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https://github.com/taoneill/war.git
synced 2024-11-24 03:05:54 +01:00
Hopefully better looking and working monuments. Finished up missing parts of lobby mapping. Something else I forget. Ready for the new CraftBukkit a a hell of a lot of testing.
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@ -42,6 +42,7 @@ public class WarBlockListener extends BlockListener {
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for(Team t : teams) {
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t.teamcast(war.str("Monument " + monument.getName() + " has been captured by team " + team.getName() + "."));
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}
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return; // important otherwise cancelled down a few line by isImportantblock
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} else {
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player.sendMessage(war.str("You can't capture a monument without team block. Get one from your team spawn."));
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event.setCancelled(true);
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@ -41,8 +41,7 @@ public class Monument {
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int z = location.getBlockZ();
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// center
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warzone.getWorld().getBlockAt(x, y-1, z).getState().setType(Material.AIR);
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warzone.getWorld().getBlockAt(x, y-2, z).setType(Material.GLOWSTONE);
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warzone.getWorld().getBlockAt(x, y-1, z).getState().setType(Material.OBSIDIAN);
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// inner ring
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warzone.getWorld().getBlockAt(x+1, y-1, z+1).setType(Material.GLOWSTONE);
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@ -58,11 +57,11 @@ public class Monument {
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// outer ring
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warzone.getWorld().getBlockAt(x+2, y-1, z+2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+2, y-1, z+2).setType(Material.GLOWSTONE);
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warzone.getWorld().getBlockAt(x+2, y-1, z+1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+2, y-1, z).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+2, y-1, z-1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+2, y-1, z-2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+2, y-1, z-2).setType(Material.GLOWSTONE);
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warzone.getWorld().getBlockAt(x-1, y-1, z+2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-1, y-1, z-2).setType(Material.OBSIDIAN);
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@ -73,22 +72,24 @@ public class Monument {
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warzone.getWorld().getBlockAt(x+1, y-1, z+2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+1, y-1, z-2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-2, y-1, z+2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-2, y-1, z+2).setType(Material.GLOWSTONE);
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warzone.getWorld().getBlockAt(x-2, y-1, z+1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-2, y-1, z).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-2, y-1, z-1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-2, y-1, z-2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-2, y-1, z-2).setType(Material.GLOWSTONE);
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// towers
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warzone.getWorld().getBlockAt(x-2, y, z-1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-2, y, z-2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-1, y, z-2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x-2, y+1, z-2).setType(Material.OBSIDIAN);
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// block holder
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warzone.getWorld().getBlockAt(x, y, z).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x, y, z-1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x, y, z+1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+2, y, z+1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+2, y, z+2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+1, y, z+2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x+2, y+1, z+2).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x, y+1, z-1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x, y+1, z+1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x, y+2, z).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x, y+2, z-1).setType(Material.OBSIDIAN);
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warzone.getWorld().getBlockAt(x, y+2, z+1).setType(Material.OBSIDIAN);
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}
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public boolean isNear(Location playerLocation) {
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@ -309,7 +309,7 @@ public class Warzone {
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public boolean isMonumentCenterBlock(Block block) {
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for(Monument monument : monuments) {
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int x = monument.getLocation().getBlockX();
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int y = monument.getLocation().getBlockY() - 1;
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int y = monument.getLocation().getBlockY() + 1;
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int z = monument.getLocation().getBlockZ();
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if(x == block.getX() && y == block.getY() && z == block.getZ()) {
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return true;
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@ -321,7 +321,7 @@ public class Warzone {
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public Monument getMonumentFromCenterBlock(Block block) {
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for(Monument monument : monuments) {
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int x = monument.getLocation().getBlockX();
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int y = monument.getLocation().getBlockY();
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int y = monument.getLocation().getBlockY() + 1;
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int z = monument.getLocation().getBlockZ();
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if(x == block.getX() && y == block.getY() && z == block.getZ()) {
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return monument;
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@ -54,6 +54,7 @@ public class WarMapper {
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Warzone zone = WarzoneMapper.load(war, warzoneName, !newWar); // cascade load, only load blocks if warzone exists
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war.getWarzones().add(zone);
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zone.getVolume().resetBlocks();
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zone.getLobby().getVolume().resetBlocks();
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zone.initializeZone(); // is this wise?
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}
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}
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@ -5,6 +5,7 @@ import java.io.IOException;
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import java.util.HashMap;
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import java.util.List;
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import org.bukkit.BlockFace;
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import org.bukkit.ItemStack;
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import org.bukkit.Location;
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import org.bukkit.World;
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@ -15,7 +16,9 @@ import com.tommytony.war.Monument;
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import com.tommytony.war.Team;
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import com.tommytony.war.TeamMaterials;
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import com.tommytony.war.Warzone;
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import com.tommytony.war.ZoneLobby;
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import com.tommytony.war.volumes.VerticalVolume;
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import com.tommytony.war.volumes.Volume;
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/**
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*
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@ -147,12 +150,27 @@ public class WarzoneMapper {
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}
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}
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// lobby
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String lobbyStr = warzoneConfig.getString("lobby");
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BlockFace lobbyFace = null;
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if(lobbyStr.equals("south")) {
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lobbyFace = BlockFace.South;
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} else if(lobbyStr.equals("east")) {
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lobbyFace = BlockFace.East;
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} else if(lobbyStr.equals("north")) {
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lobbyFace = BlockFace.North;
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} else if(lobbyStr.equals("west")) {
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lobbyFace = BlockFace.West;
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}
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warzone.setLobby(new ZoneLobby(war, warzone, lobbyFace));
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warzoneConfig.close();
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if(loadBlocks && warzone.getNorthwest() != null && warzone.getSoutheast() != null) {
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// zone blocks
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VerticalVolume zoneVolume = VolumeMapper.loadVerticalVolume(warzone.getName(), "zone", war, warzone.getWorld());
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warzone.setVolume(zoneVolume);
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// monument blocks
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for(Monument monument: warzone.getMonuments()) {
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@ -164,6 +182,10 @@ public class WarzoneMapper {
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team.setVolume(VolumeMapper.loadVolume(team.getName(), warzone.getName(), war, world));
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}
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// lobby
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Volume lobbyVolume = VolumeMapper.loadVolume("lobby", warzone.getName(), war, world);
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warzone.getLobby().setVolume(lobbyVolume);
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//war.getLogger().info("Loaded warzone " + name + " config and blocks.");
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} else {
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//war.getLogger().info("Loaded warzone " + name + " config.");
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@ -239,6 +261,20 @@ public class WarzoneMapper {
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monumentsStr += monument.getName() + "," + (int)monumentLoc.getBlockX() + "," + (int)monumentLoc.getBlockY() + "," + (int)monumentLoc.getBlockZ() + ";";
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}
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warzoneConfig.setString("monuments", monumentsStr);
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// lobby
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String lobbyStr = "";
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if(BlockFace.South == warzone.getLobby().getWall()) {
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lobbyStr = "south";
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} else if(BlockFace.East == warzone.getLobby().getWall()) {
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lobbyStr = "east";
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} else if(BlockFace.North == warzone.getLobby().getWall()) {
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lobbyStr = "north";
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} else if(BlockFace.West == warzone.getLobby().getWall()) {
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lobbyStr = "west";
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}
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warzoneConfig.setString("lobby", lobbyStr);
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warzoneConfig.save();
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warzoneConfig.close();
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@ -256,6 +292,8 @@ public class WarzoneMapper {
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for(Team team : teams) {
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VolumeMapper.save(team.getVolume(), warzone.getName(), war);
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}
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VolumeMapper.save(warzone.getLobby().getVolume(), warzone.getName(), war);
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}
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// if(saveBlocks) {
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