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Added Setteam, setteamflag and setmonument command
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commit
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package bukkit.tommytony.war.command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.tommytony.war.Monument;
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import com.tommytony.war.Warzone;
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import com.tommytony.war.mappers.WarzoneMapper;
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import bukkit.tommytony.war.WarCommandHandler;
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public class SetmonumentCommand extends AbstractZoneMakerCommand {
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public SetmonumentCommand(WarCommandHandler handler, CommandSender sender, String[] args) throws NoZoneMakerException {
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super(handler, sender, args);
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}
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@Override
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public boolean handle() {
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if (!(this.sender instanceof Player)) return true;
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Player player = (Player) this.sender;
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if (this.args.length != 1) {
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return false;
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}
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Warzone zone = Warzone.getZoneByLocation(player);
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if (zone == null) {
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return false;
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}
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if (this.args[0].equals(zone.getName())) {
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return false;
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}
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Warzone warzone = Warzone.getZoneByLocation(player);
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if (warzone.hasMonument(this.args[0])) {
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// move the existing monument
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Monument monument = warzone.getMonument(this.args[0]);
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monument.getVolume().resetBlocks();
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monument.setLocation(player.getLocation());
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this.msg("Monument " + monument.getName() + " was moved.");
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} else {
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// create a new monument
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Monument monument = new Monument(this.args[0], warzone, player.getLocation());
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warzone.getMonuments().add(monument);
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this.msg("Monument " + monument.getName() + " created.");
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}
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WarzoneMapper.save(warzone, false);
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WarzoneMapper.save(zone, false);
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return true;
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}
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}
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package bukkit.tommytony.war.command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.tommytony.war.Team;
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import com.tommytony.war.TeamKind;
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import com.tommytony.war.TeamKinds;
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import com.tommytony.war.Warzone;
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import com.tommytony.war.mappers.WarzoneMapper;
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import bukkit.tommytony.war.WarCommandHandler;
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public class SetteamCommand extends AbstractZoneMakerCommand {
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public SetteamCommand(WarCommandHandler handler, CommandSender sender, String[] args) throws NoZoneMakerException {
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super(handler, sender, args);
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}
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@Override
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public boolean handle() {
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if (!(this.sender instanceof Player)) return true;
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Player player = (Player) this.sender;
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if (this.args.length != 1) {
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return false;
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}
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Warzone zone = Warzone.getZoneByLocation(player);
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if (zone == null) {
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return false;
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}
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TeamKind teamKind = TeamKinds.teamKindFromString(this.args[0]);
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Team existingTeam = zone.getTeamByKind(teamKind);
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if (existingTeam != null) {
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// relocate
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existingTeam.setTeamSpawn(player.getLocation());
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this.msg("Team " + existingTeam.getName() + " spawn relocated.");
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} else {
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// new team (use default TeamKind name for now)
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Team newTeam = new Team(teamKind.getDefaultName(), teamKind, player.getLocation(), zone);
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newTeam.setRemainingLives(zone.getLifePool());
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zone.getTeams().add(newTeam);
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if (zone.getLobby() != null) {
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zone.getLobby().getVolume().resetBlocks();
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// warzone.getVolume().resetWallBlocks(warzone.getLobby().getWall());
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// warzone.addZoneOutline(warzone.getLobby().getWall());
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zone.getLobby().initialize();
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}
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newTeam.setTeamSpawn(player.getLocation());
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this.msg("Team " + newTeam.getName() + " created with spawn here.");
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}
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WarzoneMapper.save(zone, false);
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return true;
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}
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}
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@ -0,0 +1,59 @@
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package bukkit.tommytony.war.command;
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import org.bukkit.Location;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.tommytony.war.Team;
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import com.tommytony.war.TeamKind;
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import com.tommytony.war.TeamKinds;
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import com.tommytony.war.Warzone;
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import com.tommytony.war.mappers.WarzoneMapper;
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import bukkit.tommytony.war.WarCommandHandler;
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public class SetteamflagCommand extends AbstractZoneMakerCommand {
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public SetteamflagCommand(WarCommandHandler handler, CommandSender sender, String[] args) throws NoZoneMakerException {
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super(handler, sender, args);
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}
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@Override
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public boolean handle() {
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if (!(this.sender instanceof Player)) return true;
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Player player = (Player) this.sender;
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if (this.args.length != 1) {
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return false;
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}
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Warzone zone = Warzone.getZoneByLocation(player);
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if (zone == null) {
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return false;
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}
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TeamKind kind = TeamKinds.teamKindFromString(this.args[0]);
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Team team = zone.getTeamByKind(kind);
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if (team == null) {
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// no such team yet
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this.msg("Place the team spawn first.");
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} else if (team.getFlagVolume() == null) {
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// new team flag
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team.setTeamFlag(player.getLocation());
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Location playerLoc = player.getLocation();
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player.teleport(new Location(playerLoc.getWorld(), playerLoc.getBlockX() + 1, playerLoc.getBlockY(), playerLoc.getBlockZ()));
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this.msg("Team " + team.getName() + " flag added here.");
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WarzoneMapper.save(zone, false);
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} else {
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// relocate flag
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team.getFlagVolume().resetBlocks();
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team.setTeamFlag(player.getLocation());
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Location playerLoc = player.getLocation();
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player.teleport(new Location(playerLoc.getWorld(), playerLoc.getBlockX() + 1, playerLoc.getBlockY(), playerLoc.getBlockZ() + 1));
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this.msg("Team " + team.getName() + " flag moved.");
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WarzoneMapper.save(zone, false);
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}
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return true;
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}
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}
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