currentBlock.setData(currentBlock.getData());
if(oldBlock instanceof Sign) {
Sign oldSign = (Sign) oldBlock;
Sign currentSign = (Sign) currentBlock;
currentSign.setLine(0, oldSign.getLine(0));
currentSign.setLine(1, oldSign.getLine(1));
currentSign.setLine(2, oldSign.getLine(2));
currentSign.setLine(3, oldSign.getLine(3));
}
z++;
}
y++;
}
x++;
}
return true;
}
return false;
} catch (Exception e) {
this.war.getLogger().warning(war.str("Failed to reset volume " + name + " blocks. " + e.getMessage()));
return false;
}
}
public void setCornerTwo(Block block) {
this.cornerTwo = block;
}
public Block getMinXBlock() {
if(cornerOne.getX() < cornerTwo.getX()) return cornerOne;
return cornerTwo;
}
public Block getMinYBlock() {
if(cornerOne.getY() < cornerTwo.getY()) return cornerOne;
return cornerTwo;
}
public Block getMinZBlock() {
if(cornerOne.getZ() < cornerTwo.getZ()) return cornerOne;
return cornerTwo;
}
public int getMinX() {
return getMinXBlock().getX();
}
public int getMinY() {
return getMinYBlock().getY();
}
public int getMinZ() {
return getMinZBlock().getZ();
}
public Block getMaxXBlock() {
if(cornerOne.getX() < cornerTwo.getX()) return cornerTwo;
return cornerOne;
}
public Block getMaxYBlock() {
if(cornerOne.getY() < cornerTwo.getY()) return cornerTwo;
return cornerOne;
}
public Block getMaxZBlock() {
if(cornerOne.getZ() < cornerTwo.getZ()) return cornerTwo;
return cornerOne;
}
public int getMaxX() {
return getMaxXBlock().getX();
}
public int getMaxY() {
return getMaxYBlock().getY();
}
public int getMaxZ() {
return getMaxZBlock().getZ();
}
public int getSizeX() {
return getMaxX() - getMinX();
}
public int getSizeY() {
return getMaxY() - getMinY();
}
public int getSizeZ() {
return getMaxZ() - getMinZ();
}
}

View File

@ -105,7 +105,7 @@ public class War extends JavaPlugin {
public Warzone warzone(Location location) { public Warzone warzone(Location location) {
for(Warzone warzone : warzones) { for(Warzone warzone : warzones) {
if(warzone.contains(location)) return warzone; if(warzone.getVolume().contains(location)) return warzone;
} }
return null; return null;
} }

View File

@ -59,8 +59,6 @@ public class WarEntityListener extends EntityListener {
handleDeath(d); handleDeath(d);
event.setCancelled(true); // Don't let the killing blow fall down. event.setCancelled(true); // Don't let the killing blow fall down.
} }
war.getLogger().log(Level.INFO, a.getName() + " hit " + d.getName() + " for " + event.getDamage());
} else if (attackerTeam != null && defenderTeam != null } else if (attackerTeam != null && defenderTeam != null
&& attackerTeam == defenderTeam && attackerTeam == defenderTeam
&& attackerWarzone == defenderWarzone) { && attackerWarzone == defenderWarzone) {
@ -109,7 +107,7 @@ public class WarEntityListener extends EntityListener {
if(!t.getName().equals(team.getName())) { if(!t.getName().equals(team.getName())) {
// all other teams get a point // all other teams get a point
t.addPoint(); t.addPoint();
zone.resetSign(t); t.resetSign();
} }
} }
zone.resetState(); zone.resetState();
@ -121,7 +119,7 @@ public class WarEntityListener extends EntityListener {
if(!roundOver) { if(!roundOver) {
zone.respawnPlayer(team, player); zone.respawnPlayer(team, player);
player.sendMessage(war.str("You died!")); player.sendMessage(war.str("You died!"));
zone.resetSign(team); team.resetSign();
war.getLogger().log(Level.INFO, player.getName() + " died and was tp'd back to team " + team.getName() + "'s spawn"); war.getLogger().log(Level.INFO, player.getName() + " died and was tp'd back to team " + team.getName() + "'s spawn");
} else { } else {
war.getLogger().log(Level.INFO, player.getName() + " died and battle ended in team " + team.getName() + "'s disfavor"); war.getLogger().log(Level.INFO, player.getName() + " died and battle ended in team " + team.getName() + "'s disfavor");

View File

@ -1,97 +0,0 @@
package com.tommytony.war;
import java.io.File;
import java.io.IOException;
public class WarMapper {
public static void load(War war) {
war.getLogger().info("Loading war config...");
(new File(war.getName())).mkdir();
PropertiesFile warConfig = new PropertiesFile(war.getName() + "/war.txt");
try {
warConfig.load();
} catch (IOException e) {
war.getLogger().info("Failed to load war.txt file.");
e.printStackTrace();
}
// Create file if need be
boolean newWar = false;
if(!warConfig.containsKey("warzones")) {
newWar = true;
WarMapper.save(war);
war.getLogger().info("War config file created.");
try {
warConfig.load();
} catch (IOException e) {
war.getLogger().info("Failed to reload war.txt file after creating it.");
e.printStackTrace();
}
}
// warzones
String warzonesStr = warConfig.getString("warzones");
String[] warzoneSplit = warzonesStr.split(",");
war.getWarzones().clear();
for(String warzoneName : warzoneSplit) {
if(warzoneName != null && !warzoneName.equals("")){
Warzone zone = WarzoneMapper.load(war, warzoneName, !newWar); // cascade load, only load blocks if warzone exists
war.getWarzones().add(zone);
zone.resetState(); // is this wise?
}
}
// defaultLoadout
// String defaultLoadoutStr = warConfig.getString("defaultLoadout");
// String[] defaultLoadoutSplit = defaultLoadoutStr.split(";");
// war.getDefaultLoadout().clear();
// for(String itemStr : defaultLoadoutSplit) {
// if(itemStr != null && !itemStr.equals("")) {
// String[] itemStrSplit = itemStr.split(",");
// ItemStack item = new ItemStack(Integer.parseInt(itemStrSplit[0]),
// Integer.parseInt(itemStrSplit[1]));
// war.getDefaultLoadout().add(item);
// }
// }
// defaultLifePool
war.setDefaultLifepool(warConfig.getInt("defaultLifePool"));
// defaultFriendlyFire
war.setDefaultFriendlyFire(warConfig.getBoolean("defaultFriendlyFire"));
warConfig.close();
war.getLogger().info("Loaded war config.");
}
public static void save(War war) {
war.getLogger().info("Saving war config...");
PropertiesFile warConfig = new PropertiesFile(war.getName() + "/war.txt");
String warzonesStr = "";
// warzones
for(Warzone zone : war.getWarzones()) {
warzonesStr += zone.getName() + ",";
}
warConfig.setString("warzones", warzonesStr);
// defaultLoadout
// String defaultLoadoutStr = "";
// List<Item> items = war.getDefaultLoadout();
// for(Item item : items) {
// defaultLoadoutStr += item.getItemId() + "," + item.getAmount() + "," + item.getSlot() + ";";
// }
// warConfig.setString("defaultLoadout", defaultLoadoutStr);
// defaultLifepool
warConfig.setInt("defaultLifePool", war.getDefaultLifepool());
// defaultFriendlyFire
warConfig.setBoolean("defaultFriendlyFire", war.getDefaultFriendlyFire());
warConfig.save();
warConfig.close();
war.getLogger().info("Saved war config.");
}
}

View File

@ -205,11 +205,11 @@ public class WarPlayerListener extends PlayerListener {
"Must be in a warzone (try /warzones and /warzone). ")); "Must be in a warzone (try /warzones and /warzone). "));
} else { } else {
String name = split[1]; String name = split[1];
Team newTeam = new Team(name, player.getLocation());
Warzone warzone = war.warzone(player.getLocation()); Warzone warzone = war.warzone(player.getLocation());
Team newTeam = new Team(name, player.getLocation(), war, warzone);
newTeam.setRemainingTickets(warzone.getLifePool()); newTeam.setRemainingTickets(warzone.getLifePool());
warzone.getTeams().add(newTeam); warzone.getTeams().add(newTeam);
warzone.addSpawnArea(newTeam, player.getLocation(), 41); newTeam.setTeamSpawn(player.getLocation());
player.sendMessage(war.str("Team " + name + " created with spawn here.")); player.sendMessage(war.str("Team " + name + " created with spawn here."));
WarzoneMapper.save(war, warzone, false); WarzoneMapper.save(war, warzone, false);
} }
@ -232,8 +232,8 @@ public class WarPlayerListener extends PlayerListener {
} }
} }
if(team != null) { if(team != null) {
warzone.removeSpawnArea(team); team.getVolume().resetBlocks();
warzone.addSpawnArea(team, player.getLocation(), 41); team.setTeamSpawn(player.getLocation());
team.setTeamSpawn(player.getLocation()); team.setTeamSpawn(player.getLocation());
player.sendMessage(war.str("Team " + team.getName() + " spawn relocated.")); player.sendMessage(war.str("Team " + team.getName() + " spawn relocated."));
} else { } else {
@ -264,7 +264,7 @@ public class WarPlayerListener extends PlayerListener {
} }
} }
if(team != null) { if(team != null) {
warzone.removeSpawnArea(team); team.getVolume().resetBlocks();
warzone.getTeams().remove(team); warzone.getTeams().remove(team);
WarzoneMapper.save(war, warzone, false); WarzoneMapper.save(war, warzone, false);
player.sendMessage(war.str("Team " + name + " removed.")); player.sendMessage(war.str("Team " + name + " removed."));
@ -397,7 +397,7 @@ public class WarPlayerListener extends PlayerListener {
warzone.removeSoutheast(); warzone.removeSoutheast();
warzone.removeNorthwest(); warzone.removeNorthwest();
for(Team t : warzone.getTeams()) { for(Team t : warzone.getTeams()) {
warzone.removeSpawnArea(t); t.getVolume().resetBlocks();
} }
for(Monument m : warzone.getMonuments()) { for(Monument m : warzone.getMonuments()) {
m.remove(); m.remove();
@ -425,7 +425,7 @@ public class WarPlayerListener extends PlayerListener {
player.sendMessage(war.str("Monument " + monument.getName() + " was moved.")); player.sendMessage(war.str("Monument " + monument.getName() + " was moved."));
} else { } else {
// create a new monument // create a new monument
Monument monument = new Monument(split[1], warzone.getWorld(), player.getLocation()); Monument monument = new Monument(split[1], war, warzone, player.getLocation());
warzone.getMonuments().add(monument); warzone.getMonuments().add(monument);
player.sendMessage(war.str("Monument " + monument.getName() + " created.")); player.sendMessage(war.str("Monument " + monument.getName() + " created."));
} }
@ -465,9 +465,9 @@ public class WarPlayerListener extends PlayerListener {
Warzone playerWarzone = war.getPlayerWarzone(player.getName()); Warzone playerWarzone = war.getPlayerWarzone(player.getName());
Team playerTeam = war.getPlayerTeam(player.getName()); Team playerTeam = war.getPlayerTeam(player.getName());
if(player != null && from != null && to != null && if(player != null && from != null && to != null &&
playerTeam != null && !playerWarzone.contains(to)) { playerTeam != null && !playerWarzone.getVolume().contains(to)) {
player.sendMessage(war.str("Can't go outside the warzone boundary! Use /leave to exit the battle.")); player.sendMessage(war.str("Can't go outside the warzone boundary! Use /leave to exit the battle."));
if(playerWarzone.contains(from)){ if(playerWarzone.getVolume().contains(from)){
player.teleportTo(from); player.teleportTo(from);
} else { } else {
// somehow the player made it out of the zone // somehow the player made it out of the zone

View File

@ -1,5 +1,10 @@
package com.tommytony.war; package com.tommytony.war;
import org.bukkit.*; import org.bukkit.*;
import org.bukkit.block.Sign;
import com.tommytony.war.volumes.CenteredVolume;
import com.tommytony.war.volumes.VerticalVolume;
import com.tommytony.war.volumes.Volume;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
@ -7,12 +12,12 @@ import java.util.List;
public class Warzone { public class Warzone {
private String name; private String name;
private VerticalVolume volume;
private Location northwest; private Location northwest;
private Location southeast; private Location southeast;
private final List<Team> teams = new ArrayList<Team>(); private final List<Team> teams = new ArrayList<Team>();
private final List<Monument> monuments = new ArrayList<Monument>(); private final List<Monument> monuments = new ArrayList<Monument>();
private int[][][] initialState = null;
private Location teleport; private Location teleport;
private boolean friendlyFire; private boolean friendlyFire;
private War war; private War war;
@ -49,12 +54,6 @@ public class Warzone {
return false; return false;
} }
public boolean contains(Location point) {
return ready() && point.getBlockX() <= getSoutheast().getBlockX() && point.getBlockX() >= getNorthwest().getBlockX()
&& point.getBlockZ() <= getNorthwest().getBlockZ() && point.getBlockZ() >= getSoutheast().getBlockZ();
}
public List<Team> getTeams() { public List<Team> getTeams() {
return teams; return teams;
} }
@ -80,6 +79,8 @@ public class Warzone {
removeNorthwest(); removeNorthwest();
} }
this.northwest = northwest; this.northwest = northwest;
this.volume.setCornerOne(world.getBlockAt(northwest.getBlockX(), northwest.getBlockY(), northwest.getBlockZ()));
// add sign // add sign
int x = northwest.getBlockX(); int x = northwest.getBlockX();
int y = northwest.getBlockY(); int y = northwest.getBlockY();
@ -89,13 +90,12 @@ public class Warzone {
block.setType(Material.SignPost); block.setType(Material.SignPost);
block.setData((byte)10); // towards southeast block.setData((byte)10); // towards southeast
// BUKKIT Sign sign = (Sign)block;
// SignPost sign = (SignPost)complexBlock; sign.setLine(0, "Northwest");
// sign.setText(0, "Northwest"); sign.setLine(1, "corner of");
// sign.setText(1, "corner of"); sign.setLine(2, "warzone");
// sign.setText(2, "warzone"); sign.setLine(3, name);
// sign.setText(3, name);
saveState(); saveState();
} }
@ -116,6 +116,7 @@ public class Warzone {
removeSoutheast(); removeSoutheast();
} }
this.southeast = southeast; this.southeast = southeast;
this.volume.setCornerOne(world.getBlockAt(southeast.getBlockX(), southeast.getBlockY(), southeast.getBlockZ()));
// add sign // add sign
int x = southeast.getBlockX(); int x = southeast.getBlockX();
int y = southeast.getBlockY(); int y = southeast.getBlockY();
@ -124,12 +125,11 @@ public class Warzone {
block.setType(Material.SignPost); block.setType(Material.SignPost);
block.setData((byte)2);; block.setData((byte)2);;
// BUKKIT Sign sign = (Sign)block;
// SignPost sign = (SignPostblockk; sign.setLine(0, "Southeast");
// sign.setText(0, "Southeast"); sign.setLine(1, "corner of");
// sign.setText(1, "corner of"); sign.setLine(2, "warzone");
// sign.setText(2, "warzone"); sign.setLine(3, name);
// sign.setText(3, name);
saveState(); saveState();
} }
@ -155,27 +155,7 @@ public class Warzone {
public int saveState() { public int saveState() {
if(ready()){ if(ready()){
int northSouth = ((int)(southeast.getBlockX())) - ((int)(northwest.getBlockX())); return volume.saveBlocks();
int eastWest = ((int)(northwest.getBlockZ())) - ((int)(southeast.getBlockZ()));
setInitialState(new int[northSouth + 6][128][eastWest + 6]);
int noOfSavedBlocks = 0;
int x = (int)northwest.getBlockX() - 2;
int minY = 0;
int maxY = 128;
for(int i = 0; i < northSouth + 3; i++){
int y = minY;
for(int j = 0; j < 128; j++) {
int z = (int)southeast.getBlockZ() - 2;
for(int k = 0; k < eastWest + 3; k++) {
getInitialState()[i][j][k] = world.getBlockAt(x, y, z).getTypeID();
noOfSavedBlocks++;
z++;
}
y++;
}
x++;
}
return noOfSavedBlocks;
} }
return 0; return 0;
} }
@ -186,34 +166,8 @@ public class Warzone {
* @return * @return
*/ */
public int resetState() { public int resetState() {
if(ready() && getInitialState() != null){ if(ready() && volume.isSaved()){
int reset = volume.resetBlocks();
// reset blocks
int northSouth = ((int)(southeast.getBlockX())) - ((int)(northwest.getBlockX()));
int eastWest = ((int)(northwest.getBlockZ())) - ((int)(southeast.getBlockZ()));
int noOfResetBlocks = 0;
int noOfFailures = 0;
int x = northwest.getBlockX() - 2;
int minY = 0;
int maxY = 128;
for(int i = 0; i < northSouth + 3; i++){
int y = minY;
for(int j = 0; j < 128; j++) {
int z = (int)southeast.getBlockZ() - 2;
for(int k = 0; k < eastWest + 3; k++) {
Block currentBlock = world.getBlockAt(x, y, z);
int currentType = currentBlock.getTypeID();
int initialType = getInitialState()[i][j][k];
if(currentType != initialType) { // skip block if nothing changed
currentBlock.setTypeID(initialType);
noOfResetBlocks++;
}
z++;
}
y++;
}
x++;
}
// everyone back to team spawn with full health // everyone back to team spawn with full health
for(Team team : teams) { for(Team team : teams) {
@ -221,18 +175,19 @@ public class Warzone {
respawnPlayer(team, player); respawnPlayer(team, player);
} }
team.setRemainingTickets(lifePool); team.setRemainingTickets(lifePool);
resetSign(team); team.resetSign();
} }
// reset monuments // reset monuments
for(Monument monument : monuments) { for(Monument monument : monuments) {
monument.reset(); monument.remove();
monument.addMonumentBlocks();
} }
this.setNorthwest(this.getNorthwest()); this.setNorthwest(this.getNorthwest());
this.setSoutheast(this.getSoutheast()); this.setSoutheast(this.getSoutheast());
return noOfResetBlocks; return reset;
} }
return 0; return 0;
} }
@ -290,154 +245,16 @@ public class Warzone {
return false; return false;
} }
public void removeSpawnArea(Team team) { // public void removeSpawnArea(Team team) {
// Reset spawn to what it was before the gold blocks // // Reset spawn to what it was before the gold blocks
int[] spawnState = team.getOldSpawnState(); // team.getVolume().resetBlocks();
int x = (int)team.getTeamSpawn().getBlockX(); // }
int y = (int)team.getTeamSpawn().getBlockY();
int z = (int)team.getTeamSpawn().getBlockZ();
// center
world.getBlockAt(x, y, z).setTypeID(spawnState[0]);
world.getBlockAt(x, y-1, z).setTypeID(spawnState[1]);
// inner ring
world.getBlockAt(x+1, y-1, z+1).setTypeID(spawnState[2]);
world.getBlockAt(x+1, y-1, z).setTypeID(spawnState[3]);
world.getBlockAt(x+1, y-1, z-1).setTypeID(spawnState[4]);
world.getBlockAt(x, y-1, z+1).setTypeID(spawnState[5]);
world.getBlockAt(x, y-1, z-1).setTypeID(spawnState[6]);
world.getBlockAt(x-1, y-1, z+1).setTypeID(spawnState[7]);
world.getBlockAt(x-1, y-1, z).setTypeID(spawnState[8]);
world.getBlockAt(x-1, y-1, z-1).setTypeID(spawnState[9]);
// outer ring
world.getBlockAt(x+2, y-1, z+2).setTypeID(spawnState[10]);
world.getBlockAt(x+2, y-1, z+1).setTypeID(spawnState[11]);
world.getBlockAt(x+2, y-1, z).setTypeID(spawnState[12]);
world.getBlockAt(x+2, y-1, z-1).setTypeID(spawnState[13]);
world.getBlockAt(x+2, y-1, z-2).setTypeID(spawnState[14]);
world.getBlockAt(x-1, y-1, z+2).setTypeID(spawnState[15]);
world.getBlockAt(x-1, y-1, z-2).setTypeID(spawnState[16]);
world.getBlockAt(x, y-1, z+2).setTypeID(spawnState[17]);
world.getBlockAt(x, y-1, z-2).setTypeID(spawnState[18]);
world.getBlockAt(x+1, y-1, z+2).setTypeID(spawnState[19]);
world.getBlockAt(x+1, y-1, z-2).setTypeID(spawnState[20]);
world.getBlockAt(x-2, y-1, z+2).setTypeID(spawnState[21]);
world.getBlockAt(x-2, y-1, z+1).setTypeID(spawnState[22]);
world.getBlockAt(x-2, y-1, z).setTypeID(spawnState[23]);
world.getBlockAt(x-2, y-1, z-1).setTypeID(spawnState[24]);
world.getBlockAt(x-2, y-1, z-2).setTypeID(spawnState[25]);
}
public void addSpawnArea(Team team, Location location, int blockType) { // public void addSpawnArea(Team team, Location location) {
// Save the spawn state (i.e. the nine block under the player spawn) // // Save the spawn state
int[] spawnState = new int[26]; // team.setTeamSpawn(location);
int x = location.getBlockX(); // }
int y = location.getBlockY();
int z = location.getBlockZ();
// center
spawnState[0] = world.getBlockAt(x, y, z).getTypeID();
spawnState[1] = world.getBlockAt(x, y-1, z).getTypeID();
// inner ring
spawnState[2] = world.getBlockAt(x+1, y-1, z+1).getTypeID();
spawnState[3] = world.getBlockAt(x+1, y-1, z).getTypeID();
spawnState[4] = world.getBlockAt(x+1, y-1, z-1).getTypeID();
spawnState[5] = world.getBlockAt(x, y-1, z+1).getTypeID();
spawnState[6] = world.getBlockAt(x, y-1, z-1).getTypeID();
spawnState[7] = world.getBlockAt(x-1, y-1, z+1).getTypeID();
spawnState[8] = world.getBlockAt(x-1, y-1, z).getTypeID();
spawnState[9] = world.getBlockAt(x-1, y-1, z-1).getTypeID();
// outer ring
spawnState[10] = world.getBlockAt(x+2, y-1, z+2).getTypeID();
spawnState[11] = world.getBlockAt(x+2, y-1, z+1).getTypeID();
spawnState[12] = world.getBlockAt(x+2, y-1, z).getTypeID();
spawnState[13] = world.getBlockAt(x+2, y-1, z-1).getTypeID();
spawnState[14] = world.getBlockAt(x+2, y-1, z-2).getTypeID();
spawnState[15] = world.getBlockAt(x-1, y-1, z+2).getTypeID();
spawnState[16] = world.getBlockAt(x-1, y-1, z-2).getTypeID();
spawnState[17] = world.getBlockAt(x, y-1, z+2).getTypeID();
spawnState[18] = world.getBlockAt(x, y-1, z-2).getTypeID();
spawnState[19] = world.getBlockAt(x+1, y-1, z+2).getTypeID();
spawnState[20] = world.getBlockAt(x+1, y-1, z-2).getTypeID();
spawnState[21] = world.getBlockAt(x-2, y-1, z+2).getTypeID();
spawnState[22] = world.getBlockAt(x-2, y-1, z+1).getTypeID();
spawnState[23] = world.getBlockAt(x-2, y-1, z).getTypeID();
spawnState[24] = world.getBlockAt(x-2, y-1, z-1).getTypeID();
spawnState[25] = world.getBlockAt(x-2, y-1, z-2).getTypeID();
team.setTeamSpawn(location);
team.setOldSpawnState(spawnState);
// Set the spawn
// first ring
world.getBlockAt(x+1, y-1, z+1).setType(Material.LightStone);
world.getBlockAt(x+1, y-1, z).setType(Material.LightStone);
world.getBlockAt(x+1, y-1, z-1).setType(Material.LightStone);
world.getBlockAt(x, y-1, z+1).setType(Material.LightStone);
world.getBlockAt(x, y-1, z).setType(Material.Stone);
world.getBlockAt(x, y-1, z-1).setType(Material.LightStone);
world.getBlockAt(x-1, y-1, z+1).setType(Material.LightStone);
world.getBlockAt(x-1, y-1, z).setType(Material.LightStone);
world.getBlockAt(x-1, y-1, z-1).setType(Material.LightStone);
// outer ring
//world.getBlockAt(x+2, y-1, z+2).setType(Material.Stone);
world.getBlockAt(x+2, y-1, z+1).setType(Material.Stone);
world.getBlockAt(x+2, y-1, z).setType(Material.Stone);
world.getBlockAt(x+2, y-1, z-1).setType(Material.Stone);
//world.getBlockAt(x+2, y-1, z-2).setType(Material.Stone);
world.getBlockAt(x-1, y-1, z+2).setType(Material.Stone);
world.getBlockAt(x-1, y-1, z-2).setType(Material.Stone);
world.getBlockAt(x, y-1, z+2).setType(Material.Stone);
world.getBlockAt(x, y-1, z-2).setType(Material.Stone);
world.getBlockAt(x+1, y-1, z+2).setType(Material.Stone);
world.getBlockAt(x+1, y-1, z-2).setType(Material.Stone);
//world.getBlockAt(x-2, y-1, z+2).setType(Material.Stone);
world.getBlockAt(x-2, y-1, z+1).setType(Material.Stone);
world.getBlockAt(x-2, y-1, z).setType(Material.Stone);
world.getBlockAt(x-2, y-1, z-1).setType(Material.Stone);
//world.getBlockAt(x-2, y-1, z-2).setType(Material.Stone);
resetSign(team);
}
public void resetSign(Team team){
int x = team.getTeamSpawn().getBlockX();
int y = team.getTeamSpawn().getBlockY();
int z = team.getTeamSpawn().getBlockZ();
Block block = world.getBlockAt(x, y, z);
block.setType(Material.SignPost);
// BUKKIT
// SignPost sign = (SignPost) block;
// sign.setText(0, "Team");
// sign.setText(1, team.getName());
// sign.setText(2, team.getPoints() + " pts");
// sign.setText(3, team.getRemainingTickets() + "/" + lifePool + " lives left");
}
public List<Monument> getMonuments() { public List<Monument> getMonuments() {
return monuments; return monuments;
@ -468,14 +285,6 @@ public class Warzone {
this.friendlyFire = ffOn; this.friendlyFire = ffOn;
} }
public void setInitialState(int[][][] initialState) {
this.initialState = initialState;
}
public int[][][] getInitialState() {
return initialState;
}
public boolean hasPlayerInventory(String playerName) { public boolean hasPlayerInventory(String playerName) {
return inventories.containsKey(playerName); return inventories.containsKey(playerName);
} }
@ -568,6 +377,14 @@ public class Warzone {
this.world = world; this.world = world;
} }
public Volume getVolume() {
return volume;
}
public void setVolume(VerticalVolume zoneVolume) {
this.volume = zoneVolume;
}
} }

View File

@ -1,313 +0,0 @@
package com.tommytony.war;
import org.bukkit.*;
import java.io.File;
import java.io.IOException;
import java.util.List;
public class WarzoneMapper {
public static Warzone load(War war, String name, boolean loadBlocks) {
war.getLogger().info("Loading warzone " + name + " config and blocks...");
PropertiesFile warzoneConfig = new PropertiesFile(war.getName() + "/warzone-" + name + ".txt");
try {
warzoneConfig.load();
} catch (IOException e) {
war.getLogger().info("Failed to load warzone-" + name + ".txt file.");
e.printStackTrace();
}
World[] worlds = war.getServer().getWorlds();
World world = worlds[0];
Warzone warzone = new Warzone(war, world, name);
// Create file if needed
if(!warzoneConfig.containsKey("name")) {
WarzoneMapper.save(war, warzone, false);
war.getLogger().info("Warzone " + name + " config file created.");
try {
warzoneConfig.load();
} catch (IOException e) {
war.getLogger().info("Failed to reload warzone-" + name + ".txt file after creating it.");
e.printStackTrace();
}
}
// world
String worldStr = warzoneConfig.getProperty("world");
warzone.setWorld(world); // default world for now
// northwest
String nwStr = warzoneConfig.getString("northWest");
String[] nwStrSplit = nwStr.split(",");
int nwX = Integer.parseInt(nwStrSplit[0]);
int nwY = Integer.parseInt(nwStrSplit[1]);
int nwZ = Integer.parseInt(nwStrSplit[2]);
Location nw = new Location(world, nwX, nwY, nwZ);
warzone.setNorthwest(nw);
// southeast
String seStr = warzoneConfig.getString("southEast");
String[] seStrSplit = seStr.split(",");
int seX = Integer.parseInt(seStrSplit[0]);
int seY = Integer.parseInt(seStrSplit[1]);
int seZ = Integer.parseInt(seStrSplit[2]);
Location se = new Location(world, seX, seY, seZ);
warzone.setSoutheast(se);
// teleport
String teleportStr = warzoneConfig.getString("teleport");
if(teleportStr != null && !teleportStr.equals("")) {
String[] teleportSplit = teleportStr.split(",");
int teleX = Integer.parseInt(teleportSplit[0]);
int teleY = Integer.parseInt(teleportSplit[1]);
int teleZ = Integer.parseInt(teleportSplit[2]);
warzone.setTeleport(new Location(world, teleX, teleY, teleZ));
}
// teams
String teamsStr = warzoneConfig.getString("teams");
String[] teamsSplit = teamsStr.split(";");
warzone.getTeams().clear();
for(String teamStr : teamsSplit) {
if(teamStr != null && !teamStr.equals("")){
String[] teamStrSplit = teamStr.split(",");
int teamX = Integer.parseInt(teamStrSplit[1]);
int teamY = Integer.parseInt(teamStrSplit[2]);
int teamZ = Integer.parseInt(teamStrSplit[3]);
Team team = new Team(teamStrSplit[0],
new Location(world, teamX, teamY, teamZ));
team.setRemainingTickets(warzone.getLifePool());
warzone.getTeams().add(team);
}
}
// ff
warzone.setFriendlyFire(warzoneConfig.getBoolean("friendlyFire"));
// loadout
// String loadoutStr = warzoneConfig.getString("loadout");
// String[] loadoutStrSplit = loadoutStr.split(";");
// warzone.getLoadout().clear();
// for(String itemStr : loadoutStrSplit) {
// if(itemStr != null && !itemStr.equals("")) {
// String[] itemStrSplit = itemStr.split(",");
// Item item = new Item(Integer.parseInt(itemStrSplit[0]),
// Integer.parseInt(itemStrSplit[1]), Integer.parseInt(itemStrSplit[2]));
// warzone.getLoadout().add(item);
// }
// }
// life pool
warzone.setLifePool(warzoneConfig.getInt("lifePool"));
// monuments
String monumentsStr = warzoneConfig.getString("monuments");
String[] monumentsSplit = monumentsStr.split(";");
warzone.getMonuments().clear();
for(String monumentStr : monumentsSplit) {
if(monumentStr != null && !monumentStr.equals("")){
String[] monumentStrSplit = monumentStr.split(",");
int monumentX = Integer.parseInt(monumentStrSplit[1]);
int monumentY = Integer.parseInt(monumentStrSplit[2]);
int monumentZ = Integer.parseInt(monumentStrSplit[3]);
Monument monument = new Monument(monumentStrSplit[0], world,
new Location(world, monumentX, monumentY, monumentZ));
warzone.getMonuments().add(monument);
}
}
warzoneConfig.close();
if(loadBlocks) {
// zone blocks
PropertiesFile warzoneBlocksFile = new PropertiesFile(war.getName() + "/warzone-" + warzone.getName() + ".dat");
int northSouth = ((int)(warzone.getSoutheast().getBlockX())) - ((int)(warzone.getNorthwest().getBlockX()));
int eastWest = ((int)(warzone.getNorthwest().getBlockZ())) - ((int)(warzone.getSoutheast().getBlockZ()));
int minY = 0;
int maxY = 128;
int[][][] state = new int[northSouth + 6][128][eastWest + 6];
String stateStr = warzoneBlocksFile.getString("zoneBlocks");
String[] stateStrSplit = stateStr.split(",");
int splitIndex = 0;
if(stateStrSplit.length > 1000) {
for(int i = 0; i < northSouth + 3; i++){
for(int j = 0; j < 128; j++) {
for(int k = 0; k < eastWest + 3; k++) {
String currentBlockType = stateStrSplit[splitIndex];
if(currentBlockType != null && !currentBlockType.equals("")) {
state[i][j][k] = Integer.parseInt(currentBlockType);
}
splitIndex++;
}
}
}
}
warzone.setInitialState(state);
// monument blocks
for(Monument monument: warzone.getMonuments()) {
String monumentBlocksStr = warzoneBlocksFile.getString("monument"+monument.getName()+"Blocks");
String[] monumentBlocksSplit = monumentBlocksStr.split(",");
int[] monumentState = new int[10];
for(int i = 0; i < monumentBlocksSplit.length; i++) {
String split = monumentBlocksSplit[i];
if(split != null && !split.equals("")) {
monumentState[i] = Integer.parseInt(split);
}
}
monument.setInitialState(monumentState);
}
// team spawn blocks
for(Team team : warzone.getTeams()) {
String teamBlocksStr = warzoneBlocksFile.getString("team"+team.getName()+"Blocks");
String[] teamBlocksSplit = teamBlocksStr.split(",");
int[] teamState = new int[10];
for(int i = 0; i < teamBlocksSplit.length; i++) {
String split = teamBlocksSplit[i];
if(split != null && !split.equals("")) {
teamState[i] = Integer.parseInt(split);
}
}
team.setOldSpawnState(teamState);
}
warzoneBlocksFile.close();
war.getLogger().info("Loaded warzone " + name + " config and blocks.");
} else {
war.getLogger().info("Loaded warzone " + name + " config.");
}
return warzone;
}
public static void save(War war, Warzone warzone, boolean saveBlocks) {
PropertiesFile warzoneConfig = new PropertiesFile(war.getName() + "/warzone-" + warzone.getName() + ".txt");
war.getLogger().info("Saving warzone " + warzone.getName() + "...");
// name
warzoneConfig.setString("name", warzone.getName());
// world
warzoneConfig.setString("world", "world"); // default for now
// northwest
String nwStr = "";
Location nw = warzone.getNorthwest();
if(nw != null) {
nwStr = (int)nw.getBlockX() + "," + (int)nw.getBlockY() + "," + (int)nw.getBlockZ();
}
warzoneConfig.setString("northWest", nwStr);
// southeast
String seStr = "";
Location se = warzone.getSoutheast();
if(se != null) {
seStr = (int)se.getBlockX() + "," + (int)se.getBlockY() + "," + (int)se.getBlockZ();
}
warzoneConfig.setString("southEast", seStr);
// teleport
String teleportStr = "";
Location tele = warzone.getTeleport();
if(tele != null) {
teleportStr = (int)tele.getBlockX() + "," + (int)tele.getBlockY() + "," + (int)tele.getBlockZ();
}
warzoneConfig.setString("teleport", teleportStr);
// teams
String teamsStr = "";
List<Team> teams = warzone.getTeams();
for(Team team : teams) {
Location spawn = team.getTeamSpawn();
teamsStr += team.getName() + "," + (int)spawn.getBlockX() + "," + (int)spawn.getBlockY() + "," + (int)spawn.getBlockZ() + ";";
}
warzoneConfig.setString("teams", teamsStr);
// ff
warzoneConfig.setBoolean("firendlyFire", warzone.getFriendlyFire());
// loadout
// String loadoutStr = "";
// List<Item> items = warzone.getLoadout();
// for(Item item : items) {
// loadoutStr += item.getItemId() + "," + item.getAmount() + "," + item.getSlot() + ";";
// }
// warzoneConfig.setString("loadout", loadoutStr);
// life pool
warzoneConfig.setInt("lifePool", warzone.getLifePool());
// monuments
String monumentsStr = "";
List<Monument> monuments = warzone.getMonuments();
for(Monument monument : monuments) {
Location monumentLoc = monument.getLocation();
monumentsStr += monument.getName() + "," + (int)monumentLoc.getBlockX() + "," + (int)monumentLoc.getBlockY() + "," + (int)monumentLoc.getBlockZ() + ";";
}
warzoneConfig.setString("monuments", monumentsStr);
warzoneConfig.save();
warzoneConfig.close();
if(saveBlocks) {
// zone blocks
PropertiesFile warzoneBlocksFile = new PropertiesFile(war.getName() + "/warzone-" + warzone.getName() + ".dat");
int northSouth = warzone.getSoutheast().getBlockX() - warzone.getNorthwest().getBlockX();
int eastWest = warzone.getNorthwest().getBlockZ() - warzone.getSoutheast().getBlockZ();
int[][][] state = warzone.getInitialState();
StringBuilder stateBuilder = new StringBuilder();
int savedBlocks = 0;
if(state.length > 1) {
for(int i = 0; i < northSouth + 3; i++){
for(int j = 0; j < 128; j++) {
for(int k = 0; k < eastWest + 3; k++) {
stateBuilder.append(state[i][j][k] + ",");
savedBlocks++;
}
}
}
}
warzoneBlocksFile.setString("zoneBlocks", stateBuilder.toString());
// monument blocks
for(Monument monument: monuments) {
String monumentBlocksStr = "";
for(int type : monument.getInitialState()) {
monumentBlocksStr += type + ",";
}
warzoneBlocksFile.setString("monument"+monument.getName()+"Blocks", monumentBlocksStr);
}
// team spawn blocks
for(Team team : teams) {
String teamBlocksStr = "";
for(int type : team.getOldSpawnState()) {
teamBlocksStr += type + ",";
}
warzoneBlocksFile.setString("team"+team.getName()+"Blocks", teamBlocksStr);
}
warzoneBlocksFile.save();
warzoneBlocksFile.close();
}
if(saveBlocks) {
war.getLogger().info("Saved warzone " + warzone.getName() + " config and blocks.");
} else {
war.getLogger().info("Saved warzone " + warzone.getName() + " config.");
}
}
public static void delete(War war, String name) {
File warzoneConfig = new File(war.getName() + "/warzone-" + name + ".txt");
warzoneConfig.delete();
File warzoneBlocksFile = new File(war.getName() + "/warzone-" + name + ".dat");
warzoneBlocksFile.delete();
}
}

View File

@ -1,17 +0,0 @@
package com.tommytony.war.mappers;
import org.bukkit.Block;
import org.bukkit.World;
import com.tommytony.war.Volume;
import com.tommytony.war.War;
public class BlockMapper {
public static Block load(War war, World world, String key) {
return null;
}
public static void save(War war, Volume volume) {
}
}

View File

@ -7,6 +7,8 @@ import com.tommytony.war.PropertiesFile;
import com.tommytony.war.Team; import com.tommytony.war.Team;
import com.tommytony.war.War; import com.tommytony.war.War;
import com.tommytony.war.Warzone; import com.tommytony.war.Warzone;
import com.tommytony.war.volumes.VerticalVolume;
import com.tommytony.war.volumes.Volume;
import java.io.File; import java.io.File;
import java.io.IOException; import java.io.IOException;
@ -84,8 +86,9 @@ public class WarzoneMapper {
int teamX = Integer.parseInt(teamStrSplit[1]); int teamX = Integer.parseInt(teamStrSplit[1]);
int teamY = Integer.parseInt(teamStrSplit[2]); int teamY = Integer.parseInt(teamStrSplit[2]);
int teamZ = Integer.parseInt(teamStrSplit[3]); int teamZ = Integer.parseInt(teamStrSplit[3]);
Team team = new Team(teamStrSplit[0], Team team = new Team(teamStrSplit[0],
new Location(world, teamX, teamY, teamZ)); new Location(world, teamX, teamY, teamZ),
war, warzone );
team.setRemainingTickets(warzone.getLifePool()); team.setRemainingTickets(warzone.getLifePool());
warzone.getTeams().add(team); warzone.getTeams().add(team);
} }
@ -120,7 +123,7 @@ public class WarzoneMapper {
int monumentX = Integer.parseInt(monumentStrSplit[1]); int monumentX = Integer.parseInt(monumentStrSplit[1]);
int monumentY = Integer.parseInt(monumentStrSplit[2]); int monumentY = Integer.parseInt(monumentStrSplit[2]);
int monumentZ = Integer.parseInt(monumentStrSplit[3]); int monumentZ = Integer.parseInt(monumentStrSplit[3]);
Monument monument = new Monument(monumentStrSplit[0], world, Monument monument = new Monument(monumentStrSplit[0], war, warzone,
new Location(world, monumentX, monumentY, monumentZ)); new Location(world, monumentX, monumentY, monumentZ));
warzone.getMonuments().add(monument); warzone.getMonuments().add(monument);
} }
@ -129,43 +132,20 @@ public class WarzoneMapper {
warzoneConfig.close(); warzoneConfig.close();
if(loadBlocks) { if(loadBlocks) {
// zone blocks
PropertiesFile warzoneBlocksFile = new PropertiesFile(war.getName() + "/warzone-" + warzone.getName() + ".dat"); PropertiesFile warzoneBlocksFile = new PropertiesFile(war.getName() + "/warzone-" + warzone.getName() + ".dat");
int northSouth = ((int)(warzone.getSoutheast().getBlockX())) - ((int)(warzone.getNorthwest().getBlockX()));
int eastWest = ((int)(warzone.getNorthwest().getBlockZ())) - ((int)(warzone.getSoutheast().getBlockZ())); // zone blocks
int minY = 0; VerticalVolume zoneVolume = new VerticalVolume("zone", war, warzone);
int maxY = 128;
int[][][] state = new int[northSouth + 6][128][eastWest + 6];
String stateStr = warzoneBlocksFile.getString("zoneBlocks"); String stateStr = warzoneBlocksFile.getString("zoneBlocks");
String[] stateStrSplit = stateStr.split(","); zoneVolume.blocksFromString(stateStr);
int splitIndex = 0; warzone.setVolume(zoneVolume);
if(stateStrSplit.length > 1000) {
for(int i = 0; i < northSouth + 3; i++){
for(int j = 0; j < 128; j++) {
for(int k = 0; k < eastWest + 3; k++) {
String currentBlockType = stateStrSplit[splitIndex];
if(currentBlockType != null && !currentBlockType.equals("")) {
state[i][j][k] = Integer.parseInt(currentBlockType);
}
splitIndex++;
}
}
}
}
warzone.setInitialState(state);
// monument blocks // monument blocks
for(Monument monument: warzone.getMonuments()) { for(Monument monument: warzone.getMonuments()) {
Volume monumentVolume = new Volume(monument.getName(), war, warzone);
String monumentBlocksStr = warzoneBlocksFile.getString("monument"+monument.getName()+"Blocks"); String monumentBlocksStr = warzoneBlocksFile.getString("monument"+monument.getName()+"Blocks");
String[] monumentBlocksSplit = monumentBlocksStr.split(","); monumentVolume.blocksFromString(monumentBlocksStr);
int[] monumentState = new int[10];
for(int i = 0; i < monumentBlocksSplit.length; i++) {
String split = monumentBlocksSplit[i];
if(split != null && !split.equals("")) {
monumentState[i] = Integer.parseInt(split);
}
}
monument.setInitialState(monumentState);
} }
// team spawn blocks // team spawn blocks
@ -263,23 +243,8 @@ public class WarzoneMapper {
if(saveBlocks) { if(saveBlocks) {
// zone blocks // zone blocks
PropertiesFile warzoneBlocksFile = new PropertiesFile(war.getName() + "/warzone-" + warzone.getName() + ".dat"); PropertiesFile warzoneBlocksFile = new PropertiesFile(war.getName() + "/warzone-" + warzone.getName() + ".dat");
int northSouth = warzone.getSoutheast().getBlockX() - warzone.getNorthwest().getBlockX(); StringBuilder zoneBlocksBuilder = new StringBuilder();
int eastWest = warzone.getNorthwest().getBlockZ() - warzone.getSoutheast().getBlockZ(); warzoneBlocksFile.setString("zoneBlocks", warzone.getVolume().blocksToString()); // oh boy
int[][][] state = warzone.getInitialState();
StringBuilder stateBuilder = new StringBuilder();
int savedBlocks = 0;
if(state.length > 1) {
for(int i = 0; i < northSouth + 3; i++){
for(int j = 0; j < 128; j++) {
for(int k = 0; k < eastWest + 3; k++) {
stateBuilder.append(state[i][j][k] + ",");
savedBlocks++;
}
}
}
}
warzoneBlocksFile.setString("zoneBlocks", stateBuilder.toString());
// monument blocks // monument blocks
for(Monument monument: monuments) { for(Monument monument: monuments) {

View File

@ -0,0 +1,76 @@
package com.tommytony.war.volumes;
import org.bukkit.Block;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.block.Sign;
public class BlockInfo {
private int x;
private int y;
private int z;
private int type;
private byte data;
private String[] signLines;
public BlockInfo(Block block) {
this.x = block.getX();
this.y = block.getX();
this.z = block.getX();
this.type = block.getTypeID();
this.data = block.getData();
}
public BlockInfo(BlockState blockState) {
this.x = blockState.getX();
this.y = blockState.getX();
this.z = blockState.getX();
this.type = blockState.getTypeID();
this.data = blockState.getData();
if(is(Material.Sign) || is(Material.SignPost)) {
Sign sign = (Sign)blockState;
this.signLines = sign.getLines();
}
}
public BlockInfo(int typeID, byte data, String[] lines) {
type = typeID;
this.data = data;
signLines = lines;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public int getZ() {
return z;
}
public int getTypeID() {
return type;
}
public Material getType() {
return Material.getMaterial(type);
}
public byte getData() {
return data;
}
public boolean is(Material material) {
return getType() == material;
}
public String[] getSignLines() {
if(is(Material.Sign) || is(Material.SignPost)){
return signLines;
}
return null;
}
}

View File

@ -0,0 +1,52 @@
package com.tommytony.war.volumes;
import org.bukkit.Block;
import org.bukkit.Location;
import com.tommytony.war.War;
import com.tommytony.war.Warzone;
public class CenteredVolume extends Volume {
private Block center;
private int sideSize = -1;
public CenteredVolume(String name, Location center, War war, Warzone warzone) {
super(name, war, warzone);
setCenter(warzone.getWorld().getBlockAt(center.getBlockX(), center.getBlockY(), center.getBlockZ()));
}
public void setCenter(Block block) {
this.resetBlocks();
this.center = block;
if(sideSize != -1) {
calculateCorners();
}
}
private void calculateCorners() {
int topHalfOfSide = sideSize / 2;
int x = center.getX() + topHalfOfSide;
int y = center.getY() + topHalfOfSide;
int z = center.getZ() + topHalfOfSide;
Block cornerOne = getWarzone().getWorld().getBlockAt(x, y, z);
setCornerOne(cornerOne);
int bottomHalfOfSide = sideSize - topHalfOfSide;
x = center.getX() - bottomHalfOfSide;
y = center.getY() - bottomHalfOfSide;
z = center.getZ() - bottomHalfOfSide;
Block cornerTwo = getWarzone().getWorld().getBlockAt(x, y, z);
setCornerTwo(cornerTwo);
}
public void setSideSize(int sideSize) {
this.resetBlocks();
this.sideSize = sideSize;
if(center != null) {
calculateCorners();
}
}
}

View File

@ -0,0 +1,28 @@
package com.tommytony.war.volumes;
import org.bukkit.Block;
import com.tommytony.war.War;
import com.tommytony.war.Warzone;
public class VerticalVolume extends Volume{
public VerticalVolume(String name, War war, Warzone warzone) {
super(name, war, warzone);
}
@Override
public void setCornerOne(Block block){
// corner one defaults to topmost corner
Block topBlock = getWorld().getBlockAt(block.getX(), 128, block.getZ());
super.setCornerOne(topBlock);
}
@Override
public void setCornerTwo(Block block){
// corner one defaults to bottom most corner
Block bottomBlock = getWorld().getBlockAt(block.getX(), 0, block.getZ());
super.setCornerTwo(bottomBlock);
}
}

View File

@ -0,0 +1,266 @@
package com.tommytony.war.volumes;
import java.util.Scanner;
import org.bukkit.Block;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Sign;
import com.tommytony.war.War;
import com.tommytony.war.Warzone;
public class Volume {
private final String name;
private final World world;
private final Warzone warzone;
private Block cornerOne;
private Block cornerTwo;
private BlockInfo[][][] blockInfos = null;
private final War war;
public Volume(String name, War war, Warzone warzone) {
this.name = name;
this.war = war;
this.warzone = warzone;
this.world = warzone.getWorld();
}
public World getWorld() {
return world;
}
public boolean hasTwoCorners() {
return cornerOne != null && cornerTwo != null;
}
public void setCornerOne(Block block) {
this.cornerOne = block;
}
public int saveBlocks() {
int noOfSavedBlocks = 0;
try {
if(hasTwoCorners()) {
this.blockInfos = new BlockInfo[getSizeX()][getSizeY()][getSizeZ()];
int x = getMinX();
for(int i = 0; i < getSizeX(); i++){
int y = getMinY();
for(int j = 0; j < getSizeY(); j++){
int z = getMinZ();
for(int k = 0;k < getSizeZ(); k++) {
this.blockInfos[i][j][k] = new BlockInfo(world.getBlockAt(x, y, z));
z++;
noOfSavedBlocks++;
}
y++;
}
x++;
}
}
} catch (Exception e) {
this.war.getLogger().warning(war.str("Failed to save volume " + name + " blocks. " + e.getMessage()));
}
return noOfSavedBlocks;
}
public int resetBlocks() {
int noOfResetBlocks = 0;
try {
if(hasTwoCorners() && blockInfos != null) {
int x = getMinX();
for(int i = 0; i < getSizeX(); i++){
int y = getMinY();
for(int j = 0; j < getSizeY(); j++){
int z = getMinZ();
for(int k = 0;k < getSizeZ(); k++) {
BlockInfo oldBlockInfo = blockInfos[i][j][k];
Block currentBlock = world.getBlockAt(x, y, z);
if(currentBlock.getTypeID() != oldBlockInfo.getTypeID() ||
(currentBlock.getTypeID() == oldBlockInfo.getTypeID() && currentBlock.getData() != oldBlockInfo.getData()) ||
(currentBlock.getTypeID() == oldBlockInfo.getTypeID() && currentBlock.getData() == oldBlockInfo.getData() &&
(oldBlockInfo.is(Material.Sign) || oldBlockInfo.is(Material.SignPost))
)
) {
currentBlock.setType(oldBlockInfo.getType());
currentBlock.setData(oldBlockInfo.getData());
if(oldBlockInfo.is(Material.Sign) || oldBlockInfo.is(Material.SignPost)) {
Sign currentSign = (Sign) currentBlock;
currentSign.setLine(0, oldBlockInfo.getSignLines()[0]);
currentSign.setLine(1, oldBlockInfo.getSignLines()[0]);
currentSign.setLine(2, oldBlockInfo.getSignLines()[0]);
currentSign.setLine(3, oldBlockInfo.getSignLines()[0]);
}
noOfResetBlocks++;
}
z++;
}
y++;
}
x++;
}
}
} catch (Exception e) {
this.war.getLogger().warning(war.str("Failed to reset volume " + name + " blocks. " + e.getMessage()));
}
return noOfResetBlocks;
}
public void setCornerTwo(Block block) {
this.cornerTwo = block;
}
public Block getMinXBlock() {
if(cornerOne.getX() < cornerTwo.getX()) return cornerOne;
return cornerTwo;
}
public Block getMinYBlock() {
if(cornerOne.getY() < cornerTwo.getY()) return cornerOne;
return cornerTwo;
}
public Block getMinZBlock() {
if(cornerOne.getZ() < cornerTwo.getZ()) return cornerOne;
return cornerTwo;
}
public int getMinX() {
return getMinXBlock().getX();
}
public int getMinY() {
return getMinYBlock().getY();
}
public int getMinZ() {
return getMinZBlock().getZ();
}
public Block getMaxXBlock() {
if(cornerOne.getX() < cornerTwo.getX()) return cornerTwo;
return cornerOne;
}
public Block getMaxYBlock() {
if(cornerOne.getY() < cornerTwo.getY()) return cornerTwo;
return cornerOne;
}
public Block getMaxZBlock() {
if(cornerOne.getZ() < cornerTwo.getZ()) return cornerTwo;
return cornerOne;
}
public int getMaxX() {
return getMaxXBlock().getX();
}
public int getMaxY() {
return getMaxYBlock().getY();
}
public int getMaxZ() {
return getMaxZBlock().getZ();
}
public int getSizeX() {
return getMaxX() - getMinX();
}
public int getSizeY() {
return getMaxY() - getMinY();
}
public int getSizeZ() {
return getMaxZ() - getMinZ();
}
public boolean isSaved() {
return blockInfos != null;
}
public BlockInfo[][][] getBlockInfos() {
return blockInfos;
}
public String blocksToString() {
StringBuilder volumeStringBuilder = new StringBuilder();
volumeStringBuilder.append(cornerOne.getX() + "," + cornerOne.getY() + "," + cornerOne.getZ() + ";");
volumeStringBuilder.append(cornerTwo.getX() + "," + cornerTwo.getY() + "," + cornerTwo.getZ() + ";");
for(int i = 0; i < getSizeX(); i++){
for(int j = 0; j < getSizeY(); j++) {
for(int k = 0; k < getSizeZ(); k++) {
BlockInfo info = getBlockInfos()[i][j][k];
volumeStringBuilder.append(info.getTypeID() + "," + info.getData() + "," + info.getSignLines()[0]);
if(info.getType() == Material.Sign || info.getType() == Material.SignPost) {
String[] lines = info.getSignLines();
volumeStringBuilder.append(lines[0] + "\n");
volumeStringBuilder.append(lines[1] + "\n");
volumeStringBuilder.append(lines[2] + "\n");
volumeStringBuilder.append(lines[3] + "\n");
}
volumeStringBuilder.append(";");
}
}
}
return volumeStringBuilder.toString();
}
public void blocksFromString(String volumeString) {
Scanner scanner = new Scanner(volumeString);
int x1 = scanner.nextInt();
scanner.next(",");
int y1 = scanner.nextInt();
scanner.next(",");
int z1 = scanner.nextInt();
scanner.next(";");
cornerOne = world.getBlockAt(x1, y1, z1);
int x2 = scanner.nextInt();
scanner.next(",");
int y2 = scanner.nextInt();
scanner.next(",");
int z2 = scanner.nextInt();
scanner.next(";");
cornerOne = world.getBlockAt(x2, y2, z2);
blockInfos = new BlockInfo[getSizeX()][getSizeY()][getSizeZ()];
for(int i = 0; i < getSizeX(); i++){
for(int j = 0; j < getSizeY(); j++) {
for(int k = 0; k < getSizeZ(); k++) {
// scan ne
int typeID = scanner.nextInt();
scanner.next(",");
byte data = scanner.nextByte();
String[] lines = null;
if(typeID == Material.Sign.getID() || typeID == Material.SignPost.getID()) {
scanner.next(",");
lines = new String[4];
lines[0] = scanner.nextLine();
lines[1] = scanner.nextLine();
lines[2] = scanner.nextLine();
lines[3] = scanner.nextLine();
}
scanner.next(";");
getBlockInfos()[i][j][k] = new BlockInfo(typeID, data, lines);
}
}
}
}
public Warzone getWarzone() {
return warzone;
}
public boolean contains(Location location) {
int x = location.getBlockX();
int y = location.getBlockY();
int z = location.getBlockZ();
return x <= getMaxX() && x >= getMinX() &&
y <= getMaxY() && y >= getMinY() &&
z <= getMaxZ() && z >= getMinZ();
}
}