mirror of
https://github.com/taoneill/war.git
synced 2024-12-02 15:13:39 +01:00
Moved death message handling to warzone class
The more interesting change I made here was the removal of the so-called 're-killing' statements - e.g. setting the health of really dead players to 0 to ensure they are dead. Who knows, it might affect #796 and #778, because I have zero idea what is causing them.
This commit is contained in:
parent
4f60ebb780
commit
7561fd8ffb
@ -12,12 +12,11 @@ import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import net.milkbowl.vault.economy.EconomyResponse;
|
||||
|
||||
import com.tommytony.war.mapper.VolumeMapper;
|
||||
import com.tommytony.war.mapper.ZoneVolumeMapper;
|
||||
import org.apache.commons.lang.StringUtils;
|
||||
import org.apache.commons.lang.Validate;
|
||||
import org.bukkit.Bukkit;
|
||||
@ -29,9 +28,15 @@ import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.entity.TNTPrimed;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
@ -62,6 +67,8 @@ import com.tommytony.war.job.LoadoutResetJob;
|
||||
import com.tommytony.war.job.LogKillsDeathsJob;
|
||||
import com.tommytony.war.job.LogKillsDeathsJob.KillsDeathsRecord;
|
||||
import com.tommytony.war.mapper.LoadoutYmlMapper;
|
||||
import com.tommytony.war.mapper.VolumeMapper;
|
||||
import com.tommytony.war.mapper.ZoneVolumeMapper;
|
||||
import com.tommytony.war.spout.SpoutDisplayer;
|
||||
import com.tommytony.war.structure.Bomb;
|
||||
import com.tommytony.war.structure.Cake;
|
||||
@ -982,6 +989,112 @@ public class Warzone {
|
||||
return true;
|
||||
}
|
||||
|
||||
private void dropItems(Location location, ItemStack[] items) {
|
||||
for (ItemStack item : items) {
|
||||
if (item == null || item.getType() == Material.AIR) {
|
||||
continue;
|
||||
}
|
||||
location.getWorld().dropItem(location, item);
|
||||
}
|
||||
}
|
||||
|
||||
private Random killSeed = new Random();
|
||||
|
||||
/**
|
||||
* Send death messages and process other records before passing off the
|
||||
* death to the {@link #handleDeath(Player)} method.
|
||||
* @param attacker Player who killed the defender
|
||||
* @param defender Player who was killed
|
||||
* @param damager Entity who caused the damage. Usually an arrow. Used for
|
||||
* specific death messages. Can be null.
|
||||
*/
|
||||
public void handleKill(Player attacker, Player defender, Entity damager) {
|
||||
Team attackerTeam = this.getPlayerTeam(attacker.getName());
|
||||
Team defenderTeam = this.getPlayerTeam(defender.getName());
|
||||
if (this.getWarzoneConfig().getBoolean(WarzoneConfig.DEATHMESSAGES)) {
|
||||
String attackerString = attackerTeam.getKind().getColor() + attacker.getName();
|
||||
String defenderString = defenderTeam.getKind().getColor() + defender.getName();
|
||||
Material killerWeapon = attacker.getItemInHand().getType();
|
||||
String weaponString = killerWeapon.toString();
|
||||
if (attacker.getItemInHand().hasItemMeta() && attacker.getItemInHand().getItemMeta().hasDisplayName()) {
|
||||
weaponString = attacker.getItemInHand().getItemMeta().getDisplayName() + ChatColor.WHITE;
|
||||
}
|
||||
if (killerWeapon == Material.AIR) {
|
||||
weaponString = War.war.getString("pvp.kill.weapon.hand");
|
||||
} else if (killerWeapon == Material.BOW || damager instanceof Arrow) {
|
||||
int rand = killSeed.nextInt(3);
|
||||
if (rand == 0) {
|
||||
weaponString = War.war.getString("pvp.kill.weapon.bow");
|
||||
} else {
|
||||
weaponString = War.war.getString("pvp.kill.weapon.aim");
|
||||
}
|
||||
} else if (damager instanceof Projectile) {
|
||||
weaponString = War.war.getString("pvp.kill.weapon.aim");
|
||||
}
|
||||
String adjectiveString = War.war.getDeadlyAdjectives().isEmpty() ? "" : War.war.getDeadlyAdjectives().get(this.killSeed.nextInt(War.war.getDeadlyAdjectives().size()));
|
||||
String verbString = War.war.getKillerVerbs().isEmpty() ? "" : War.war.getKillerVerbs().get(this.killSeed.nextInt(War.war.getKillerVerbs().size()));
|
||||
this.broadcast("pvp.kill.format", attackerString + ChatColor.WHITE, adjectiveString,
|
||||
weaponString.toLowerCase().replace('_', ' '), verbString, defenderString);
|
||||
}
|
||||
this.addKillCount(attacker.getName(), 1);
|
||||
this.addKillDeathRecord(attacker, 1, 0);
|
||||
this.addKillDeathRecord(defender, 0, 1);
|
||||
if (attackerTeam.getTeamConfig().resolveBoolean(TeamConfig.XPKILLMETER)) {
|
||||
attacker.setLevel(this.getKillCount(attacker.getName()));
|
||||
}
|
||||
if (attackerTeam.getTeamConfig().resolveBoolean(TeamConfig.KILLSTREAK)) {
|
||||
War.war.getKillstreakReward().rewardPlayer(attacker, this.getKillCount(attacker.getName()));
|
||||
}
|
||||
if (this.getScoreboard() != null && this.getScoreboardType() == ScoreboardType.TOPKILLS) {
|
||||
Objective obj = this.getScoreboard().getObjective("Top kills");
|
||||
obj.getScore(attacker).setScore(this.getKillCount(attacker.getName()));
|
||||
}
|
||||
if (defenderTeam.getTeamConfig().resolveBoolean(TeamConfig.INVENTORYDROP)) {
|
||||
dropItems(defender.getLocation(), defender.getInventory().getContents());
|
||||
dropItems(defender.getLocation(), defender.getInventory().getArmorContents());
|
||||
}
|
||||
this.handleDeath(defender);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle death messages before passing to {@link #handleDeath(Player)}
|
||||
* for post-processing. It's like
|
||||
* {@link #handleKill(Player, Player, Entity)}, but only for suicides.
|
||||
* @param player Player who killed himself
|
||||
*/
|
||||
public void handleSuicide(Player player) {
|
||||
if (this.getWarzoneConfig().getBoolean(WarzoneConfig.DEATHMESSAGES)) {
|
||||
String defenderString = this.getPlayerTeam(player.getName()).getKind().getColor() + player.getName() + ChatColor.WHITE;
|
||||
this.broadcast("pvp.kill.self", defenderString);
|
||||
}
|
||||
this.handleDeath(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle a player killed naturally (like by a dispenser or explosion).
|
||||
* @param player Player killed
|
||||
* @param event Event causing damage
|
||||
*/
|
||||
public void handleNaturalKill(Player player, EntityDamageEvent event) {
|
||||
if (this.getWarzoneConfig().getBoolean(WarzoneConfig.DEATHMESSAGES)) {
|
||||
String defenderString = this.getPlayerTeam(player.getName()).getKind().getColor() + player.getName() + ChatColor.WHITE;
|
||||
if (event instanceof EntityDamageByEntityEvent
|
||||
&& ((EntityDamageByEntityEvent) event).getDamager() instanceof TNTPrimed) {
|
||||
this.broadcast("pvp.death.explosion", defenderString + ChatColor.WHITE);
|
||||
} else if (event.getCause() == DamageCause.FIRE || event.getCause() == DamageCause.FIRE_TICK
|
||||
|| event.getCause() == DamageCause.LAVA || event.getCause() == DamageCause.LIGHTNING) {
|
||||
this.broadcast("pvp.death.fire", defenderString);
|
||||
} else if (event.getCause() == DamageCause.DROWNING) {
|
||||
this.broadcast("pvp.death.drown", defenderString);
|
||||
} else if (event.getCause() == DamageCause.FALL) {
|
||||
this.broadcast("pvp.death.fall", defenderString);
|
||||
} else {
|
||||
this.broadcast("pvp.death.other", defenderString);
|
||||
}
|
||||
}
|
||||
this.handleDeath(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Cleanup after a player who has died. This decrements the team's
|
||||
* remaining lifepool, drops stolen flags, and respawns the player.
|
||||
@ -994,7 +1107,6 @@ public class Warzone {
|
||||
Validate.notNull(playerTeam, "Can't find team for dead player " + player.getName());
|
||||
if (this.getWarzoneConfig().getBoolean(WarzoneConfig.REALDEATHS)) {
|
||||
this.getReallyDeadFighters().add(player.getName());
|
||||
player.setHealth(0D);
|
||||
} else {
|
||||
this.respawnPlayer(playerTeam, player);
|
||||
}
|
||||
|
@ -2,14 +2,13 @@ package com.tommytony.war.event;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import java.util.logging.Level;
|
||||
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
@ -20,34 +19,27 @@ import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.CreatureSpawnEvent;
|
||||
import org.bukkit.event.entity.EntityCombustEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.event.entity.EntityDeathEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.entity.EntityRegainHealthEvent;
|
||||
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
|
||||
import org.bukkit.event.entity.ExplosionPrimeEvent;
|
||||
import org.bukkit.event.entity.FoodLevelChangeEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.entity.ProjectileHitEvent;
|
||||
import org.bukkit.event.entity.ProjectileLaunchEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.metadata.FixedMetadataValue;
|
||||
import org.bukkit.scoreboard.Objective;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.getspout.spoutapi.SpoutManager;
|
||||
import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
|
||||
import com.tommytony.war.Team;
|
||||
import com.tommytony.war.War;
|
||||
import com.tommytony.war.Warzone;
|
||||
import com.tommytony.war.config.ScoreboardType;
|
||||
import com.tommytony.war.config.TeamConfig;
|
||||
import com.tommytony.war.config.WarConfig;
|
||||
import com.tommytony.war.config.WarzoneConfig;
|
||||
import com.tommytony.war.job.DeferredBlockResetsJob;
|
||||
import com.tommytony.war.spout.SpoutDisplayer;
|
||||
import com.tommytony.war.structure.Bomb;
|
||||
import com.tommytony.war.utility.LoadoutSelection;
|
||||
|
||||
@ -59,17 +51,6 @@ import com.tommytony.war.utility.LoadoutSelection;
|
||||
*/
|
||||
public class WarEntityListener implements Listener {
|
||||
|
||||
private final Random killSeed = new Random();
|
||||
|
||||
private void dropItems(Location location, ItemStack[] items) {
|
||||
for (ItemStack item : items) {
|
||||
if (item == null || item.getType() == Material.AIR) {
|
||||
continue;
|
||||
}
|
||||
location.getWorld().dropItem(location, item);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles PVP-Damage
|
||||
*
|
||||
@ -132,71 +113,19 @@ public class WarEntityListener implements Listener {
|
||||
if (event.getDamage() >= d.getHealth()) {
|
||||
if (defenderWarzone.getReallyDeadFighters().contains(d.getName())) {
|
||||
// don't re-kill a dead person
|
||||
if (d.getHealth() != 0) {
|
||||
d.setHealth(0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (attackerWarzone.getWarzoneConfig().getBoolean(WarzoneConfig.DEATHMESSAGES)) {
|
||||
String attackerString = attackerTeam.getKind().getColor() + a.getName();
|
||||
String defenderString = defenderTeam.getKind().getColor() + d.getName();
|
||||
if (attacker.getEntityId() != defender.getEntityId()) {
|
||||
Material killerWeapon = a.getItemInHand().getType();
|
||||
String weaponString = killerWeapon.toString();
|
||||
if (a.getItemInHand().hasItemMeta() && a.getItemInHand().getItemMeta().hasDisplayName()) {
|
||||
weaponString = a.getItemInHand().getItemMeta().getDisplayName() + ChatColor.WHITE;
|
||||
}
|
||||
if (killerWeapon == Material.AIR) {
|
||||
weaponString = War.war.getString("pvp.kill.weapon.hand");
|
||||
} else if (killerWeapon == Material.BOW || event.getDamager() instanceof Arrow) {
|
||||
int rand = killSeed.nextInt(3);
|
||||
if (rand == 0) {
|
||||
weaponString = War.war.getString("pvp.kill.weapon.bow");
|
||||
} else {
|
||||
weaponString = War.war.getString("pvp.kill.weapon.aim");
|
||||
}
|
||||
} else if (event.getDamager() instanceof Projectile) {
|
||||
weaponString = War.war.getString("pvp.kill.weapon.aim");
|
||||
}
|
||||
String adjectiveString = War.war.getDeadlyAdjectives().isEmpty() ? "" : War.war.getDeadlyAdjectives().get(this.killSeed.nextInt(War.war.getDeadlyAdjectives().size()));
|
||||
String verbString = War.war.getKillerVerbs().isEmpty() ? "" : War.war.getKillerVerbs().get(this.killSeed.nextInt(War.war.getKillerVerbs().size()));
|
||||
defenderWarzone.broadcast("pvp.kill.format", attackerString + ChatColor.WHITE, adjectiveString,
|
||||
weaponString.toLowerCase().replace('_', ' '), verbString, defenderString);
|
||||
} else {
|
||||
defenderWarzone.broadcast("pvp.kill.self", defenderString + ChatColor.WHITE);
|
||||
}
|
||||
}
|
||||
if (attacker.getEntityId() != defender.getEntityId()) {
|
||||
defenderWarzone.addKillCount(a.getName(), 1);
|
||||
defenderWarzone.addKillDeathRecord(a, 1, 0);
|
||||
defenderWarzone.addKillDeathRecord(d, 0, 1);
|
||||
if (attackerTeam.getTeamConfig().resolveBoolean(TeamConfig.XPKILLMETER)) {
|
||||
a.setLevel(defenderWarzone.getKillCount(a.getName()));
|
||||
}
|
||||
if (attackerTeam.getTeamConfig().resolveBoolean(TeamConfig.KILLSTREAK)) {
|
||||
War.war.getKillstreakReward().rewardPlayer(a, defenderWarzone.getKillCount(a.getName()));
|
||||
}
|
||||
if (defenderWarzone.getScoreboard() != null &&
|
||||
defenderWarzone.getScoreboardType() == ScoreboardType.TOPKILLS) {
|
||||
Objective obj = attackerWarzone.getScoreboard().getObjective("Top kills");
|
||||
obj.getScore(a).setScore(defenderWarzone.getKillCount(a.getName()));
|
||||
}
|
||||
if (defenderTeam.getTeamConfig().resolveBoolean(TeamConfig.INVENTORYDROP)) {
|
||||
dropItems(d.getLocation(), d.getInventory().getContents());
|
||||
dropItems(d.getLocation(), d.getInventory().getArmorContents());
|
||||
}
|
||||
}
|
||||
WarPlayerDeathEvent event1 = new WarPlayerDeathEvent(defenderWarzone, d, a, event.getCause());
|
||||
War.war.getServer().getPluginManager().callEvent(event1);
|
||||
defenderWarzone.handleDeath(d);
|
||||
if (!defenderWarzone.getWarzoneConfig().getBoolean(WarzoneConfig.REALDEATHS)) {
|
||||
// fast respawn, don't really die
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (d == a) {
|
||||
defenderWarzone.handleSuicide(d);
|
||||
} else {
|
||||
defenderWarzone.handleKill(a, d, event.getDamager());
|
||||
}
|
||||
} else if (defenderWarzone.isBombThief(d.getName()) && d.getLocation().distance(a.getLocation()) < 2) {
|
||||
// Close combat, close enough to detonate
|
||||
Bomb bomb = defenderWarzone.getBombForThief(d.getName());
|
||||
@ -223,24 +152,11 @@ public class WarEntityListener implements Listener {
|
||||
|
||||
// Notify everyone
|
||||
for (Team t : defenderWarzone.getTeams()) {
|
||||
if (War.war.isSpoutServer()) {
|
||||
for (Player p : t.getPlayers()) {
|
||||
SpoutPlayer sp = SpoutManager.getPlayer(p);
|
||||
if (sp.isSpoutCraftEnabled()) {
|
||||
sp.sendNotification(
|
||||
SpoutDisplayer.cleanForNotification(attackerTeam.getKind().getColor() + a.getName() + ChatColor.YELLOW + " made "),
|
||||
SpoutDisplayer.cleanForNotification(defenderTeam.getKind().getColor() + d.getName() + ChatColor.YELLOW + " blow up!"),
|
||||
Material.TNT,
|
||||
(short)0,
|
||||
10000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
t.sendAchievement(attackerTeam.getKind().getColor() + a.getName() + ChatColor.YELLOW + " made ",
|
||||
defenderTeam.getKind().getColor() + d.getName() + ChatColor.YELLOW + " blow up!", new ItemStack(Material.TNT), 10000);
|
||||
t.teamcast("pvp.kill.bomb", attackerTeam.getKind().getColor() + a.getName() + ChatColor.WHITE,
|
||||
defenderTeam.getKind().getColor() + d.getName() + ChatColor.WHITE);
|
||||
}
|
||||
|
||||
}
|
||||
} else if (attackerTeam != null && defenderTeam != null && attackerTeam == defenderTeam && attackerWarzone == defenderWarzone && attacker.getEntityId() != defender.getEntityId()) {
|
||||
// same team, but not same person
|
||||
@ -286,30 +202,16 @@ public class WarEntityListener implements Listener {
|
||||
}
|
||||
if (defenderWarzone.getReallyDeadFighters().contains(d.getName())) {
|
||||
// don't re-kill a dead person
|
||||
if (d.getHealth() != 0) {
|
||||
d.setHealth(0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (defenderWarzone.getWarzoneConfig().getBoolean(WarzoneConfig.DEATHMESSAGES)) {
|
||||
String defenderString = Team.getTeamByPlayerName(d.getName()).getKind().getColor() + d.getName();
|
||||
if (event.getDamager() instanceof TNTPrimed) {
|
||||
defenderWarzone.broadcast("pvp.death.explosion", defenderString + ChatColor.WHITE);
|
||||
} else {
|
||||
defenderWarzone.broadcast("pvp.death.other", defenderString + ChatColor.WHITE);
|
||||
}
|
||||
}
|
||||
WarPlayerDeathEvent event1 = new WarPlayerDeathEvent(defenderWarzone, d, null, event.getCause());
|
||||
War.war.getServer().getPluginManager().callEvent(event1);
|
||||
defenderWarzone.handleDeath(d);
|
||||
|
||||
if (!defenderWarzone.getWarzoneConfig().getBoolean(WarzoneConfig.REALDEATHS)) {
|
||||
// fast respawn, don't really die
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
defenderWarzone.handleNaturalKill(d, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -432,36 +334,18 @@ public class WarEntityListener implements Listener {
|
||||
event.setCancelled(true);
|
||||
} else if (event.getDamage() >= player.getHealth()) {
|
||||
if (zone.getReallyDeadFighters().contains(player.getName())) {
|
||||
// don't re-count the death points of an already dead person, make sure they are dead though
|
||||
// (reason for this is that onEntityDamage sometimes fires more than once for one death)
|
||||
if (player.getHealth() != 0) {
|
||||
player.setHealth(0);
|
||||
}
|
||||
// don't re-count the death points of an already dead person
|
||||
return;
|
||||
}
|
||||
|
||||
// Detect death, prevent it and respawn the player
|
||||
if (zone.getWarzoneConfig().getBoolean(WarzoneConfig.DEATHMESSAGES)) {
|
||||
String playerName = Team.getTeamByPlayerName(player.getName()).getKind().getColor() + player.getName() + ChatColor.WHITE;
|
||||
if (event.getCause() == DamageCause.FIRE || event.getCause() == DamageCause.FIRE_TICK
|
||||
|| event.getCause() == DamageCause.LAVA || event.getCause() == DamageCause.LIGHTNING) {
|
||||
zone.broadcast("pvp.death.fire", playerName);
|
||||
} else if (event.getCause() == DamageCause.DROWNING) {
|
||||
zone.broadcast("pvp.death.drown", playerName);
|
||||
} else if (event.getCause() == DamageCause.FALL) {
|
||||
zone.broadcast("pvp.death.fall", playerName);
|
||||
} else {
|
||||
zone.broadcast("pvp.death.other", playerName);
|
||||
}
|
||||
}
|
||||
WarPlayerDeathEvent event1 = new WarPlayerDeathEvent(zone, player, null, event.getCause());
|
||||
War.war.getServer().getPluginManager().callEvent(event1);
|
||||
zone.handleDeath(player);
|
||||
|
||||
if (!zone.getWarzoneConfig().getBoolean(WarzoneConfig.REALDEATHS)) {
|
||||
// fast respawn, don't really die
|
||||
event.setCancelled(true);
|
||||
}
|
||||
zone.handleNaturalKill(player, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -565,12 +449,8 @@ public class WarEntityListener implements Listener {
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onEntityDeath(final EntityDeathEvent event) {
|
||||
if (!War.war.isLoaded() || !(event.getEntity() instanceof Player)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Player player = (Player) event.getEntity();
|
||||
public void onPlayerDeath(final PlayerDeathEvent event) {
|
||||
Player player = event.getEntity();
|
||||
Warzone zone = Warzone.getZoneByPlayerName(player.getName());
|
||||
if (zone != null) {
|
||||
event.getDrops().clear();
|
||||
@ -581,6 +461,9 @@ public class WarEntityListener implements Listener {
|
||||
if (zone.getWarzoneConfig().getBoolean(WarzoneConfig.DEATHMESSAGES)) {
|
||||
zone.broadcast("pvp.death.other", team.getKind().getColor() + player.getName());
|
||||
}
|
||||
War.war.getLogger().log(Level.WARNING, "We missed the death of player {0} - something went wrong.", player.getName());
|
||||
} else {
|
||||
event.setDeathMessage("");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user