mirror of
https://github.com/taoneill/war.git
synced 2024-11-24 03:05:54 +01:00
Playtesting v0.3. Bugs everywhere getting fixed. No more spamming anything. Weird crash occured twice. Scary. Otherwise monuments work great and its a lot of fun.
This commit is contained in:
parent
6cc5ee64bc
commit
6dfb261c05
@ -71,7 +71,7 @@ public class War extends JavaPlugin {
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if(warHub != null) {
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if(warHub != null) {
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warHub.getVolume().resetBlocks();
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warHub.getVolume().resetBlocks();
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}
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}
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Logger.getLogger("Minecraft").info("All warzone blocks reset. War v" + version + " disabled.");
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Logger.getLogger("Minecraft").info("All War blocks reset. War v" + version + " disabled.");
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}
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}
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public void onEnable() {
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public void onEnable() {
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@ -82,9 +82,9 @@ public class War extends JavaPlugin {
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pm.registerEvent(Event.Type.PLAYER_LOGIN, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_LOGIN, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_QUIT, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_QUIT, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_MOVE, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_MOVE, playerListener, Priority.Highest, this);
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pm.registerEvent(Event.Type.ENTITY_DAMAGEDBY_ENTITY, entityListener, Priority.Normal, this);
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//pm.registerEvent(Event.Type.ENTITY_DAMAGEDBY_ENTITY, entityListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_PLACED, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_PLACED, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_DAMAGED, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_DAMAGED, blockListener, Priority.Normal, this);
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@ -574,13 +574,14 @@ public class War extends JavaPlugin {
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Team newTeam = new Team(name, teamMaterial, player.getLocation(), this, warzone);
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Team newTeam = new Team(name, teamMaterial, player.getLocation(), this, warzone);
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newTeam.setRemainingTickets(warzone.getLifePool());
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newTeam.setRemainingTickets(warzone.getLifePool());
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warzone.getTeams().add(newTeam);
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warzone.getTeams().add(newTeam);
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newTeam.setTeamSpawn(player.getLocation());
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if(warzone.getLobby() != null) {
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if(warzone.getLobby() != null) {
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warzone.getLobby().getVolume().resetBlocks();
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warzone.getLobby().getVolume().resetBlocks();
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warzone.getVolume().resetWallBlocks(warzone.getLobby().getWall());
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warzone.getVolume().resetWallBlocks(warzone.getLobby().getWall());
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warzone.addZoneOutline(warzone.getLobby().getWall());
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warzone.addZoneOutline(warzone.getLobby().getWall());
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warzone.getLobby().initialize();
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warzone.getLobby().initialize();
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}
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}
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newTeam.setTeamSpawn(player.getLocation());
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player.sendMessage(this.str("Team " + name + " created with spawn here."));
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player.sendMessage(this.str("Team " + name + " created with spawn here."));
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}
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}
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@ -29,6 +29,7 @@ public class WarBlockListener extends BlockListener {
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public void onBlockPlace(BlockPlaceEvent event) {
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public void onBlockPlace(BlockPlaceEvent event) {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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Block block = event.getBlock();
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Block block = event.getBlock();
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boolean captured = false;
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if(player != null) {
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if(player != null) {
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Team team = war.getPlayerTeam(player.getName());
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Team team = war.getPlayerTeam(player.getName());
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Warzone zone = war.getPlayerWarzone(player.getName());
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Warzone zone = war.getPlayerWarzone(player.getName());
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@ -43,25 +44,28 @@ public class WarBlockListener extends BlockListener {
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for(Team t : teams) {
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for(Team t : teams) {
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t.teamcast(war.str("Monument " + monument.getName() + " has been captured by team " + team.getName() + "."));
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t.teamcast(war.str("Monument " + monument.getName() + " has been captured by team " + team.getName() + "."));
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}
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}
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return; // important otherwise cancelled down a few line by isImportantblock
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captured = true; // important otherwise cancelled down a few line by isImportantblock
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} else {
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} else {
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player.sendMessage(war.str("You can't capture a monument without a block of your team's material. Get one from your team spawn."));
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player.sendMessage(war.str("You can't capture a monument without a block of your team's material. Get one from your team spawn."));
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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}
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}
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if(zone != null && zone.isImportantBlock(block) && !isZoneMaker){
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if(!captured) {
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player.sendMessage(war.str("Can't build here."));
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if(zone != null && zone.isImportantBlock(block) && !isZoneMaker){
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event.setCancelled(true);
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player.sendMessage(war.str("Can't build here."));
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}
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event.setCancelled(true);
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// protect warzone lobbies
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}
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if(block != null) {
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// protect warzone lobbies
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for(Warzone wz: war.getWarzones()) {
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if(block != null) {
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if(wz.getLobby() != null && wz.getLobby().getVolume().contains(block) && !isZoneMaker) {
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for(Warzone wz: war.getWarzones()) {
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player.sendMessage(war.str("Can't build here."));
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if(wz.getLobby() != null && wz.getLobby().getVolume().contains(block) && !isZoneMaker) {
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event.setCancelled(true);
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player.sendMessage(war.str("Can't build here."));
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}
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event.setCancelled(true);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -77,7 +81,18 @@ public class WarBlockListener extends BlockListener {
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// can't actually destroy blocks in a warzone if not part of a team
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// can't actually destroy blocks in a warzone if not part of a team
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player.sendMessage(war.str("Can't destroy part of a warzone if you're not in a team."));
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player.sendMessage(war.str("Can't destroy part of a warzone if you're not in a team."));
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event.setCancelled(true);
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event.setCancelled(true);
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} else if(warzone != null && warzone.isImportantBlock(block) && !isZoneMaker) {
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} else if(team != null && block != null && warzone != null
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&& warzone.isMonumentCenterBlock(block)){
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Monument monument = warzone.getMonumentFromCenterBlock(block);
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if(monument.hasOwner()) {
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List<Team> teams = warzone.getTeams();
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for(Team t : teams) {
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t.teamcast(war.str("Team " + monument.getOwnerTeam().getName() + " loses control of monument " + monument.getName()));
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}
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monument.uncapture();
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}
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}else if(warzone != null && warzone.isImportantBlock(block) && !isZoneMaker) {
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if(team != null && team.getVolume().contains(block)) {
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if(team != null && team.getVolume().contains(block)) {
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if(player.getInventory().contains(team.getMaterial())) {
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if(player.getInventory().contains(team.getMaterial())) {
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player.sendMessage(war.str("You already have a " + team.getName() + " block."));
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player.sendMessage(war.str("You already have a " + team.getName() + " block."));
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@ -88,18 +103,7 @@ public class WarBlockListener extends BlockListener {
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player.sendMessage(war.str("Can't destroy this."));
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player.sendMessage(war.str("Can't destroy this."));
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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} else if(team != null && block != null && warzone != null
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}
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&& warzone.isMonumentCenterBlock(block)
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){
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Monument monument = warzone.getMonumentFromCenterBlock(block);
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if(monument.hasOwner()) {
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monument.uncapture();
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List<Team> teams = warzone.getTeams();
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for(Team t : teams) {
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t.teamcast(war.str("Team " + team.getName() + " loses control of monument " + monument.getName()));
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}
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}
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}
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// protect warzone lobbies
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// protect warzone lobbies
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if(block != null) {
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if(block != null) {
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@ -24,7 +24,7 @@ public class WarEntityListener extends EntityListener {
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// TODO Auto-generated constructor stub
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// TODO Auto-generated constructor stub
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}
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}
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public void onEntityDamage(EntityDamageEvent event) {
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//public void onEntityDamage(EntityDamageEvent event) {
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// // BUKKIT !!
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// // BUKKIT !!
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// //Entity attacker = event.getDamager();
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// //Entity attacker = event.getDamager();
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// Entity defender = event.getEntity();
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// Entity defender = event.getEntity();
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@ -76,7 +76,7 @@ public class WarEntityListener extends EntityListener {
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// event.setCancelled(true); // can't attack someone inside a warzone if you're not in a team
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// event.setCancelled(true); // can't attack someone inside a warzone if you're not in a team
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// }
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// }
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// }
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// }
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}
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//}
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// public void onEntityDamaged(EntityDamagedEvent event) {
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// public void onEntityDamaged(EntityDamagedEvent event) {
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// Entity damaged = event.getEntity();
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// Entity damaged = event.getEntity();
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@ -5,22 +5,16 @@ import java.util.Random;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerChatEvent;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import com.tommytony.war.Monument;
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import com.tommytony.war.Team;
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import com.tommytony.war.Team;
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import com.tommytony.war.TeamMaterials;
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import com.tommytony.war.TeamMaterials;
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import com.tommytony.war.WarHub;
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import com.tommytony.war.WarHub;
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import com.tommytony.war.Warzone;
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import com.tommytony.war.Warzone;
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import com.tommytony.war.ZoneLobby;
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import com.tommytony.war.ZoneLobby;
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import com.tommytony.war.mappers.WarMapper;
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import com.tommytony.war.mappers.WarzoneMapper;
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/**
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/**
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@ -86,7 +80,7 @@ public class WarPlayerListener extends PlayerListener {
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List<Team> teams = playerWarzone.getTeams();
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List<Team> teams = playerWarzone.getTeams();
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for(Team t : teams) {
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for(Team t : teams) {
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t.teamcast(war.str("The battle is over. Team " + team.getName() + " lost: "
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t.teamcast(war.str("The battle is over. Team " + team.getName() + " lost: "
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+ player.getName() + " hit the bottom of their life pool." ));
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+ player.getName() + " died and there were no lives left in their life pool." ));
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if(!t.getName().equals(team.getName())) {
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if(!t.getName().equals(team.getName())) {
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// all other teams get a point
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// all other teams get a point
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@ -4,6 +4,7 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.HumanEntity;
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import bukkit.tommytony.war.War;
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import bukkit.tommytony.war.War;
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@ -34,6 +35,8 @@ public class Monument {
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}
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}
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public void addMonumentBlocks() {
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public void addMonumentBlocks() {
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this.volume.setToMaterial(Material.AIR);
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this.ownerTeam = null;
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this.ownerTeam = null;
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int x = location.getBlockX();
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int x = location.getBlockX();
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int y = location.getBlockY();
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int y = location.getBlockY();
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@ -120,12 +123,12 @@ public class Monument {
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public void capture(Team team) {
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public void capture(Team team) {
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ownerTeam = team;
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ownerTeam = team;
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warzone.getWorld().getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ()).setType(team.getMaterial());
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//warzone.getWorld().getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ()).setType(team.getMaterial());
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}
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}
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public void uncapture() {
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public void uncapture() {
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ownerTeam = null;
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ownerTeam = null;
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warzone.getWorld().getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ()).setType(Material.OBSIDIAN);
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//warzone.getWorld().getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ()).setType(Material.OBSIDIAN);
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}
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}
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@ -158,5 +161,10 @@ public class Monument {
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public void setVolume(Volume newVolume) {
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public void setVolume(Volume newVolume) {
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this.volume = newVolume;
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this.volume = newVolume;
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}
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public Team getOwnerTeam() {
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return ownerTeam;
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}
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}
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}
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}
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@ -54,6 +54,9 @@ public class Team {
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}
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}
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private void initializeTeamSpawn(Location teamSpawn) {
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private void initializeTeamSpawn(Location teamSpawn) {
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// make air
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this.volume.setToMaterial(Material.AIR);
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// Set the spawn
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// Set the spawn
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int x = teamSpawn.getBlockX();
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int x = teamSpawn.getBlockX();
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int y = teamSpawn.getBlockY();
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int y = teamSpawn.getBlockY();
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@ -208,12 +211,14 @@ public class Team {
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block.setData((byte)6);
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block.setData((byte)6);
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BlockState state = block.getState();
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BlockState state = block.getState();
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Sign sign = (Sign) state;
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if(state instanceof Sign) {
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sign.setLine(0, "Team " + name);
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Sign sign = (Sign) state;
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sign.setLine(1, remainingTickets + "/" + warzone.getLifePool() + " lives left");
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sign.setLine(0, "Team " + name);
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sign.setLine(2, points + "/" + warzone.getScoreCap() + " pts");
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sign.setLine(1, remainingTickets + "/" + warzone.getLifePool() + " lives left");
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sign.setLine(3, players.size() + "/" + warzone.getTeamCap() + " players");
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sign.setLine(2, points + "/" + warzone.getScoreCap() + " pts");
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state.update(true);
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sign.setLine(3, players.size() + "/" + warzone.getTeamCap() + " players");
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state.update(true);
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}
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if(warzone.getLobby() != null) {
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if(warzone.getLobby() != null) {
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warzone.getLobby().resetTeamGateSign(this);
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warzone.getLobby().resetTeamGateSign(this);
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@ -98,12 +98,21 @@ public class WarHub {
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if(signBlock.getType() != Material.SIGN_POST) signBlock.setType(Material.SIGN_POST);
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if(signBlock.getType() != Material.SIGN_POST) signBlock.setType(Material.SIGN_POST);
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signBlock.setData((byte)8);
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signBlock.setData((byte)8);
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BlockState state = signBlock.getState();
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BlockState state = signBlock.getState();
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Sign sign = (Sign) state;
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if(state instanceof Sign) {
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sign.setLine(0, "War hub");
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Sign sign = (Sign) state;
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sign.setLine(1, "");
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sign.setLine(0, "War hub");
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sign.setLine(2, "Pick you battle!");
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sign.setLine(1, "");
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sign.setLine(3, "");
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sign.setLine(2, "Pick you battle!");
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state.update(true);
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sign.setLine(3, "");
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state.update(true);
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}
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// Warzone signs
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for(Warzone zone : war.getWarzones()) {
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if(zone.ready()) {
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war.getWarHub().resetZoneSign(zone);
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}
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}
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}
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}
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}
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}
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@ -126,12 +135,14 @@ public class WarHub {
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}
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}
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BlockState state = block.getState();
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BlockState state = block.getState();
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Sign sign = (Sign) state;
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if(state instanceof Sign) {
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sign.setLine(0, "Warzone");
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Sign sign = (Sign) state;
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sign.setLine(1, zone.getName());
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sign.setLine(0, "Warzone");
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sign.setLine(2, zonePlayers + "/" + zoneCap + " players");
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sign.setLine(1, zone.getName());
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sign.setLine(3, zone.getTeams().size() + " teams");
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sign.setLine(2, zonePlayers + "/" + zoneCap + " players");
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state.update(true);
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sign.setLine(3, zone.getTeams().size() + " teams");
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state.update(true);
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}
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}
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}
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public void setVolume(Volume vol) {
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public void setVolume(Volume vol) {
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@ -145,6 +145,7 @@ public class ZoneLobby {
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if(lobbyMiddleWallBlock != null && volume != null && volume.isSaved()) {
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if(lobbyMiddleWallBlock != null && volume != null && volume.isSaved()) {
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// flatten the area (set all but floor to air, then replace any floor air blocks with glass)
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// flatten the area (set all but floor to air, then replace any floor air blocks with glass)
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this.volume.clearBlocksThatDontFloat();
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this.volume.setToMaterial(Material.AIR);
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this.volume.setToMaterial(Material.AIR);
|
||||||
this.volume.setFaceMaterial(BlockFace.DOWN, Material.GLASS); // beautiful
|
this.volume.setFaceMaterial(BlockFace.DOWN, Material.GLASS); // beautiful
|
||||||
|
|
||||||
@ -154,7 +155,7 @@ public class ZoneLobby {
|
|||||||
// add warhub sign
|
// add warhub sign
|
||||||
String[] lines = new String[4];
|
String[] lines = new String[4];
|
||||||
lines[0] = "";
|
lines[0] = "";
|
||||||
lines[1] = "War hub";
|
lines[1] = "To War hub";
|
||||||
lines[2] = "";
|
lines[2] = "";
|
||||||
lines[3] = "";
|
lines[3] = "";
|
||||||
resetGateSign(warHubLinkGate, lines, false);
|
resetGateSign(warHubLinkGate, lines, false);
|
||||||
@ -516,12 +517,15 @@ public class ZoneLobby {
|
|||||||
if(awayFromWall) block.setData((byte)0);
|
if(awayFromWall) block.setData((byte)0);
|
||||||
else block.setData((byte)8);
|
else block.setData((byte)8);
|
||||||
}
|
}
|
||||||
|
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
Sign sign = (Sign) state;
|
if(state instanceof Sign) {
|
||||||
sign.setLine(0, lines[0]);
|
Sign sign = (Sign) state;
|
||||||
sign.setLine(1, lines[1]);
|
sign.setLine(0, lines[0]);
|
||||||
sign.setLine(2, lines[2]);
|
sign.setLine(1, lines[1]);
|
||||||
sign.setLine(3, lines[3]);
|
sign.setLine(2, lines[2]);
|
||||||
state.update(true);
|
sign.setLine(3, lines[3]);
|
||||||
|
state.update(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -70,9 +70,7 @@ public class Volume {
|
|||||||
|
|
||||||
public int resetBlocks() {
|
public int resetBlocks() {
|
||||||
int noOfResetBlocks = 0;
|
int noOfResetBlocks = 0;
|
||||||
Material[] toAirMaterials = new Material[1];
|
clearBlocksThatDontFloat();
|
||||||
toAirMaterials[0] = Material.SIGN_POST;
|
|
||||||
switchMaterials(toAirMaterials, Material.AIR);
|
|
||||||
try {
|
try {
|
||||||
if(hasTwoCorners() && getBlockInfos() != null) {
|
if(hasTwoCorners() && getBlockInfos() != null) {
|
||||||
int x = getMinX();
|
int x = getMinX();
|
||||||
@ -295,7 +293,7 @@ public class Volume {
|
|||||||
for(int k = 0;k < getSizeZ(); k++) {
|
for(int k = 0;k < getSizeZ(); k++) {
|
||||||
Block currentBlock = getWorld().getBlockAt(x, y, z);
|
Block currentBlock = getWorld().getBlockAt(x, y, z);
|
||||||
for(Material oldType : oldTypes) {
|
for(Material oldType : oldTypes) {
|
||||||
if(currentBlock.getType() == oldType) {
|
if(currentBlock.getType().getId() == oldType.getId()) {
|
||||||
currentBlock.setType(newType);
|
currentBlock.setType(newType);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -311,4 +309,31 @@ public class Volume {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void clearBlocksThatDontFloat() {
|
||||||
|
Material[] toAirMaterials = new Material[22];
|
||||||
|
toAirMaterials[0] = Material.SIGN_POST;
|
||||||
|
toAirMaterials[1] = Material.SIGN;
|
||||||
|
toAirMaterials[2] = Material.IRON_DOOR_BLOCK;
|
||||||
|
toAirMaterials[3] = Material.WOOD_DOOR;
|
||||||
|
toAirMaterials[4] = Material.LADDER;
|
||||||
|
toAirMaterials[5] = Material.YELLOW_FLOWER;
|
||||||
|
toAirMaterials[6] = Material.RED_ROSE;
|
||||||
|
toAirMaterials[7] = Material.RED_MUSHROOM;
|
||||||
|
toAirMaterials[8] = Material.BROWN_MUSHROOM;
|
||||||
|
toAirMaterials[9] = Material.SAPLING;
|
||||||
|
toAirMaterials[10] = Material.TORCH;
|
||||||
|
toAirMaterials[11] = Material.RAILS;
|
||||||
|
toAirMaterials[12] = Material.STONE_BUTTON;
|
||||||
|
toAirMaterials[13] = Material.STONE_PLATE;
|
||||||
|
toAirMaterials[14] = Material.WOOD_PLATE;
|
||||||
|
toAirMaterials[15] = Material.LEVER;
|
||||||
|
toAirMaterials[16] = Material.REDSTONE;
|
||||||
|
toAirMaterials[17] = Material.REDSTONE_TORCH_ON;
|
||||||
|
toAirMaterials[18] = Material.REDSTONE_TORCH_OFF;
|
||||||
|
toAirMaterials[19] = Material.CACTUS;
|
||||||
|
toAirMaterials[20] = Material.SNOW;
|
||||||
|
toAirMaterials[21] = Material.ICE;
|
||||||
|
switchMaterials(toAirMaterials, Material.AIR);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user