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https://github.com/taoneill/war.git
synced 2024-11-27 12:46:11 +01:00
Closing disconnected inventory reset problems. This is a bit of dead code that may be useful in the future (i.e. the save-player-inventories-to-disk fix I should have tried to reproduce before coding).
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04b917807c
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@ -38,6 +38,7 @@ import com.tommytony.war.mappers.VolumeMapper;
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import com.tommytony.war.mappers.WarMapper;
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import com.tommytony.war.mappers.WarzoneMapper;
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import com.tommytony.war.utils.ChatFixUtil;
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import com.tommytony.war.utils.InventoryStash;
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/**
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*
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@ -61,6 +62,7 @@ public class War extends JavaPlugin {
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private final List<Warzone> incompleteZones = new ArrayList<Warzone>();
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private final List<String> zoneMakerNames = new ArrayList<String>();
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private final List<String> zoneMakersImpersonatingPlayers = new ArrayList<String>();
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private HashMap<String, InventoryStash> disconnected = new HashMap<String, InventoryStash>();
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private final HashMap<String, String> wandBearers = new HashMap<String, String>(); // playername to zonename
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private final HashMap<Integer, ItemStack> defaultLoadout = new HashMap<Integer, ItemStack>();
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private int defaultLifepool = 21;
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@ -100,6 +102,8 @@ public class War extends JavaPlugin {
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if(warHub != null) {
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warHub.getVolume().resetBlocks();
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}
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// To save the disconnected users state
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//WarMapper.saveDisconnected(this);
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this.logInfo("Done. War v" + desc.getVersion() + " is off.");
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}
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@ -1513,5 +1517,13 @@ public class War extends JavaPlugin {
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public boolean isDefaultNoCreatures() {
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return defaultNoCreatures;
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}
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public void setDisconnected(HashMap<String, InventoryStash> disconnected) {
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this.disconnected = disconnected;
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}
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public HashMap<String, InventoryStash> getDisconnected() {
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return disconnected;
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}
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}
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@ -40,7 +40,7 @@ public class WarPlayerListener extends PlayerListener {
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private final War war;
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private Random random = null;
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private HashMap<String, InventoryStash> disconnected = new HashMap<String, InventoryStash>();
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public WarPlayerListener(War war) {
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this.war = war;
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@ -50,39 +50,39 @@ public class WarPlayerListener extends PlayerListener {
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public void onPlayerJoin(PlayerJoinEvent event) {
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Player player = event.getPlayer();
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// Disconnected
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if(disconnected.containsKey(player.getName())) {
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// restore the disconnected player's inventory
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InventoryStash originalContents = disconnected.remove(player.getName());
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PlayerInventory playerInv = player.getInventory();
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playerInv.clear(playerInv.getSize() + 0);
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playerInv.clear(playerInv.getSize() + 1);
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playerInv.clear(playerInv.getSize() + 2);
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playerInv.clear(playerInv.getSize() + 3); // helmet/blockHead
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if(originalContents != null) {
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playerInv.clear();
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for(ItemStack item : originalContents.getContents()) {
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if(item != null && item.getTypeId() != 0) {
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playerInv.addItem(item);
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}
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}
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if(originalContents.getHelmet() != null && originalContents.getHelmet().getType() != Material.AIR) {
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playerInv.setHelmet(originalContents.getHelmet());
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}
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if(originalContents.getChest() != null && originalContents.getHelmet().getType() != Material.AIR) {
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playerInv.setChestplate(originalContents.getChest());
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}
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if(originalContents.getLegs() != null && originalContents.getHelmet().getType() != Material.AIR) {
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playerInv.setLeggings(originalContents.getLegs());
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}
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if(originalContents.getFeet() != null && originalContents.getHelmet().getType() != Material.AIR) {
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playerInv.setBoots(originalContents.getFeet());
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}
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}
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war.msg(player, "You were disconnected while playing War. Here's your inventory from last time.");
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}
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// if(war.getDisconnected().containsKey(player.getName())) {
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// // restore the disconnected player's inventory
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// InventoryStash originalContents = war.getDisconnected().remove(player.getName());
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// PlayerInventory playerInv = player.getInventory();
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// playerInv.clear(playerInv.getSize() + 0);
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// playerInv.clear(playerInv.getSize() + 1);
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// playerInv.clear(playerInv.getSize() + 2);
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// playerInv.clear(playerInv.getSize() + 3); // helmet/blockHead
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// if(originalContents != null) {
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// playerInv.clear();
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//
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// for(ItemStack item : originalContents.getContents()) {
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// if(item != null && item.getTypeId() != 0) {
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// playerInv.addItem(item);
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// }
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// }
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//
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// if(originalContents.getHelmet() != null && originalContents.getHelmet().getType() != Material.AIR) {
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// playerInv.setHelmet(originalContents.getHelmet());
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// }
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// if(originalContents.getChest() != null && originalContents.getHelmet().getType() != Material.AIR) {
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// playerInv.setChestplate(originalContents.getChest());
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// }
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// if(originalContents.getLegs() != null && originalContents.getHelmet().getType() != Material.AIR) {
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// playerInv.setLeggings(originalContents.getLegs());
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// }
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// if(originalContents.getFeet() != null && originalContents.getHelmet().getType() != Material.AIR) {
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// playerInv.setBoots(originalContents.getFeet());
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// }
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// }
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//
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// war.msg(player, "You were disconnected while playing War. Here's your inventory from last time.");
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// }
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}
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public void onPlayerQuit(PlayerQuitEvent event) {
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@ -91,9 +91,9 @@ public class WarPlayerListener extends PlayerListener {
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if(team != null) {
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Warzone zone = war.getPlayerTeamWarzone(player.getName());
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if(zone != null) {
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if(zone.hasPlayerInventory(player.getName())) {
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disconnected.put(player.getName(), zone.getPlayerInventory(player.getName()));
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}
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// if(zone.hasPlayerInventory(player.getName())) {
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// war.getDisconnected().put(player.getName(), zone.getPlayerInventory(player.getName()));
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// }
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zone.handlePlayerLeave(player, zone.getTeleport(), true);
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}
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if(war.isWandBearer(player)) {
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@ -243,7 +243,6 @@ public class WarPlayerListener extends PlayerListener {
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} else if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
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setter.placeCorner2(event.getClickedBlock());
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event.setUseItemInHand(Result.ALLOW);
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//player.getInventory().addItem(new ItemStack(Material.WOOD_SWORD));
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}
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}
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@ -1,9 +1,17 @@
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package com.tommytony.war.mappers;
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import java.io.BufferedReader;
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import java.io.BufferedWriter;
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import java.io.File;
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import java.io.FileReader;
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import java.io.FileWriter;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.material.MaterialData;
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import bukkit.tommytony.war.War;
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@ -12,6 +20,7 @@ import com.tommytony.war.WarHub;
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import com.tommytony.war.Warzone;
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import com.tommytony.war.jobs.RestoreWarhubJob;
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import com.tommytony.war.jobs.RestoreWarzonesJob;
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import com.tommytony.war.utils.InventoryStash;
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/**
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*
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@ -152,6 +161,8 @@ public class WarMapper {
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}
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warConfig.close();
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//loadDisconnected(war);
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}
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public static void save(War war) {
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@ -248,4 +259,108 @@ public class WarMapper {
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warConfig.save();
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warConfig.close();
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}
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// private static void loadDisconnected(War war) {
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// BufferedReader in = null;
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// try {
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// in = new BufferedReader(new FileReader(new File(war.getDataFolder().getPath() +
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// "/dat/disconnected.dat")));
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// String blockLine = in.readLine();
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// while(blockLine != null && !blockLine.equals("")) {
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// String[] blockSplit = blockLine.split(",");
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// if(blockLine != null && !blockLine.equals("") && blockSplit.length > 1) {
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// String playerName = blockSplit[0];
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// List<ItemStack> items = new ArrayList<ItemStack>();
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// if(blockSplit.length > 1) {
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// String itemsStr = blockSplit[1];
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// String[] itemsStrSplit = itemsStr.split(";;");
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// for(String itemStr : itemsStrSplit) {
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// String[] itemStrSplit = itemStr.split(";");
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// if(itemStrSplit.length == 4) {
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// ItemStack stack = new ItemStack(Integer.parseInt(itemStrSplit[0]),
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// Integer.parseInt(itemStrSplit[1]));
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// stack.setData(new MaterialData(stack.getTypeId(),Byte.parseByte(itemStrSplit[3])));
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// short durability = (short)Integer.parseInt(itemStrSplit[2]);
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// stack.setDurability(durability);
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// items.add(stack);
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// } else if(itemStrSplit.length == 3) {
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// ItemStack stack = new ItemStack(Integer.parseInt(itemStrSplit[0]),
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// Integer.parseInt(itemStrSplit[1]));
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// short durability = (short)Integer.parseInt(itemStrSplit[2]);
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// stack.setDurability(durability);
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// items.add(stack);
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// } else {
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// items.add(new ItemStack(Integer.parseInt(itemStrSplit[0]),
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// Integer.parseInt(itemStrSplit[1])));
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// }
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// }
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// }
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// war.getDisconnected().put(playerName, new InventoryStash(items));
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// }
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//
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// }
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// } catch (IOException e) {
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// war.logWarn("Failed to read volume file " + volume.getName() +
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// " for warzone " + zoneName + ". " + e.getClass().getName() + " " + e.getMessage());
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// e.printStackTrace();
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// } catch (Exception e) {
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// war.logWarn("Unexpected error caused failure to read volume file " + zoneName +
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// " for warzone " + volume.getName() + ". " + e.getClass().getName() + " " + e.getMessage());
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// e.printStackTrace();
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// } finally {
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// if(in != null)
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// try {
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// in.close();
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// } catch (IOException e) {
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// war.logWarn("Failed to close file reader for volume " + volume.getName() +
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// " for warzone " + zoneName + ". " + e.getClass().getName() + " " + e.getMessage());
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// e.printStackTrace();
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// }
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// }
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// }
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//
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// public static void saveDisconnected(War war) {
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// BufferedWriter out = null;
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// try {
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// out = new BufferedWriter(new FileWriter(new File(war.getDataFolder().getPath() + "/dat/disconnected.dat")));
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// HashMap<String,InventoryStash> disconnected = war.getDisconnected();
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// for(String key : disconnected.keySet()){
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// String userString = key + ",";
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// InventoryStash userInv = disconnected.get(userString);
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// for(ItemStack item : userInv.getContents()) {
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// String extra = "";
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// if(item != null) {
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// extra += item.getTypeId() + ";"
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// + item.getAmount() + ";"
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// + item.getDurability();
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// if(item.getData() != null)
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// extra += ";" + item.getData().getData() ;
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// extra += ";;";
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// }
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// userString += extra;
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// }
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// if(userInv.getHelmet() != null) {
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//
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// }
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//
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// out.write(userString);
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// out.newLine();
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// }
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// } catch (IOException e) {
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// war.logWarn("Failed while writing disconnected user inventories. " + e.getMessage());
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// e.printStackTrace();
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// } catch (Exception e) {
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// war.logWarn("Unexpected error caused failure while writing disconnected user inventories. " + e.getClass().getName() + " " + e.getMessage());
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// e.printStackTrace();
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// }
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// finally {
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// if(out != null)
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// try {
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// out.close();
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// } catch (IOException e) {
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// war.logWarn("Failed to close file writer for disconnected user inventories. " + e.getMessage());
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// e.printStackTrace();
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// }
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// }
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// }
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}
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