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https://github.com/taoneill/war.git
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Merge branch 'master' of https://github.com/Evil-Code/war into tim
This commit is contained in:
commit
9f8e3ce575
@ -232,7 +232,7 @@ public class War extends JavaPlugin {
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} else if(command.equals("resetzone")) {
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} else if(command.equals("resetzone")) {
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performResetZone(player, arguments);
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performResetZone(player, arguments);
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} else if(command.equals("deletezone")) {
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} else if(command.equals("deletezone")) {
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performDeleteZone(player);
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performDeleteZone(player, arguments);
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} else if(command.equals("setteam")) {
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} else if(command.equals("setteam")) {
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performSetTeam(player, arguments);
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performSetTeam(player, arguments);
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} else if(command.equals("setteamflag")) {
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} else if(command.equals("setteamflag")) {
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@ -564,14 +564,29 @@ public class War extends JavaPlugin {
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}
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}
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}
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}
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public void performDeleteZone(Player player) {
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public void performDeleteZone(Player player, String[] arguments) {
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if(!this.inAnyWarzone(player.getLocation()) && !this.inAnyWarzoneLobby(player.getLocation())) {
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if(arguments.length == 0 && !this.inAnyWarzone(player.getLocation()) && !this.inAnyWarzoneLobby(player.getLocation())) {
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this.badMsg(player, "Usage: /deletezone. " +
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this.badMsg(player, "Usage: /deletezone [warzone-name]. " +
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"Deletes the warzone. " +
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"Deletes the warzone. " +
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"Must be in the warzone (try /zones and /zone). ");
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"Must be in the warzone or name must be provided (try /zones and /zone). ");
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} else {
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} else {
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Warzone warzone = this.warzone(player.getLocation());
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ZoneLobby lobby = null;
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ZoneLobby lobby = this.lobby(player.getLocation());
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Warzone warzone = null;
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if(arguments.length == 1) { // get zone by name
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for(Warzone tmp : this.getWarzones()) {
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if(tmp.getName().toLowerCase().startsWith(arguments[0].toLowerCase())) {
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warzone = tmp;
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break;
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}
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}
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if (warzone == null) {
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this.badMsg(player, "No such warzone.");
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return;
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}
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} else { // get zone by position
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warzone = this.warzone(player.getLocation());
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lobby = this.lobby(player.getLocation());
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}
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if(warzone == null && lobby != null) {
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if(warzone == null && lobby != null) {
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warzone = lobby.getZone();
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warzone = lobby.getZone();
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} else {
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} else {
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@ -1053,6 +1068,8 @@ public class War extends JavaPlugin {
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warzone.setSpawnStyle(spawnStyle);
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warzone.setSpawnStyle(spawnStyle);
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} else if (spawnStyle.equals(TeamSpawnStyles.FLAT)){
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} else if (spawnStyle.equals(TeamSpawnStyles.FLAT)){
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warzone.setSpawnStyle(spawnStyle);
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warzone.setSpawnStyle(spawnStyle);
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} else if (spawnStyle.equals(TeamSpawnStyles.INVISIBLE)){
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warzone.setSpawnStyle(spawnStyle);
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} else {
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} else {
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warzone.setSpawnStyle(TeamSpawnStyles.BIG);
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warzone.setSpawnStyle(TeamSpawnStyles.BIG);
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}
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}
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@ -70,13 +70,17 @@ public class WarEntityListener extends EntityListener {
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&& attackerWarzone == defenderWarzone) {
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&& attackerWarzone == defenderWarzone) {
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// Make sure one of the players isn't in the spawn
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// Make sure one of the players isn't in the spawn
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if(defenderTeam.getSpawnVolume().contains(d.getLocation())) { // attacking person in spawn
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if(defenderTeam.getSpawnVolume().contains(d.getLocation())) { // attacking person in spawn
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if(!defenderWarzone.isFlagThief(d.getName())) { // thiefs can always be attacked
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war.badMsg(a, "Can't attack a player that's inside his team's spawn.");
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war.badMsg(a, "Can't attack a player that's inside his team's spawn.");
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event.setCancelled(true);
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event.setCancelled(true);
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}
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} else if(attackerTeam.getSpawnVolume().contains(a.getLocation()) && !attackerTeam.getSpawnVolume().contains(d.getLocation())) {
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} else if(attackerTeam.getSpawnVolume().contains(a.getLocation()) && !attackerTeam.getSpawnVolume().contains(d.getLocation())) {
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// only let a player inside spawn attack an enemy player if that player enters the spawn
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// only let a player inside spawn attack an enemy player if that player enters the spawn
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if(!attackerWarzone.isFlagThief(a.getName())) { // thiefs can always attack
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war.badMsg(a, "Can't attack a player from inside your spawn.");
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war.badMsg(a, "Can't attack a player from inside your spawn.");
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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}
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// Detect death, prevent it and respawn the player
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// Detect death, prevent it and respawn the player
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if(event.getDamage() >= d.getHealth()) {
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if(event.getDamage() >= d.getHealth()) {
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@ -51,7 +51,11 @@ public class Team {
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int x = teamSpawn.getBlockX();
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int x = teamSpawn.getBlockX();
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int y = teamSpawn.getBlockY();
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int y = teamSpawn.getBlockY();
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int z = teamSpawn.getBlockZ();
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int z = teamSpawn.getBlockZ();
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if(warzone.getSpawnStyle().equals(TeamSpawnStyles.SMALL)) {
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if(warzone.getSpawnStyle().equals(TeamSpawnStyles.INVISIBLE)) {
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this.spawnVolume.setCornerOne(warzone.getWorld().getBlockAt(x, y-1, z));
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this.spawnVolume.setCornerTwo(warzone.getWorld().getBlockAt(x, y+3, z));
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} else if(warzone.getSpawnStyle().equals(TeamSpawnStyles.SMALL)) {
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this.spawnVolume.setCornerOne(warzone.getWorld().getBlockAt(x-1, y-1, z-1));
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this.spawnVolume.setCornerOne(warzone.getWorld().getBlockAt(x-1, y-1, z-1));
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this.spawnVolume.setCornerTwo(warzone.getWorld().getBlockAt(x+1, y+3, z+1));
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this.spawnVolume.setCornerTwo(warzone.getWorld().getBlockAt(x+1, y+3, z+1));
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} else {
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} else {
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@ -71,6 +75,11 @@ public class Team {
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int y = teamSpawn.getBlockY();
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int y = teamSpawn.getBlockY();
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int z = teamSpawn.getBlockZ();
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int z = teamSpawn.getBlockZ();
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if(warzone.getSpawnStyle().equals(TeamSpawnStyles.INVISIBLE)) {
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// nothing but glowstone
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warzone.getWorld().getBlockAt(x, y-1, z).setType(Material.GLOWSTONE);
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} else {
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// first ring
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// first ring
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setBlock(x+1, y-1, z+1, kind);
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setBlock(x+1, y-1, z+1, kind);
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setBlock(x+1, y-1, z, kind);
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setBlock(x+1, y-1, z, kind);
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@ -81,6 +90,7 @@ public class Team {
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setBlock(x-1, y-1, z+1, kind);
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setBlock(x-1, y-1, z+1, kind);
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setBlock(x-1, y-1, z, kind);
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setBlock(x-1, y-1, z, kind);
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setBlock(x-1, y-1, z-1, kind);
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setBlock(x-1, y-1, z-1, kind);
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}
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// Orientation
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// Orientation
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int yaw = 0;
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int yaw = 0;
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@ -92,7 +102,19 @@ public class Team {
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Block signBlock = null;
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Block signBlock = null;
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int signData = 0;
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int signData = 0;
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if(warzone.getSpawnStyle().equals(TeamSpawnStyles.SMALL)){
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if(warzone.getSpawnStyle().equals(TeamSpawnStyles.INVISIBLE)){
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// INVISIBLE style
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signBlock = warzone.getWorld().getBlockAt(x, y, z);
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if(yaw >= 0 && yaw < 90) {
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signData = 10;
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}else if(yaw >= 90 && yaw <= 180) {
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signData = 14;
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} else if(yaw >= 180 && yaw < 270) {
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signData = 2;
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} else if(yaw >= 270 && yaw <= 360) {
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signData = 6;
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}
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} else if(warzone.getSpawnStyle().equals(TeamSpawnStyles.SMALL)){
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// SMALL style
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// SMALL style
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if(yaw >= 0 && yaw < 90) {
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if(yaw >= 0 && yaw < 90) {
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signData = 10;
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signData = 10;
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@ -114,6 +114,8 @@ public class WarMapper {
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war.setDefaultSpawnStyle(spawnStyle);
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war.setDefaultSpawnStyle(spawnStyle);
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} else if (spawnStyle.equals(TeamSpawnStyles.FLAT)){
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} else if (spawnStyle.equals(TeamSpawnStyles.FLAT)){
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war.setDefaultSpawnStyle(spawnStyle);
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war.setDefaultSpawnStyle(spawnStyle);
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} else if (spawnStyle.equals(TeamSpawnStyles.INVISIBLE)){
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war.setDefaultSpawnStyle(spawnStyle);
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}
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}
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// default is already initialized to BIG (see Warzone)
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// default is already initialized to BIG (see Warzone)
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}
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}
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@ -173,6 +173,8 @@ public class WarzoneMapper {
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warzone.setSpawnStyle(spawnStyle);
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warzone.setSpawnStyle(spawnStyle);
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} else if (spawnStyle.equals(TeamSpawnStyles.FLAT)){
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} else if (spawnStyle.equals(TeamSpawnStyles.FLAT)){
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warzone.setSpawnStyle(spawnStyle);
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warzone.setSpawnStyle(spawnStyle);
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} else if (spawnStyle.equals(TeamSpawnStyles.INVISIBLE)){
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warzone.setSpawnStyle(spawnStyle);
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}
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}
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// default is already initialized to BIG (see Warzone)
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// default is already initialized to BIG (see Warzone)
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}
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}
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