Closes gh-225. Finally compatible with RB935 with PLAYER_MOVE changes that prevent teleport loops that broke the plugin from CB888 on. Now only using event.setTo(). Adjusted some messages.

This commit is contained in:
taoneill 2011-07-03 01:11:30 -04:00
parent 5bad6a26cc
commit 6929b81dc4
4 changed files with 80 additions and 86 deletions

View File

@ -157,7 +157,7 @@ public class War extends JavaPlugin {
pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.Normal, this);
pm.registerEvent(Event.Type.ENTITY_COMBUST, entityListener, Priority.Normal, this);
pm.registerEvent(Event.Type.CREATURE_SPAWN, entityListener, Priority.Normal, this);
//pm.registerEvent(Event.Type.ENTITY_REGAIN_HEALTH, entityListener, Priority.Normal, this);
pm.registerEvent(Event.Type.ENTITY_REGAIN_HEALTH, entityListener, Priority.Normal, this);
pm.registerEvent(Event.Type.BLOCK_PLACE, blockListener, Priority.Normal, this);
pm.registerEvent(Event.Type.BLOCK_BREAK, blockListener, Priority.Normal, this);
@ -632,7 +632,7 @@ public class War extends JavaPlugin {
for(Player p : team.getPlayers()) {
warzone.restorePlayerInventory(p);
p.teleport(warzone.getTeleport());
this.msg(player, "You have left the warzone. Your inventory has (hopefully) been restored.");
this.msg(player, "You have left the warzone. Your inventory has been restored.");
}
team.resetPoints();
team.getPlayers().clear();

View File

@ -15,6 +15,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityListener;
import org.bukkit.event.entity.EntityRegainHealthEvent;
//import org.bukkit.event.entity.EntityRegainHealthEvent;
import com.tommytony.war.Team;
@ -211,19 +212,19 @@ public class WarEntityListener extends EntityListener {
}
}
// public void onEntityRegainHealth(EntityRegainHealthEvent event) {
// if(war.isLoaded()) {
// Entity entity = event.getEntity();
// if(entity instanceof Player) {
// Player player = (Player) entity;
// Location location = player.getLocation();
// Warzone zone = war.warzone(location);
// if(zone != null) {
// if (((CraftPlayer) player).getHandle().ticksLived % 20 * 12 == 0) {
// event.setCancelled(true);
// }
// }
// }
// }
// }
public void onEntityRegainHealth(EntityRegainHealthEvent event) {
if(war.isLoaded()) {
Entity entity = event.getEntity();
if(entity instanceof Player) {
Player player = (Player) entity;
Location location = player.getLocation();
Warzone zone = war.warzone(location);
if(zone != null) {
if (((CraftPlayer) player).getHandle().ticksLived % 20 * 12 == 0) {
event.setCancelled(true);
}
}
}
}
}
}

View File

@ -212,7 +212,6 @@ public class WarPlayerListener extends PlayerListener {
setter.placeCorner2(event.getClickedBlock());
event.setUseItemInHand(Result.ALLOW);
}
}
}
}
@ -250,7 +249,6 @@ public class WarPlayerListener extends PlayerListener {
}
}
boolean enteredGate = false;
// Warzone lobby gates
if(locLobby != null) {
Warzone zone = locLobby.getZone();
@ -262,7 +260,6 @@ public class WarPlayerListener extends PlayerListener {
if(zone.isDisabled()){
handleDisabledZone(event, player, zone);
} else {
enteredGate = true;
dropFromOldTeamIfAny(player);
int noOfPlayers = 0;
for(Team t : zone.getTeams()) {
@ -270,15 +267,13 @@ public class WarPlayerListener extends PlayerListener {
}
if(noOfPlayers < zone.getTeams().size() * zone.getTeamCap()) {
Team team = zone.autoAssign(player);
event.setFrom(team.getTeamSpawn());
event.setCancelled(true);
if(war.getWarHub() != null) {
war.getWarHub().resetZoneSign(zone);
}
} else {
event.setFrom(zone.getTeleport());
player.teleport(zone.getTeleport());
event.setCancelled(true);
event.setTo(zone.getTeleport());
//player.teleport(zone.getTeleport());
war.badMsg(player, "All teams are full.");
}
}
@ -288,7 +283,6 @@ public class WarPlayerListener extends PlayerListener {
// go through all the team gates
for(Team team : zone.getTeams()){
if(zone.getLobby().isInTeamGate(team, playerLoc)) {
enteredGate = true;
dropFromOldTeamIfAny(player);
if(zone.isDisabled()){
handleDisabledZone(event, player, zone);
@ -305,21 +299,18 @@ public class WarPlayerListener extends PlayerListener {
t.teamcast("" + player.getName() + " joined team " + team.getName() + ".");
}
} else {
event.setFrom(zone.getTeleport());
player.teleport(zone.getTeleport());
event.setCancelled(true);
event.setTo(zone.getTeleport());
war.badMsg(player, "Team " + team.getName() + " is full.");
}
return;
}
}
if (war.getWarHub() != null && zone.getLobby().isInWarHubLinkGate(playerLoc)){
enteredGate = true;
if (war.getWarHub() != null && zone.getLobby().isInWarHubLinkGate(playerLoc)
&& !war.getWarHub().getVolume().contains(player.getLocation())){
dropFromOldTeamIfAny(player);
event.setFrom(war.getWarHub().getLocation());
player.teleport(war.getWarHub().getLocation());
event.setCancelled(true);
event.setTo(war.getWarHub().getLocation());
//player.teleport(war.getWarHub().getLocation());
war.msg(player, "Welcome to the War hub.");
return;
}
@ -329,46 +320,44 @@ public class WarPlayerListener extends PlayerListener {
// Warhub zone gates
WarHub hub = war.getWarHub();
if(hub != null && hub.getVolume().contains(playerLoc)) {
if(hub != null && hub.getVolume().contains(player.getLocation())) {
Warzone zone = hub.getDestinationWarzoneForLocation(playerLoc);
if(zone != null && zone.getTeleport() != null) {
enteredGate = true;
event.setFrom(zone.getTeleport());
player.teleport(zone.getTeleport());
event.setCancelled(true);
event.setTo(zone.getTeleport());
//player.teleport(zone.getTeleport());
war.msg(player, "Welcome to warzone " + zone.getName() + ".");
return;
}
}
if(locZone != null && locZone.getLobby() != null
&& locZone.getLobby().isLeavingZone(playerLoc)) { // already in a team and in warzone, leaving
enteredGate = true;
// same as leave
boolean isLeaving = playerWarzone != null && playerWarzone.getLobby().isLeavingZone(playerLoc);
Team playerTeam = war.getPlayerTeam(player.getName());
if(isLeaving) { // already in a team and in warzone, leaving
// same as leave
if(playerTeam != null) {
event.setFrom(playerWarzone.getTeleport());
playerWarzone.handlePlayerLeave(player, playerWarzone.getTeleport(), true);
event.setCancelled(true);
boolean atSpawnAlready = playerTeam.getTeamSpawn().getBlockX() == player.getLocation().getBlockX() &&
playerTeam.getTeamSpawn().getBlockY() == player.getLocation().getBlockY() &&
playerTeam.getTeamSpawn().getBlockZ() == player.getLocation().getBlockZ();
if(!atSpawnAlready) {
playerWarzone.handlePlayerLeave(player, playerWarzone.getTeleport(), event, true);
return;
}
}
}
if(playerWarzone != null && !enteredGate) {
Team team = war.getPlayerTeam(player.getName());
if(playerWarzone != null) {
// Player belongs to a warzone team but is outside: he snuck out or is at spawn and died
if(locZone == null && team != null) {;
war.badMsg(player, "You can't sneak out of a zone while in a team. Use /leave or walk out the lobby to exit the zone, please.");
event.setFrom(team.getTeamSpawn());
player.teleport(team.getTeamSpawn());
event.setCancelled(true);
if(locZone == null && playerTeam != null && playerWarzone.getLobby() != null
&& !playerWarzone.getLobby().getVolume().contains(playerLoc)
&& !isLeaving) {
war.badMsg(player, "Use /leave to exit the zone.");
event.setTo(playerTeam.getTeamSpawn());
return;
}
// Monuments //SY
if(team != null
&& playerWarzone.nearAnyOwnedMonument(playerLoc, team)
if(playerTeam != null
&& playerWarzone.nearAnyOwnedMonument(playerLoc, playerTeam)
&& player.getHealth() < 20
&& player.getHealth() > 0 // don't heal the dead
&& random.nextInt(77) == 3 ) { // one chance out of many of getting healed
@ -391,22 +380,21 @@ public class WarPlayerListener extends PlayerListener {
// Flag capture
if(playerWarzone.isFlagThief(player.getName())
&& (team.getSpawnVolume().contains(player.getLocation())
|| (team.getFlagVolume() != null && team.getFlagVolume().contains(player.getLocation())))) {
if(playerWarzone.isTeamFlagStolen(team)) {
&& (playerTeam.getSpawnVolume().contains(player.getLocation())
|| (playerTeam.getFlagVolume() != null && playerTeam.getFlagVolume().contains(player.getLocation())))) {
if(playerWarzone.isTeamFlagStolen(playerTeam)) {
war.badMsg(player, "You can't capture the enemy flag until your team's flag is returned.");
} else {
synchronized(playerWarzone) {
// flags can be captured at own spawn or own flag pole
team.addPoint();
if(team.getPoints() >= playerWarzone.getScoreCap()) {
playerTeam.addPoint();
if(playerTeam.getPoints() >= playerWarzone.getScoreCap()) {
if(playerWarzone.hasPlayerInventory(player.getName())){
playerWarzone.restorePlayerInventory(player);
}
playerWarzone.handleScoreCapReached(player, team.getName());
event.setFrom(playerWarzone.getTeleport());
player.teleport(playerWarzone.getTeleport());
event.setCancelled(true);
playerWarzone.handleScoreCapReached(player, playerTeam.getName());
event.setTo(playerWarzone.getTeleport());
//player.teleport(playerWarzone.getTeleport());
} else {
// added a point
Team victim = playerWarzone.getVictimTeamForThief(player.getName());
@ -414,11 +402,11 @@ public class WarPlayerListener extends PlayerListener {
victim.initializeTeamFlag();
for(Team t : playerWarzone.getTeams()) {
t.teamcast(player.getName() + " captured team " + victim.getName()
+ "'s flag. Team " + team.getName() + " scores one point." );
+ "'s flag. Team " + playerTeam.getName() + " scores one point." );
}
playerWarzone.respawnPlayer(event, team, player);
team.resetSign();
playerWarzone.getLobby().resetTeamGateSign(team);
playerWarzone.respawnPlayer(event, playerTeam, player);
playerTeam.resetSign();
playerWarzone.getLobby().resetTeamGateSign(playerTeam);
}
playerWarzone.removeThief(player.getName());
}
@ -429,9 +417,8 @@ public class WarPlayerListener extends PlayerListener {
&& !locZone.getLobby().isLeavingZone(playerLoc) && !isMaker) {
// player is not in any team, but inside warzone boundaries, get him out
Warzone zone = war.warzone(playerLoc);
event.setFrom(zone.getTeleport());
player.teleport(zone.getTeleport());
event.setCancelled(true);
event.setTo(zone.getTeleport());
//player.teleport(zone.getTeleport());
war.badMsg(player, "You can't be inside a warzone without a team.");
return;
}
@ -441,9 +428,7 @@ public class WarPlayerListener extends PlayerListener {
private void handleDisabledZone(PlayerMoveEvent event, Player player, Warzone zone) {
if(zone.getLobby() != null) {
war.badMsg(player, "This warzone is disabled.");
event.setFrom(zone.getTeleport());
player.teleport(zone.getTeleport());
event.setCancelled(true);
event.setTo(zone.getTeleport());
}
}

View File

@ -206,14 +206,15 @@ public class Warzone {
public void respawnPlayer(Team team, Player player) {
handleRespawn(team, player);
// Teleport the player back to spawn
player.teleport(team.getTeamSpawn());
}
public void respawnPlayer(PlayerMoveEvent event, Team team, Player player) {
event.setFrom(team.getTeamSpawn());
handleRespawn(team, player);
event.setCancelled(true);
// Teleport the player back to spawn
event.setTo(team.getTeamSpawn());
//player.teleport(team.getTeamSpawn());
}
private void handleRespawn(Team team, Player player){
@ -222,9 +223,6 @@ public class Warzone {
player.setRemainingAir(300);
player.setHealth(20);
// Teleport the player back to spawn
player.teleport(team.getTeamSpawn());
LoadoutResetJob job = new LoadoutResetJob(this, team, player);
war.getServer().getScheduler().scheduleSyncDelayedTask(war, job);
}
@ -825,7 +823,17 @@ public class Warzone {
}
}
public void handlePlayerLeave(Player player, Location destination, PlayerMoveEvent event, boolean removeFromTeam) {
handlePlayerLeave(player, removeFromTeam);
event.setTo(destination);
}
public void handlePlayerLeave(Player player, Location destination, boolean removeFromTeam) {
handlePlayerLeave(player, removeFromTeam);
player.teleport(destination);
}
private void handlePlayerLeave(Player player, boolean removeFromTeam) {
Team playerTeam = war.getPlayerTeam(player.getName());
if(playerTeam !=null) {
if(removeFromTeam) playerTeam.removePlayer(player.getName());
@ -851,8 +859,8 @@ public class Warzone {
player.setHealth(20);
player.setFireTicks(0);
player.setRemainingAir(300);
player.teleport(destination);
war.msg(player, "Left the zone. Your inventory has (hopefully) been restored.");
war.msg(player, "Left the zone. Your inventory has been restored.");
if(war.getWarHub() != null) {
war.getWarHub().resetZoneSign(this);
}