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Closes gh-298. Adding an extra loadout doesn't cause an error on the first attemp anymore.
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@ -425,8 +425,8 @@ public class War extends JavaPlugin {
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} else {
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HashMap<Integer, ItemStack> extraLoadout = warzone.getExtraLoadouts().get(loadoutName);
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if (extraLoadout == null) {
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HashMap<Integer, ItemStack> newLoadout = new HashMap<Integer, ItemStack>();
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warzone.getExtraLoadouts().put(loadoutName, newLoadout);
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extraLoadout = new HashMap<Integer, ItemStack>();
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warzone.getExtraLoadouts().put(loadoutName, extraLoadout);
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}
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this.inventoryToLoadout(player, extraLoadout);
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}
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@ -1,5 +1,5 @@
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name: War
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version: 1.6 (de Gaulle) FINAL
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version: 1.6.1 (de Gaulle)
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description: Lets you create TDM and CTF (warzones) for a more structured PVP experience.
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author: tommytony
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website: war.tommytony.com
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@ -1,5 +1,5 @@
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name: War
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version: 1.6 (de Gaulle) FINAL
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version: 1.6.1 (de Gaulle)
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description: Lets you create TDM and CTF (warzones) for a more structured PVP experience.
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author: tommytony
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website: war.tommytony.com
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