mirror of
https://github.com/taoneill/war.git
synced 2024-11-23 18:55:28 +01:00
Closes gh-225. Finally compatible with RB935 with PLAYER_MOVE changes that prevent teleport loops that broke the plugin from CB888 on. Now only using event.setTo(). Adjusted some messages.
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parent
5bad6a26cc
commit
6929b81dc4
@ -157,7 +157,7 @@ public class War extends JavaPlugin {
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pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_COMBUST, entityListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.CREATURE_SPAWN, entityListener, Priority.Normal, this);
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//pm.registerEvent(Event.Type.ENTITY_REGAIN_HEALTH, entityListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_REGAIN_HEALTH, entityListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_PLACE, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_BREAK, blockListener, Priority.Normal, this);
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@ -632,7 +632,7 @@ public class War extends JavaPlugin {
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for(Player p : team.getPlayers()) {
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warzone.restorePlayerInventory(p);
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p.teleport(warzone.getTeleport());
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this.msg(player, "You have left the warzone. Your inventory has (hopefully) been restored.");
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this.msg(player, "You have left the warzone. Your inventory has been restored.");
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}
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team.resetPoints();
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team.getPlayers().clear();
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@ -15,6 +15,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityListener;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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//import org.bukkit.event.entity.EntityRegainHealthEvent;
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import com.tommytony.war.Team;
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@ -211,19 +212,19 @@ public class WarEntityListener extends EntityListener {
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}
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}
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// public void onEntityRegainHealth(EntityRegainHealthEvent event) {
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// if(war.isLoaded()) {
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// Entity entity = event.getEntity();
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// if(entity instanceof Player) {
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// Player player = (Player) entity;
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// Location location = player.getLocation();
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// Warzone zone = war.warzone(location);
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// if(zone != null) {
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// if (((CraftPlayer) player).getHandle().ticksLived % 20 * 12 == 0) {
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// event.setCancelled(true);
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// }
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// }
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// }
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// }
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// }
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public void onEntityRegainHealth(EntityRegainHealthEvent event) {
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if(war.isLoaded()) {
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Entity entity = event.getEntity();
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if(entity instanceof Player) {
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Player player = (Player) entity;
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Location location = player.getLocation();
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Warzone zone = war.warzone(location);
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if(zone != null) {
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if (((CraftPlayer) player).getHandle().ticksLived % 20 * 12 == 0) {
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event.setCancelled(true);
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}
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}
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}
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}
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}
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}
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@ -212,7 +212,6 @@ public class WarPlayerListener extends PlayerListener {
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setter.placeCorner2(event.getClickedBlock());
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event.setUseItemInHand(Result.ALLOW);
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}
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}
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}
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}
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@ -250,7 +249,6 @@ public class WarPlayerListener extends PlayerListener {
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}
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}
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boolean enteredGate = false;
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// Warzone lobby gates
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if(locLobby != null) {
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Warzone zone = locLobby.getZone();
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@ -262,7 +260,6 @@ public class WarPlayerListener extends PlayerListener {
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if(zone.isDisabled()){
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handleDisabledZone(event, player, zone);
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} else {
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enteredGate = true;
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dropFromOldTeamIfAny(player);
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int noOfPlayers = 0;
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for(Team t : zone.getTeams()) {
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@ -270,15 +267,13 @@ public class WarPlayerListener extends PlayerListener {
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}
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if(noOfPlayers < zone.getTeams().size() * zone.getTeamCap()) {
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Team team = zone.autoAssign(player);
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event.setFrom(team.getTeamSpawn());
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event.setCancelled(true);
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if(war.getWarHub() != null) {
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war.getWarHub().resetZoneSign(zone);
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}
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} else {
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event.setFrom(zone.getTeleport());
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player.teleport(zone.getTeleport());
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event.setCancelled(true);
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event.setTo(zone.getTeleport());
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//player.teleport(zone.getTeleport());
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war.badMsg(player, "All teams are full.");
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}
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}
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@ -288,7 +283,6 @@ public class WarPlayerListener extends PlayerListener {
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// go through all the team gates
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for(Team team : zone.getTeams()){
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if(zone.getLobby().isInTeamGate(team, playerLoc)) {
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enteredGate = true;
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dropFromOldTeamIfAny(player);
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if(zone.isDisabled()){
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handleDisabledZone(event, player, zone);
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@ -305,21 +299,18 @@ public class WarPlayerListener extends PlayerListener {
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t.teamcast("" + player.getName() + " joined team " + team.getName() + ".");
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}
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} else {
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event.setFrom(zone.getTeleport());
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player.teleport(zone.getTeleport());
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event.setCancelled(true);
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event.setTo(zone.getTeleport());
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war.badMsg(player, "Team " + team.getName() + " is full.");
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}
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return;
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}
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}
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if (war.getWarHub() != null && zone.getLobby().isInWarHubLinkGate(playerLoc)){
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enteredGate = true;
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if (war.getWarHub() != null && zone.getLobby().isInWarHubLinkGate(playerLoc)
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&& !war.getWarHub().getVolume().contains(player.getLocation())){
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dropFromOldTeamIfAny(player);
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event.setFrom(war.getWarHub().getLocation());
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player.teleport(war.getWarHub().getLocation());
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event.setCancelled(true);
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event.setTo(war.getWarHub().getLocation());
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//player.teleport(war.getWarHub().getLocation());
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war.msg(player, "Welcome to the War hub.");
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return;
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}
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@ -329,46 +320,44 @@ public class WarPlayerListener extends PlayerListener {
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// Warhub zone gates
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WarHub hub = war.getWarHub();
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if(hub != null && hub.getVolume().contains(playerLoc)) {
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if(hub != null && hub.getVolume().contains(player.getLocation())) {
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Warzone zone = hub.getDestinationWarzoneForLocation(playerLoc);
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if(zone != null && zone.getTeleport() != null) {
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enteredGate = true;
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event.setFrom(zone.getTeleport());
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player.teleport(zone.getTeleport());
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event.setCancelled(true);
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event.setTo(zone.getTeleport());
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//player.teleport(zone.getTeleport());
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war.msg(player, "Welcome to warzone " + zone.getName() + ".");
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return;
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}
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}
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if(locZone != null && locZone.getLobby() != null
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&& locZone.getLobby().isLeavingZone(playerLoc)) { // already in a team and in warzone, leaving
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enteredGate = true;
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boolean isLeaving = playerWarzone != null && playerWarzone.getLobby().isLeavingZone(playerLoc);
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Team playerTeam = war.getPlayerTeam(player.getName());
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if(isLeaving) { // already in a team and in warzone, leaving
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// same as leave
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Team playerTeam = war.getPlayerTeam(player.getName());
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if(playerTeam != null) {
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event.setFrom(playerWarzone.getTeleport());
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playerWarzone.handlePlayerLeave(player, playerWarzone.getTeleport(), true);
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event.setCancelled(true);
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return;
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boolean atSpawnAlready = playerTeam.getTeamSpawn().getBlockX() == player.getLocation().getBlockX() &&
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playerTeam.getTeamSpawn().getBlockY() == player.getLocation().getBlockY() &&
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playerTeam.getTeamSpawn().getBlockZ() == player.getLocation().getBlockZ();
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if(!atSpawnAlready) {
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playerWarzone.handlePlayerLeave(player, playerWarzone.getTeleport(), event, true);
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return;
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}
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}
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}
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if(playerWarzone != null && !enteredGate) {
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Team team = war.getPlayerTeam(player.getName());
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if(playerWarzone != null) {
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// Player belongs to a warzone team but is outside: he snuck out or is at spawn and died
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if(locZone == null && team != null) {;
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war.badMsg(player, "You can't sneak out of a zone while in a team. Use /leave or walk out the lobby to exit the zone, please.");
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event.setFrom(team.getTeamSpawn());
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player.teleport(team.getTeamSpawn());
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event.setCancelled(true);
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if(locZone == null && playerTeam != null && playerWarzone.getLobby() != null
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&& !playerWarzone.getLobby().getVolume().contains(playerLoc)
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&& !isLeaving) {
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war.badMsg(player, "Use /leave to exit the zone.");
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event.setTo(playerTeam.getTeamSpawn());
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return;
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}
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// Monuments //SY
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if(team != null
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&& playerWarzone.nearAnyOwnedMonument(playerLoc, team)
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if(playerTeam != null
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&& playerWarzone.nearAnyOwnedMonument(playerLoc, playerTeam)
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&& player.getHealth() < 20
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&& player.getHealth() > 0 // don't heal the dead
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&& random.nextInt(77) == 3 ) { // one chance out of many of getting healed
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@ -391,22 +380,21 @@ public class WarPlayerListener extends PlayerListener {
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// Flag capture
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if(playerWarzone.isFlagThief(player.getName())
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&& (team.getSpawnVolume().contains(player.getLocation())
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|| (team.getFlagVolume() != null && team.getFlagVolume().contains(player.getLocation())))) {
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if(playerWarzone.isTeamFlagStolen(team)) {
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&& (playerTeam.getSpawnVolume().contains(player.getLocation())
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|| (playerTeam.getFlagVolume() != null && playerTeam.getFlagVolume().contains(player.getLocation())))) {
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if(playerWarzone.isTeamFlagStolen(playerTeam)) {
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war.badMsg(player, "You can't capture the enemy flag until your team's flag is returned.");
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} else {
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synchronized(playerWarzone) {
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// flags can be captured at own spawn or own flag pole
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team.addPoint();
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if(team.getPoints() >= playerWarzone.getScoreCap()) {
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playerTeam.addPoint();
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if(playerTeam.getPoints() >= playerWarzone.getScoreCap()) {
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if(playerWarzone.hasPlayerInventory(player.getName())){
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playerWarzone.restorePlayerInventory(player);
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}
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playerWarzone.handleScoreCapReached(player, team.getName());
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event.setFrom(playerWarzone.getTeleport());
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player.teleport(playerWarzone.getTeleport());
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event.setCancelled(true);
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playerWarzone.handleScoreCapReached(player, playerTeam.getName());
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event.setTo(playerWarzone.getTeleport());
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//player.teleport(playerWarzone.getTeleport());
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} else {
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// added a point
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Team victim = playerWarzone.getVictimTeamForThief(player.getName());
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@ -414,11 +402,11 @@ public class WarPlayerListener extends PlayerListener {
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victim.initializeTeamFlag();
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for(Team t : playerWarzone.getTeams()) {
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t.teamcast(player.getName() + " captured team " + victim.getName()
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+ "'s flag. Team " + team.getName() + " scores one point." );
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+ "'s flag. Team " + playerTeam.getName() + " scores one point." );
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}
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playerWarzone.respawnPlayer(event, team, player);
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team.resetSign();
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playerWarzone.getLobby().resetTeamGateSign(team);
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playerWarzone.respawnPlayer(event, playerTeam, player);
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playerTeam.resetSign();
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playerWarzone.getLobby().resetTeamGateSign(playerTeam);
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}
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playerWarzone.removeThief(player.getName());
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}
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@ -429,9 +417,8 @@ public class WarPlayerListener extends PlayerListener {
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&& !locZone.getLobby().isLeavingZone(playerLoc) && !isMaker) {
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// player is not in any team, but inside warzone boundaries, get him out
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Warzone zone = war.warzone(playerLoc);
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event.setFrom(zone.getTeleport());
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player.teleport(zone.getTeleport());
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event.setCancelled(true);
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event.setTo(zone.getTeleport());
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//player.teleport(zone.getTeleport());
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war.badMsg(player, "You can't be inside a warzone without a team.");
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return;
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}
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@ -441,9 +428,7 @@ public class WarPlayerListener extends PlayerListener {
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private void handleDisabledZone(PlayerMoveEvent event, Player player, Warzone zone) {
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if(zone.getLobby() != null) {
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war.badMsg(player, "This warzone is disabled.");
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event.setFrom(zone.getTeleport());
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player.teleport(zone.getTeleport());
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event.setCancelled(true);
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event.setTo(zone.getTeleport());
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}
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}
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@ -206,14 +206,15 @@ public class Warzone {
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public void respawnPlayer(Team team, Player player) {
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handleRespawn(team, player);
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// Teleport the player back to spawn
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player.teleport(team.getTeamSpawn());
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}
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public void respawnPlayer(PlayerMoveEvent event, Team team, Player player) {
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event.setFrom(team.getTeamSpawn());
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handleRespawn(team, player);
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event.setCancelled(true);
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// Teleport the player back to spawn
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event.setTo(team.getTeamSpawn());
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//player.teleport(team.getTeamSpawn());
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}
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private void handleRespawn(Team team, Player player){
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@ -222,9 +223,6 @@ public class Warzone {
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player.setRemainingAir(300);
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player.setHealth(20);
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// Teleport the player back to spawn
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player.teleport(team.getTeamSpawn());
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LoadoutResetJob job = new LoadoutResetJob(this, team, player);
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war.getServer().getScheduler().scheduleSyncDelayedTask(war, job);
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}
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@ -824,8 +822,18 @@ public class Warzone {
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}
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}
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}
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public void handlePlayerLeave(Player player, Location destination, PlayerMoveEvent event, boolean removeFromTeam) {
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handlePlayerLeave(player, removeFromTeam);
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event.setTo(destination);
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}
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public void handlePlayerLeave(Player player, Location destination, boolean removeFromTeam) {
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handlePlayerLeave(player, removeFromTeam);
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player.teleport(destination);
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}
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private void handlePlayerLeave(Player player, boolean removeFromTeam) {
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Team playerTeam = war.getPlayerTeam(player.getName());
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if(playerTeam !=null) {
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if(removeFromTeam) playerTeam.removePlayer(player.getName());
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@ -851,8 +859,8 @@ public class Warzone {
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player.setHealth(20);
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player.setFireTicks(0);
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player.setRemainingAir(300);
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player.teleport(destination);
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war.msg(player, "Left the zone. Your inventory has (hopefully) been restored.");
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war.msg(player, "Left the zone. Your inventory has been restored.");
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if(war.getWarHub() != null) {
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war.getWarHub().resetZoneSign(this);
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}
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